
Originally Posted by
allegrian
Yeah, the new philosophy looks weird with DF talents, which were created because back then POE was king and dethroned diablo temporarily, and PoE has that kind of talent tree, nothing like the one in diablo 3 which is the one wow took in MoP.
I think history is repeating itself and we will circle back to MoP talents. I mean, current talents are mostly bloat and both new players and veterans just copy whatever they find in their guide. It's impossible to keep up with that much information if you try to play more than one class and it looks like hell to maintain for devs.
Hero talents are an extra layer of bloat and they could just be normal talents or built in in the class for the most part.
And who cares about having levels without gaining anything when the true game is the endgame? (and has been for + 10 years). With the ammount of turbo leveling events and boosts, not even new players are actually spending much time leveling.