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  1. #21
    Tbh I don't want them to add more stuff. I know it sounds moronic, but they'd have some rewards I would HAVE to have and I don't want to live in WoW. For example, for racing I would play a dedicated racing game, not a half assed side mini game that would most likely frustrate me, like the darkmoon ones.
    If they would add them without any achi or reward, I'd love to have them.

  2. #22
    All this talk about core game features and no one mentions the hundreds of toys we have that are mini games? Some multi-player.

    Off the top of my head, single player:
    Blingtron's Circuit Tutorial (uncross wired with achievement(s))
    JewelCraft (bejeweled also with achievements)
    Plants vs Zombies (not a toy but is a fun mention, with a pet!)

    The luchador costumes (you fight other luchador'd players with special abilities
    Autographed Hearthstone Card, get a lot of use out of these trying to see (or gamble) who hits three legendaries in a row first or other random variants
    The kicking carp. It's something XD
    Training sword
    Practice sword/armor sets

    Dazzling Rod (my personal favorite) where you shoot orbs at each other and if you're hit you're stunned. There's a score counter and the orbs are huge when you're using the toy. Some movement abilities work with it which makes for fun times (shadowstep element of surprise)

    There's quiet a few more but I'd Def look into them as possible sources of fun.

    I'm sure others here will know of plenty that I missed XD

  3. #23
    Quote Originally Posted by Shadowferal View Post
    And I heard that "brawler's guild" from MoP was decent...
    it was realy good, it wasn't a minigame, because all you did was just play the game as you would normally, just against a hard solo-raid boss.

    and the multiplayer factor was just watching other people play and fail at the challenge. It was a really nice social experience, especially since this was before sharding, so you would meet people from your own realm, and I dare say, realm identity was still a thing.
    But you can hardly call that a multiplayer minigame, since it was neither mutiplayer, nor a minigame.

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