
Originally Posted by
Mecheon
Kul Tiras is a cold water port with, just let me remember...
Stormsong Valley:
Grand, sweeping plains for farming, very few trees
An eternally storm-drenched alter to dark gods
A muddy, drained floodplain, bringing to mind typically places in Europe
That whole Quillboar area
Tiragarde Sound:
Let's firstly just start with 'cold'. Not as snowy as the mountains of Drustvar, but there are frequent areas that are clearly just cold
Trees that you see in, y'know, a cold enviroment, complete with logging industry
Industry's another big hit on this one as there's a lot of it around. There's not all that much just wilderness, with roads connecting everywhere and the
Speaking of, the city and towns themselves are clearly old, built of stone and weathered centuries. Not necessarily the case for Hypothetical Pirate Expansion
A tropical island and pirate themed expansion is going to be closer to Stranglethorn or Zuldazar if you're going to pull the 'Close to another zone' card