It was part of the solo campaign. I just was unhappy i would have to play dungeons to complete the campaign. But no, i do not have to have all the developers love. I am happy with how much content the devs added to the world. I just think i do not have to continue to play the game if my progession path came to an end.
I would like if campaigns that start in the open world could end there. That was my only point
I will rarely play gameplay i do not like to play. Dungeons in WoW currently do not appeal to me at all.
I would play a healer in dungeons. Nowadays
the healer playstyle is a hybrid mix out of off damage dealer and occasional heals thrown in. Mythic+ are time runs. I like to take my time. Dungeons are simply not fun to me nowadays as the role i would chose.
Priest, one of my favorite classes, has been changed that much i cannot even recognize it anymore. A disc prist nowadays is not even remotely what it was in wotlk or MOP. My favourite spec simply feels.. crippled.. it misses abilities it once had.
I completely dislike what healers became. Until they change them dramatically, i will not play them. That does not mean i demand changes. I am sure many like to play nowadays healer designs, i am just not one of them.
I simply limit my gameplay to what i like. And that is literally the world only nowadays. And some pvp at the start of an expac, that is, until the gladiators got their set upgrades and roflstomp everything.
I do not demand the devs to cater their game to me. I am just one guy. I only talk about what i do, and that is i will not play anything that is not fun for me. I do not see a computer game as a torture or chore tool, i see it as something i do in my sparetime, and that the gameplay itself indluding useful rewards is what matters to me.
A game should be no shackle, but a fun place. A game should not dictate your schedule, but be a sparetime activity you freely chose to do. That is, for me. If you dedicate all your life to a game, you probably think different.