1. #14661
    I think they will just lump Cata-DF old world into one phase and create an entire new one. We NEED new loading screens without Sylvanas on them, for example.

  2. #14662
    Quote Originally Posted by Darkarath View Post
    It would not work IMO. It would be phased content, because current Old World is not going anywhere, that is for sure. So Arathi for example would have 3 versions. It would be a buggy mess and what is worst, they would be limiting themselves in every possible way within the constraints of the old world.
    That goes without saying. They obviously aren't going to remove the Cataclysm versions of the zones since removing the original versions were such a mistake they eventually brought them back. Alternate versions of zones aren't inherently buggy anymore. What only gets buggy is what triggers the phase & it being delegated to timewalking wouldn't cause that problem.

    Then not having to resign an entire geography for a continent would save a lot of dev time.

  3. #14663
    Quote Originally Posted by Woggmer View Post
    So instead of overlapping the new content on top of the old one, just put it in a completely different server?
    A different map. Just like Outland and Draenor. Make current world accessible through CoT or whatever other method they come up with.
    Do not take life too seriously. You will never get out of it alive.


  4. #14664
    Quote Originally Posted by Darkarath View Post
    A different map. Just like Outland and Draenor. Make current world accessible through CoT or whatever other method they come up with.
    Splitting up an already largely empty old world into two separate worlds feels like a bad idea.

  5. #14665
    Quote Originally Posted by Marlamin View Post
    Splitting up an already largely empty old world into two separate worlds feels like a bad idea.
    You are going to split it anyway with the new continent of every new expansion. This is just the same but the new continent is a revamped one in a new map. Like SL, Outland and Draenor.

    I would actually keep current game in just one map when we tap our map key. Everything before DF is in one map. Call it Old Azeroth or whatever. DF and beyond is in the new map.
    Last edited by Darkarath; 2023-09-04 at 09:49 PM.
    Do not take life too seriously. You will never get out of it alive.


  6. #14666
    Quote Originally Posted by Darkarath View Post
    You are going to split it anyway with the new continent of every new expansion. This is just the same but the new continent is a revamped one in a new map. Like SL, Outland and Draenor.
    Not sure that argument goes with the old world with the amount of people that still swear by it for their character's main hub, but each to their own opinion.

  7. #14667
    I had this interesting idea for adding new classes to the game. What if you were able to learn multiple classes on a single character, like in FFXIV. Once you've leveled a troll/zandalari rogue, shaman, and hunter to 70 you can ascend your character to a shadow hunter. Level an orc as monk and warrior to unlock blademaster. Level goblin or gnome as a rogue and hunter to unlock tinker. Level an undead or blood elf as a hunter and death knight to unlock dark ranger. Level human or undead as DK and paladin to unlock a blood knight. Level a death knight and warlock to unlock necromancer. Level a tauren/highmountain hunter, shaman, druid, and warrior to unlock chieftan. Night elf rogue and hunter unlocks warden. Level dwarf as shaman and warrior to unlock mountain king. Blood elf mage and warlock unlocks blood mage. Troll shaman and warlock unlocks witch doctor. Demon hunter and mage unlocks runemaster. Each class would have one spec depending on the fantasy and would be considered advanced. There's no more faction restrictions on content anymore so there's no reason you can't have faction specific classes. Most of these classes are from warcraft 3 and could be doled out in patches with large story content behind them. They could have variations of spells people are used to so as not to be too bloaty. This would massively reinvigorate 1-70 leveling. A few of them could be similar to augmentation evoker so M+ has more variety.
    Last edited by Polygons; 2023-09-04 at 10:18 PM.

  8. #14668
    Quote Originally Posted by Marlamin View Post
    Not sure that argument goes with the old world with the amount of people that still swear by it for their character's main hub, but each to their own opinion.
    The new EK/Kalimdor would still be said zone though, just new. The people that swear by old zones to that extent isnt really worth considering for this purpose anyways. They will "always" be in a non current zone, splitting the playerbase. This wouldn't change no matter what the zone is.
    The world revamp dream will never die!

  9. #14669
    Brewmaster CasualFilth's Avatar
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    Any guesses on what 10.2's title would be?

    I'm going with Roots of Amirdrassil or Defence of Amirdrassil :P

    RE:11.0, I'm all in for Old World revamp but I still want to see a new continent (I prefer it when new zones are lumped together rather than scattered ala SL and Cata..)
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  10. #14670
    Besides the LFD and velf in valdrakken, here's another hint at Yrel and other AU draenor creatures coming to us in 11.0.

    Out of all possible enemies blizz could have set up in thaldrazus there are time lost uncorrupted arrakoa there.

  11. #14671
    Quote Originally Posted by CasualFilth View Post
    Any guesses on what 10.2's title would be?

    I'm going with Roots of Amirdrassil or Defence of Amirdrassil :P

    RE:11.0, I'm all in for Old World revamp but I still want to see a new continent (I prefer it when new zones are lumped together rather than scattered ala SL and Cata..)
    I think it will be The Waking Dream, and the raid will be called "Battle of Amirdrassil"

  12. #14672
    The Undying Teriz's Avatar
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    Quote Originally Posted by sandini View Post
    Why does a endboss have to be so powerful? Maybe he just commands a powerful faction, or gathered a good amount of allies. We do not need a more powerfull entity every other addon. The powercreep is allready quite anoying, it does not have to get more out of hand. A good story makes a better endboss/evil/antagonist than any powerlevel.
    Merely pointing out that we already beat Azshara and NZoth, so fighting them again essentially doesn't seem compelling.

