
Originally Posted by
Zodiark
No listen,. From my early days of playing JRPG's including many of the FF games themselves, I had it in my head that you level up a character to achieve a goal. There is a story going on in the game and your a part of it. Sometimes a small part, sometimes a larger one. Regardless you did your part and along the way gained experience and therefore leveled up as a result, thus allowing you to do more things in the game and progress the storyline. Once you got strong enough to progress to the end of the story and defeat the last boss(s), or challenge(s), the game had to offer, that was more or less IT.
Sometimes you could of course continue playing from your last save file and finish up some loose ends, etc. Sometimes you could do a sort of new game+ mode. Either way. That was that. With the advent of MMORPG's starting with me when I started playing "EverQuest", the Idea was posed that the quest would never end, and thus you could keep playing indefinitely.
However after doing this very thing for years and years to no end, I have grown a bit tired of just playing a single character for the sake of playing and keep doing new things at level cap. This is why I enjoy remaking characters and going through the heroes journey again. However with FFXIV this is a major time investment. I enjoy playing a few hours here and there on one character then playing a different class/character, then next day picking something else. This is what keeps me entertained.