
Imagine if DF did end with 10.2 and we got a 10.2.5/10.2.7 BUT we also got an earlier 11.0 release versus waiting until end of 2024? Prefer that or a 10.3 and late 2024 release?
Maybe because it wasn't finished (which it clearly wasn't with how it clipped through the shoulder piece) and wasn't meant to be part of the female set. Or maybe they listened to the people that didn't like it.
As a Night Elf fan, who's seen this race being reduced to the clown race of the week, each week, I don't want unique. I want precise. And this is good.

You're missing the point. What you're describing in that picture is an expansion that's getting released 21 months after the previous one got released. Dragonflight was released 24 months after Shadowlands released. That's not a small expansion. 3 months is quite a lot, which would put your expansion in October/Early November.
By that metric WoD was in development for ~26 months and Legion and MoP for ~22. In other words at a loss of four months.
Not really sure you can make any sort of actually meaningful statement on expansion size or quality based on the time period between one expansion release and the next. It's about how the time is utilized and divided.
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I really do not see them announcing 11.0 before or right on top of 10.3 announcement. I guess the other-other option, as unlikely as it would be, would be them announcing 10.2 in the next couple weeks and announcing 10.3 in like September, before 10.2 even comes out. Basically move the problem forward so that instead of 10.3's existence being conceptually cannibalized by 11.0, 10.2 is cannibalized by 10.3, to a lesser degree, since they are both just patches.
Not really quality, but size sure. They couldn't finished updating all the player models in time for WoD's release, which I'm sure has something to do with why it took so long.
Patch dev team and expansion dev team are different mind you. The patch cycle of WoD sucked, but then Legion came out faster, most likely because they put the patch team to work on it and help the expansion team.
I believe what Blizzard has been doing with the patches this expansion is withholding unfinished content from the large patches and releasing it as minor patches. Fired contractors have tried hard to shed light on this as being a change they dislike, however, as a consumer, I take ZERO issue with this because for years they have kept up this standard of polish that is honestly unachievable and realistically the majority of us just want new things to do every once in a while.
Why do I bring this up?
Into perspective that means that Dawn of the Infinite and the time rifts were supposed to be with 10.1 on Launch. That means, most likely, the team is far ahead of where they would have been in years past. They have more time to spend and less staff to exhume on individual projects. Delays, while not good internally and probably extremely stressful to the poor workers, are making it easier for the illusion of new content to be maintained. I would venture to guess they are probably much farther along on the next expansion than they were on SL during 8.2 or DF during 9.1.
Edit: AGAIN, I am not at all negative about this, I love the patch cadence right now and if this is what they do to keep it up I would rather this than 13 Months of SoO.
Last edited by Paula Deen; 2023-07-26 at 03:38 PM.

I can see it. I think they are aware that the main 10.1.5 content is irrelevant to a majority of casual players, and they keep overtly teasing the tree/dripfeeding leaks with the PTR. Couple that with 10.1.7 being pretty small and I can see a reveal happening sooner than later.
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I really really doubt it was SUPPOSED to be with 10.1, as it doesn't fit the rest of the patch at all, but more like it was being developed at around the same time. Add on top of that that there aren't a lot of new assets in 10.1.5 (reused models for all the rifts, the dungeon is a room, platforms and the Galakrond room) and it makes sense that it didn't take as long to ship.
The big patches are the patches with the most assets and Aberrus also wasn't THAT super new in regards to models, though it did have a new biome and some new species. I think that implies that the Dream is going to be wacky and very "new" in the models it introduces: see the giant sun cat, for example.
To return to the nelf set for just a second, i would've preferred something akin to either of these:
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I like the second tint, but people were NOT a fan of the purple/gold Darnassus colors in BFA so I can see why they strayed away from it. Hopefully both armors get three tints.
Honestly all the heritage armors need more tints. Its a travesty that mechagnomes when are stuck with one when the other two tints exist.
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