1. #91861
    Keeping Quel'thalas instanced would be a huge disappointment to me. Really hope they just throw it into the cata world map so we can seamlessly fly there and the old TBC version remains via a portal or npc in its instance.

  2. #91862
    Pandaren Monk Scyth's Avatar
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    Quote Originally Posted by Jolly Roger View Post
    i have 2 possible theories of what midnight will have

    1. alleria will go bonkers because of Xal and locus walker's manipulations along with the void god inside of her and midnight will be the point where we have to save her via the sunwell and all the elf factions uniting is simply because it is revealed their evolution was tampered with and the radiant song leads them to quel thalas.

    2. since Xal got what she wanted with the destruction of dimensius we get to see her next plan which is resurrecting her old buddies in the sunwell as it is revealed she was once in the same position as alleria and gave into the void. The arathi appear and we get the light vs the void where both sides are crappy but we get sob stories from the void and the red dawn arises
    I’m very curious how Midnight will play out given that we deal with a void lord now.
    Surely Alleria goes mad and is the reason something happens to the Sunwell, especially because we had that quest of her going back to Silvermoon and the Sunwell acting up once she got near.

    I wouldn’t be surprised if we see both 1 and 2 of your predictions tbh

  3. #91863
    Quote Originally Posted by snatchr View Post
    Keeping Quel'thalas instanced would be a huge disappointment to me. Really hope they just throw it into the cata world map so we can seamlessly fly there and the old TBC version remains via a portal or npc in its instance.
    Agreed! Half the reason to even remake Quel'thalas is to fix all that nonsense design in northern EK. That is an unprofessional eyesore that has been going on for too long.

    Make QT seemlessly attached to the rest of EK. Fix it for flying. Move it off of TBC server and on to EK server. Remove the invisible walls. Remove the fire over Stratholme. And finally, include the zone that used to be called Northeron--rename if necessary.

  4. #91864
    Quote Originally Posted by FossilFree View Post
    Agreed! Half the reason to even remake Quel'thalas is to fix all that nonsense design in northern EK. That is an unprofessional eyesore that has been going on for too long.

    Make QT seemlessly attached to the rest of EK. Fix it for flying. Move it off of TBC server and on to EK server. Remove the invisible walls. Remove the fire over Stratholme. And finally, include the zone that used to be called Northeron--rename if necessary.
    Seeing how they're going to upscale Quel'thalas, it would be very strange to have it stay attached to old Lordaeron without a loading screen. It will most likely be put in its own server, and the invisible barrier will be less obvious, as the sub-continent itself will be bigger than the current version of Quel'thalas. Just like all of the islands we've been given.

    Anyway, no, this is not the reason to remake Quel'thalas. That's because they want to revisit it for the story, and want to show more of the old world again. Not because they want to remove some old barriers from the TBC-era.

    Just look at all the new areas we've visited in the major patches, most of them were on their own, too.
    Last edited by Dvalin; 2025-06-26 at 07:43 AM.

  5. #91865
    Quote Originally Posted by Makorus View Post
    The Exploring Books were a shitty concept that wasn't even executed properly.

    The playerbase has been wanting an "update", I guess, on the old world in so long through another world revamp, so instead they decided to release a book that deals with that.

    But instead of actually updating anything, everything is still pretty much the way it was in Cata/when it was last relevant, so it's completely pointless.

    It's literally just a fancy WoW wiki page on that zone.

    - - - Updated - - -



    The problem with that argument is that it would feel really, really ass-pulled to go from current Dragonblight to a Dragonblight that has Legion damage, Cataclysm damage, Hour of Twilight damage, Scourge damage, all of these things that happened more than ten years ago at this point, because we as players don't actually see them happening. You go from an relatively OK Dragonblight to a Dragonblight that has endured like 5 global crises, the majority of which aren't even relevant anymore in the slightest.

    That's the problem with these global events and then not actually reflecting them in game
    we literally did see the hour of twlight damage in dragon soul??

  6. #91866
    Legendary! Fahrad Wagner's Avatar
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    Quote Originally Posted by Dvalin View Post
    Seeing how they're going to upscale Quel'thalas, it would be very strange to have it stay attached to old Lordaeron without a loading screen. It will most likely be put in its own server, and the invisible barrier will be less obvious, as the sub-continent itself will be bigger than the current version of Quel'thalas. Just like all of the islands we've been given.

    Anyway, no, this is not the reason to remake Quel'thalas. That's because they want to revisit it for the story, and want to show more of the old world again. Not because they want to remove some old barriers from the TBC-era.

    Just look at all the new areas we've visited in the major patches, most of them were on their own, too.
    I mean, building from scratch is the way to go, I completely agree. Also, having it in a separate server makes it easier for them if they plan to continue with the revamp on future expansions, they can just add zones one by one.

