im sorry, who am i mocking by telling that solution that doesnt solve shit is not a solution? or is it by pointing you might actualy be wrong?
and you said you solve it, great, didnt need any system for that apparently, so system is not necesary, so why adding one, if literaly nobody came with one that would solve anything, or at least wouldnt make things worse?
please just dont tag me anymore, i would put you in ignore already but cant bcs you are mod (which btw, is stupid, since afaik you are mod in different subforum...)
Last edited by Lolites; 2023-01-16 at 06:56 PM.
And people who underperform in M+ should get a "Useless" debuff.
I have. No wipes, tank hp never drop 60% below, and healer mana never drops 60% as well. Got to 2nd last boss to AA and the healer all of a sudden said tank was taking too much damage and left. The key was 2 to 3 chested, but nope healer decided to bail for no reason. Keys brick just wasted everyone's time. I have also been in keys where people didn't like the route tank is taking and left. So yea, I am enlightened.
and here is your reason... not saying its good reason or that he was right, but if healer was sure he cant heal it through (was it by any chance Vex?) on the boss he had reason to leave...
ofc it would be far more reasonable to at least try the boss, but if you tried the boss and wipe bcs low healing, would you be fine with it? or still think you should try few more times?
Sure it does will I pick jimmy the leaver who has left 50 keys in just 2 days after reset or Aaron the patient who only left 1 key? Hell, you bet I am picking Aaron over Jimmy since I know Aaron isn't going to leave over some stupid tiny issue. That's the difference. The more keys you leave and people can see it the more unlikely you will leave for tiny reasons.
But hey let's keep the system the same so people can abuse it with no punishment and waste everyone's time.
"How you build your character is not a feature of a MMORPG, it is the feature. Everything else is secondary even the gameplay itself is secondary to building your character, its the kind of stuff you think about when you are at work or school and couldnt wait to go home to play WoW or Diablo 2. We have all done it." ~Into, 2016
Nope it was on Telash Greywing right before the pull the left. It such an easy boss. Not much need to be do people just need to be aware of ice patch and brust the boss down ASAP. Umbrelskul is not hard as well. Pull them to the edge kill crystals. We have got a fury warrior, BrW tank, DH and I was on my ret pally. Lol if healer thinks tank is taking too much damage he can easily mention it I could have easily Off heal if need to. Mind you is only a +5 so damage that's going out isn't much to begin with.
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YOu are right we should keep it. In fact we have promote people from leaving. If you leave a group first not only get you 100k gold mail to you but also all your vault will be with mythic raiding gear and you can claim it right away. There is also no donwtime so you can do this all day everyday and every group you join. That should be fair as it reward people who left.
When the cure is worse than the disease, yes. We should avoid those solutions. There are legitimate reasons to leave keys. What you're asking for would require Blizzard to develop an entirely new system which differentiates legitimate leaves from illegitimate ones. It also opens the door for all kinds of weird abuse where people hold dungeons hostage and force other players to leave first.
"El Psy Kongroo!" Hearthstone Moderator
They are. Being it rio or blizzard is a system to filter players. Having a history on leaves just adds another filter.
I would prefer to invite Aaron the Patient with lower io and 1 leave than Johnny Quick with 50 leaves and higher io.
Unless to paraphrase Orwell “all the filters are equal but some are more equal than others”.
Last edited by chiddie; 2023-01-16 at 07:46 PM.
And what if there’s no armory at all? Armory does exist because Blizzard made it. If they want the leave information do become relevant, they can at their will.
As I said it’s just another filter. Maybe useless for you and I can see why, but maybe useful for someone else and I can see why.
"El Psy Kongroo!" Hearthstone Moderator
Considering the filter you're suggesting is ripe for abuse and doesn't actually help anybody, I don't really understand what you're getting at here. You haven't provided any remedies for the problems with the system I've suggested, you're trying to equate somebody being denied from a key for a high leave rate with being denied from a key for being a suboptimal candidate. I don't disagree with the premise of your argument but you're not arguing in favor of anything, you're just asking a redundant question.
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The Armory is wonky and I can't seem to get it to work atm; even said, R.IO's scraping the failed key information from somewhere and if R.IO wasn't supplying it, somebody else would. In all likelihood, I'd probably end up running players through WCL in a world where R.IO/amory didn't exist... again, this isn't really fixing anything. It's adding extra steps to the key preparation process.
Last edited by Relapses; 2023-01-16 at 08:10 PM.