  13. #14673
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    Quote Originally Posted by Cheezits View Post
    I think it will be The Waking Dream, and the raid will be called "Battle of Amirdrassil"
    Good guesses!
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  14. #14674
    The Undying Teriz's Avatar
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    Quote Originally Posted by Nightshade711 View Post
    Who would be the final boss in a “LiGhT BaD” expansion?
    Xe’ra who got one shot by Illidan, who we stomped (and actually killed) in BC before we received any significant power boosts?
    Except we're dealing with an AU Xe'ra of unknown power. In addition, Yrel could also be a near final boss infused with Naaru power.

    I dunno, it just seems that fighting light-based enemies is more intriguing than fighting void/old god-based enemies for the umpteenth time. Especially when we've fought a few of them already just a few expansions ago. We even already dealt with a void-infused orc with an axe when we fought Garrosh in SoO. Retread, after retread, after retread. I can't be the only one tired of it.

    Quote Originally Posted by Pheraz View Post
    I am not sure if I can follow. Why does thrall mean Yrel? o.O
    Thrall is tied to Draenor (as are all Orcs) as it is their homeworld. In addition, the Mag'har orcs who fled from Yrel's forces are part of the horde and has ties with Thrall and his family. Of all the faction leaders, he would oppose Yrel the most, which may explain why he's featured on the BlizzCon'23 promo art.
    Last edited by Teriz; 2023-09-04 at 10:41 PM.

  15. #14675
    Quote Originally Posted by Sondrelk View Post
    The new EK/Kalimdor would still be said zone though, just new. The people that swear by old zones to that extent isnt really worth considering for this purpose anyways. They will "always" be in a non current zone, splitting the playerbase. This wouldn't change no matter what the zone is.
    If they just do a graphical refresh with tech/models from post-Cata expansions, add/update a few quests here and there and then expand on existing zones, I don't think there would be much of a reason to stay in the old world in that case. If they do ever do something cataclysmic/as big again it'll be something to consider, but I still think it'd be a bad idea to fragment the game like that;

    For clients, keeping around the old world as is would create effectively two copies of the world and the assets that didn't get 'revamped' in it, adding many more gigabytes to the client. The pre-Cataclysm world in 4.0.1 (OldWorld.MPQ for those that remember) was already ~2GB before it was removed post-release, the post-Cataclysm one is probably much larger in size.

    On the server end, it would mean duplicating all the creatures, quests, objects etc. to make sure any changes to the new versions of said content won't affect the old world, as well as spinning up additional world servers for it.

    All of this will have to be maintained/regularly tested for issues as stuff in old zones already breaks from time to time, either through graphical changes (even BfA had/has graphical terrain issues thanks to some DF changes). It's all possible, it just seems like a bit of a nightmare/shooting themselves in the foot to me.

  16. #14676
    Quote Originally Posted by Teriz View Post
    I dunno, it just seems that fighting light-based enemies is more intriguing than fighting void/old god-based enemies for the umpteenth time. Especially when we've fought a few of them already just a few expansions ago. We even already dealt with a void-infused orc with an axe when we fought Garrosh in SoO. Retread, after retread, after retread. I can't be the only one tired of it.
    Id be all up for more variations other then tentacles, purple puddles and purple spheres! More of the other cosmic forces would be aesthetically pleasing really. Wouldn't mind a few shields, blinding lights, pillars etc! Honestly anything other then purple
    Quote Originally Posted by Greyscale View Post
    But then again, in the story, we're pretty brutal murder machines and not really "strategical assets". Just send us in and we'll murder everything in our way!
    So I guess the solution here is simple - we'll murder everyone.

  17. #14677
    just wanted to drop this here since it is really cool - 2 new races in an outlandish expansion? I would like it. Hope it has not been posted before (if so sorry for double posting!)
    https://x.com/skoll_shorties/status/...WrsOhSSDZQB1vA

  18. #14678
    The next expansion is going to be elements. Azeroth is going to be born and all druids and shamans gather.

    - Who has experience assisting with a birth?
    - Thrall: I am a father.
    - OK, guide us, Thrall.

    The Scarlet Crusade tries to stop Thrall because Azeroth is corrupted by the void.

  19. #14679
    The Undying Teriz's Avatar
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    Quote Originally Posted by nanoneo View Post
    just wanted to drop this here since it is really cool - 2 new races in an outlandish expansion? I would like it. Hope it has not been posted before (if so sorry for double posting!)
    https://x.com/skoll_shorties/status/...WrsOhSSDZQB1vA
    TBF, I think we’re getting Arakkoa and Ogres. Though I could see the Broken being a cosmetic option for Draenei similar to the Manari or Dark Ranger option.

  20. #14680
    Quote Originally Posted by KainneAbsolute View Post
    The next expansion is going to be elements. Azeroth is going to be born and all druids and shamans gather.

    - Who has experience assisting with a birth?
    - Thrall: I am a father.
    - OK, guide us, Thrall.

    The Scarlet Crusade tries to stop Thrall because Azeroth is corrupted by the void.
    Thrall will assume the role of the Twilight Mother.

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