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  1. #401
    Quote Originally Posted by Rageonit View Post
    I'm in the "bored, nothing to do" boat. And it's coming from someone who actually enjoys raiding and m+...

    BUT - and it's a big BUT - I also enjoy having inconsequential things to do when I log, to simply chill/unwind. Like farm some anima to upgrade my covenant; try to overcome one of the Bastion arena challenges; or just get an additional level of my BfA neck. Some goal to pursue that doesn't require me to group up, because I'm not in a mood to group up. DF has none of that, sadly (esp. after being done with Renown, which is not really exciting anyway). WQs feel so samey it's not funny at all (feels like 80% of it is just dragonriding racing/fishing for Tuskarr). Sieges/community soup is one huge spamfest to even hit a single thing before it falls over. The world is beautiful, but it also feels... dead and empty. You log in after reset, and the map is full of the exact same things you did last week, with very, very little variety. SL had so much more things to do. I know lots of people hated it (because they felt it's mandatory and spammed things like Thorgast on every single alt, cause they were afraid they will "miss out" on things); but I enjoyed it, because I did it only when I wanted to, and at least I always had the OPTION to do it. DF has no options at all.
    Thorgast was a huge miss by Blizzard and its all them to blame. They made it mandatory for every character to do if ppl wanted said character to be relevant and "ready" for arena, m+ or raids. Besides that, Thorgast was ok. It just got hated cause people had to do it. Why Blizzard made it so? No idea. Probably afraid of losing players so they forced them to do grinds like in thorgast (to keep them playing). Short sight thinking.

    And I do agree with your overall sentiment - theres not THAT much going on out in the world. Its a bit bare bone. I do hope(wish) they will build upon this alot more as time goes by though. THeres potential for it.

  2. #402
    Quote Originally Posted by crusadernero View Post
    Thorgast was a huge miss by Blizzard and its all them to blame. They made it mandatory for every character to do if ppl wanted said character to be relevant and "ready" for arena, m+ or raids. Besides that, Thorgast was ok. It just got hated cause people had to do it. Why Blizzard made it so? No idea. Probably afraid of losing players so they forced them to do grinds like in thorgast (to keep them playing). Short sight thinking.
    I didn't even care about it being "mandatory", because I play the game in my own tempo and I don't care about being "raid ready" ASAP - I know I will get there eventually, and I won't compromise my own "fun" to get there faster. So if I didn't feel like playing Thorgast, I just didn't. But I had the option to do it when I wanted to, and when I did it, I felt I'm getting something out of it. Even ultra small upgrades like getting the conduit upgrade item in Korthia felt like "something", which made the world content feel so much more relevant. And DF...? How relevant is getting 98 gold for a WQ, when I'm sitting on sereval million? What's the point of hunting rares when you're sporting full raid/m+ gear? I'm sure Blizzard thought going back to a more "vanilla" experience is fan service, but I think they're learning the hard way right now plenty of people do like to have those "borrowed power" grinds in the game, because they make world content feel consequential. No matter how small the upgrade is, it feels completely different to know that you CAN get something out of that rare mob, even if it's random, vs being 100% certain you won't get anything.

  3. #403
    Quote Originally Posted by Rageonit View Post
    I didn't even care about it being "mandatory", because I play the game in my own tempo and I don't care about being "raid ready" ASAP - I know I will get there eventually, and I won't compromise my own "fun" to get there faster. So if I didn't feel like playing Thorgast, I just didn't. But I had the option to do it when I wanted to, and when I did it, I felt I'm getting something out of it. Even ultra small upgrades like getting the conduit upgrade item in Korthia felt like "something", which made the world content feel so much more relevant. And DF...? How relevant is getting 98 gold for a WQ, when I'm sitting on sereval million? What's the point of hunting rares when you're sporting full raid/m+ gear? I'm sure Blizzard thought going back to a more "vanilla" experience is fan service, but I think they're learning the hard way right now plenty of people do like to have those "borrowed power" grinds in the game, because they make world content feel consequential. No matter how small the upgrade is, it feels completely different to know that you CAN get something out of that rare mob, even if it's random, vs being 100% certain you won't get anything.
    Sure, and I support that playstyle. I do it mostly myself, I just mentioned the common feedback from SL about thorgast and why it in the end wasnt liked all that much. I did thorgast so rarely I never even got the second legendary cause I lacked the currency to make one, but didnt care.

