
Originally Posted by
Hitei
It's not about you or me. I think you overestimate how much the average player cares or is put off by adjustments.
Yeah, some hero talent might ruin a spec for the occasional player. So might some artifact weapon ability in Legion, or any of the 150 times they've changed how eclipses work for balance, or the removal of shadow orbs, or the introduction of holy power or some tier set in a given expansion forcing players to go with the fire build for enhance, or number tuning in an expansion making sindragosa's dominant, or literally any even minor rework of any spec.
Hero talents aren't special. They are just the branding for TWW's version of adding new spells/changing specs a bit. Much like artifact weapons were just a fancy package for Legion's version of changing classes and adding new spells. If hero talents didn't exist at all, we still would have gotten a whole bunch of mechanical changes or most specs and larger reworks for various specs and it could have just as easily added something like Aldrachi just in the form of a new ability or high tuned talent which you would still hate. Or maybe it wouldn't have changed at all and someone else who really likes Aldrachi now would have continued finding the spec unplayable.
This is just something that happens every expansion. And every expansion some people are going to be put out and some people get a bunch of fun new options and most players just take the changes as they are and keep playing their class.