Last edited by Nymrohd; 2023-07-15 at 05:23 AM.
I see it as the opposite. A revamp would have a new leveling experience for new players and probably for several races too. Now there is still the possibility of a partial revamp, which IMO is more realistic and would make more sense, focused on max level players and established in a new map, working just as a new continent, but we will see...
If they keep just adding new continents though, DF as the new player experience would be just the best option.
Honestly this information leads me to believe that Avaloren / The Other Side of Azeroth is next as a big continent that might span several expansions.
Last edited by Darkarath; 2023-07-15 at 05:22 AM.
Do not take life too seriously. You will never get out of it alive.

Yeah, this honestly.
There's no reason for DF to become the new leveling expansion if they were doing a large scale revamp, because you could just have Exile's reach spit new players out into racial starting zones. That instead they are being sent to DF suggests that 11.0 will be typically "endgame" focused in design, not world-based.
That seems even more unlikely than sending new people to DF and then to revamp zones.
What you're suggesting is effectively that they make TWO revamps in a single expansion/back to back.
Because now you have to make, e.g. New Elwynn Forest with all its new quest lines about murlocs and gnolls and whatever for the new world (the zone as it will be in 11.3/12.0) AND you have to make a second version of it, with entirely different complete quest lines about void attacks and Naga invasions and stuff (the zone as it will be in 11.0). Even if they are sharing the same base terrain, you're having to write all the questing and scripting and items and whatever for two entire versions of Elwynn (and by extrapolation every other zone on the map that is going to be used in 11.0-11.2.5.
And all this has to be done while still working on the 12.0 expansion, since they're obviously not going to do "11.0 is Void Azeroth and 12.0 is non-Void Azeroth"
https://twitter.com/keyboardturn/sta...hyW0Ue5sw&s=19
Looks like Druids of the Flame will be a new rep.
Dragonflight confirmed as future levelling experience for new players
rip world revamp dream, right?
Yes, I understood what you meant. What I am saying is that you are still making two zones.
You are making the physical terrain for a "new Elwynn" but then you are having to make two entire zones worth of quest areas. The void campaign Elywnn is a zone with void monsters and Naga and a storyline (read: campaign quests) about fighting against this void invasion and has side quests about how wolves are being driven mad by the void influence. And then you have 12.0 Elwynn whose campaign is about gnolls and murlocs and with side quests about gathering wolf pelts to make a blanket for a grandma in Eastvale.
For every zone involved you are having to to create double the actual playable content. You are proposing two expansions. Sharing the same terrain only solves one part of the problem.
If the "Void" version is just a simple events overlay (which by the way, is almost certainly never going to happen, because they're not going to make their entire 11.0 expansion a minimal effort phase-based campaign overlayed on content intended for 12.0) , there'd be ZERO reason not to just put new players in the unphased zones. Hell, this entire thing makes no sense, why would they bother switching over to DF for leveling if they know that in a couple patches they're going to switch it over to the new starting zones? They'd just leave BfA as the default.
There are infinite "what ifs". They could be making DF the default because Alexstrasza is the big bad of 12.0. But not every possibility is likely. It's unlikely they'd do a revamp and not want to also use it as a leveling experience, especially since all those zones are gonna be designed for leveling (70-80 or whatever) anyway. It is unlikely that they're going to do a whole revmap on the side just because, unless that revamp consists of only updating texture quality and adding higher poly trees, like in Darkshore and Arathi.There are a dozen ways they could go about it though. Dragonflight could be made the default questing experience because they simply don't want levels and experience quests in the revamped Kalimdor and Eastern Kingdoms. Maybe they only want to use them for endgame content, or at least for a type of permanent and evergreen experience where they do not need to consider things like level scaling etc.
Maybe the revamp isn't the expansion's new "continent" at all. It could be the case that the revamp is more of a free game-wide systems update, like when they overhauled levelling in 7.3.5 or whenever it was. There could be an "Avaloren" or a collection of Cataclysm-like 70-80 zones where you level up and experience the new Azshara/Void story, while Kalimdor and Eastern Kingdoms serves as a sort of backdrop for additional and evergreen content you can do. So Exile's Reach/Time-locked Cata starting zones for 1-10, then Dragonflight the default experience for 11-70, "Avaloren" or whatever it ends up being for 71-80, and the revamped Kalimdor and Eastern Kingdoms is there in the background for extra content and campaigns.
Given that Ian said that the plan was "as we move in to future expansionS, to have Dragonflight be the new leveling experience" it seems very, very unlikely that a revamp is in the works for 11.0 or 12.0.
I'll say this though, it does not kill the hope of a visual update.
Well, what if there will be some sort of revamp but that doesn't include starting experience, but offers systems and content for max lvl activities, getting currencies for all kind of stuff like we have vendors for Time rifts etc.
But % of revamp happening went lower a little bit in my hopes, i think next expansion might be just about elemental(bleh) or titans, pirate stuff with 2 new main races coming.
I just not see the point of a visual revamp. Veteran players would not go to old zones without new content, and new players would level in DF and then go right away to the latest expansion.
A visual revamp without new content is pointless. If it is something easy to do with the new assets that they have been doing over the years, sure, why not? Even if it would have a minor impact, it would be a welcomed change. But if it implies a lot of work, they would be just wasting resources.
Another situation would be that they do a visual revamp, taking the chance to include the Draenei and Blood Elves' zones in the same instance of the old world, and then use the Dreamsurges tech that we would see in 10.1.7 with those zones. I think that Dreamsurges are a very smart move and could be easily applied anywhere.
I have little doubt that when they include Timewalking Zones (for sure coming in 10.2 as BfA TW is not coming in 10.1.7, surely because they want to bring it along with the TW system revamp), they would apply the same tech. Hell, the new items that gives us appearances and mounts from past content would probably be farmeable with a new account currency related to TW, that we can obtain from WQs of TW zones. In such a way, they would make the enormous amount of content and collectibles of past expansions more easy to approach for all players.
Do not take life too seriously. You will never get out of it alive.

I am trying to tell it for years on this thread. Cata didn't happen because they felt it's time for story update, it happened because Vanilla questing experience is trash and they learned A LOT between Vanilla and Cata. Now we have new solution for outdated experience with builded autofix on top of that (and we will see it working in 11.0 since DF is already confirmed for default experience).
Only problem I see currently with leveling is outdated DK starting zone for old races. Just give people choice to go straight to Bolvar on every race if they want.
As for revamp, I think people don't see potential in revamping part of old world as new continent from scratch. Imagine size and level of details if we had Lordaeron+Quel'Thalas or southern EK as single continent.
Do not take life too seriously. You will never get out of it alive.