@
Super Dickmann
You're correct about the messaging and everything being done prior, I just meant the execution itself has become a lot more washed out and unexciting, which does damage the ability for the intention to slip under the radar as less disliked despite it being the same. All the shiny newness of WoW as an institution meant that people could look past that the Sunwell Plateau conclusion should have singlehandedly killed like 60% of the faction beef and 100% of the Blood Elf beef by way of a 30,000 year old goat messiah channeling a fragment of a literal angel.
Also, like 98% of the player base didn't see it, and of the 2% that did, a bunch of them likely don't play anymore or weren't around.
There's absolutely some nostalgia at work in downplaying past problems for some, and I agree with @
Jastall regarding the prequel comparison, but I also take every opportunity I can to scream from the hilltops about my problems with 2.0 through 4.3 and how specifically TBC and Wrath hurt some of my favorites.
But even when it
isn't movements made at the insistence of destroying the factional conflict, I'd argue that some of the problems we have now are grandfathered in from that time even when it was pro-faction conflict. Garrosh was great
eventually, but I'd argue that the amount of characters damaged or chucked out the window in service to slamming Garrosh and Varian action figures against each other (which only eventually happened in a damn book) meant that after that arc, there weren't a ton of existing characters to be interested in that weren't ruined except those dragged in from WC2 to take part in a conflict that ended up an almost literal repeat of what we already did in the RTS trilogy. It was hard to care anymore about characters popular in WC3 or even Vanilla because they were sacrificed at the altar of the polar opposite of BFA onward's peacenik circlejerk, and I think said circlejerk may have been a huge misinterpretation of that same reaction.