
Originally Posted by
PenguinChan
WoW's employee count today far exceeds WoW's original development team. More than double, probably triple right now or even quadruple at certain points in the past - and I'm talking the main dev team, not the entire team consisting of QA, HR, Advertising, etc. etc.. Not even to mention better benefits, insurance, employee pay in the industry being a lot higher than 2004...
Which, if we were to go off of $ value alone, we probably should be paying something like $60 a month or more. But we don't, because that's suicide. And why we also have a cash shop and why they're exploring avenues to fuel the game's costs.