  7. #91867
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    Quote Originally Posted by FossilFree View Post
    Agreed! Half the reason to even remake Quel'thalas is to fix all that nonsense design in northern EK. That is an unprofessional eyesore that has been going on for too long.

    Make QT seemlessly attached to the rest of EK. Fix it for flying. Move it off of TBC server and on to EK server. Remove the invisible walls. Remove the fire over Stratholme. And finally, include the zone that used to be called Northeron--rename if necessary.
    They will not touch TBC Quel'thalas, it will stay on its server.

    Midnight Quel'thalas will be on its own new server.
    Quote Originally Posted by THEORACLE64 View Post
    I mean, trying to worm out of the way it's the WORLDSOUL saga... yah. It's Azeroth reaching out, not some light fairy.
    Enforcer (Warden/Spellbreaker) Class Idea , Naga using Worgen Rig Mockup, Blizz Class Survey

  8. #91868
    Quote Originally Posted by Pheraz View Post
    I think they will revamp blood elf zones plus plaque lands plus hinterlands. But not more. Arathi was the theme of this xpac, they won't do more arathi stuff now I think. Hinterlands because of the Wildhammer gryphons, plague lands because they will remove the scar/plague in blood elf zones, so it would look strange to leave the plague in plague lands.
    Straight up Arathi might be a bit redundant. But I think there is a strong argument to be made for the Red Dawn. An omni present nuisance to fill all the gaps where a major villain doesn't fit, but you still need something more substantial than just murlocs and angry wolves.

    Wanting to retake Lordaeron. Taking back control over Hearthglen. Attempting to recruit whoever attempts to stake a claim on Stratholme. Etc.
    Northern EK has lots of human settlements. And it would make sense to have them as a proper antagonistic force.
    The world revamp dream will never die!

  9. #91869
    Quote Originally Posted by Sondrelk View Post
    Straight up Arathi might be a bit redundant. But I think there is a strong argument to be made for the Red Dawn. An omni present nuisance to fill all the gaps where a major villain doesn't fit, but you still need something more substantial than just murlocs and angry wolves.

    Wanting to retake Lordaeron. Taking back control over Hearthglen. Attempting to recruit whoever attempts to stake a claim on Stratholme. Etc.
    Northern EK has lots of human settlements. And it would make sense to have them as a proper antagonistic force.
    The Arathi WILL be involved. The Battle of Renilash prophecy involves the Arathi too much for them to be missing at what is said to be the fight we push back the Shadow for good.

    Faerin has her set up with Craishae to be involved, and I think we'll see the rest of the Empire's main army show up as well.

  10. #91870
    Quote Originally Posted by KyleEverett View Post
    The Arathi WILL be involved. The Battle of Renilash prophecy involves the Arathi too much for them to be missing at what is said to be the fight we push back the Shadow for good.

    Faerin has her set up with Craishae to be involved, and I think we'll see the rest of the Empire's main army show up as well.
    I doubt that. The Arathi we met ARE the first expedition they sent to witness their 'Renilash'.

    They would also 'muddle' the focus of Midnight, and it would still be years before we'll get to the other side of Azeroth (post-Worlsoul Saga).

  11. #91871
    Quote Originally Posted by KyleEverett View Post
    The Arathi WILL be involved. The Battle of Renilash prophecy involves the Arathi too much for them to be missing at what is said to be the fight we push back the Shadow for good.

    Faerin has her set up with Craishae to be involved, and I think we'll see the rest of the Empire's main army show up as well.
    also the arathi empire as we know it seems to be very magically influneced as a society (from stuff like the codex book and the portal quest line dialogue indicating a kirin tor style study of magic) and magic was introduced to the arathi by thalassan elves so theres a lot of hooks for them in the future

  12. #91872
    Quote Originally Posted by Dvalin View Post
    I doubt that. The Arathi we met ARE the first expedition they sent to witness their 'Renilash'.

    They would also 'muddle' the focus of Midnight, and it would still be years before we'll get to the other side of Azeroth (post-Worlsoul Saga).
    The Hallowfall Expedition was always about finding what they think is Beledar and opening the way back home. Their mages all died. It's folly to think the Emperor won't try again.

  13. #91873
    Quote Originally Posted by KyleEverett View Post
    The Hallowfall Expedition was always about finding what they think is Beledar and opening the way back home. Their mages all died. It's folly to think the Emperor won't try again.
    What? They were sent to stop Renilash from happening. By finding Beledar. And why would they appear with a second expedition in Midnight, even though they're from the other side of the world and it will still be years before we get to see their homeland? Their lore is still being seeded. Also, there's already enough potential material for Midnight with the current selection of playable Elf cultures, as well as the current cast of characters and the potential secondary and tertiary threats beside the Void (Amani and Scourge warlords). Adding a huge Arathi focus would just be bloat, and premature. Will Faerin appear? Yeah, that wouldn't be odd. But I don't see another huge expedition appearing just yet. The Light will probably be represented by others.

