I find it a little odd to claim this is good content and then go onto complain about copy & paste content in Legion? Reusing a bunch of dungeons, many of which are no more than 4 years old, is hardly diverse content.
Here you're including a bunch of 10.0 stuff and content from various patches against one piece of patch content. IF we're including expansion launch features, you have Suramar, world quests, artifact weapons, order halls, mage tower, legion assaults across broken iusles, broken shores and argus plus the introduction of major time walking throughout. There's a hell of a lot more variety and depth than any of the rare farms or various trivial and largely pointless open world attempts at content. Sure, hunts & feats were fun on launch but recolouring them and calling it a Fyrakk Assault isn't the diverse quality content you're making it out to be. LEt alone m+ was introduced for the first time in 7.0..
I have repeatedly said 10.0 was a good experience. I have no issue with quest lengths in release zones. My point was that a barren and feature deplete 10.1 and 10.2 is not made better by .5/.7 patches with incredibly short quest lines and a currency grind / vendor.
Compared to pretty much every quest other than the blue flight quest and Wrathion / Sebellian 10.0 quests, Legion's order hall quest lines were far more engaging and well put together. The entirety of the expansion had a far superior tone, atmosphere and general playability. The quests were engaging and their conceptual basis was strong. There were no 'WATCH YER NOSE FWIEND' quests..
Trading post is not content. Purchasing a transmog with a currency you've earned by just playing other parts of the game isn't content. It's neat and I'd rather have it than not but content that does not make. Customization options are also not content. Yes, it's nice to be able to go and get a transmog that was previously not achievable from 15 years ago but to the vast majority of players that have left, this isn't content. You're looking at this through the lens of a player that is currently still subbed and happy.. It's literally survivorship bias. 'Well the bubonic plague is obviously not bad, I'm still here!' - Says Hitei, while their entire village dies around them.
Firstly, again, I enjoyed 10.0. It was fun, there was a lot to do and despite some misgivings with thematic direction there was a lot of potential. But, approaching 10.2, it is lacking worthwhile content. There is a reason that over half of the active player base has abandoned the game between 10.0 and 10.1 and that certainly isn't because they were overwhelmed by the sheer quality and diversity of content lol.
Yes, there are a lot of changes. They are doing things and they are doing them often. But, 10.1 launch was.. poor? The content was bad. Aberrus, while fun, was over and done with almost as soon as it landed and there really was nothing else. Zaralekk is an awful zone and offers very few reasons to log in. Virtually all of the open world things you have mentioned are in one way or another a variation of a legion assault, just worse.
How you can say DF is content heavy when even BFA gave more is beyond me. Being better than Shadowlands is about all that DF has going for it and at this rate, the only title it looks like it will actually take is the lowest ever recorded MAUs in the franchise history.
Perhaps, if there genuinely s a 10.3, that will change. Perhaps there will be more content or something a little more significant than the uninspired looking 10.2.
Until then, DF does not really compare to Legion favourably whatsoever.
Last edited by RahEndymion; 2023-09-10 at 11:35 AM.
https://twitter.com/keyboardturn/sta...12183075164541
These are some really good looking tier sets. (more in the link above)
This one is supposed to be a bugged version without the crop top. That means the crop top is a separate part of it? Like the poster says though, I hope they make both available, with some fixes of course, like the creases under the breasts compared to the first "non-bugged" one.
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Preach, brother.
Dragonflight 100% doesn’t have the thematic drive of Legion, but compared to any expansion ever, it has the most content, quality and quantity, ever. Full stop.
Anyone trying to argue otherwise is biased, again, imo, probably due to a lack of urgency to play content due to theme.
How funny would it be if they make her the aspect of life since they already have 2 of those.
Though considering what Tyr intended for the Silver Aspect, she could be the aspect of Peace, or honestly she shouldn't have a theme at all. Who cares what the Titans would assign her responsibility, certainly not her.
And yet you keep talking up timewalking.
Yes, but do you notice now how your list of the entirety of Legion content isn't even as much as what I listed for the 10-10.1.x series of DF?Here you're including a bunch of 10.0 stuff and content from various patches against one piece of patch content. IF we're including expansion launch features, you have Suramar, world quests, artifact weapons, order halls, mage tower, legion assaults across broken iusles, broken shores and argus plus the introduction of major time walking throughout. There's a hell of a lot more variety and depth than any of the rare farms or various trivial and largely pointless open world attempts at content. Sure, hunts & feats were fun on launch but recolouring them and calling it a Fyrakk Assault isn't the diverse quality content you're making it out to be. LEt alone m+ was introduced for the first time in 7.0..
