

Alleria is a demon hunter she got highly corruptive "dark magic" powers by ritualistically consuming a being aligned with that force and is fighting against losing her self to said powers, she was also introduced in legion alongside the rework of demon hunters, and has tattoos the same color as playable demon hunters have available

They should invest more into hero talents rather than making a new class. That means making them more dramatic, starting with reskinning more of your abilities. And Riftblade would definitely work better as a hero talent for warrior or maybe even paladin. The NPC Riftblades we see are wearing plate and wielding swords / shields.
Last edited by AOL Instant Messenger; 2025-05-05 at 10:13 PM.
"We will soon be in a world in which a man may be howled down for saying that two and two make four."
— G.K. Chesterton
The frozen Mind cracks between the mineral staves which close upon it. The fault lies with your mouldy systems, your logic of 2 + 2 = 4.
— Antonin Artaud

The next patch seems to be pointing to ethereals and brokers being related and their technology being fairly similar. Also distancing the good-ish ethereals from the void since Locus-Walker is the only one to use void magic without being corrupted by it. So if they are made playable we'd be getting the arcane aligned ones we worked with in BC rather than any void aligned ones.
Arcane tech based Artificer also works with nightborne, blood elves, and Draenei.
Having been an ethereal shill for years, getting them would be great, especially since my hopes for anything resembling actual playable nerubians have been dashed by Ryuk's teenage dropout daughter being the most likely form those are going to come in.
"We will soon be in a world in which a man may be howled down for saying that two and two make four."
— G.K. Chesterton
The frozen Mind cracks between the mineral staves which close upon it. The fault lies with your mouldy systems, your logic of 2 + 2 = 4.
— Antonin Artaud

Very late realization, but based on Blizzard being cute with naming conventions lately (ValKYR, KYRians) I can see Elun'ahir being under Un'Goro. It even has the 'un' separate as if it's some kind of special thing.
The Rootlands being close to the Worldcore and where Sargeras tried to stab (maybe the center of the worldcore) would make sense. Also, it's semi-near Khaz Algar which would explain why we see the roots from there.

If the story can't make the Nerubian's feel like a threat, why should I care? I'm serious.
Also, really? I actually like the premise of 11.1.7 a ton, especially since Blizzard is using the Syndicate again.
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I think Elun'ahir is based off Elune's name lol. But, if Blizzard connects Elun'ahir with Un'Goro, I'd fw it heavily!

why would rift blades be connected at all to warriors????????
demon hunters have barely explored shadow magic, in stuff like darkness and netherwalk and Alleria is a void mirror of a demon hunter, doing a very similar ritual and having the exact same tattoos my demon hunter has as a prominent part of her voidy redesign
she was also introduced as a void empowered martial fighter during the culmination of the expac that introduced demon hunters, who in case you didn't know where primarily presented as a martial fighter augmenting their speed and strength via a risky ritual to control a highly corruptive force and the current havoc transformation focus gameplay didnt truly start as a design focus until BFA with the addition of stuff like furious gaze, 2 min meta cd, removal of chaos blades the eventual base lining of demonic alongside the eventual point where at now where you have a 60/40 split on being in demon form which is directly leading to havoc not being able to deliver on the main class fantasy of demon hunters which was the no demonic heavy mover build from legion and a rift blade spec would deliver on that directly being a spec that incorporates its movement abilities into its rotation
Alleria is closer to a demon hunter than Anduin is to a priest, and if we really are reunifying the thalassian elves it would make sense to open demon hunters to void elves and demon hunters are a class thats totally aimless in story direction and participation currently even tho it has some of the best future set up potenital considering the fact the Illidari have their own space ship and planet even if maradum is destroyed, there happens to be a faction closely tied to the void elves who have been working tirelessly to learn how to heal a broken world in the Ethreals