    I think Blizzard is really struggelig to find a middle ground on this one. They either go all in on some sort of never-ending power grind (like AP) or nothing but "normal" WQs that gives gold (like DF). Seems they cant find a middle ground on it.

    I would love if it was more going out in the world, but to find that sweet middle ground is a tricky one. I certainly do prefer DF were theres no required grind to do anything except the gear.

    Mage tower in legion was great - additional content that didnt give player power. It was also a solo activity. Good its back.
    Thorgast could have been another evergreen feature in wow, but Blizzard screwed that up. imagine if we got a new Thorgast version each xpac, or atleast changes to the excisiting one.
    Warfront - was a cool concept idea. Could have been evergreen too. Easily made WF zones in every xpac. Us against the enemy.
    IE - also potenial evergreen content. Easily adaption to every xpac. If a xpac doesnt really have "Island" but landmasses, one can change it.

    Point is - theres potential evergreen content riddled all over the place in wow. They did it with dungeons (timewalking).
    Last edited by crusadernero; 2023-02-23 at 10:40 AM.

  4. #404
    Blizzard is well known for swinging the pendulum hard. Nothing to do WoD is seen as a direct result of the complaints about to much to do in MoP (lots of important stuff locked behind reputations, even whole other reputations so there was a LOT of daily rep grind at the start of the expansion)
    It ignores such insignificant forces as time, entropy, and death

  5. #405
    The Unstoppable Force Gaidax's Avatar
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    Quote Originally Posted by enjoy76 View Post
    easy play wow classic
    Yeah, get back to me when Classic raid content is not a joke that gets cleared in 3 hours flat after launch.

    For all the modern WoW and DF faults - the raid content and gameplay actually delivers what I play this game for, for almost 17 years now.

  6. #406
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    Quote Originally Posted by Gorsameth View Post
    Blizzard is well known for swinging the pendulum hard. Nothing to do WoD is seen as a direct result of the complaints about to much to do in MoP (lots of important stuff locked behind reputations, even whole other reputations so there was a LOT of daily rep grind at the start of the expansion)
    It has swung too hard.

    I understand Titanforging becoming a bit degenerate when you could get an item better than the Mythic Raid one from a world quest or random bg.

    But now dungeons and world content at some point simply stop dropping any useful loot whatsoever. How is that good game design? Why can't there be a healthy middleground, like "Very Rare" items being added to Mythic + or Warforging coming back (+10 ilvl)?

    It's not good for the game when people can no longer get stuff on the characters they want to play and being forced to play alts to keep being entertained.
    Last edited by enigma77; 2023-02-23 at 11:04 AM.

  7. #407
    Quote Originally Posted by Ielenia View Post
    Uuuh... you might want to revise your claim about them "having a plan", especially since the Molten Core raid was literally created, from scratch, in less than a week because the original idea for the Molten Core was to be just a singular room in the BRD instance, and not a full-fledged raid instance, not to mention it was almost cut altogether. It was assembled into a raid almost as an afterthought because "they needed a big raid".
    Hey I get what you are saying. But I think you need to be a little more rational about this. WoW was the most successful video game of all time. Sub numbers skyrocketed during vanilla. If people got to lvl 60 and there was nothing to do, they would of quit. Or are you suggesting otherwise?

    - - - Updated - - -

    Quote Originally Posted by crusadernero View Post
    Sure, and I support that playstyle. I do it mostly myself, I just mentioned the common feedback from SL about thorgast and why it in the end wasnt liked all that much. I did thorgast so rarely I never even got the second legendary cause I lacked the currency to make one, but didnt care.

    I think Blizzard is really struggelig to find a middle ground on this one. They either go all in on some sort of never-ending power grind (like AP) or nothing but "normal" WQs that gives gold (like DF). Seems they cant find a middle ground on it.

    I would love if it was more going out in the world, but to find that sweet middle ground is a tricky one. I certainly do prefer DF were theres no required grind to do anything except the gear.

