Hitting 1.8 - 2.1 super inflated solo shuffle for the first time while being stuck 1.5 literally,and calling out others for being way more experienced than them.Dear god,some crazy mental issues
Hitting 1.8 - 2.1 super inflated solo shuffle for the first time while being stuck 1.5 literally,and calling out others for being way more experienced than them.Dear god,some crazy mental issues
I tried SS once. Considering I had 0 mmr, I expected to face off against similar players. Little did I know, it was all very skilled and geared players with addons and macros and everything even at very low 0 mmr.
Reminded me of my foolish attempt to try Overwatch 2, years after I quit the prequel, and expected to face off against new players and returning layers. LOL. It was all people who never quit the game and their smurfs. Dumped OW2 instantly, good thing I didn't spend a dime on it.
you think most of us care about rating? half the people above 2k are garbage and play fotm classes. i know people who couldnt beat me in WOD,legion,bfa, all of a sudden think they are glad material because they got carried on a fury warrior to 2.4k in shadowlands.
- - - Updated - - -
solo shuffle is filled with melee classes that blizzturd feels should have 100% up time on casters while being able to hit 120k hits back to back. nothing matters, your rating doesn't mtter, your past rating doesn't matter, nothing does.
It's super hard to get from 1500 and up. because when your 1500 and let's say you win 5/1 get 56 scores.
Your next battle, you will get into teams with people who have less than 400 ratings, cant heal, cant type, and cant read.
And at best, you get 3/3. and lose rating.
ive seen a select few people with 50 games played and 2600. Blizzard picks and chooses favorites. Cool mode.
Every spec should be forced to mirror until 1800, hence the whole name "rival"
I find it amusing how this thread has aged. Early on with low conquest gear DH obliterated everyone but now those that haven't sat on 2400+ struggle to maintain it as they are being driven extinct by hunters, locks, and wars.