1. #10601
    Quote Originally Posted by Ceveris View Post
    Cata was 13 years ago and it's quite possible, the team is bigger than ever.
    If one day you decide to leave the year 2013 you can welcome the modern world.
    The problem isn't team size. The problem is that the resources can be spend on more fruitful endeavours, and that has not changed at all.

  2. #10602
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by Ceveris View Post
    Ah yes it's true, we have not at all for the first time since I don't even know when, patch releases with regular content. Dragonflight is the best extension right now but yes, you're right, it's impossible.
    Now try again, this time in English.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  3. #10603
    Mechagnome Ameonna's Avatar
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    Quote Originally Posted by huth View Post
    Ever heard of "show, don't tell"? He is said to have done all kinds of stuff, but we never got to see him do things.
    I dont get you here, what are you talking about "show dont tell" lol, its not the jailer when its true that you hear about devs that he did stuff but you never see him do stuff, the thing is Archimonde you SAW him do things, in war of the ancients you see him do the things and you do him do stuff in war3 not just destroy Dalaran, did you play the actual night elf campaign or you just saw the cinematic?

    But yeah dont get your point here...

    Quote Originally Posted by Ceveris View Post
    Cata was 13 years ago and it's quite possible, the team is bigger than ever.
    If one day you decide to leave the year 2013 you can welcome the modern world.
    But you forget something, it is that, to accomplish a work, its not ressources that is the most important, not number either, its TIME and they dont have the time no matter how much money they put to do a world revamp expac again...

    Did you hear about the "this will cost us one content patch" memes? Its exactly why we got no abyssal maw raid in Cata and why Cata patches were empty...not to mention most of the quests that got revamped with Cata were not even good

    Its what i also love with ppl asking for world revamp, is that you got to see it in Cata that they did the revamp and what ppl said? "Ho but i prefered older version more lul"

    And i am in the modern world lol its just you who live in dreams here like be realistic for 1sec making a world revamp is just too costly...and knowing how their management is terrible no matter how team size is it wont change much.

    - - - Updated - - -

    Quote Originally Posted by Ceveris View Post
    Ah yes it's true, we have not at all for the first time since I don't even know when, patch releases with regular content. Dragonflight is the best extension right now but yes, you're right, it's impossible.
    Lets see if we get a .3 and then we will talk about the "yes df gives content more often" thing is, it does gives content more often BUT less at a time.
    Last edited by Ameonna; 2023-07-30 at 07:46 PM.

  4. #10604
    The Unstoppable Force Syegfryed's Avatar
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    Quote Originally Posted by Houle View Post
    Hes somewhat correct tho - the whole cosmic forces thing hurt the lore ever since it was created with Chronicles. It placed unnecessary boundaries on basically everything. Neatly categorizing (or at least attempting to do so) every form of magic, every kind of being and every magic realm is just never good for a high fantasy story like WoW. And it culminated with the introduction of the First Ones and the reveal that everything in the Warcraft universe was artificially created by some beings who literally used robotic factories and workshops. Theyd fit more into a sci-fi story or superhero comics than high fantasy.
    The boundaries and the categorization would be fine, if they actually stick to it, and not retconed in the expansion right after the book was released, introducing MORE cosmic shit to make things even more messier and confuse

    Like, you make so that there is 6 pantheons, that is your rule, there is 6 forces, but then you make so that there is a 7° one, why would you break your cosmology so damm quick.

  5. #10605
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by Ameonna View Post
    Its what i also love with ppl asking for world revamp, is that you got to see it in Cata that they did the revamp and what ppl said? "Ho but i prefered older version more lul"
    I would not take these seriously. You always get some dumb statements like "old char models were better!". This is minority. I am 100% sure that players enjoyed improved and streamlined questing and revitalized zones in Cata.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  6. #10606
    Quote Originally Posted by Makabreska View Post
    I would not take these seriously. You always get some dumb statements like "old char models were better!". This is minority. I am 100% sure that players enjoyed improved and streamlined questing and revitalized zones in Cata.
    The cata quests were too streamlined in my opinion. There's streamline and there's borderline on-rails.

  7. #10607
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    Quote Originally Posted by Xilurm View Post
    The cata quests were too streamlined in my opinion. There's streamline and there's borderline on-rails.
    I mean, that's how it should be? You get a bunch of quests in a single area, you complete them and then you get a follow-up q that leads you to the next hub. Logical and efficient, and that's how it basically has been working since then till now. And let's not forget that not all hubs were like that, you also had plenty of objectives all around the map, like in Stranglethorn Vale.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  8. #10608
    The Unstoppable Force Raetary's Avatar
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    Quote Originally Posted by Ameonna View Post
    Did you hear about the "this will cost us one content patch" memes? Its exactly why we got no abyssal maw raid in Cata and why Cata patches were empty...not to mention most of the quests that got revamped with Cata were not even good
    Cata had a fuckload of cut content because there was a massive missmanagement of resources and planning.

