
Originally Posted by
Teriz
Part of the problem is that there's no way for Blizzard to effectively create an entirely different world in a single expansion. It worked in TBC because Outland was a destroyed world, so only have 5-6 zones makes sense. When you start to get to WoD or Shadowlands, it gets silly because we're going to what is essentially different worlds and we're only getting 5-6 zones. For example in WoD we never venture to the Ogre continent which is on the map because Blizzard simply couldn't handle that much extra work in a single expansion. When you get truncated material like that, it just feels off, and the world you're supposedly venturing into just feels like a theme park visit instead of a new world. This isn't a problem for Azeroth-based expansions because you have so much of the old world already established in the game, and this new continent you're exploring just feels like another part of the world you know and love.