
Originally Posted by
Thirtyrock
I remember that interview, but that just means MORE funds can be allocated to raids because the ROI is improved, rather than the idea that there is NO ROI for raids outside of LFR.
As for the raiding numbers more vs less popular, I've seen a lot of speculation tossed around in this thread, but most of that speculation requires you to make assumptions based on partial information. You can get the numbers to say almost any thing, depending on what you count as raiding.
Is it everyone who steps foot into the raid?
Is it everyone who kills at least one boss on any difficulty?
Everyone who kills at least one boss on Normal or higher?
Everyone who clears Rasz on any difficulty?
Normal or higher?
AOTC and better only?
Guild groups only?
Are we comparing absolute number of raiders or are we looking at percentage of player base (I've seen some people using absolute numbers which is not fair, at ALL, considering the overall decline of subscriptions).
Are we comparing the beginning numbers of the current patch with the END numbers of a previous patch?
Hell, we don't even know for sure how many individual accounts there are with potential players, so we have to make some pretty significant assumptions there as well.
The fact of the matter is, LFR is part of raiding, at least from Blizzard's perspective. We can surmise, then, that all raid formats, taken together, provide enough ROI that Blizzard continues creating them because otherwise they would not continue investing in them or at least would show signs of phasing them out, but we don't see that. Instead, we see them making life easier on raiders, from which I conclude, they believe they can IMPROVE their ROI on raids by making those changes (removing borrowed power, removing infinite grind, removing excess RNG like titanforging/corruption/Random legendaries). Yes, LFR is a big part of what allows that calculation to continue, but it's still raiding.
As for LFR being too difficult - Very specific bosses are potentially too difficult.
I haven't even attempted Broodkeeper or Rasz in LFR, because they require a higher level of coordination than the other bosses and I'm not sure I want to deal with that in an LFR environment, but the other 6 bosses are trivial. This has been the case for the last several expansions, at least in my opinion, where all but one or MAYBE 2 bosses in LFR are appropriately tuned for each raid. End bosses and some iconic bosses like Anduin can sometimes be overtuned or just too complex for the average LFR, at least until later in the tier.
I do want to say, I appreciate your response. I appreciate you taking the time to find that, I had forgotten that quote. I appreciate your politeness, especially given some of the acrimony in this thread.