1. #16781
    Quote Originally Posted by Sondrelk View Post
    I guess I could be reading too much into it, but didn't the Sealed Door questlines heavily imply that Tyr was responsible for Proto-dragons becoming more elemental?
    The way I understood that quest was that he saw that Proto-dragons were magical sponges, and so he experimented with how far he could take it. Starting with elemental magic, and then going further with decay magic and Order magic.
    In this case the Incarnates would presumably be his experiments on unwitting Proto-dragons in turning them into elemental Incarnates.

    A d the elemental ascendants were just shamans who forcibly absorbed an elemental though, weren't they?
    No, the questline very much said that proto dragons would absorb any force they found and evolve and Tyr was just observing it. Observing is different from experimenting.

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    Quote Originally Posted by Ersula View Post
    Sorry Elune killed you to save the universe but I'm different.
    Not saving is very different from killing.

  2. #16782
    Quote Originally Posted by Cheezits View Post
    Based on the AVAILABLE (not hidden/encrypted) stuff in the files as of 10.2, if there is a "partial revamp" the zones are probably going to be:

    -Stormwind
    -Silvermoon City
    -A Nelf Zone: possibly just Amirdrassil?
    -Maybe an Orc area?

    There isn't enough to point to a whole Org revamp at this time. Some dwarf assets.
    Why would they do a partial revamp when the main draw of a world revamp would be to be able to have content just in the revamped zones, and tell stories centered around the revamped zones?

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    Quote Originally Posted by Nymrohd View Post
    No, the questline very much said that proto dragons would absorb any force they found and evolve and Tyr was just observing it. Observing is different from experimenting.

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    Not saving is very different from killing.
    Didn't he state that he tried infusing them with even more elemental magic to see what would happen?

    You are probably right though. Still, hard to say for sure until we learn specifically what happened to he Incarnates to make them so much stronger than other elemental Proto-dragons.
    The world revamp dream will never die!

  3. #16783
    Quote Originally Posted by Sondrelk View Post
    Why would they do a partial revamp when the main draw of a world revamp would be to be able to have content just in the revamped zones, and tell stories centered around the revamped zones?
    They likely would do a full revamp over a partial one, but the available (stressing available) revamped model files tell another story.

    Either they have a slew of Horde-themed models hidden away or we are years away from the full revamp.
    Last edited by Cheezits; 2023-09-11 at 05:30 PM.

  4. #16784
    Quote Originally Posted by Cheezits View Post
    They likely would do a full revamp over a partial one, but the available (stressing available) revamped model files tell another story.
    How so? Most assets have been revamped in some form ever since WoD solidified the new art direction.
    Legion and BfA gave us all we could need for Nelf areas for instance.

    Most old world areas don't use many assets like what we see anyways. Mostly environmental assets like trees. As well as being in need of texture updates to grass and the skybox.

    You also have to remember that we are unlikely to see much of the new assets anyways. We don't see any new assets for whatever backside of Azeroth for instance, so by your logic that cannot happen unless it's half silver moon, half Stormwind.
    The world revamp dream will never die!

  5. #16785
    The Lightbringer Lady Atia's Avatar
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    Quote Originally Posted by Cheezits View Post
    They likely would do a full revamp over a partial one, but the available (stressing available) revamped model files tell another story.

    Either they have a slew of Horde-themed models hidden away or we are years away from the full revamp.
    You are aware that 11.0 stuff isn't really meant to be in the data anyways? The little hints we have are either deliberatly to generate hype or just slipped through, since they are already working on the next Expansion.

  6. #16786
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    Quote Originally Posted by Cheezits View Post
    Based on the AVAILABLE (not hidden/encrypted) stuff in the files as of 10.2, if there is a "partial revamp" the zones are probably going to be:

    -Stormwind
    -Silvermoon City
    -A Nelf Zone: possibly just Amirdrassil?
    -Maybe an Orc area?

    There isn't enough to point to a whole Org revamp at this time. Some dwarf assets.
    I think for certain they have landscape assets for:

    • Tanaris, Uldum, and Silithus (mix of assets from various newer desert zones such as Vol'dun and Thaldraszus). Silithus only needs minor tweaking at this point.
    • Ahn'Qiraj (could probably be torn down, but Ny'alotha assets fit).
    • Thousand Needles, Desolace, and Stonetalon Mountains (various zones like The Waking Shores, Vol'dun, etc).
    • Feralas and Un'goro (Val'sharah and so on).
    • Mulgore (Ohn'ahran Plains).
    • The Barrens (updated WSG).
    • Dustwallow Marsh (Nazmir).
    • The Barrens, Durotar, and Orgrimmar (updated WSG, The Waking Shores, etc).
    • Azshara (Nazjatar, Drustvar, etc)
    • Ashenvale, Darkshore, Felwood, Mount Hyjal (Val'sharah, The Emerald Dream, updated WSG, etc).
    • Winterspring (Azure Span etc).
    • Moonglade (bits and pieces of the Emerald Dream, Val'sharah, etc).
    • Echo Isles (Zandalar etc).
    • Azuremyst and Bloodmyst (AU Draenor, Argus, etc).