Artificer should have martial options too- their most iconic portrayals are Draenei in plate armor, using their crystal magitech gadgets while fighting in melee.
It's not as obvious as a fit as a Void class, but it could definitely work in Midnight, especially if they focus on us siding with the Light (as Metzen said) since many big Light factions tend to heavily use that kind of magitech (classic Draenei, the Army of the Light, now the Arathi... even Blood Elves had their Arcane and Anima Golems). And recent lore has other races (Goblins and Earthen) starting to work with crystal tech on Siren Isle, and of course we're focusing on Ethereals and Brokers now...
Trying not to get my hopes up, but I'd love it if Artificers and Ethereals become playable during this Saga. There's a lot of great potential classes that could fit into Midnight and TLT, but Artificer in particular is what I've always wanted most.
I never really considered this, but I really, really like the idea. Demon Hunters are very set in their identity so I can't imagine this happening, but it totally works in my head. I know that Alleria isn't a true demon hunter, but she did hunt demons. I think the rules can be bent here a bit. I still picture a Spellbreaker type class with Riftblade as a spec to fit a bit better, but I really enjoy this idea. Maybe DH could get a shadow/nether spec regardless!
I also don't know where they should go with hero talents. 2 tiers in, I'm still not sure what I feel about them. They're an interesting flavor I suppose, but some are far greater than others. I would almost prefer they be absorbed into the talent trees and we move in a different direction with class skins, but I also think that's something they'll never do.
Last edited by milkmustache; 2025-05-05 at 11:55 PM.
I firmly disagree. Hero talents should be visible/noticeable (unlike launch Dark Ranger) but they should not reskin more of your abilities and be more dramatic. People are choosing to play Hunter, they shouldn't be effectively forced to instead either play as a full-fledged Dark Ranger or a full-fledged, moonlight throwing Sentinel.
Also, at that point, to some extent, you might as well just merge specializations into Hero Talents

Everyone hunts demons. It's fine to give DH a ranged spec, but there's really no reason to obfuscate what a demon hunter actually is with "well any sort of corrupting energy you deliberately weild basically makes you a demon hunter". Alleria is Alleria and the Void is the Void. Demon Hunters are about harboring bits of demonic soul and fel magic in yourself.
I think there's a bit more overlapping traits here than you're allowing, but I understand there's a clear difference. I also agree with what you say about the corrupting forces, but I think there's certainly a possibility for a spec where Demon Hunters harness the same Void and Nether energies that the Legion often did. I don't think that Riftblade should be that spec, but there's space for something there. Maybe "Subjugation", or something along the lines? Taking the energies, creatures, etc of the Void and bending them to the will of the demon hunter?

They are plate-wearing warriors akin to spellbreakers but for the Void Elves. They are shown to either duel wield swords, wield a 2 handed sword, or have a sword and a shield.
So, already we have a bit of an issue here regarding it's connectivity to Demon Hunters.
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Demon Hunters have magical demonic eyes (hence the blindfold), they wear leather, and they primarily wield glaives. The Riftblades aren't shown to wield glaives, and they definitely aren't shown to wear leather.
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I just don't see anything here that would fit the Riftblades with the Demon Hunters. You'd also also have to make Void Elves Demon Hunters with this logic, as I don't think they currently are.

Alleria isn't just wielding the void, she consumes a void entity and takes its energy inside of her exactly how a demon hunter does to finish their training, she doesn't just mirror traits of demon hunters her progression into her void powers clearly mirrors Vandel's into becoming a full demon hunter
"Thereafter, Vandel constantly heard the whispered thoughts of the demon whose soul had been bound to his, tempting him not only to violence but to join the Legion" Alleria literally had a plot thread this expansion about how shes worried she's going to give into the whispers of the void at the climax of the level up campaign
Never mind the fact the only way to even kinda of look like Alleria in game is being a blood elf demon hunter with the purple tattoos, and also how void purple is the demon hunter class color, and one of the primary colors in their class color pallet for tier sets and their artifact weapons