    Mage tower in legion was great - additional content that didnt give player power. It was also a solo activity. Good its back.
    Thorgast could have been another evergreen feature in wow, but Blizzard screwed that up. imagine if we got a new Thorgast version each xpac, or atleast changes to the excisiting one.
    Warfront - was a cool concept idea. Could have been evergreen too. Easily made WF zones in every xpac. Us against the enemy.
    IE - also potenial evergreen content. Easily adaption to every xpac. If a xpac doesnt really have "Island" but landmasses, one can change it.

    Point is - theres potential evergreen content riddled all over the place in wow. They did it with dungeons (timewalking).
    There will never be evergreen content in WoW because then people might not have to buy the latest expansion. Even the holidays don't get updated.

    Not my opinion, I read an interview from a designer or someone who said that.
    Last edited by liyroot; 2023-02-23 at 11:36 AM.

  8. #408
    Herald of the Titans Alroxas's Avatar
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    Quote Originally Posted by enigma77 View Post
    It was called Legion..And it was glorious.
    Not quite. Horrible legion legendary acquisition on launch. Mandatory AP grinds on launch especially with the first iteration of the artifact infinite trait (the 20 point investment that yielded 10% throughput).

    Oh and remember that 12 week Broken Shores questline? Where some weeks it was just a simple go fetch this item for Khadgar that has no bearing on the story of Legion?

    Don't get me wrong, eventually Legion was a good expansion but not exactly the greatest at launch.

    Quote Originally Posted by enigma77 View Post
    Blizzard should not alienate players who want to actually keep playing their game. They should throw us a bone at least and bring back a less powerful version of TF/AP. Like putting the "Very Rare" items into mythic + dungeons.
    So you want Blizzard to alienate all the other players? Not everyone shares your opinion.
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  9. #409
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    Quote Originally Posted by liyroot View Post
    Hey I get what you are saying. But I think you need to be a little more rational about this. WoW was the most successful video game of all time. Sub numbers skyrocketed during vanilla. If people got to lvl 60 and there was nothing to do, they would of quit. Or are you suggesting otherwise?
    That is not what I'm saying, though. I'm saying that Blizzard at the time didn't have a concrete plan, or barely an actual plan, as evidenced by how suddenly they realized they needed a big raid and how quickly said instance was imagined, designed and implemented.
    "Torturing someone is not an evil thing to do if it is done for good reasons" by Varodoc
    "You sit in OG/SW waiting on a Mythic+ queue" by Altmer <- Oh, the pearls in this forum...
    "They sort of did this Dragonriding, which ushered in the Dracthyr race." by Teriz <- the BS some people reach for their narratives...

  10. #410
    Quote Originally Posted by Zorachus View Post
    Been playing WoW since launch all these years, and it's a fav game of mine obviously. But I've had my off times and addicted times to the game, but all these years I typically still play nightly if just for 30 to 45 minutes.

    Use to Raid and play [H]ardcore from MoP through Legion, playing hours a night, but those times are gone.

    Anyways, Dragonflight, was so excited to get a new expansion after Shadowlands, which I found depressing and lame, and so far DF is an upgrade and feels fun and looks great. But...2 months later after Dragonflights release, I'm getting bored already. My main is iLvl 391, and I have another at i360+, and several alts in the level 60+ level range. But right now, I just feel stuck in a rut in the game, not interested in getting my main any higher gear at this point, I'm happy enough doing M+10, but not higher, and I stopped Raiding long ago.

    My alts, I was progressing getting most of them to level 65 or so, but now it feels like a grind to push them to all to 70.

    I know there's the patch today, which will help give something new to do, which is great for WoW, they need mini patches like this often. Because without today's patch I prob would unsub for a bit.

    I would say the last expansion I was truly addicted to and LOVED was Legion, that one had so much to do outside of just Raids, the Class Halls, the artifact weapon appearances, the Class mounts, I felt like I always had something to do in Legion.

