1. #1941
    Quote Originally Posted by Makabreska View Post
    It is a new dungeon designed for M+. Look instead how much extra trash they added to TJS. And Gates originally had even less mobs than that in MoP. I think every other dungeon from that xpac is less problematic.
    Gates of the Setting Sun is kinda similar to RLP though. Both are effectively a hallway filled with mandatory trash. The main difference is really just that RLP has the big circle that gives the illusion of choice.
    The world revamp dream will never die!

  2. #1942
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by Sondrelk View Post
    Gates of the Setting Sun is kinda similar to RLP though. Both are effectively a hallway filled with mandatory trash. The main difference is really just that RLP has the big circle that gives the illusion of choice.
    How the interior design and pathways look like is really irrelevant here. We are talking about the mobs. If they had to put this much work to update TJS, I'm pretty sure Gates would require even more.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  3. #1943
    Quote Originally Posted by Makabreska View Post
    How the interior design and pathways look like is really irrelevant here. We are talking about the mobs. If they had to put this much work to update TJS, I'm pretty sure Gates would require even more.
    Why would they need to update it?

    Dungeon has trash. Dungeon has bosses. Slap affixes on it and go.

  4. #1944
    Titan Grimbold21's Avatar
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    Quote Originally Posted by Makabreska View Post
    How the interior design and pathways look like is really irrelevant here. We are talking about the mobs. If they had to put this much work to update TJS, I'm pretty sure Gates would require even more.
    I'd say that a dungeon's layout and the placement of trash mobs go hand in hand.

    I'd say more work would go into redesigning fights. I know nothing about the process of adding more trash, but if one reduces it to its most simple parts, it's adding and defining routes.

    TJS now has:
    1 waterspeaker after the first 2 elementals
    1 extra pack of 3 mobs before 1st boss
    not sure about this one, but maybe 1 extra sha mob before the 2 pandas.
    The big sha mob that patrols the circular area after 2nd boss
    1 2mob patrol on the ramp leading to 3rd boss.
    3rd boss area originally had 3 packs. now it has 4 in each corner plus the big sha in the middle
    And then of course the 4 packs before last boss.

  5. #1945
    Quote Originally Posted by ImTheMizAwesome View Post
    I don't ever want a class that will only be suited for 2 races and stuff like that.

    If they ever decide to add another one, it should be like monks or DK where most of people favorite races can be one, and with tinkers i don't see other races than gnomes and goblins being able to be one.
    maybe dwarves and vulpera, i guess
    Originally Posted by Blizzard Entertainment
    wE doN't kNoW wHaT pLaYeRs WaNt FoR cHarAcTeR CrEaTiOn MoDeLs

  6. #1946
    Quote Originally Posted by Utsuko View Post
    The WoW community really needs to accept the new and stop taking refuge in the past.
    I think you're the one that should accept other people opinions and not trying to force others to think your way because it's the "right "way" in your mind.

    People are hyped and expect different things, customization is a big thing for many and many still play the OG races and want more customization options for their characters, AR aswell.
    Character customization is one of the fundamental parts of this game, just like gameplay systems, one doesn't exclude the other.

    If they add some skin tones that are already in the game for NPCs or hairstyles in that case, it doesn't mean that the dev team won't be working on gameplay stuff lmao.

    Anyone has right to say what they want in the game and what interest them to improve their fun when playing the game, just because you don't like or want more customization options, doesn't mean that it's pointless.
    Last edited by ImTheMizAwesome; 2023-03-05 at 09:00 AM.

  7. #1947
    Quote Originally Posted by Utsuko View Post
    It doesn't surprise me that they take years to dare to offer new systems that fundamentally change the way of playing when I see the number of people asking hairstyles for their damn character instead of real novelties.

    I don't know, a skin tone that you won't see because mogs really interest you more than a new race/class? wtf.

    I'm not interested in refocusing on what we already have rather than enriching what we don't have. Who really wants a f*ck*n hairstyle when there's already been the wod revamp + allied races + new customizations. It's good. Move on.

    The WoW community really needs to accept the new and stop taking refuge in the past.
    Very true. Because as we all know, the people that add the new skin colours and hair colours are the same people that work on new gameplay systems.

    Who the fuck even wants "new systems that fundamentally change the way of playing"?

  8. #1948
    Give me stormstout, mogushan, skyreach, and arcway for s2

    I want pain

  9. #1949
    Quote Originally Posted by Forum Man View Post
    Give me stormstout, mogushan, skyreach, and arcway for s2

    I want pain
    I wonder how Skyreach would function in practice. I imagine the windy area would either be undertuned, or basically impossible on certain weeks.
    The world revamp dream will never die!