    The idea is that they work within the framework of the revamp, and not plan an additional 5 layers of content over it that make it pointless like cata did.

    Cataclysm revamped Kalimdor and the EK, and then they decided to waste all that effort by not using those revamped zones and shove every bit of endgame content into a continents-worth of extra zones.

    A new revamp would not repeat that mistake but do what the last 4 expansions did and utilize the entirety of the new content for endgame purposes.




  9. #10609
    Quote Originally Posted by Makabreska View Post
    I mean, that's how it should be? You get a bunch of quests in a single area, you complete them and then you get a follow-up q that leads you to the next hub. Logical and efficient, and that's how it basically has been working since then till now. And let's not forget that not all hubs were like that, you also had plenty of objectives all around the map, like in Stranglethorn Vale.
    The new questing isn't at all like that. There's way more freedom. Also I don't see why it should be like that either? It's an RPG, why should questing be so mundane and monotone?

    - - - Updated - - -

    Quote Originally Posted by Arafal View Post
    Cata had a fuckload of cut content because there was a massive missmanagement of resources and planning.

    The idea is that they work within the framework of the revamp, and not plan an additional 5 layers of content over it that make it pointless like cata did.

    Cataclysm revamped Kalimdor and the EK, and then they decided to waste all that effort by not using those revamped zones and shove every bit of endgame content into a continents-worth of extra zones.

    A new revamp would not repeat that mistake but do what the last 4 expansions did and utilize the entirety of the new content for endgame purposes.
    Yeah, if they revamp Kalimdor and EK, they should stick to the zones they revamped and not create 5 massive zones on top of that. Heck, instead of making new zones for the patches, use some of the other non-endgame zones and give them even more life for the endgame.

  10. #10610
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    Quote Originally Posted by Ceveris View Post
    Time is not an issue, it all depends on how they approach the subject.

    And Cata wasn't a real overhaul, it was a few areas that were a bit destroyed, a few new trees there and a few new areas. Not a real overhaul. It would be more like Outland & WoD in comparison.
    Nice downplay, but no. Almost every zone was changed and crapton of new quests were added. Azshara for example was almost completely deserted zone with a few quests, now it has around 115 of them. Almost ever zone received new quest hubs and old ones got updated. All that on top of new max lvl Cata content. THAT'S what took time, not some trees and fissures.

    But keep telling us how time is not an issue, when they barely managed to release DF on schedule and they are releasing the most patch content ever in a quickest way ever. They will just snap their fingers and revamp/WoW 2 will happen.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  11. #10611
    Quote Originally Posted by Worldshaper View Post
    If there ever was a time to announce a sequel, it would be this November.

    • 20th anniversary of WoW next year.
    • 30th anniversary of Warcraft, too.
    • With 11.0, we will have concluded the long running story about the cosmic forces (as found on Azeroth), which started in the RTS trilogy. Time for a new chapter.
    • WoW has lost most of its subscribers, and the argument "if it ain't broke dont fix it" is beginning to lose its validity.
    • In order to capture younger audiences, a new game might be necessary. F2P, fast paced, higher graphical fidelity, less of a threshold to get started.
    • Meanwhile, older audiences can be wooed by a world revamp and continued WoW support after 11.0.
    Considering how ridiculously lackluster the 10th anniversary of WoW was my hopes aren't too high for the 20th.
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  12. #10612
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    Quote Originally Posted by Xilurm View Post
    The new questing isn't at all like that. There's way more freedom. Also I don't see why it should be like that either? It's an RPG, why should questing be so mundane and monotone?
    New questing is still like that. You go on rails from place to place during main story and you get branching out side hubs. Why it get's monotone? Because game currently has around 34,000 quests, and it is all part of levelling process that is not a main focus of the game. Players learned ages ago to autopilot it.
    Last edited by Makabreska; 2023-07-30 at 08:11 PM.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  13. #10613
    Mechagnome Ameonna's Avatar
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    Quote Originally Posted by Ceveris View Post
    Time is not an issue, it all depends on how they approach the subject.

    And Cata wasn't a real overhaul, it was a few areas that were a bit destroyed, a few new trees there and a few new areas. Not a real overhaul. It would be more like Outland & WoD in comparison.

    The old world is dead, it's time to re-exploit it to create new and persistent content.
    Lol, go tell this to the devs who went into a burn out because they had to rewrit and rework around a million of quests overall ><

    Quote Originally Posted by Flaks View Post
    Considering how ridiculously lackluster the 10th anniversary of WoW was my hopes aren't too high for the 20th.
    Here someone being realistic! Not to mention the expac which came for the 10th year of wow was...well WoD...i guess i dont have more to say here.

