
Originally Posted by
Raetary
So, finally got around to playing the beta.
Did the intro, did the Eversong quests, reached Harandar.
The zones are gorgeous and i am perfectly satisfied with how Eversong turned out.
But i ended up agreeing with the few people that criticized how spacious Silvermoon it, particularly Murder Row is just weirdly empty.
Though i take more of an issue with the general bulkiness of Elven buildings, it works at the scale they are working on for the most part, but when you get closer its just a bit much.
Oh, and i would've preferred if they kept more of the park/garden.
The city is very, very white, and could've kept more of the greenery.
As for story, Arator is really annoying.
Turalyons antagonism feels really forced it.
I still love Bob though.
And i really like Liraths demeanor and voice in the dungeon.
As for (priest) gameplay...
Boy, the priest class talents are an absolute mess.
I issued feedback on like half the tree, the entire right half is just all over the place with underwhelming stat buffs that should not be that early, or exist at all, with basic spells being so deep down.
It feels like i have to pick between static healing/damage increases and very milquetoast utility that require 3-5 times as many talent points.
I also don't understand why they felt the need to remove Shadow Word: Pain for Holy/Shadow, the lack of a proper tagging tool is really noticeable.
Unopular opinion apparently, but i don't like the Shadow tentacle either.
I know people hated the reticle, but i would've preferred if they used the directional one like Evokers have instead.
Idk how many times i had to use both my stacks to dot the bunch of mobs (that i ran into to quickly aggro them because there is no SW:P to do it from a safe distance...) because some of them ended up behind the tentacle animation.
There are some nice changes though.
I do like that talent that merges Sanctify into Serenity, Benediction is nice as spell upgrades go.
Moving Restitution next to Guardian Angel is lovely.