Legion has Suramar, but lauch DF has more story and zone quests than Legion base zones, Suramar AND Order halls put together. Legion has WQ, but DF has them too. Legion has Artifact Weapons, but DF introduced longer term, significantly more meaningful progression to professions and makes artifact appearances look like a joke. As already discussed, Assaults "across broken isles" is nothing compared to the DF world content, Broken shore and Argus together are probably comparable in quest and activity content to Reach and Zaralek, so the Dream zone is just widening the gap, every "major time walking" introduction in Legion is in DF and more.
There's objectively not more variety and depth here, because nearly every feature and piece of content in Legion is also in DF plus more.
If you're complaining about DF quest lines being "incredibly short" and "currency grind" then I don't know why you're trying to frame Artifact Weapons as a notable content feature, or pretend that the tiny addition of insurrection, or later stage class hall campaigns were not exactly that. Legion's order hall quest lines were a joke they couldn't even bother to develop different ones for each class, and as already explained, most of them are totally pointless "fight the legion under X leader" questlines that go nowhere.I have repeatedly said 10.0 was a good experience. I have no issue with quest lengths in release zones. My point was that a barren and feature deplete 10.1 and 10.2 is not made better by .5/.7 patches with incredibly short quest lines and a currency grind / vendor.
Compared to pretty much every quest other than the blue flight quest and Wrathion / Sebellian 10.0 quests, Legion's order hall quest lines were far more engaging and well put together.
Dipping into baseless subjectivity is not helping you're argument that there's more content.The entirety of the expansion had a far superior tone, atmosphere and general playability. The quests were engaging and their conceptual basis was strong. There were no 'WATCH YER NOSE FWIEND' quests..
Lol, but unlocking a static power tree with currency you've earned by just playing other parts of the game somehow counts as content when you're floundering for things Legion had? You're disparaging the Naxx recipe unlock process as "not content", and disparaging "rare farms or various trivial and largely pointless open world content" as not worth counting, but unironically pretending that Legion Assaults are a major content feature?Trading post is not content. Purchasing a transmog with a currency you've earned by just playing other parts of the game isn't content. It's neat and I'd rather have it than not but content that does not make. Customization options are also not content. Yes, it's nice to be able to go and get a transmog that was previously not achievable from 15 years ago but to the vast majority of players that have left, this isn't content.
I'm looking at this through the lens of actually tallying up what content was added. The person with a bias here is you my "N-no, Zaralek and all the stuff in it doesn't count because I did Aberrus and then left!!!" friend.You're looking at this through the lens of a player that is currently still subbed and happy.. It's literally survivorship bias. 'Well the bubonic plague is obviously not bad, I'm still here!' - Says Hitei, while their entire village dies around them.
Firstly, again, I enjoyed 10.0. It was fun, there was a lot to do and despite some misgivings with thematic direction there was a lot of potential. But, approaching 10.2, it is lacking worthwhile content. There is a reason that over half of the active player base has abandoned the game between 10.0 and 10.1 and that certainly isn't because they were overwhelmed by the sheer quality and diversity of content lol.
Yes, there are a lot of changes. They are doing things and they are doing them often. But, 10.1 launch was.. poor? The content was bad. Aberrus, while fun, was over and done with almost as soon as it landed and there really was nothing else. Zaralekk is an awful zone and offers very few reasons to log in. Virtually all of the open world things you have mentioned are in one way or another a variation of a legion assault, just worse.
How you can say DF is content heavy when even BFA gave more is beyond me. Being better than Shadowlands is about all that DF has going for it and at this rate, the only title it looks like it will actually take is the lowest ever recorded MAUs in the franchise history.
I can say DF is content heavy by objectively looking at what was added in each expansion, instead of having to back-pedal to arguments like "but I don't like that content!" or "But players leave in the middle of expansions like they have since WoD so it somehow has less content!". It should be a bright red flag for you that you're having to try and discount or outright ignore things added while desperately padding Legion content with lines like "every zone" for Legion Assaults and painful attempts to shift this discussion to an argument of subjective personal enjoyment.
DF can end after 10.2 and it's still going to objectively have had more content in everything but raid/dungeon amount. But I guess continue to placate yourself with excuses and ignore the factual information by goal post shifting to "but DF is worse because I like Legion's atmosphere and tone better!" and appealing to guesses at player count.Until then, DF does not really compare to Legion favourably whatsoever
Last edited by Hitei; 2023-09-10 at 01:17 PM.
She can be the Aspect of Friendship! Jokes aside, I said it ages ago but before DF there was a like dropped about "other voices at the table". We know we're recruiting the netherdrakes and Storm drake's so she can be the proto-drake representative. We're starting to see these other voices included now.