    Cities, villages and temples are pretty "simple" using a mix of assets from Highmountain, Nazjatar, updated WSG, Zandalar, Argus, AU Draenor, etc.

    It's also useful to remember that the Alpha/Beta for the expansion itself will probably include a ton of assets. The whole team might've switched over from Dragonflight at that point, while 12.0 is in preproduction.

    So the final pieces of the puzzle are probably yet to reveal themselves.

    If they did indeed scrap a Barrens Warfront and salvage its assets in the updated WSG, then it is probable they have even more Barrens/Orgrimmar/Durotar assets that weren't used yet. After all, the Warfronts in Darkshore and Desolace featured enough for entire zones and their cities.
    Last edited by Worldshaper; 2023-09-11 at 06:01 PM.

  7. #16787
    Quote Originally Posted by Cheezits View Post
    They likely would do a full revamp over a partial one, but the available (stressing available) revamped model files tell another story.

    Either they have a slew of Horde-themed models hidden away or we are years away from the full revamp.
    The small pool of assets we have access to do nothing to indicate the scope of whatever it is. This is like seeing "maw_dev", "tower_dev" and concluding that the "available assets" suggest the 9.0 expansion is going to be a tower continent.

    Of course there's a slew of models hidden away--the majority of models for the entire 11.0 expansion are hidden away beyond our access, just like they are with every other expansion. We're looking a a couple dozen models that for whatever reason have been stuck in the current version files out of the hundreds and hundreds of object model files that are going to be used in 11.0
    Last edited by Hitei; 2023-09-11 at 06:08 PM.

  8. #16788
    Quote Originally Posted by Makabreska View Post
    Ersula back in full swing with Sylvi/Horde defence, I see. I still remember such classic as: "It's ok that Teldrassil burned, these nelves lived long enough anyway".
    That explains why she fully accepts the craptacular writing. Had things progressed in any logical consistency the forsaken would've had to go to Northrend to join the Scourge since no other faction would've accepted them, in my take.

  9. #16789
    Quote Originally Posted by Fahrad Wagner View Post
    Right?! It looks so out of place!
    Not for me. I'd gladly display it in my place.
    I miss Mists of Pandaria

  10. #16790
    Quote Originally Posted by Fahrad Wagner View Post
    It's hard to overstate how much better this looks than the new dragon models that are actually in use for NPCs. Why wasn't something like the mounted head used instead of the grotesque, Disney-esque abomination we got?

    "We will soon be in a world in which a man may be howled down for saying that two and two make four."
    — G.K. Chesterton, 1926
    The frozen Mind cracks between the mineral staves which close upon it. The fault lies with your mouldy systems, your logic of 2 + 2 = 4.
    — Antonin Artaud, 1956

  11. #16791
    Quote Originally Posted by Le Conceptuel View Post
    It's hard to overstate how much better this looks than the new dragon models that are actually in use for NPCs. Why wasn't something like the mounted head used instead of the grotesque, Disney-esque abomination we got?

    Seriously what are you even whining about here? That it doesn't have enough spikes?


  12. #16792
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by Le Conceptuel View Post
    It's hard to overstate how much better this looks than the new dragon models that are actually in use for NPCs. Why wasn't something like the mounted head used instead of the grotesque, Disney-esque abomination we got?
    This word is really starting to loose any meaning and is used to describe w/e design someone does not like.
    Last edited by Makabreska; 2023-09-11 at 06:38 PM.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  13. #16793
    Quote Originally Posted by Hitei View Post
    Seriously what are you even whining about here? That it doesn't have enough spikes?
    I'm going to guess it's the lack of frontal overbite.

  14. #16794
    Merely a Setback Lorgar Aurelian's Avatar
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    Quote Originally Posted by Makabreska View Post
    This word is really starting to loose any meaning and is used to describe w/e design someone does not like.
    It really never had any meaning when applied to wow.
    All I ever wanted was the truth. Remember those words as you read the ones that follow. I never set out to topple my father's kingdom of lies from a sense of misplaced pride. I never wanted to bleed the species to its marrow, reaving half the galaxy clean of human life in this bitter crusade. I never desired any of this, though I know the reasons for which it must be done. But all I ever wanted was the truth.

