Isn't it more likely that there's no new profession? They would probably have announced it by now if it was coming.
Isn't it more likely that there's no new profession? They would probably have announced it by now if it was coming.
Just remembered that there's a "prophecy" thing in SL with the player being foretold to be the one to stop Zovaal. He even tries to kidnap a scryer to change fate.
I think this predestined shit is just something Aman'thul set up to ensure that Zovaal's rebellion fails.
Azeroth is all about freedom and self-determinism, which goes against what the First Ones seem to be about: everything going their way. Which is something we have seen with the Titans and Light both wanting their one timeline.
Quit acting as if the Titans 4D Chessed shit ahead of time.
They literally didn't even know their own brother started a crusade until it was too late.
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Also, nothing was foretold. The Universes potential pathways just leaned towards that specific path, and the folks from the Shadowlands treated said possibility as a prophecy.
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Also, we don't know what the First Ones really want. We just know they were in strife, but they either came together or something brought them together. We also know they seemingly want to hide Azeroth from something.
I would definitely lean towards there not being a dedicated furniture profession. Seems like it would quickly run into the problem Archaeology had, of ending up hobbling along sustained by singular updates each expansion launch.
Spreading the stuff out across all the professions dovetails nicely with the crafting order system. And gives an actual tangible benefit to having maxed out old professions.
The world revamp dream will never die!
It would have been a great opportunity to add a new primary profession though, something the game hasn't had since Wrath with inscription. Back then, we got a new profession each expansion. If you include archaeology, that lasted until Cataclysm. What happened?
Professions are one of the best parts of the game. Some people play for that reason, and that reason alone. And while we have had new class after new class, no new profession has materialized. There are so many potential ones unrealized that it makes no sense to just say "we have enough, we're done" and call it a day (carpentry, lumberjacking, masonry, quarrying, artifice, etc.).
I mean, Inscription happened. That's basically it, inscription did not have a smooth launch like jewelcrafting did. Adding new professions every expansion didn't really justify itself in the long term (especially once engineering lost bullets), so they decided to focus on the existing professions during MoP to give each one their own thing to do
What is a carpenter going to make to build up their skill from 1 to 300 in Classic? What's a mason's MoP recipes going to look like? How is a quarrier different from a miner? An artificer from an engineer?
Hmm, Aelthalyste banshee added to 11.1.7 PTR. Just in time for the July Trading Post 'Forsaken Memories,' I suppose?
Considering the banshee transmog set and all.
I suspect the "expansion-specific crafting material" (like Ironwood Lumber) might just be a gold sink vendor item, but maybe it'll be rare drop from the respective gathering professions (e.g. wood from herbs, stone from ore).
Another option would be that they add entirely new gathering nodes for that stuff, so we still end up chopping wood and quarrying stone, just not with new professions. Still think the former options are more likely, but it would be neat. It would leave out Skinning or at least I can't think of what their "new thing" could be.
Today's very likely to be the day we find what the 'non-marketing they just happened to do because people were in town' event was. Any final bets? I'm going with player housing playtest/feedback event + some interviews.
Trying to brace for underwhelming I have been thinking what the most "oh that's it?" thing would be, but it's hard to think of anything besides housing that it could be, although that just makes anything else potentionally more "disappointing". I doubt the "scary story" game mode is ready to be shown and maybe they wouldn't even want to, to keep it a surprise.
I guess the most underwhelming thing would be if it's not directly related to any upcoming retail content.
I'm probably wrong, but my gut instinct tells me:
- Player housing isn't really something to "test" as a group, and it's likely too far out. I know there are social activities around those neighbourhoods they could play around with but I just don't see how that would be done any sort of justice by just throwing 5-10 people into a half-finished housing system with no emotional investment into anything. Like, what would they do, water plants together and fend off a couple of Gnolls?
- Anything related to Midnight is way too early to reveal.
- Legion Remix doesn't feel like it needs a hype marketing event like this. People generally know what it entails.
That leaves either 11.2 or the the new vampire survival mode thingie, probably. While I want it to be 11.2, I'm fully prepared to be a little bit disappointed and am going to guess the vampire thing.
I could see them using this mode as additional filler content while we keep waiting for the "real" good bits of the Worldsoul Saga, which, by all accounts, seems to kick off somewhere in August with everything from MoP Classic to 11.2, Legion Remix, and the Midnight Alpha.
That said, I really hope it is 11.2 being revealed a bit early, because as it stands the game desperately needs an injection of cool future stuff.
The world revamp dream will never die!
Yeah, give each creator a PC to mess around with an early dev build of it, let them record some impressions, etc. Granted, that is assuming it is far enough in development to mess with like that, but we've already seen that at least interior wise there's enough of a system to design interiors. I don't know how much of it is playable outside of that.
While 11.2 is probably relatively close in terms of an announcement and maybe PTR given how long it's been worked on in encrypted form, I'm not sure Blizzard Boston would be the place to do that at, let alone at what Preach called a "non-marketing event" unlike previous proper 'press days'.
I could be wrong but I just don't see it. Housing, to me, is a fundamentally personal experience. You need to do it for yourself. Find your plot of land, earn furniture and decoration, and then spend hundreds of hours customising everything. Watching Taliesin or Preach jump around a house for half an hour just trying stuff out has 0 appeal to me. It would be like watching somebody just stepping into a normal NPC house that the developers built in some random zone.
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What is even a "non-marketing event"? Unless Blizzard is doing charity work now, everything they arrange is to be considered marketing.![]()
Where does the VS thing come from? I mean i get that it was something that was datamine some time ago, but they said the new game mode had a "scary story vibe". I mean I guess vampires are a "scary story", but Vampires Survivors has no vibes of a scary story. We actually already have the game mode with a Vampire Survivors vibe, it's Remix.
I don't know "scary story vibe" makes me think of Resident Evil or Silent Hill, maybe SCP.