1. #90221
    Has anyone noticed how the ruins on K'aresh are really similar to the ones you can find in the Dragon Isles ?

  2. #90222
    The Lightbringer Enrif's Avatar
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    Quote Originally Posted by Timester View Post

    A void observer. Or like the old trading card games called them a "shadow demon".

    After all, we know that creatures can be multiple cosmic forces at once.
    the old trading cart game is obsolete, as it assumed a world were the void was ill defined.

    And being able to use void doesn't make one a void creature. Or else all shadow priests are void creatures.

    Observers are just demons that can use void.

    Like Sir Zeliek (and others) are just undead that can use the light.

    being able to use a force doesn't equal being of that force
    Quote Originally Posted by THEORACLE64 View Post
    I mean, trying to worm out of the way it's the WORLDSOUL saga... yah. It's Azeroth reaching out, not some light fairy.
    Enforcer (Warden/Spellbreaker) Class Idea , Naga using Worgen Rig Mockup, Blizz Class Survey

  3. #90223
    Quote Originally Posted by Holdodlig View Post
    Has anyone noticed how the ruins on K'aresh are really similar to the ones you can find in the Dragon Isles ?
    Well, the Delve is literally the Ethereals stealing stuff from Dragon Isles, so.

  4. #90224
    Quote Originally Posted by Holdodlig View Post
    Has anyone noticed how the ruins on K'aresh are really similar to the ones you can find in the Dragon Isles ?
    Yeah, a bunch of the buildings are 100% based on the 10.0 Dragon kit buildings. Not sure if just another case of asset reuse or if that's intended for story reasons given the new delve.

  5. #90225
    I will also say that Tazavesh is super disappointing from a Midnight perspective because now we are just going to get the regular Broker assets that already existed instead of an entire town/hub worth of new Ethereal furniture and doodads.

  6. #90226
    Quote Originally Posted by Marlamin View Post
    I think it might still happen in future expansions. Given they still bothered to add the airlock entrance and all.
    Would be weird to randomly go back to Khaz Algar, so I think in Last Titan Worldcore will have entrances both from Ulduar and Coreway. Yeah, long distance I know but it haven't stopped them from doing metro lines between KA, Undermine and Zandalar.

  7. #90227
    Quote Originally Posted by Timester View Post
    Well, the Delve is literally the Ethereals stealing stuff from Dragon Isles, so.
    Of course they do, but it seems really unlikely that they've stolen entire ruins. They pretty much seems to be built within the space sand. Maybe I'm wrong, but I'm pretty sure there's something off here. Maybe it's just some vestiges of a Titan facility or maybe there's a weird link between Azeroth and K'aresh. (First One related maybe ?)

  8. #90228
    Quote Originally Posted by Dracullus View Post
    Would be weird to randomly go back to Khaz Algar, so I think in Last Titan Worldcore will have entrances both from Ulduar and Coreway. Yeah, long distance I know but it haven't stopped them from doing metro lines between KA, Undermine and Zandalar.
    I wouldn't be surprised if we go back to Amirdrassil at some point too given it still has unused taxi routes and is geographically close to both Quel'thalas and Northrend. They've definitely been keeping their transportation options open.

  9. #90229
    Quote Originally Posted by Dracullus View Post
    Would be weird to randomly go back to Khaz Algar, so I think in Last Titan Worldcore will have entrances both from Ulduar and Coreway. Yeah, long distance I know but it haven't stopped them from doing metro lines between KA, Undermine and Zandalar.
    You know, those giant Titanic holes in Northrend lead somewhere... And we are going to Northrend in TLT...

    Really never thought about it before.

  10. #90230
    I'm sure K'aresh uses a lot of old assets because it wasn't planned. Well, not a lot, but more than Undermine which probably was the plan and had more time to cook.

  11. #90231
    Quote Originally Posted by Timester View Post
    A planet size sword is stuck since Legion and will only be resolved in TLT. Remember "What Sword?".

    WoW has so many hanging plots around.
    The Sword was resolved continously throughout BfA, starting as early as the Legion epilogue when we ensured the Sword would not poison Azeroth. And then in BfA when we go around stopping outbreaks of Azerite to help the healing process.
    The sword was very clearly a non-issue by the end of that expansion. Yes it's a giant sword stuck in the planet that destroyed a lot of stuff, but that isnt the same as it being a threat we are ignoring.
    The world revamp dream will never die!