    Thing is, I do like Dragonflight, it's beautiful to look at, and I am enjoying it, but I feel like I hit a wall of boredom quicker than usual in a new expansion.
    Got bored as well and stopped playing till the next expansion or maybe a future patch if it looks interesting. The only thing that will keep me playing the game a longer period of time is if they make EVERYTHING account wide because i want to play with all my chars and know that i have access to ALL the stuff i farmed over the years on my main on every character.
    Everytime i log on some alt and notice i am missing something and have to farm it again it's a big turn off.
    This expansion they could have at least made those stupid renown account wide but no let's farm that again on every character. I tried to do that on a second alt and i just got bored and quit.

  11. #411
    Quote Originally Posted by Rageonit View Post
    I'm in the "bored, nothing to do" boat. And it's coming from someone who actually enjoys raiding and m+...

    BUT - and it's a big BUT - I also enjoy having inconsequential things to do when I log, to simply chill/unwind. Like farm some anima to upgrade my covenant; try to overcome one of the Bastion arena challenges; or just get an additional level of my BfA neck. Some goal to pursue that doesn't require me to group up, because I'm not in a mood to group up. DF has none of that, sadly (esp. after being done with Renown, which is not really exciting anyway). WQs feel so samey it's not funny at all (feels like 80% of it is just dragonriding racing/fishing for Tuskarr). Sieges/community soup is one huge spamfest to even hit a single thing before it falls over. The world is beautiful, but it also feels... dead and empty. You log in after reset, and the map is full of the exact same things you did last week, with very, very little variety. SL had so much more things to do. I know lots of people hated it (because they felt it's mandatory and spammed things like Thorgast on every single alt, cause they were afraid they will "miss out" on things); but I enjoyed it, because I did it only when I wanted to, and at least I always had the OPTION to do it. DF has no options at all.
    I don't want an AP grind or whatever but I would like ONE thing to do solo. Not necessarily Torghast, but something like it - maybe an infinitely scaling dungeon you can mess around in for cosmetics or whatever.

    I don't care about world content because it's all trivial and boring. But it is kind of depressing to have 0 reason to log in unless friends are on
    "I lie. Get used to it." -Luthen Rael

  12. #412
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    "cater to me i only play 30 mins a day because i have a life"
    Do you whine & whine endlessly to god & jesus because you can't play chess 8 hours a day or that you can't win the game?
    blizzard removed their suggestion forum a decade ago, just shut it noone cares, its their game they can form it any way they want.

    & when it comes to DF = there is nothing to do in the game. new dragon flying is fun for 30 mins, i rather play a non jump simulator aka singleplayer. i dont ask of this to be changed its not my game.
    Last edited by lieutvurt; 2023-02-23 at 02:07 PM.

  13. #413
    Level each class to 70.
    Complete LFR/Normal/Heroic/Mythic raid with each class for vault.
    Do all World Quests on each.
    Do 10 M+ with each class for vault.
    Get 5000 Honor from rated pvp on each class for vault.
    Max Prof knowledge on each class.

    If you're bored after all of that, then complain. That's a lot of stuff to do that is all relevant and none of it is throwing the challenge of progression into the mix - which makes some of those items take more time... If you're just BORED of the game, do something else, you're not being forced to play.

    If you're addicted to the game, go get help. Get away from the computer for a weekend, then a week, and stay away after the 'break up' happens.
    Last edited by Angrie; 2023-02-23 at 02:44 PM.

  14. #414
    Herald of the Titans Alroxas's Avatar
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    Quote Originally Posted by Rageonit View Post
    You log in after reset, and the map is full of the exact same things you did last week, with very, very little variety. SL had so much more things to do. I know lots of people hated it (because they felt it's mandatory and spammed things like Thorgast on every single alt, cause they were afraid they will "miss out" on things); but I enjoyed it, because I did it only when I wanted to, and at least I always had the OPTION to do it. DF has no options at all.
    First, it's a bit unfair to DF to compare the current state of DF to say the entire breath of an expansion of SL, BFA or even Legion.

    Take SL, did you really have that many things you could do in early SL? Renown progression was capped, The Maw would kick your butt and kick you out if you stayed too long (thanks Eye of the Jailer).

