
The Helves (Belves) worship the Light though, not the Sunwell.
Or at least, not until Velen imbued it with the Light.
Their aesthetic change to revering the sun always struck me as both a middle finger to the old culture, but also a reverence for Dath'Remar.
The Sunwell is named after him after all, not the actual sun.
As for the Nightborne, they were stuck under a bubble for 10k years.
There was never any reason to reject Elune worship like there was for the Helves, and they also never came in contact with any other society/culture like the Helves did with humans and later the rest of the Alliance, who were all worshiping the Light.
Last edited by Raetary; 2025-07-25 at 10:30 PM.


...oh. lmao nvm then
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Thank god for phasing tech then
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Yeah. Funny enough, seems Azshara bowed to no god, even before the WoTA. Heck, the moment she first contacted Sargeras, she wanted to get with him I think. Meanwhile, Sargeras simply saw a tool to toss once it's used lol.

I'd argue that, while a full seamless world is probably possible, it isn't ideal or really wanted. Ask any Alliance player about the concept of flying from Ironforge or Stormwind up to EPL and you'll understand. There's a reason they put an Isle of Quel'danas portal into Shat, and the nightmare flight for the Alliance to ZA was absolutely part of it.
There's a reason Daggerfall is still one of the biggest game worlds out there, and its not due to us losing that power since. Its due to giant game worlds being a gimmick, and not a fun one

Makes me wonder if the Sun is all Light-based, or if there is a Life lord who serves as the solar counterpart to Elune, and they both share unique relationships to the Light in some way? Idk.
Belore means "The Sun" in Thalassian, yeah? Would be cool if the High Elves worshipped a solar entity, and said divine ordeal served as a counterpart to the Night Elves and their worship of Elune.
None of that really has to do with a seamless world. In a hypothetical scenario where this was possible, you would still be able to teleport from EK to Kalimdor if you wanted. Or you fly across an open open to get there. The point of it being seamless is for immersion, not convenience.
No, people are just realistic about the limitations of the old game world and the expectations of new continent size - let's say midnight is everything north of the plaguelands - as it is on the classic map - that is a TINY expansion - people would naturally be mad
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WoW hasn't been a seamless open world ever - can I go from EK to Kalimdor to Northrend to Pandaria without loading screens? No
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Exactly, clearly at some point the new Red Dawn is going to contact the Arathi and bring them to EK to purge the Horde in the inevitable dark alliance/ evil light expansion
It's a weird argument because Blizzard understands what they're taking on when they look at a "revamp". The two zones they've dedicated to revamping however happen to be in instanced zones (Quel'thalas and Northrend).
I think Blizzard should and most likely will revamp to include Quel'thalas on the map to EK, utilizing some form of seamless loading screen to go between it's ending and the Cata world's beginning.
A lot of this will be figured out when we see how far south they revamp.

The loading screen between Quel'thalas and the rest of the Eastern Kingdoms is a miniscule annoyance compared to the terrible sense of scale in the old world. That is a much bigger immersion breaker, and a far more important issue to fix imo. What should be huge kingdoms is currently tiny zones that we can fly over in seconds, and it will only be more apparent once we're Dragonriding there. Far better to remake one region at a time, at an actual proper, believable scale, so they actually have at least a chance of doing these areas justice. They can always expand the new map south later with a Lordaeron expansion, then a Khaz Modan expansion, etc.
I'm not really sure there's a way to seamless that border with the tech as seen so far. It relies on confining the player to a limited view in a lengthy space (the coreway tunnel, the tunnels to Zaralek) to basically act as a loading screen while the game loads in the place you are going to. The trick of it is basically that it's a place where the game can completely unload the zone/continent you were just at and load in the new one, so your game is not having to load both at the same time. That's why when you're flying "up" from Ringing Deeps if you go quickly enough you can sort of see Dornogal load in as you are going up the coreway's vertical pit shaft.
This can't really be done just in the air in EK or Kalimdor. Even as far south as like Dun Morogh and the Wetlands, you can see the rough-loaded terrain all the way to Tirisfal/The Plaguelands. Like how from Theramore you can see both the Sword and World Tree.
Last edited by Hitei; 2025-07-26 at 05:04 AM.

They can just add Quel'thalas to the Cataclysm EK map.
I don't see where this argument is coming from?
I know its on the Outland map space along with Outland obviously and the Azuremyst and Bloodmyst Isles. I'd like to see Azuremyst and Bloodmyst also added to Kalimdor world space. All you have to do for Quel'thalas is make it flying accessible, and give it the Stormwind treatment during the transition from the Vanilla world to the post Cata updated world.

I mean, I am talking about new Quel'thalas. Old one will stay instanced simply because it's been superseded. They'll obviously completely redo it.
The problem with the TBC starting zones is that they are made without flying in mind, and it's just not worth any amount of effort to fix it.

Same. That's why I hope MD is just Quel'Thalas and they will start building on this map, we could have separate expansions for Lordaeron, Khaz Modan, southern EK, northern and southern Kalimdor. Far better than inventing new island from hat every 2 years.
Of course we could have something like Avaloren from time to time. But to all people who want 2+ expacs on Avaloren - just remember how community reacted to 11.0 "leaks" right after Dragon Isles - only perspective on QT/Northrend and Metzen charisma salvaged hype.
Different scale. Current QT is smaller than 1 modern zone, future one will be full continent. Also it's doing pointless job twice - now you have to sew new QT and old EK together, sooner or later we will have new EK anyway.
That's why what I propose is much simpler - just make new QT map, now it will be behind loading screen like 'outland' one, in the future it will serve as foundation for Lordaeron remake.
Last edited by Dracullus; 2025-07-26 at 07:34 AM.

Its not confirmed in any way it isnt instanced either. Everyone expects it to not be instanced, but looking at past zones and how everything is instanced, they could in theory just add the whole zone in a new instance and you can only get there by a portal.. just like Undermine and Khaz etc. It would be the worst outcome for sure, but its still possible.
I also want it to be intergraded in old world, but I can see them do this.
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That would be the wordt outcome and everything would feel even more dissconnected from our world. We need less instanced areas, not more.
They could just revamp the entire Kalimdor + EK in Midnight. Problem solved guys.
#teamworldrevamp
I will not reply to posts that are non-constructive or contain flaming and/or trolling.
Remaking the entire world to be 4-6 times the size is horribly unrealistic. And remaking Quel'thalas to that extent is just setting up the player base for eternal disappointment.
How many years until we get the expansion that is just Stranglethorn? Or the full expansion focusing on Orcs that is just Durotar and the Barrens? How long until we have a seamless world that isn't Kalimdor set in 15 different expansion chunks?
I will take the mild annoyance that EK and Kalimdor is smaller than it should be (which is true for all zones anyways) over the large annoyance of knowing that my only chance to see Westfall updated is to wait 20 years, when expansions are made by efficient AI and come out yearly.
The world revamp dream will never die!