  14. #91874
    Scarab Lord Lady Atia's Avatar
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    My little wishlist for Midnight:


    - M+ Elite sets - if PvP can get a seasonal set, M+ should also get one
    - 0,1% M+ title given out for specs rather than overall % so that every spec can get them (basically the same way solo shuffle works already)
    - PvP seasonal rewards changes, basically give us pvp renown (which could also work as a limited way to farm old elite and gladiator rewards - just make it so that only stuff older than 2-3 expansions will be available to preserve "prestige")
    - Bring back Mythic 10 man raiding, or do a flexible Mythic id
    - Dynamic Ground mounts that are customizable, start with Hawkstriders, Unicorns, Bears and Lynxes for the Silvermoon Setting
    - Transmog revamp including Dyes. Different difficulties can unlock different VFX effects on things
    - More character customizations
    - Customizable phoenix mount for pre-order (with dark red, orange, purple and green colours)
    - Having the initial zones being only on QT, Lordaeron can have it's own Expansion down the line

  15. #91875
    Quote Originally Posted by Dvalin View Post
    What? They were sent to stop Renilash from happening. By finding Beledar. And why would they appear with a second expedition in Midnight, even though they're from the other side of the world and it will still be years before we get to see their homeland? Their lore is still being seeded. Also, there's already enough potential material for Midnight with the current selection of playable Elf cultures, as well as the current cast of characters and the potential secondary and tertiary threats beside the Void (Amani and Scourge warlords). Adding a huge Arathi focus would just be bloat, and premature. Will Faerin appear? Yeah, that wouldn't be odd. But I don't see another huge expedition appearing just yet. The Light will probably be represented by others.
    You didn't read the lore in Hallowfall very well then. Everything points to the Arathi being vital to Renilash.

    Now you could argue that was back when Midnight was just going to be a patch for TWW and likely fought around Beledar, but I don't think they're going to drop the Arathi after giving Faerin another short story and setting up Craishae.

    The Arathi were never meant to prevent Renilash, but win it. This is literally THE FINAL BATTLE against the Shadow. Why do you think the Emperor would just let it happen without knowing his forces are there to help win it?

    We know Midnight ends with us pushing back the Shadow for good. It is the one battle every force for the Light will show up to.

  16. #91876
    Did anyone check Revisited Horrific Visions in PTR? Will it be removed, or I can do is in 11.2?
    Alleria and Thrall just give me hard time with 660gear.

  17. #91877
    The Insane Nymrohd's Avatar
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    Quote Originally Posted by Pyrophax View Post
    Did anyone check Revisited Horrific Visions in PTR? Will it be removed, or I can do is in 11.2?
    Alleria and Thrall just give me hard time with 660gear.
    I mean 660 with the current access to gear even for solo characters is pretty low.

  18. #91878
    Quote Originally Posted by Pyrophax View Post
    Did anyone check Revisited Horrific Visions in PTR? Will it be removed, or I can do is in 11.2?
    Alleria and Thrall just give me hard time with 660gear.
    I mean, it definitely wont get removed seeing how there are achievements.

    They might make the FOS unattainable again until the next time it comes back.

  19. #91879
    Quote Originally Posted by KyleEverett View Post
    You didn't read the lore in Hallowfall very well then. Everything points to the Arathi being vital to Renilash.

    Now you could argue that was back when Midnight was just going to be a patch for TWW and likely fought around Beledar, but I don't think they're going to drop the Arathi after giving Faerin another short story and setting up Craishae.

    The Arathi were never meant to prevent Renilash, but win it. This is literally THE FINAL BATTLE against the Shadow. Why do you think the Emperor would just let it happen without knowing his forces are there to help win it?

    We know Midnight ends with us pushing back the Shadow for good. It is the one battle every force for the Light will show up to.
    The Hallowfall expedition could perfectly fulfill that role, as they were meant to.

    Future Arathi expeditions don't have a place in the Saga. As we won't go to their continent for another 6-7 years or so.

  20. #91880
    Quote Originally Posted by Nymrohd View Post
    I mean 660 with the current access to gear even for solo characters is pretty low.
    Its full hero 6/8. Its almost hard cap with solo play, without m+ and raids.
    While I bring final bosses for like 20% of hp I strugle with the rest. If 11.2 can bring me to around 700 to ease this madness - I see no reason to do it now.

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