Well that's kinda the problem isn't it, the Darkspears aren't part of the Gurubashi any more because they were unlike the other jungle trolls they are pretty much the weaker more pathetic version of trolls coming from a Golden empire to a savage jungle to losing to a bunch of Murlocs.
the dark spear give the rest of the trolls a bad name.
All I ever wanted was the truth. Remember those words as you read the ones that follow. I never set out to topple my father's kingdom of lies from a sense of misplaced pride. I never wanted to bleed the species to its marrow, reaving half the galaxy clean of human life in this bitter crusade. I never desired any of this, though I know the reasons for which it must be done. But all I ever wanted was the truth.
Yeah the Narrative WAS terrible in Shadowlands. I actually enjoyed some of the stuff in SL but thought the connective fiber holding it all together was terrible. It felt disjointed and uninspired. Like Hey we have all these ideas in the pot how can we tie them together? Then Covid hit and we got... Shadowlands.
But all that aside. I think Blizzard made some, lets say questionable choices over the years. First off as I alluded to in several of my posts. Dragons for generations in western civilization have been part of dark legend and lore. Supreme wicked beings who's existence often foretold the coming of calamity and destruction. Even going back to the times of the Bible a dragon was foretold to come during the end times to devour the dead. As time went on and stories like the Hobbit came about new life was breathed into these with the creation of dragons like Smaug who was himself inspired by medieval lore.
Dragons could have been a great source for storytelling by creating powerful antagonists. The dark shadows ever looming in the background pulling the strings of their underlings who sew the seeds of discord around the world in their name.
A really cool idea for dragons came from a game called Breath of Fire IV. In that game as well as it's predecessors but especially in IV, Dragons were like forces of nature. Thier very existence while awakened was so powerful that the world around them and the destiny of all those in their immediate presence would become forever changed merely by the strength of the dragons life-force. There were so many deep existential story elements to this game that even today whenever I replay it I often take time to ponder some of their meaning.
Blizzard could have delved into deeper storytelling with elements like these but instead they made dragons commonplace and took all the mystery out of them. Even Raszageth was so two dimensional.
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Part of when some of that powermetal vibe died is a big part of why the overall "feel" of wow changed over the years. Part of the allure to heavy metal was the whole feeling of IDGAF about society, mentality. My way or the highway or to Hell's Bells with you! When Blizzard merged with Activision much of these tones changed.
Wow has definitely been sanitised.
I saw Spiketooth <slave driver> the other day and I was like "wow, no way blizzard would make a Player aligned NPC today that has slaves".
Then I blinked three times and though "remember when people could separate fiction from reality". So I blew him a kiss, and did his quests.
Last edited by shane brannigan; 2023-03-18 at 06:12 AM.
Its not crock sh**.
First off look at the art style/animation options back then. You can say: it was way more greulsome...but thats mostly because they did not have the tech back then. And again, old model rigging was limited.
So comparing it is silly at best. Tech etc all has changed. And when i see the gnoles is do not think they have changed that much. Hell take a look at this: https://wowpedia.fandom.com/wiki/Gnoll#Gallery
You can see gnolls their true the ages. And they look crisper and better because of the graphic increase...but other then that...nope.
So again, its not any type of sh**.
No story telling thats called. And not misunderstanding. I am just saying you fill in things that are not there. You say its not dark, and bad. But when people give examples you go like: but that, because thats not dark. Or the only do it because of shock value etc.....And other stories are not there for that?Storywise, most of your examples were simply shallow attempts at shock value (Teldrassil especially) with little in the way of actual grit tone-wise due to the constant mood whiplash.
Darrowshire: darkshore? a whole zone thats like darrowshire.
again you are pushing the woke/incel stuff here. WoW/blizzard has not gone full cartoony. Your opinion has changed. And that is okay. But say its not dark when their child killing, corpses, torture. Hell just played the diablo 4 beta....
So i would say have fun thinking it. Because if you say things like :
but when you give examples that are pretty much the same you say this:Show me a story like Darrowshire, In Dreams, or even Mankrik's Wife.
then i can link stories that would be exact the same type of stuff. and you will still say the same things...because you want the game to be bad, colorfull and "woke". so you can hate it.most of your examples were simply shallow attempts at shock value
I think a little bit, yes, but IMO it hasn't taken away from my experience or enjoyment. It's still unbelievable how long WoW has stuck around - remember when everyone was saying it would survive another year or some other MMO would overtake it?
LFGdating
Currently playing: WoW, D3, SC2, and wait for it ... Red Alert 3. (And possibly some Goldeneye here or there.)
To be fair, people say this about every MMO lol.
I've played FFXIV since ARR and people have said this every expansion too that it was dying, and in reality FFXIV is the only MMO that has been consistently growing with every expansion to this day.
So even when a game is growing and getting more and more popular people will still say it's '' dying ''.
WoW isn't going anywhere.
One thing I do think is quite problematic for WoW tho is attracting new players.
I really wonder how many WoW players are actually new and how many are just returning/ old players who always play regardless.
Stagnation might actually be a big problem.
All I ever wanted was the truth. Remember those words as you read the ones that follow. I never set out to topple my father's kingdom of lies from a sense of misplaced pride. I never wanted to bleed the species to its marrow, reaving half the galaxy clean of human life in this bitter crusade. I never desired any of this, though I know the reasons for which it must be done. But all I ever wanted was the truth.
What the hell. It's not family friendly. The game is designed by people who I would not feel safe leaving kids around.
I really like that. It's also a major part of Warcraft 2 and WoW Classic - Deathwing as Daval Prestor, and the entire Alliance / Human leveling campaign with Onyxia... so if it was done again everyone would cry "Wowowowoowow Onyxia 3.0!"
This is a primary, foundational plotline of Final Fantasy XIV, WoW's direct competitor. The Primals are forces of nature that when awakened have often disastrous effects on nature and the surrounding populace. Those in their presence were in danger of being "tempered", or otherwise enslaved by their power of their life-force or aether.
I agree that the dragons could be cooler, but I think the damage done was in Cataclysm. That said, I'm ok with the game not revolving around this massive, oppressive force and giving me space to exist, explore, and make new stories.
Last edited by Wewlad; 2023-03-18 at 07:18 PM.
Again, agression only proves my feeling that you are just hating to hate.
darrowshire in a nutshell:
( from wowpedia)so....lets take a look at darkshore...a zone attacked by the horde...lead by a UNDEAD boss. And while people in darkshore fought...they still lost and death camps ( ingame lore btw) came to being......Darrowshire is a village located in the southern part of what is now the Eastern Plaguelands. During the Third War, Darrowshire came under attack by a Scourge force led by the ghoul lord Horgus the Ravager and the death knight Marduk Blackpool. Though the defenders of Darrowshire made headway at first, the defenders were eventually slaughtered.
Like darkshore is just a zone wide version of darrowshire.
Its pretty much the same story. ( is t weak to copy the story.....yeah)
as for the gnolls....i linked you a whole gallery worth of gnoll pictures from a reputable site like wowpedia.
Hell the gnolls portrait from the original warcraft 3 looks more cartoony then what we have now.
And trading card game gnolls also look like the gnolls now...trading card game is a very old product
So again i have proven. And you saying i am blind because i do not follow your opinion so you do not discuss is weak. Even more so, when i give proof ( galary wowpedia). That gnolls always have this astehtic.
So again, it says more about your opinion . And how it might want something more dark. Then that WoW has gone from Hardcore 18+ game to carebears.
I have proven my points with evidence. You have not. You just shout because you are "losing" the "discussion". Come with proof. counter my points with fact. I dare you.