  15. #16795
    Quote Originally Posted by Cheezits View Post
    They likely would do a full revamp over a partial one, but the available (stressing available) revamped model files tell another story.

    Either they have a slew of Horde-themed models hidden away or we are years away from the full revamp.
    I think the Human/Stormwind stuff is easy to pull of because it is the same buildings and architecture that they've used before.

    Horde is a different story because Orgrimmar went through a complete makeover by the time Cata rolled in. The buildings went from wooden and clay structures to more metallic constructs by the time Garrosh took over... And considering that Sylvanas isn't the leader anymore, the Forsaken might change up their architecture as well to match with the Desolate Council. Trolls might go through some changes as well now that they have an established connection to Zandalar.

    The only Horde buildings for a revamp that are probably stay the same as before are Tauren. The only ones I'm unsure of are Blood Elves (they haven't had their stuff updated ages and have been using building assets as far back as TBC.) and Goblins (I'm even less sure of)

  16. #16796
    Quote Originally Posted by Sondrelk View Post
    Anyways. Now that a world revamp is definitely happening at some point. What raids and dungeons would people like to see?
    Personally I would love an instance set in the blighted Undercity as well as one in Stratholme. Botani invasion of Dire Maul would be fun as well.
    Scarlet Crusade RAID, it's about the damn time.

    I also would like to see quests, dungeons, scenarios, etc; giving more context to cosmic planes, cosmic threats, and their leaders. Think about the Xal'atath build-up, which happened on a minor scale.

    We don't know a single Voidlord name, nor the status quo of the Disorder pantheon, and why they allowed an entity from another cosmic pantheon to take control of nearly all demons.

    We need more context!

  17. #16797
    Quote Originally Posted by Luck4 View Post
    Scarlet Crusade RAID, it's about the damn time.

    I also would like to see quests, dungeons, scenarios, etc; giving more context to cosmic planes, cosmic threats, and their leaders. Think about the Xal'atath build-up, which happened on a minor scale.

    We don't know a single Voidlord name, nor the status quo of the Disorder pantheon, and why they allowed an entity from another cosmic pantheon to take control of nearly all demons.

    We need more context!
    Scarlet Crusade raid would be fun for sure. Not sure where it would be though. Maybe in the deepest part of Stratholme somehow.

    Stomrwind Vault is another instance that might be difficult, but would be cool to have. Maybe with an Undercroft raid beneath Orgrimmar to balance things out.

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    Actually. Maybe if you make Stormwind Vault and The Undercroft both dungeons, and have the entrance slightly outside Stormwind and Orgrimmar for the opposite faction. Would be a cool callback to The Stockade and Ragefire Chasm without having to make it annoying for opposite faction players to literally get inside the main faction hub.
    The world revamp dream will never die!

  18. #16798
    Quote Originally Posted by huth View Post
    I'm going to guess it's the lack of frontal overbite.
    I'd say a lot of the angles are more severe. Not just the underbite but also the snout is very different with a more pronounced browbone and a very different shape. I think the "disney" thing comes to it looking more like a plushie in that it is just softer. Also there is the question of why not make a greater effort to stay true to the original. Because the trophy shot definitely looks a lot closer to the vanilla version.

  19. #16799
    Quote Originally Posted by Sondrelk View Post
    Scarlet Crusade raid would be fun for sure. Not sure where it would be though. Maybe in the deepest part of Stratholme somehow.
    I think a new stronghold would be better suited for a Raid, like in this concept:


  20. #16800
    Quote Originally Posted by Hitei View Post
    Seriously what are you even whining about here? That it doesn't have enough spikes?

    I would guess it's more the lack of depth and the spatial homogenity of the head. Makes the horns seem "tacked on", which i suppose they kind of are due to the customisability.

    The colors too are simpler and more "unnatural" somehow.

    Can't say i find it hard to understand what is being said.

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    Quote Originally Posted by Luck4 View Post
    Scarlet Crusade RAID, it's about the damn time.

    I also would like to see quests, dungeons, scenarios, etc; giving more context to cosmic planes, cosmic threats, and their leaders. Think about the Xal'atath build-up, which happened on a minor scale.

    We don't know a single Voidlord name, nor the status quo of the Disorder pantheon, and why they allowed an entity from another cosmic pantheon to take control of nearly all demons.

    We need more context!
    Dimensius the all devouring is the void lord that ate Ka'resh, the ethereal homeworld.

    But honestly void lord names are weird, absences shouldn't have names, especially if they haven't even manifested.
    This is a signature of an ailing giant, boundless in pride, wit and strength.
    Yet also as humble as health and humor permit.

    Furthermore, I consider that Carthage Slam must be destroyed.

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