  10. #1950
    Titan Grimbold21's Avatar
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    Quote Originally Posted by Forum Man View Post
    Give me stormstout, mogushan, skyreach, and arcway for s2

    I want pain
    Christ, skyreach is horrible

  11. #1951
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by Lahis View Post
    Why would they need to update it?

    Dungeon has trash. Dungeon has bosses. Slap affixes on it and go.
    Dunno man, ask them why they needed to update TJS this much. Or HoV, that received multiple nerfs. Or CoS, ID and GRD in SL S4. Do you even read these conversations?
    Last edited by Makabreska; 2023-03-05 at 11:03 AM.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  12. #1952
    Quote Originally Posted by Grimbold21 View Post
    Christ, skyreach is horrible
    The bosses would be interesting in certain rotations and I imagine we would see tricks with the wind area

  13. #1953
    Quote Originally Posted by Forum Man View Post
    The bosses would be interesting in certain rotations and I imagine we would see tricks with the wind area
    Would certainly be a great opportunity for DKs to stay the undisputed meta class.
    The world revamp dream will never die!

  14. #1954
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    I hope in 11.0 they add Tinker, and it'll be the 2nd Druid ie. all 4 specs. The suit-up Ironman tank, dual-pistols ranged dps, chainsaws+electric shockers melee dps, potion-grenade healer.
    Last edited by serow081; 2023-03-05 at 02:50 PM.

  15. #1955
    Sounds like patch will launch 15th, although they didn't want to reveal exact date. I wonder if they keep good habit and share 10.1 info same/next week. Preferably as youtube video 8.3 style (hate this fake discussion videos).

    I think this patch PTR must start really fast for game to launch first half of May or it will be similar schedule to 9.1 - because patch + season start + world first race must happen outside D4 launch hype window.

  16. #1956
    Void Lord Aeluron Lightsong's Avatar
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    Quote Originally Posted by Inoculate View Post
    In the new Uldaman, the keepers there cast curse of stone. I often wonder if even the curse of flesh and it are what created the races or if stone is just the 'ordered' versions.
    I'm totally down with the idea that the "Curse of flesh" was nonsense/Old God lies.
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  17. #1957
    Quote Originally Posted by Aeluron Lightsong View Post
    I'm totally down with the idea that the "Curse of flesh" was nonsense/Old God lies.
    It feels right that one of them is a debasement of the other. Either the Curse of Stone being the original and the Old Gods cursing the stoneborn with flesh. Or vice versa with the Titans creating the Curse of Stone as a mockery of the Old Gods attempting to curse their troops.

    I think the issue with that though is that we never see titan aligned Faceless or similar, unless the Mogu are going to be retconned into it. (Which in saying it, does seem knda plausible with the weird face tentacles on them).
    The world revamp dream will never die!

  18. #1958
    Anyone who reads the books

    What happened with the old god heart after garrosh?

  19. #1959
    Quote Originally Posted by Aeluron Lightsong View Post
    I'm totally down with the idea that the "Curse of flesh" was nonsense/Old God lies.
    It's long been my assumption that the Titanforged creations were always meant to turn into living beings over time.

    While Draenor's Breakers were affected by the "Spirit of Life" before turning into Gronn, Ogron, Ogres and Orcs (remember: Orcs are basically the Gnomes of Draenor) it makes little sense that the Old Gods could perform similar changes.
    Since Life wasn't as rampant on Azeroth, the Titanforged may have been designed to become more "integrated" protectors of the planet and its Soul.

    As this was somehow unknown to the Titanforged, this was easily claimed by Old God propaganda.
    "We did this, and we can undo it - if you do what we say"
    But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.

  20. #1960
    Merely a Setback Lorgar Aurelian's Avatar
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    Quote Originally Posted by Utsuko View Post
    It doesn't surprise me that they take years to dare to offer new systems that fundamentally change the way of playing when I see the number of people asking hairstyles for their damn character instead of real novelties.

    I don't know, a skin tone that you won't see because mogs really interest you more than a new race/class? wtf.

    I'm not interested in refocusing on what we already have rather than enriching what we don't have. Who really wants a f*ck*n hairstyle when there's already been the wod revamp + allied races + new customizations. It's good. Move on.

    The WoW community really needs to accept the new and stop taking refuge in the past.
    The artist working on new customizations aren’t the same people who work on new systems or gameplay or classes.

    At best they could be working on new races or mobs instead but even then they made drac’s while still putting out more options for the other races so it’s not an either or.
    Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.

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