1. #87301
    If not neighborhood/revamp reveals I think the end will just have an 11.2 tease and/or full reveal.

  2. #87302
    i expect nothing. 11.1.7 was revealed last week

  3. #87303
    Pit Lord Merryck's Avatar
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    I can imagine them using the same fog wall tech as Delves to enter neighbourhoods.

  4. #87304
    Quote Originally Posted by Cheezits View Post
    Either QT and a chunk of North Ek is made it its own instance, the entirety of EK is revamped, or there's some kind of bubble. I doubt the bubble idea as it's too ugly.

    I think the most likely option is all of EK above Thrandol Span gets updated, even if it's irrelevant for now (IE Gilneas, they can reuse the area for housing). However there are a few hints that it's more than just North EK- the comments on the starting experience changing for example, as well as the neighborhood being in South EK

    I'm 50 on Northern EK, 40 on Full EK, and 10 on bubble.
    Northern EK the likeliest option? Are you kidding? 'Just' Quel'thalas is the likeliest option. There's just too much cope going on about a full-Lordaeron revamp.

    Anyway, I also agree with some other users about the Kobyss. They always felt like the Murlocs/Gnolls/Vermen of Hallowfall; Not enemies yhat felt like they'd get a whole zone and story dedicated to them. And that's fine.

  5. #87305
    Quote Originally Posted by Cheezits View Post
    If not neighborhood/revamp reveals I think the end will just have an 11.2 tease and/or full reveal.
    Considering they mentioned housing, I think we'll see a Neighborhoods reveal there at best. If not, then it's a recap of the latest article.

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    Quote Originally Posted by Merryck View Post
    I can imagine them using the same fog wall tech as Delves to enter neighbourhoods.
    Most likely this

  6. #87306
    Quote Originally Posted by Joshuaj View Post
    Considering they mentioned housing, I think we'll see a Neighborhoods reveal there at best. If not, then it's a recap of the latest article.
    Given they're talking about it I do assume some housing news that we haven't already seen/had. They generally don't talk about things if there's 0 news.

  7. #87307
    Quote Originally Posted by Merryck View Post
    I can imagine them using the same fog wall tech as Delves to enter neighbourhoods.
    A fog wall extending up to the skybox and going across all walls from all dimensions? Unless they add a new tunnel that isn't feasible.

  8. #87308
    Quote Originally Posted by Cheezits View Post
    A fog wall extending up to the skybox and going across all walls from all dimensions? Unless they add a new tunnel that isn't feasible.
    There's a way to go about using that system without a hard-switch over and at a distance. I'm assuming it'll be a combo of the airlock system and the terrain phasing/garrison tech, but maybe we'll find out sooner rather than later.

  9. #87309
    Quote Originally Posted by Marlamin View Post
    Given they're talking about it I do assume some housing news that we haven't already seen/had. They generally don't talk about things if there's 0 news.
    *ascends*

    It might be time soon enough...

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    Ik housing doesn't come out til like Winter of 2025, but man, I just want to look at the place where I'm living at looool

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    If looks anything like the concept art, I'll be happy (I'm a Human Ret Pally main).

    I do hope we can have multiple racial housing exteriors as well, but if that's not available at launch (yet is promised or summ), I'll be okay with it as well.

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    Quote Originally Posted by Cheezits View Post
    A fog wall extending up to the skybox and going across all walls from all dimensions? Unless they add a new tunnel that isn't feasible.
    More like "you open the door, and it's a golden light you walk into" or "you open the door, but a unique animation or camera angle creates a unique transition" ya know?

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    https://x.com/kurlancheek/status/1912998446232998099

    Jesse said the panel will have "bonus pontificating about housing". So it is possible it might not be a recap of the past article.

  10. #87310
    Quote Originally Posted by Marlamin View Post
    There's a way to go about using that system without a hard-switch over and at a distance. I'm assuming it'll be a combo of the airlock system and the terrain phasing/garrison tech, but maybe we'll find out sooner rather than later.
    My hesitation is that it would need a full 360 degree dome-like transition over the area. We haven't seen that yet in WoW, just pigeonholed through tunnels.

  11. #87311
    The Insane Nymrohd's Avatar
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    Quote Originally Posted by Marlamin View Post
    There's a way to go about using that system without a hard-switch over and at a distance. I'm assuming it'll be a combo of the airlock system and the terrain phasing/garrison tech, but maybe we'll find out sooner rather than later.
    Not saying it's not possible but I assume everyone has tried to go to Ringing Depths through Coreway and ended up beneath the zone at least once by now waiting for a loading screen. The tech struggles with a tunnel, I cannot imagine how bad it can be with

    That said, while I would love Quel'thalas scaled up (which would be much easier if it was in a separate instance) anything that doesn't include seamless flight between EK and Midnight will get a very cold reception by the players imo.

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    Quote Originally Posted by Cheezits View Post
    My hesitation is that it would need a full 360 degree dome-like transition over the area. We haven't seen that yet in WoW, just pigeonholed through tunnels.
    Or you could have the entire Quel'thalas be shifted inside the Void so there is a massive cosmic blue/purple bubble north of EK and you just fly into it while it threatens to swallow the rest of Azeroth.

  12. #87312
    Quote Originally Posted by Nymrohd View Post
    Or you could have the entire Quel'thalas be shifted inside the Void so there is a massive cosmic blue/purple bubble north of EK and you just fly into it while it threatens to swallow the rest of Azeroth.
    Here's the thing: yes, that would make sense, but players would go absolutely insane of all zones had the same skybox. And yes, Blizzard would adhere to that.

    You can "lol magic/not canon" it but I just don't see it.