Actually, did it ever say how the Incarnates got their empowerment? Or is that what will probably be saved for the book
I'm disappointed about the story they've decided to tell with Vyranoth. They have a couple of good ideas and good visual deisgns for the antagonists then just give up on telling something interesting with the characters...
I know that WoW main story and narration has never been mind blowing but this is a bit too much for my taste. It's on par with Warlords of Draenor, wvere I will get sucked into "they could have done the story this way with these characters..." for a few years.
A powerful female character with many minions, working for a guy with cosmic machinations? Whom she rejects at a point that makes sense for her character? Well, they've never done that before...
Side note: Now that I realized how much Vyranoth looks like the Winter Queen I can't unsee it. It's like Ellisande & Talanji all over again.
It'll be interesting to see how much of it gets a use in 11.0 or how much of it just ends up being a graphical refresh of existing assets that get used at some point (tm). The two are not necessarily connected.
Side-tangent, an interesting connection is how much of it connects to 'eachother' through texture reuse, e.g. most of the human assets we've seen (farm, frontier inn, goldshire inn, barn, hearthstone tavern, 10.0 human walls/towers) have connections to eachother all the way back to the Arathi BG revamp human buildings in 8.1.
As something that was included versus putting reused content on some sort of pedestal.
Yes, but your list includes 10.0 open world content that are all completable events taking no longer than 10 mins. Yes, each zone has it's own flavour of hunt/feast/so on but there is nobody, other than you, who seems to regard that as somehow substantial content.
Except it objectively does not. Legion had over a thousand more quests at this stage than Dragonflight does now..
That's objectively false. There is not more content in Dragonflight given Legion shipped with about 30% more quests, has more dungeon and raid encounters plus Suramar, Broken Shore and Argus. You're being quite disingenuous lol.
I said the current .5 and .7 patches are like that.. Legion order halls are far superior to any .5 or .7 patch content we have received in this expansion and I am genuinely amused that you seem to think they're not. Artifact weapons were grindy, sure, but I am not against a grind. I have made 0 case against grindy systems other than that .5/.7 currencies and vendors are boring and uninspired. Which they are.
Something being subjective doesn't make it baseless. But you're right, those things being true is not indicative of volume of content as much as it is the quality of content.
If that satatic power tree has game changing effects then yes, certainly, that's content. Much more so than 'I visited Stormwind and now I have a cosmetic item' obviously. I am saying you cannot compare with honesty Forbidden Reach and Legion various assaults because, at least in the Broken Shores, they were FAR more involved and thematic.
Zaralekk is almost universally hated.. It is barren and has literally one attempt at a dynamic world event, a few dragon riding glyphs and the most misguided side game ever included in a patch. Comparing that with 7.1/7.2/7.3 is truly laughable.
You can, you have and you are outright wrong. Objectively.
Legion has more quests, more dungeons, more raids and even added a battleground let alone mage tower and open world events and the introduction of various systems still in use today. There is pretty much no metric where Dragonflight is numerically superior in any form of content aside from 15 min open world 'events' and even then, Legion is barely far behind.
There are no goal posts being shifted. I am very much entitled to an opinion whether or not it directly supports the fact that Legion had more content.
Legion, objectively has more content, especially if DF ended with 10.2. It would be sitting on 1006 more quests, 4 more dungeons, 1 more raid, 1 more battleground, 1 more max level zone, mage tower, artifact weapons, order halls and so on.
You are actually just wrong buddy.
I thought we decided to stop filling the thread with stuff focusing on the past/comparisons between expansions?
Originally Posted by Mods
Honestly, it's pretty much what I'm expecting it to go.
I'd be more intrigued and shocked if they killed off Vyranoth and Iridikron ends up imbuing the other incarnate dragons with void like powers like what happened with Fyrakk with the Shadowflame. Trading away their freedom from the Titans and Order only to be subjugated and turned into servants of the Void.
Unlike Sylvanas who is an iconic character in WoW's history, Vyranoth has only been included in WoW since the beginning of DF and we don't know much about her other than she's some what of a cold-hearted dragon.
Did we figure out what Arcane Forge in Valdrakken was for in PTR? Cause it just appeared on live servers and something is happening in 2 hours 30 minutes.
Probably the Mimirons Jumpjet secret now in hindsight. Get all three pieces, then make it into a mount.
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A failed experiment is still an experiment though. It still shows that Tyr always had plans for the Proto-dragons. Plans which might not be going according to plan ny the time he is revived.
Him not letting his failures run free isn't necessarily all that it's cracked up to be if he figures the aspects are failures.
The world revamp dream will never die!