    Second, were the various systems in Legion, BFA, SL actually optional?
    • Legion: Artifact Power = mandatory grind, Legion Legendaries (until later patches with BLP and currency vendor) = grind all activities (WQ, Emissaries, World Boss, Dungeons, Raids) for small chance that a Legion Legendary might drop.
    • BFA: Heart of Azeroth = mandatory grind but couldn't spam short M+ dungeons
    • SL = mandatory rep grind to unlock soulbinds sockets then you had to get the actual conduits from raid, M+ or world bosses

    And that was just the initial launch of those expansions. Later on in BFA we had essences that we not only had to unlock but also do X to level them up. Also later in SL, we had Shards that we not only had to collect but also get the shard socketed gear pieces and then also had to do weekly Korthia dailies to level up those shards. Additionally in SL, we had to continue the renown grind because then we had EMPOWERED soulbind sockets. Moreover, you weren't done when you finished 1 Covenant. Because of players wanting the "freedom" to be any and all covenants, you had to regrind renown to 80 for as many Covenants as necessary per your spec and content you were doing. Some classes/specs required Covenant A for raids, Covenant B for M+ and Covenant C for PvP.


    DF might not have options but when it comes to those older systems from Legion/BFA/SL, it's better off without them. There's no FOMO about not doing X each day or Y each week. Yes that does mean the "end-point" for some players may come earlier but that's ok. Nobody says you have to stay subbed the entire expansion. You can choose to unsub for a while until new content drops.

    - - - Updated - - -

    Quote Originally Posted by Soimu View Post
    This expansion they could have at least made those stupid renown account wide but no let's farm that again on every character. I tried to do that on a second alt and i just got bored and quit.
    That's a feature for the 10.2.5 patch. QoL "improvements" don't come until much later in the expansion cycle.

    In fact, you can see on the PTR that we are getting an "envoy" system to help grind renown faster.
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  15. #415
    Quote Originally Posted by Alroxas View Post
    First, it's a bit unfair to DF to compare the current state of DF to say the entire breath of an expansion of SL, BFA or even Legion.
    Take SL, did you really have that many things you could do in early SL? Renown progression was capped, The Maw would kick your butt and kick you out if you stayed too long (thanks Eye of the Jailer).
    There was a TON of things to do on SL release, both related to player power and to the cosmetic side of things. And before I even start to list them all, let me say I don't care about gating things like Renown - I'm usually there for the long run & in no rush.
    So, aside of the usual things, like raid (a much better one than VOTI, IMO) and dungeons, in 9.0 you had:
    - The Maw, even if you couldn't stay there for long (I actually enjoed that aspect of it);
    - Thorgast, obviously;
    - different Convenants with A LOT of things to do: the NF garden if you like to unwind in a MOP farm kind of activity; Kyrian arena with some really interesting (and difficult) encounters; the weekly Venthyr party event, which I personally loved (and late into the expansion, because I didn't play any Vent before!); and the (arguably weekest) Necrolord weekly quests;
    - tons, and tons, and tons of dailies;
    - tons, and tons, and tons of cosmetics to get for different activities, Anima etc. (a lot more than in DF);
    - some player-power related things to farm, like Conduits;
    - a lot more max level story quests related to Covenants;
    - Mission Table if you enjoy that.

    Now, I get that not everyone will enjoy everything from that list, but SL, even on release, gave me so many options each time I logged into the game to play a short, fun, and relaxing session. I could do the Maw, farm any of the Covenant activities I felt like doing, run Thorgast once or twice to gradually farm mats for my leggos, farm some Covenant reps to unlock Soulbinds... Plant some damn seeds in my NF garden if I wanted to do something totally non-violent and just chat with guildies! Options, options, options. DF looks very poor in that regard. You can log in and do... what (aside of raids and m+)? Some dragonriding races I already mastered for a tiny amount of gold? Fish for Tuskarr rep? Farm ores? I'm long done with Renown (which looks so bad compared to all the Covenant activities, but should be - I guess? - its counterpart).

    There's nothing to do, period.
    Last edited by Rageonit; 2023-02-23 at 03:48 PM.

  16. #416
    Quote Originally Posted by Alroxas View Post
    First, it's a bit unfair to DF to compare the current state of DF to say the entire breath of an expansion of SL, BFA or even Legion.

    Take SL, did you really have that many things you could do in early SL? Renown progression was capped, The Maw would kick your butt and kick you out if you stayed too long (thanks Eye of the Jailer).

