Why would the Night Elves even want to live in the Dragon Isles? Their home is still in Northern Kalimdor. They're still defending it from the Horde.
Why would the Night Elves even want to live in the Dragon Isles? Their home is still in Northern Kalimdor. They're still defending it from the Horde.
Last edited by Makabreska; 2023-07-12 at 10:35 PM.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Yeee, Wiki tells us this about a different part of the book: "The books say that today the Great Gate of Mulgore protects the tauren tribes from the quilboar and the Alliance's many needling strikes. After the Fourth War, there is an armistice between the two factions with no further battles, so the Alliance should no longer be attacking the Horde."
So I say that the book simply made a mistake and writers didn't update the story. Armistice after BfA is a fact, and there is no in-game mentions about any fighting.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
That's because, despite what people say in these forums, Kalimdor/Eastern Kingdoms is extremely ugly and outdated lore-wise speaking, so Blizzard is avoiding these places at all costs, they don't want new players to see the graphical ugliness and the lore mess. So, instead of telling a cohesive story using places that fit the lore, Blizzard is developing the game as if these other places didn't exist.
They only add minor things here and there, such as the new Dragonriding races or the heritage quests, but other than that, everything happens in expansion zones, regardless if it makes sense.
It's kinda depressing, to be completely honest.
Is this picture coming from all graphics set to lowest setting?
crab is using his weird headcanon to argue semantics lmaoooo
Honestly I don't understand why you insist on using personal beliefs of fictional lore as evidence in an argument/lampooning somebody.
That's how the game's always been, though? The only EK zones we went to during TBC were those added during TBC, the only relevant part from the old world got moved to Northrend in WotLK, MoP barely touched on zones outside of it, even Legion invented new class halls at zone for most of the classes, with the exception of Pallies and Monks
They're avoiding old zones because... That's how the games's always been. They always avoid older zones.
Yeah, Ashes and 11.0 will probably be out at the same time. WoW might be into 11.1 or .2 by then but Im pretty sure Ashes will be out within 2.5 years.
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I mean Lets assume 11.0 launches in October.
10.2-Nov 20
10.2.5-Feb 3rd
10.2.7-April 15th
10.2.9(fated DF season)-June 7th
11.0-prepatch-September 28th
11.0-October 25th
Even with only 2 major patches, they have managed to pack so much content into smaller ones the expansion will still have tons of content that way.
Idk, Tyr is the one Titan keeper that seemed to be on our side. I could see Alex changing his mind eventually.
Maybe he is a boss but comes around and we dont have to kill him. I think it was be dumb to spend all this time bringing him back just to kill him right after.
Nzoth is in the blade and is stabbed into Azeroth injecting him into her.
The world is corrupted and the only bastion left on the entire planet is a small continent hidden on the other side of Azeroth, Avaloren.
We go there and set up a base.
Slowly over the patches we fight back against the void and heal the land with thrall, the titan keepers etc. As we take back the land it is revamped into HD versions of the zones. at the end the titans come back to purify Azeroths soul.
Idk something like that I could see happening.
Not including pre-expansion events, heritage quests, and minor holiday events:
We got a Karazhan raid in TBC, the Caverns of Time with Black Moras dungeon, Durnhold Keep dungeon, and the Mount Hyjal raid.
We got Stratholme dungeon in WOTLK, Siege of Undercity a huge event connected with the WOTLK storyline that made sense, and Onyxia raid.
We got the World Revamp in CATA, with Heroic Dungeons, etc.
We got the Theramore scenario in MOP, Silvershard Mines battleground, Scholomance dungeon, Scarlet Monastery dungeon, Scarlet Halls dungeon, Barren's staging area in 5.3, and Siege of Orgrimmar.
After MOP, things started to change:
We got nothing in WOD other than the Upper Blackrock dungeon.
We got Karazhan dungeon in LEGION, some artifact weapons quest chains with some minor changes on some zones, and the Paladin Class Halls in Eastern Kingdoms, and Blizzard was criticized back in the day about the Rogue Class Hall location, where they chose Dalaran Underbelly instead of Ravenholdt Manor.
We got three zones Revamps (four if we include Silithus) from Kalimdor and Eastern Kingdoms in BFA, and one in Pandaria, Seething Shore battleground (although it was added in the last patch of Legion the plot is from BFA), which makes BFA an outlier on this regard.
We got nothing in SL.
And we got Uldaman dungeon in DF.
In Shadowlands, they even removed the new players from Cataclysm starting zones based on each playable race lore in favor of a more generic experience in Exile's Reach and made BFA the leveling path after that.
Things are getting worse instead of better, now they're going to put the World Tree meant to be Night Elves' home in a land on the other side of the planet...
After 2 days i'm still disappointed by murozond's treatment. I just hope the dungeon's ending was bait and that nozdormu will eventually become murozond
I don't think Nozdormu needed to become Murozond for real, we could've fought him in an alternate timeline or another future version of him, but instead of a dungeon, like in Cataclysm, I was hoping to fight him in a raid.
I'm so sick of fighting nobodies in raids, the last boss that had any impact was N'zoth all the way back in BFA...
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Yes, we had Sylvanas but that was more like a get-along event than an encounter, she didn't even get hurt, LMAO.
Highly disingenuous to pretend that Wrath having a dungeon in old world and a single quest event is somehow way better than current in this regard, especially when next month has Kalimdor Grand Prix. Also super slimy to try and paint BfA as somehow not counting because it's "tOtAlLy An OuTliER", and Legion as just "some artifact quest chains" when you're lauding a 15 minute single quest in Wrath as evidence that we used to go back to old locations.