
Originally Posted by
Enrif
The question should be: do we even need a treadmill? This was always an issue for MMOs compared to other games. In other games you finish the story or you have a multiplayer mode that is fun. But only MMOs have a multiplayer mode that is tied to a treadmill instead.
Personally i hate grinds. The only thing that is worth grinding for is things that are permanent additions, like transmogs, mounts, pets, toys.
So, how to make a ongoing system for people who need that carrot on a stick, but are not interested in cosmetics or just playing for the fun? I guess M+ was a solution for that, an endless scaleable grind.
Perhaps that is the answer? Raid+ ? Every increasing raid difficulty for those that enjoy that. No rewards, just the challenge. It would be dead after a bit of time.
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the idea has merit, but kills the "soloing old content for cosmetics" niche that many players enjoy.