
Ok I admit it, my post from above about Lordaeron was bait.
Yes but why the Draenei Islands specifically?
For one, we already know we can see a piece of the land where Northeron or whatever is north of Stratholme is supposed to be from a screenshot. Secondly, there has been no hints at all about the Draenei being involved in the base campaign. I can look past the second one since we didn't get any hints about the Goblins in TWW either but still.
the draenei isles, and quel'thalas were added in the same expansion, and blood elves and draenei have both a close connection to the sunwell, due to velen cleansing M'uru and using the dead naaru's core to reignite and purify the sunwell, which saved the blood elves from their addiction, and made the sunwell the beacon of light it is right now.
Stratholme or the rest of Lordaeron have no bearing on that connection

???? What
Yeah we did?
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Yeah but that doesn't mean anything. Just because it was relevant in an expansion that is vaguely similar (in the sense that one of the races started in the same zone as the one that is going to be relevant) doesn't mean everything from TBC will be in Midnight.

There's a pretty high chance there will be Horde-KoS camps during the expansion so beyond that I'm sure this was announced this way because they know Alliance stans would ramp up the expansion's engagement on social media.
People keep saying "but it's not a city;" they already said all the city hub stuff is in the neutral area so the Horde-only section isn't really a city either.
So it's like I said.
Having Velen involved would make sense but I don't know why would we go the islands.
Anyway, if we do I wonder if the boat will still work. Maybe a boat from Silvermoon to the islands.
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I guess we'll get hints for 12.1 in the Alpha then.

Systems download panel is up on YouTube
Midnight has some very obvious allusions to TBC, like WoD and Legion.
WoD took the continent of Outland and made it into Draenor (also blood elves were somewhat important in WoD, and draenei obviously too).
Legion took the whole burning legion, demons and demon hunter thematic from TBC. It also mimicked the draenei and blood elves with the Suramar and the Army of the Light.
Midnight is the third installment that is inspired by TBC. We have quel'thalas, the sunwell and zul'aman, plus the voidstorm has allusions to the netherstorm including some ethereals there. The only part missing are the draenei isles.
Stratholme should not be Alliance. Forsaken and Argent Dawn both have a far better claim to it. Gilneas is nowhere near. And honestly . . . WoD assets very much hold up. You can make a gorgeous zone with them in any public server just using existing assets and they very likely have created even better versions for housing. I don't think any other Alliance race has assets of the same quality.
As for why. Xal'atath spent S1 trying to distract us and gather enough power to corrupt Beledar which seems to be a Light source. As soon as she is back in shape she goes after the Sunwell. What if we win in the Sunwell or at least deny her what she wants? Where does she go next to find a powerful Light Source. Because maybe Velen has the Ata'mal Crystals AND the core of the last descendant of X'era.
Last edited by Nymrohd; 2025-08-23 at 03:20 PM.
Because
1) people want to see the new city, you can't do that without involving the ground its build on
2) both the isles and QT are on the Outland map, yet only QT gets attached to EK, despite Azuremyst being far easier to attache to Kalimdor on the basis of it being an island and the main city being underground.
And it would make perfect sense thematically.
It's the Draenei, they are the reason why the Sunwell exists as a fountain of Light to begin with.

Goblins played a relatively big role in Azj-Kahet, had a whole dungeon, Gazlowe got a new model and a short story. Venture Co. also got a lot of lore that made them less faceless.
That's before any datamining business.
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Name a more iconic duo than the WoW community and looking at non-existant patterns.
Midnight is actually inspired by Dragonflight because we go to a Nature-inspired place, with World Trees at it centers, so the next zone will actually be an overhauled Waking Shores.

Oh, from my part it's more "where to fit draenei islands if we want revamp whole world eventually", don't think too hard on this. Although I think chances for Light focused patch are high - it could be Stratholme, could be Draenei (Velen should be kinda important in this Light vs Void stuff and he's nowhere to be found) or Avaloren (if Metzen is not interested in Danuser ideas and don't want dedicated expac for them).
Another possibility I forgot to mention is Worldcore - of course at this point it fits TLT more than Midnight, but also Northrend is big enough to fit both launch content and patch zones.
I mean if they ever did revamp North Kalimdor it has so many Horde and Alliance locations so maybe get through some of them ahead of time.
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I would not even class this as speculation at this point btw. It's not like we have any data to point us there. That said, outside the Sunwell the only other major sources of magic worth going after in Azeroth are imo Nordrassil (which is MORE powerful than the Sunwell), Velen himself (because of the Ata'mal crystals) and probably the Sword itself (if only because there is likely a massive amount of Azerite congealed around it, probably as much as in the first Well of Eternity)
Last edited by Nymrohd; 2025-08-23 at 03:25 PM.

The nameplates, changes to boss fights and transmog system stuff looks REALLY good. Obviously just mock-ups but at least they have the right ideas to implement on them.
Looks like apex talents isn't even something you have choice in? Is it not just effectively 4 passives you have at max level? Maybe I'm misunderstanding because the UI they showed was obviously WIP

In the IGN interview Ion said before June/first half (the very end of the video)