  14. #10614
    Quote Originally Posted by Makabreska View Post
    New questing is still like that. You go on rails from place to place during main story and you get branching out side hubs. Why it get's monotone? Because game currently has around 34,000 quests, and it is all part of levelling process that is not a main focus of the game. Players learned ages ago to autopilot it.
    It really isn't. Now you got a main quest, and side quests. There's way more freedom. Back in Cata you had to complete every quest in the small hub zone before it gave you a quest to move towards the next. Now that problem doesn't exist. You only have to complete a few, it's your choice if you want to stay or move on to the next. Which means you're free to come back later and do the other quests as well.

  15. #10615
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    Quote Originally Posted by Ameonna View Post
    Lol, go tell this to the devs who went into a burn out because they had to rewrit and rework around a million of quests overall ><



    Here someone being realistic! Not to mention the expac which came for the 10th year of wow was...well WoD...i guess i dont have more to say here.
    To be fair, excitement for WoD during and right after Blizzcon was extremely high. And then they started cutting content and pretending they never said it would be included (Karabor anyone?)

  16. #10616
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    Quote Originally Posted by Nymrohd View Post
    To be fair, excitement for WoD during and right after Blizzcon was extremely high. And then they started cutting content and pretending they never said it would be included (Karabor anyone?)
    It had a troubled development and I still recall one of the devs there(I think) that gorgrond got changed really close to release but yes.. most people know of the lost potential of WoD.


    And speaking of controversy. Even if 11.0 or next expansion isn't ready for 20th.. thats fine. Hitting a rough deadline for the devs just to say "HEY 20TH ANIVERSY" is less important as long as its ready.
    Last edited by Aeluron Lightsong; 2023-07-30 at 09:12 PM.
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  17. #10617
    Quote Originally Posted by Nibelheimy View Post
    Maybe Anshe the cosmic wonderer is exactly that.. Iridikron uses the void amulet to open a gateway into the expanse, bringing a meteor into Azeroths orbit Sephiroth style, with an illidan style argus cinematic. Would say a lot for Iridikron as a villain if he was literally willing to risk decimating the entire planet including himself to force the titans to intervene.

    Even if it didn't lead to a world revamp, maybe Uldaz or Avaloren has a titan made anti meteor device we would need to find/use to blow it to pieces. I'm sure the titans being cosmic wanderers would have a failsafe for rogue space rocks. Bonus points if after we blow it up, a new old god/gods is inside and rains down onto Azeroth for the expansion after.
    I think we just spoiled the expansion ending.
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  18. #10618
    Quote Originally Posted by Aeluron Lightsong View Post
    It had a troubled development and I still recall one of the devs there(I think) that gorgrond got changed really close to release but yes.. most people know of the lost potential of WoD.


    And speaking of controversy. Even if 11.0 or next expansion isn't ready for 20th.. thats fine. Hitting a rough deadline for the devs just to say "HEY 20TH ANIVERSY" is less important as long as its ready.
    I wish devs would stop with the silly deadlines. It's why we can't have nice things anymore.

  19. #10619
    Quote Originally Posted by Worldshaper View Post
    If there ever was a time to announce a sequel, it would be this November.

    • 20th anniversary of WoW next year.
    • 30th anniversary of Warcraft, too.
    • With 11.0, we will have concluded the long running story about the cosmic forces (as found on Azeroth), which started in the RTS trilogy. Time for a new chapter.
    • WoW has lost most of its subscribers, and the argument "if it ain't broke dont fix it" is beginning to lose its validity.
    • In order to capture younger audiences, a new game might be necessary. F2P, fast paced, higher graphical fidelity, less of a threshold to get started.
    • Meanwhile, older audiences can be wooed by a world revamp and continued WoW support after 11.0.
    WoW 2.0 is not happening. At least not in this decade.

    I agree that it is needed. Current WoW will eventually fade away for many reasons. But Blizzard seems to be happy to keep milking the cow for as long as it lasts, which honestly it might not be long now. 11.0 would be supported at least as much as DF, but after that... We will have to see how WoW is doing then.

    I thought about the possibility of adapting WoW to the new playerbase that it needs so much. This would not be WoW 2.0 but a kind of transition, like Overwatch - Overwatch 2 (hopefully it would work better). But the steps that Blizzard are talking are clearly not in that direction, which is concerning but understandable. In order to do that they would need to basically redo the game again. They just cannot cut by half the skills of all specs and change how combat works, for instance. Something like that would literally need a new game.

    So, while it is certainly sad, I completely understand Blizzard's decision of just keep the game as it is, improving it where they can and creating lots of content. It is the only possible plan until WoW dies.
    Last edited by Darkarath; 2023-07-30 at 09:59 PM.
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  20. #10620
    Quote Originally Posted by Cosmicpreds View Post


    This video sucks
    Haven't seen this slick in a long time.
    Now you ruined my evening.

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