  13. #87313
    Quote Originally Posted by Nymrohd View Post
    Not saying it's not possible but I assume everyone has tried to go to Ringing Depths through Coreway and ended up beneath the zone at least once by now waiting for a loading screen. The tech struggles with a tunnel, I cannot imagine how bad it can be with

    That said, while I would love Quel'thalas scaled up (which would be much easier if it was in a separate instance) anything that doesn't include seamless flight between EK and Midnight will get a very cold reception by the players imo.

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    Or you could have the entire Quel'thalas be shifted inside the Void so there is a massive cosmic blue/purple bubble north of EK and you just fly into it while it threatens to swallow the rest of Azeroth.
    Idk why people would care about it we have a loading screen or not it's not like you're gonna be flying in from the plague lands super often with how easily you can get anywhere with teleport toys and portal rooms

  14. #87314
    Quote Originally Posted by Nymrohd View Post
    Not saying it's not possible but I assume everyone has tried to go to Ringing Depths through Coreway and ended up beneath the zone at least once by now waiting for a loading screen. The tech struggles with a tunnel, I cannot imagine how bad it can be with

    That said, while I would love Quel'thalas scaled up (which would be much easier if it was in a separate instance) anything that doesn't include seamless flight between EK and Midnight will get a very cold reception by the players imo.

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    Or you could have the entire Quel'thalas be shifted inside the Void so there is a massive cosmic blue/purple bubble north of EK and you just fly into it while it threatens to swallow the rest of Azeroth.
    About that point regarding Quel'thalas being within the Void, or being warped with the Void...uhhhmmm



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    Been like this for years, but still...

  15. #87315
    Quote Originally Posted by Nymrohd View Post
    Not saying it's not possible but I assume everyone has tried to go to Ringing Depths through Coreway and ended up beneath the zone at least once by now waiting for a loading screen. The tech struggles with a tunnel, I cannot imagine how bad it can be with
    Yeah, if you're working with high latency or slow hardware you'll reach the end of the map before the new map has a chance to load in. They've improved it loads since Zaralek but there's still issues on some configurations for sure. Garrisons are the same, though. In high-latency situations you tend to just stand in a field until the garrison loads in. I'm sure they'll keep iterating on that as well as general performance (as they already have and are doing this expansion).

    I'm also assuming neighborhood maps are going to be far smaller than Khaz Algar or even Zaralek, so they should be a bit speedier to load.

  16. #87316
    Quote Originally Posted by Joshuaj View Post
    About that point regarding Quel'thalas being within the Void, or being warped with the Void...uhhhmmm



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    Been like this for years, but still...
    That's a remnant of the original void elf recruitment questline, as I recall. Just wasn't taken out.

  17. #87317
    Quote Originally Posted by Kiivar86 View Post
    That's a remnant of the original void elf recruitment questline, as I recall. Just wasn't taken out.
    Oh...

    Nvm then.

  18. #87318
    Arathis are boring, more generic human fanatics of the Light... the zone too is rather boring if you disregard Beledar, even the bestiary is uninteresting.

    I was expecting a lot more, like cetaceans flying in the sky (which could even have been used as a means of transport instead of yet another zeppelin). Since they talked a lot about the infinite sea in Hallowfall, I imagined that there would have been more effort put into developing underwater zones with new creatures besides the Kobyss, like new cephalopods. But in the end it's all very anecdotal.

    Frankly, I'm surprised that there wasn't an intelligent race before the arrival of humans. It would have been cool to see sauroks worshipping beledar with a unique culture, plus it would have made sense given that the island isn't far from Pandaria.

    Anyway, I'm a bit disappointed with TWW even though I like the expansion. The zones are smaller and less lively than those in DF. It's a strange transition, but I hope they'll go all out for Midnight. Of course, that's without counting Undermine, which is a very nice surprise and really raises the level of the expansion. Everything is perfect: the car, the music, the goblins, the story... it's all excellent.

    Quote Originally Posted by Joshuaj View Post
    https://x.com/kurlancheek/status/1912998446232998099

    Jesse said the panel will have "bonus pontificating about housing". So it is possible it might not be a recap of the past article.
    If they're going to talk about the future of WoW and housing in bonus, then maybe they'll talk about 11.2.
    Last edited by Enteroctopus Magnificus; 2025-05-08 at 10:19 PM.

  19. #87319
    it wouldn't be too far fetched for there to be 11.2 news, remember, 11.1 and Undermine were first revealed on Nov 13th, 11.0.7, Siren Isle, was still fresh on the PTR then (Siren isle didnt come out till Dec 17th, so a whole month after Undermine was revealed)

    So while I wouldn't bet on them showing 11.2 tomorrow, it still very possibly that they could

  20. #87320
    If they are talking about the future of Warcraft in PAX they would probably delve into the WSS as a whole. I do not expect 11.2's news or any interesting news besides Housing, but who knows? The conference is named "Creating a Living World: Past, Present and Future", so they might talk a little bit about how the revamps are going to work, which is an interesting topic, especially when we know that they have a long-term project of revamping the new player experience.

    11.1.7's accessibility features are no doubt part of that project, and even Lorewalking could be related to it.

    I confess that as crazy as it might seems, I don't entirely dismiss the possibility that Midnight revamp ALL of the Eastern Kingdoms. Cataclysm revamped practically all the world while giving us new zones with a much smaller team.

    Revamping 4-6 old zones with several expansions until all EK and Kalimdor are covered would take forever and it would create some very obvious problems. That possibility is completely out of the question.

    I could talk endlessly about why the full EK revamp is a possibility, but I'm also very aware of the many reasons against it. Excited for the chance to see a mini glimpse of the future tomorrow !!
    Last edited by Darkarath; 2025-05-08 at 11:15 PM.
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