    Second, were the various systems in Legion, BFA, SL actually optional?
    • Legion: Artifact Power = mandatory grind, Legion Legendaries (until later patches with BLP and currency vendor) = grind all activities (WQ, Emissaries, World Boss, Dungeons, Raids) for small chance that a Legion Legendary might drop.
    • BFA: Heart of Azeroth = mandatory grind but couldn't spam short M+ dungeons
    • SL = mandatory rep grind to unlock soulbinds sockets then you had to get the actual conduits from raid, M+ or world bosses

    And that was just the initial launch of those expansions. Later on in BFA we had essences that we not only had to unlock but also do X to level them up. Also later in SL, we had Shards that we not only had to collect but also get the shard socketed gear pieces and then also had to do weekly Korthia dailies to level up those shards. Additionally in SL, we had to continue the renown grind because then we had EMPOWERED soulbind sockets. Moreover, you weren't done when you finished 1 Covenant. Because of players wanting the "freedom" to be any and all covenants, you had to regrind renown to 80 for as many Covenants as necessary per your spec and content you were doing. Some classes/specs required Covenant A for raids, Covenant B for M+ and Covenant C for PvP.


    DF might not have options but when it comes to those older systems from Legion/BFA/SL, it's better off without them. There's no FOMO about not doing X each day or Y each week. Yes that does mean the "end-point" for some players may come earlier but that's ok. Nobody says you have to stay subbed the entire expansion. You can choose to unsub for a while until new content drops.

    - - - Updated - - -



    That's a feature for the 10.2.5 patch. QoL "improvements" don't come until much later in the expansion cycle.

    In fact, you can see on the PTR that we are getting an "envoy" system to help grind renown faster.
    I don't care how many boosts we get and how fast it is. I don't want to grind a second time, that is just a waste of time when it can simply be account wide.
    Last edited by Soimu; 2023-02-23 at 03:54 PM.

  17. #417
    Herald of the Titans Alroxas's Avatar
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    Quote Originally Posted by Rageonit View Post
    - Thorgast, obviously;
    You mean choreghast that you had to do to get currency for the legendary? And it was kinda broken wasn't it? Resto shaman acid raid basically melted everything. Need a lv 16 wing done? Find a resto shaman. And did we not see how bad it was for certain solo classes? Hunters especially at launch.




    Quote Originally Posted by Rageonit View Post
    - different Convenants with A LOT of things to do: the NF garden if you like to unwind in a MOP farm kind of activity; Kyrian arena with some really interesting (and difficult) encounters; the weekly Venthyr party event, which I personally loved (and late into the expansion, because I didn't play any Vent before!); and the (arguably weekest) Necrolord weekly quests;.
    Having trouble seeing the difference between a covenant specific activity versus what we have in DF? Sure you might not enjoy making Tuskarr Soup but it is kinda brainless like the garden.



    Quote Originally Posted by Rageonit View Post
    - tons, and tons, and tons of dailies;
    Which also meant FOMO on those dailies if you didn't log in every day. I guess some folks want to log in every day but not everyone shares that viewpoint.

    Quote Originally Posted by Rageonit View Post
    - tons, and tons, and tons of cosmetics to get for different activities, Anima etc. (a lot more than in DF);
    I don't recall the cosmetics being that affordable at launch. In fact, I recall a lot of players complaining at the time that the costs were too high.

    Conversely, in DF there are a plenty of cosmetics they just might not be interesting to you. Moreover, Trading post says "hi, I have transmogs too".



    Quote Originally Posted by Rageonit View Post
    - a lot more max level story quests related to Covenants;
    Technically there are story beats that open up once you reach the certain point of renown. And unlike SL, renown isn't hard time-gated so those extra storyline could be done in the first week if you wanted to.



    Quote Originally Posted by Rageonit View Post
    - if I wanted to do something totally non-violent and just chat with guildies!
    Can you not do that in DF? Just hang out in guild chat? Is there something preventing you from doing so? If you just need a brainless activity to go along with it, there are options but alas that's up to you.

    Quote Originally Posted by Rageonit View Post
    There's nothing to do, period.
    Isn't that a good thing? You don't need to spend excessive amounts of time in WoW if you don't want to.

