Do not take life too seriously. You will never get out of it alive.
I'm really, really trying to lower my expectations and keep myself from getting too grandiose in hope, but the potential here is a lot of fun. That said, a two patch expansion with one zone already known to us (Atal'utek) does drastically lower chances of much larger revamps.
There is the possibility of there being multiple raids per patch like launch, but I don't want to rely on that notion in hopes that we'll get more zones.
There are a lot of different plot threads and hints that could be followed here with the Lordaeron/Undermine Delve achievement string, Nethersent Draenei in Voidstorm, Stratholme situation in Arator quest, and probably more we haven't seen or fully picked up on yet. It'll be a really, really fun expansion regardless.
I think that it's safe to say that the Scourge is out. Probably some very minor pockets of zombies but that should be it.
Maybe the Light goes really crazy and starts to raise people to fight against the Void? Calia was raised by the Light. A Lightbound Tirion among others? Arthas even?![]()
Do not take life too seriously. You will never get out of it alive.

So far both the North EK loading screen and Lordaeron delve string point to a Lordaeron patch.

You lose rating in pvp because that's important for match making to function, but goblins weren't from undermine, we didn't have an ebon blade rep faction in shadowlands (we did in wrath and dks did get a bonus) druids should have gotten a bonus in the dream I think
But player character blood elves are from silvermoon if you did the old school blood knight quest it's literally you joining the blood knights and doing your rights
It'd just be weird to be treated like a stranger by a group your character is canonically part of
Ehm, our Goblins literally start on Kezan, which is where Undermine is ... and we are part of the Bilgewater, one of the four cartels.
And nope, your personal rating (the one that gives rewards) has still nothing to do with the way mmr works, or what people you face. When was the last time you even played rated pvp lol?
I definitely think they'll lean into a group using those who are lightblinded for nefarious needs. I.E., the Red Dawn absorbing or even joining with the lightblinded members of the Arathi to reclaim ancestral lands. These areas have tons of troll assets also that are conveniently updated from 12.0.
A mix of Lordaeron and Arathi reclaimation feels pretty right, but that would be much more of a 12.1 than a 12.2 in the modern pacing.
Btw was doing Paladin on Remix and https://warcraft.wiki.gg/wiki/Mordoth_the_Hunter should show up in the Void imo

https://www.windowscentral.com/gamin...-design-future
Can't wait for people to say that Blizzard is just 4D-chessing again (like they never do).To be fully transparent, there is no reason for us to hide anything about this. If we were actively working towards bringing World of Warcraft to consoles or a bunch of other platforms, we'd be saying: 'we're actively working towards this. We have a lot of work to do but it's a place where we want to land.' Our focus remains on the PC-based experience.

? Ok. Since you seemingly don't want to understand me, yes, MMR stands for MATCHMAKING rating BUT I'M TALKING ABOUT THE PVP RATING YOU HAVE TO GET IN ORDER TO GET REWARDS. WHICH HAS NOTHING TO DO WITH THE MMR. Especially as MMR is not reset to 0 between seasons right now, only the rating inflation gets nullified at the start (and even that .... not really that much from my experience).
MMR is already independent of the pvp rating that's shown on your fucking armory page. I'm not talking about having no MMR losses because that would be insane, I'm talking about pvp reward rating protection for mole peoples so that maybe, MORE PEOPLE PLAY PVP so the ladder will become healthy again and people wouldn't be able to wintrade and q sync as easily as now (and yes, just banning the q abusers would also help with that ....). And in case you wonder, I can literally q with a character right now alongside a twitch streamer and I will end up in their bg blitz, kekW.
Because you know, besides addons and wa's (which is a problem that gets removed with midnight) that's literally the only reason friends and guild members of mine wouldn't even want to TRY rated pvp because it's a shitty system that didn't evolve at all since basically the dawn of arena. People play for rewards, and most people don't even bother when they think they won't get them, or are afraid of playing because loosing rating because one of your heals in blitz decided to afk in the middle of nowhere feels shit?

Your CR absolutely has everything to do with your MMR.
Wow PvP isn’t dying/dead because of an issue you and some of your guildees have with the reward system. It’s dead because Blizzard neglected PvP for around a decade as well
as an insane barrier for entry. You’re wrong when you say people play for rewards. Traditionally PvP has offered very little rewards outside of a transmog set. People played because they liked arena.
Last edited by Santandame; 2025-11-03 at 08:54 PM.
Yes duh. I know how the rating system works and it could work exactly as good with rating protection because if you would loose enough you would start to only get 1 point per win which would mean you would have to play and WIN alot more games than someone with higher MMR, making the whole system still fair but also give some way of grinding if you are a fucking mole people. Without triggering panic attacks because people are scared to loose rating.
AND I LITERALLY MEANT THAT YOUR PVP RATING IS NOT YOUR MMR CAUSE THEY ARE TWO DIFFERENT THINGS.
But whatever, at this point I'm assuming you simply don't want to understand me, so I'll just stop responding to you.
Have a nice day =)

I don’t mean to sound insensitive but if rating loss is causing someone panic attacks then it’s probably not a good idea to play competitive PvP games with a matchmaking system as opposed to trying to change the entire system that is prevalent in every single game that includes ranked play?

I just don't see why it's... needed?
Believe it or not, some people (if not the majority, maybe?) PvPs for fun, and holy shit the quality of games would just nosedive if you could just turn your brain off and grind it.
PvP rewards are not mainly grind rewards, they are mainly skill rewards. Stuff like the Vicious Mounts are already extremely lenient as is.
Last edited by Makorus; 2025-11-03 at 10:20 PM.

I think it wasn't about rep factions but main characters, which have been mostly alliance sided. In TWW we had Thrall appearing only like in two quests while Alleria is everrywhere
Not that I care so much tbh (I'm horde), but I started to hate Alleria as she acts too stupidly too many times.
I'm happy knowing that Bob gets more screen time though