
Originally Posted by
Dvalin
I'll be reposting the quote from the interview again:
"We’re giving our world builders some free rein to expand. Those areas may be geographically larger than they were. That’ll give them more opportunities to introduce some of the smaller points of interest where you’ll have a culture or a local tribe and give them the ability to have storylines that center on that. We don’t want people to feel like, oh, wait a minute, it’s that same place I know. It’s gonna feel like the same place; it’s just that it is literally going to be a little bit larger than what you’ve experienced. Flight being much more accessible, we need to have a larger landmass for people to be able to explore.”
Anyway, I'm talking content at launch. Not patch-content. Undermine fits the War Within theme, and a Light/Void 'zone' could be the one for Midnight (maybe even Ka'resh, if we don't visit it in 11.2). Also, the border between a hypothetical (new) Quel'thalas and (old) Lordaeron is not an issue invisible walls/mountains can't fix. Such a version of Quel'thalas would function the same as the myriad of island-continents we've been given over the years.