Regarding Midnight, I don't see it. The races you see in the main roles - blood elves and void elves, are the obvious picks as the playable Thalassian elves of either faction. Their characterization is also entirely in keeping with their post-TBC identity (with all the brain damage of that one) for the blood elves and with what little there is of the void elves. The tension between the Blood Elves, the holy army and the void elves are also sensible and by both existing and having a race actually sensibly react to a foreign army occupying its capital city is the first time since Legion the story has played with this. Even bit characters like Halduron finally get to do something and have elements of the rangers not brought in since WC3 become relevant.
There are flies in the ointment, obviously, the Amani being a big one, but the factions themselves being the biggest one - the political/racial tension ongoing exists on the premise that the actual factions aren't involved, but the reason they aren't involved isn't there, save that the plot requires it. This isn't itself new - Legion excised the orcs from fighting their main baddie, shamans never do anything in the shaman expansion, but Legion was a time when the factions were relevant and different, and so their opposing each other was why they were mostly out of the main plot. During world peace, as @Skildar mentioned a while ago the plot has to contrive explanations why the enormous stable of allied gods don't descend on the threat like locusts and, faced with this impossible task and unwilling to just break them up or even to just say that all the wars have depleted them to nothing, it has opted not to address the topic at all.

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