Sorry for broken links, I'm new!
Kevin Jordan was one of three original Game Designers who created World Of Warcraft (2004).
He laid the foundation for game systems, character classes, talents, spells and abilities.
He essentially created all the spells of all classes for World Of Warcraft (2004).
He left Blizzard a few months before Cataclysm (2010) was released.
Kevin Jordan: youtube-com/watch?v=kqkH4f6ceYo
I've listened to Kevin Jordan a lot lately, he's on Twitch and YouTube.
Twitch: twitch-tv/KevinJordan
YouTube: youtube-com/(at)kevinjordan7282
In a stream he mentions a former coworker returning to work on Classic.
It's been 8 months since, however this could still be very relevant.
I'm not telling this nor that, just sharing what I came across.
He talks here: youtube-com/watch?v=hnXDcQ5hFPY&t=882s
It ends at approx. 25:22.
Transcript
Kevin: Ok, so here's the news, and it's not much news but you guys might think it's interesting.
Kevin: So, a guy I used to work with on the WoW team, left the team a while back, to work on another team.
Kevin: And he's very recently returned to work on Classic.
Kevin: He's a Game Designer.
Kevin: So, I asked him but I haven't gotten confirmation, but I suspect he's the first actual Game Designer, to be on the Classic team.
Kevin: Right, so that could be huge news.
Chat: eric is back now?
Kevin: Eric is not at the company anymore.
Kevin: Eric Dodd is not at the company anymore, he's been gone from the company for a while.
Kevin: This guy has always been at the company, so, anyway he reached out to let me know that he was going back.
Kevin: Which was nice, I've known him personally as well as professionally, so it was nice to hear from him.
Kevin: But, he also said "I know that you've streamed about Classic" and he wanted to pick my brain, he wanted to get my take on the whole thing.
Kevin: So, we haven't talked yet, but now would be your time, now would be your time, to get your suggestions in (laughter).
Kevin: So it's good you mention, you know "buff warriors" right?
Kevin: Because you know that could one of the things I say, you know like...
Kevin: I could just say "everything's perfect with Classic, just buff warriors, that's all you have to do, that's it".
Kevin: So yeah, get your suggestions in, I'll only tell him one thing...
Chat: keep vanilla weird!
Kevin: There you go. (laughter)
Chat: orbital strike!
Kevin: Nice.
Kevin: The only way to be sure, Exterminatus!
Chat: ...doing your best callaghan impression.
Kevin: That's right.
Chat: did he work with you on the classes and talent trees?
Kevin: Oh, he did! Yes. Yes.
Kevin: This guy is quality, he's quality, and you guys that are interested in Classic, should be...
Kevin: Should be, I hate to say it, I really do, but you should be excited, they're lucky to have him back!
Kevin: Because, he's very passionate, he's very brilliant, and, from his own mouth he told me that, he...
Kevin: He, you know, he was on his other team doing his thing, working, and then Classic came out, you know, so many eons ago, now...
Kevin: And, he kind of fell in love, with, WoW again, because of Classic.
Chat: tom chilton?
Kevin: It's not Tom Chilton, no...
Kevin: I wouldn't speak about Tom Chilton in this, in this light...
Kevin: And so... He's excited!
Kevin: He's excited to go back there, he's, he's excited, to work on it, and he's a Game Designer.
Kevin: So, that's... that could all be very good news, now, it's, you know it could go the way it frequently goes...
Kevin: In that, he doesn't have influence or power, you know, to afford change or effect change, but, you know...
Kevin: Hey! For the optimists in the crowd, you know, live a little.
Chat: just got my first design job, just a mobile company.
Kevin: All right!
Kevin: That's great news 11visa, congrats, excited for ya!
Chat: ...common thing people do is to merge dead servers.
Kevin: Interesting, yeah.
Kevin: Although you guys just keep guessing...
Chat: its greg street?
Kevin: Yeah, he's not busy or anything...
Chat: ...it'll only taint my memories of it.
Chat: ...embrace the taint.
Kevin: That's what these guys say, when I'm fighting him.
Chat: will they just kill each other already, seriously...
Kevin: We will go to the next screen.
Chat: ready for questions?
Kevin: No I'm not ready for the questions yet.
Kevin: So that's exciting!