  12. #90232
    Quote Originally Posted by Hitei View Post
    I will also say that Tazavesh is super disappointing from a Midnight perspective because now we are just going to get the regular Broker assets that already existed instead of an entire town/hub worth of new Ethereal furniture and doodads.
    I can see a new Ethereal area being gated behind their story, just to give the art team more time to create it.

  13. #90233
    Quote Originally Posted by Sondrelk View Post
    The Sword was resolved continously throughout BfA, starting as early as the Legion epilogue when we ensured the Sword would not poison Azeroth. And then in BfA when we go around stopping outbreaks of Azerite to help the healing process.
    The sword was very clearly a non-issue by the end of that expansion. Yes it's a giant sword stuck in the planet that destroyed a lot of stuff, but that isnt the same as it being a threat we are ignoring.
    Even Blizzard makes fun with the fact that the Sword wasn't resolved:

    https://gear.blizzard.com/products/w...44100607443193

  14. #90234
    Quote Originally Posted by Cheezits View Post
    I can see a new Ethereal area being gated behind their story, just to give the art team more time to create it.
    ...For when? At this point they are already doing work for TLT, we had the HD Blood Elf lamp evidence of Midnight work before TWW was even announced.

  15. #90235
    Quote Originally Posted by Hitei View Post
    ...For when? At this point they are already doing work for TLT, we had the HD Blood Elf lamp evidence of Midnight work before TWW was even announced.
    If we don't get a proper Ethereal city in 11.2 then it could be because, story-wise, there aren't enough unified Ethereals to create a city.

    Resources wise it's definitely because 11.2 was going to be something else so they had to cobble something together, IE they weren't going to take Midnight and TLT artists off those projects, just use Dragon and Broker shit.

    However I can see them playing a role in Midnight and that team being the ones who will make them a proper little hub or area, maybe on Azeroth, or in the Eco-Dome dungeon after the events of the story.

    - - - Updated - - -

    No plans for Ethereals as a playable race, but there will be some cool armor rewards that are Ethereal themed.

    The Wastelanders are a tribe of Ethereals that swore an oath to stay on K'aresh, even after its destruction. We'll learn more about them in the campaign and dungeon.

    Hmmmmm.... then why introduce these Wastelanders? They sure SOUND playable. They also say the dungeon story is really important to the Saga.

    - - - Updated - - -

    There won't be any camel mounts.


    It's so over.

  16. #90236

  17. #90237
    Pit Lord Merryck's Avatar
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    11.2 is probably where the Metzen pivot started. Maybe we'll start to feel his presence in the story.

  18. #90238
    Quote Originally Posted by Lady Atia View Post
    Wohoooo

    Oh! PTR seems to be today then?

    - - - Updated - - -

    Quote Originally Posted by Merryck View Post
    11.2 is probably where the Metzen pivot started. Maybe we'll start to feel his presence in the story.
    Metzen literally entered before TWW was even called TWW.

  19. #90239
    No plans for Ethereals as a playable race, but there will be some cool armor rewards that are Ethereal themed.
    Of course they could be obfuscating but I think pretty safe bet. Will be happy to be surprised though.

    There won't be any camel mounts.
    Man, lame, that ethereal camel-thing from that one TCG was pretty neat.

  20. #90240
    Quote Originally Posted by Cheezits View Post
    If we don't get a proper Ethereal city in 11.2 then it could be because, story-wise, there aren't enough unified Ethereals to create a city.

    Resources wise it's definitely because 11.2 was going to be something else so they had to cobble something together, IE they weren't going to take Midnight and TLT artists off those projects, just use Dragon and Broker shit.

    However I can see them playing a role in Midnight and that team being the ones who will make them a proper little hub or area, maybe on Azeroth, or in the Eco-Dome dungeon after the events of the story.

    - - - Updated - - -

    No plans for Ethereals as a playable race, but there will be some cool armor rewards that are Ethereal themed.

    The Wastelanders are a tribe of Ethereals that swore an oath to stay on K'aresh, even after its destruction. We'll learn more about them in the campaign and dungeon.

    Hmmmmm.... then why introduce these Wastelanders? They sure SOUND playable. They also say the dungeon story is really important to the Saga.

    - - - Updated - - -

    There won't be any camel mounts.


    It's so over.
    the wastelanders are intersting considering we got that "wastelander" armor set in the trading post the other month

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