    - - - Updated - - -

    Quote Originally Posted by Soimu View Post
    I don't care how many boosts we get and how fast it is. I don't want to grind a second time, that is just a waste of time when it can simply be account wide.
    Sure in patch 10.3.7 you too can just buy a token that puts you at max renown.. just in time for WoW's next expansion: Void Lords.

    - - - Updated - - -

    Quote Originally Posted by mortalblow View Post
    I would play a healer in dungeons. Nowadays the healer playstyle is a hybrid mix out of off damage dealer and occasional heals thrown in. Mythic+ are time runs. I like to take my time. Dungeons are simply not fun to me nowadays as the role i would chose.
    As a healer alt, I don't always DPS in dungeons either. Granted I'm not doing as high keys that require the healer contribute DPS anyway so it doesn't matter?

    Additionally, since you don't do M+ (because of timer), you don't need to? You can do normal, heroic and even Mythic (non keystone) and take all the time in the world to do them (provided that your group wants to go that slow as well).


    Quote Originally Posted by mortalblow View Post
    Priest, one of my favorite classes, has been changed that much i cannot even recognize it anymore. A disc prist nowadays is not even remotely what it was in wotlk or MOP. My favourite spec simply feels.. crippled.. it misses abilities it once had.

    May I suggest WoW Classic! Also Classic Burning Crusade and Also Classic Wrath! You too can relive the glory days of old expansions!
    ---
    Don't be a victim of IFOWISNAWL!
    Call 800-Calm-The-F-Down, Operators are standing by. Now taking calls on all your Legion worries.

  18. #418
    Quote Originally Posted by Alroxas View Post
    Isn't that a good thing? You don't need to spend excessive amounts of time in WoW if you don't want to.
    Yeah, you can always argue that not wanting to play games is better for people in general, because they can learn new languages or something. But I don't think that was the point of this thread.

    Listen, I don't care if you see the activities I've listed as bad, for any reason at all. I'm not here to force you into loving them - all I'm saying is that SL had a lot of them, and DF has very few. If you don't mind, than I'm happy for you. I mind.

  19. #419
    Quote Originally Posted by Zorachus View Post
    Been playing WoW since launch all these years, and it's a fav game of mine obviously. But I've had my off times and addicted times to the game, but all these years I typically still play nightly if just for 30 to 45 minutes.

    Use to Raid and play [H]ardcore from MoP through Legion, playing hours a night, but those times are gone.

    Anyways, Dragonflight, was so excited to get a new expansion after Shadowlands, which I found depressing and lame, and so far DF is an upgrade and feels fun and looks great. But...2 months later after Dragonflights release, I'm getting bored already. My main is iLvl 391, and I have another at i360+, and several alts in the level 60+ level range. But right now, I just feel stuck in a rut in the game, not interested in getting my main any higher gear at this point, I'm happy enough doing M+10, but not higher, and I stopped Raiding long ago.

    My alts, I was progressing getting most of them to level 65 or so, but now it feels like a grind to push them to all to 70.

    I know there's the patch today, which will help give something new to do, which is great for WoW, they need mini patches like this often. Because without today's patch I prob would unsub for a bit.

    I would say the last expansion I was truly addicted to and LOVED was Legion, that one had so much to do outside of just Raids, the Class Halls, the artifact weapon appearances, the Class mounts, I felt like I always had something to do in Legion.

    Thing is, I do like Dragonflight, it's beautiful to look at, and I am enjoying it, but I feel like I hit a wall of boredom quicker than usual in a new expansion.

    TLDR:

    "My personal goals have substantially dropped to a level that correlates well with the easy accessibility I desire in terms of the efforts I'm willing to invest yet since my goals are so accesible I feel bored very fast.

    I don't know what exactly I want the game to offer me but since I won't lower my satisfactorial requirements I jump to the conclusion that the game must be boring."

  20. #420
    Quote Originally Posted by NordWitcher View Post
    Where do you get orbs from?
    You don't anymore. They were selling for 8-14.5k~ each. They were nerfed and are cheap as hell now.

    You missed the boat by 2 months.
    I was a Death's Demise.
    Those were the good old days.

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