Kevin: I'm really curious if he's the first actual Designer on the team.
Kevin: I'm really, really curious...
Kevin: But, yeah...
Kevin: So here's the pessimist side of that, it's that... and this applies to sort of me as well...
Kevin: Like, imagine I went back to Classic, and you guys would be like "woohuuu!!" right?
Kevin: Like, for those of you that agree with my design principles, and you know, I imagine because you're here, you might...
Kevin: I mean there's a couple of waldorfs and what's his name in the crowd, I'm sure but... (laughter)
Kevin: But yeah, imagine, imagine I went back to the Classic team, and I would be like "here's what we gotta do"...
Kevin: You know, I mean I'd have this whole plan, I'd be like "we gotta learn back"...
Kevin: I'm sorry "we gotta move it back to greatness, we gotta undo all the garbage" right?
Kevin: So I'd have this plan in motion, but, who would I be fighting against, who would I be working against?
Kevin: One, I'd be working against... people that, want to make money, primarily, right?
Kevin: So, I might have pressure from above, to say "no we gotta have boosts, it's, it's just a part of life, gotta have boosts" you know?
Kevin: Despite all my protests about how much damage boosts do to the game etc, right?
Kevin: They'd be like "nope, gotta have boosts".
Kevin: I'd be like "clean up, clean up the bot problem" right?
Kevin: And they'd be like "nope, costs too much" right? (laughter)...
Kevin: So, you know, I'd be fighting that battle on one front, another front would be... the community!
Kevin: The community would be... I think the community would be opposed to a lot of my changes, right?
Kevin: And, and, and maybe not you guys, right?
Kevin: But, I would say you guys might be the minority, when it comes to like, the community...
Kevin: And so, I feel like there's a lot in the community that...
Kevin: Just want what they want and don't, don't particularly care about the integrity or quality of the game, right?
Kevin: So, I think there'd be a lot of people in the community that thought I was terrible...
Kevin: Like, and I'd be fighting against them...
Kevin: And then third, there's just that question of like, have gamers changed, right? (laughter)
Kevin: Like, for everyone who wants Classic back, how many of them are like "well yeah, but you can't do classic just as is" you know?
Kevin: Like "you gotta modernize it because gamers have just changed so much" right? "you can't do all those things anymore"...
Kevin: Which you guys know, I don't believe in that, but there's a lot of people that do, right?
Kevin: So, (laughter) respect my time, that's... good God... (laughter)
Kevin: My favorite phrases recently...
Kevin: So, yeah like, so for all the struggles that I would have, I worry that, this guy that I'm talking about is going to have those same struggles...
Kevin: So, that's the pessimist side, it's that like... to actually, do the thing, he's gonna have to like take on the world, basically...
Kevin: So...
Chat: boost is rather not an issue when you look at the big design picture that expansion... (Wrath Of The Lich King)
Kevin: Yeah, so, yeah Wrath has all kinds of issues... boost is just one of them.
Kevin: But, yeah Wrath is where things, really start to get, problematic...
Kevin: You can't quite see it yet in Wrath, in a lot of cases, but... the damage is there... the rot is there...
Kevin: And, you know Nurgle's Rot as it were, and you'll start to see the impacts, alright, later on?
Kevin: But, yeah, Wrath, Wrath definitely... is, you know, you, you could say for a lot of people they see it as the last great expansion...
Kevin: And... you could also see it as the beginning of the end, right?
Kevin: At some point that transition occurs.
*random chat*
Chat: ...if there isn't those things, will you come back?
Kevin: Yeah, like... you know what I've entertained, right?
Kevin: Because you guys would be like, a lot of you guys have been like "go back and work on classic" or whatever but.. "go fix wow!" (laughter)
Kevin: So I've entertained the idea of what that looks like and I've joked about the $20M signing bonus...
Kevin: And... but I would just have to have so much power, I would just have to be handed the reins, right?
Kevin: For any of it to even, you know, for any of it to work, and... what are the chances of that, right?
Kevin: Yeah, every year they delay it goes up another $20M, so...
Chat: ...at the wheel!
Kevin: That's right, at the wheel, we're getting there.
Why does Classic require a Game Designer when Classic already is designed?
Classic, no matter the expansion or iteration, need a Game Designer, unless CHANGE.