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  1. #281
    The Unstoppable Force Ielenia's Avatar
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    Quote Originally Posted by Teriz View Post
    You're comparing a combat form to a mount?
    You're the one saying "give it a form without letting it use any sort of abilities". Forsaken druids can easily have their abilities re-themed for the nerubians with glyphs.

    But even that doesn't make sense, because a Forsaken turning into a Nerubian wouldn't have any Nerubian abilities, it would be standard Druid abilities.
    Glyphs.

    Those are entirely different classes.
    It doesn't matter that they're different classes. Your argument was that druids shouldn't be able to turn into nerubians because they're intelligent beings, to which I pointed out that the intelligence of the form they're turning into doesn't matter because classes like DHs and shamans turn into intelligent creatures.

    But, if you want to keep this restricted to druidism, then I'll let you know that the entities who grant the druid those forms are also "highly intelligent creatures". The Wild Gods for the vanilla shamans and I think worgen druids too, loa for the trolls and zandalari trolls, and whatever the Thornspeakers worship.
    "Torturing someone is not an evil thing to do if it is done for good reasons" by Varodoc
    "You sit in OG/SW waiting on a Mythic+ queue" by Altmer <- Oh, the pearls in this forum...
    "They sort of did this Dragonriding, which ushered in the Dracthyr race." by Teriz <- the BS some people reach for their narratives...

  2. #282
    Quote Originally Posted by Mecheon View Post
    Nerubians aren't relevant to the Forsaken though. Like, I love Nerubians, but there's basically no hope of them becoming playable either way

    Nerubians are one of the undead groups that specifically didn't end up with the Forsaken from what we've seen
    Even a playable Nerubian-like race who had access to Druid class would suffice, if that's the case. And if accessed through a Cosmetic, then it could be inferred that the allied Nerubians taught other Druid races how to obtain the form. Much like how Flame Cat and Werebear are accessible to any Druid after unlocking.

  3. #283
    The Undying Teriz's Avatar
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    Quote Originally Posted by Nightshade711 View Post
    They had no need to alter Dinomancers to make them Druids.
    They could’ve still gotten Druids inspired from their Loa
    No dinosaur abilities for Zandalari. They could’ve just done this.
    Uh take it up with Blizzard? That's a cool form that Druids should have. Also Zalandari Druids should get more (and better) Dinosaur forms, like actual Raptors, Direhorns, and Devilsaurs.

    Same can be said for Warlock Green Fire. Artifact skins, the EXTENSIVE dragon customization for dragonriding (that’s not even usable outside of DF and Blizzard wasn’t even sure if they were gonna continue dragonriding after DF) etc etc.
    Yeah, but that's still not at the level of class abilities which get changed constantly.

    Yet you conveniently ignore the almost countless other spell visuals and abilities that they put so much work into just to be abandoned over an expansion. (Throwback to all the rank 4 cosmetic essences that weren’t even seen after BfA)

    Whereas with class skins they can make it evergreen content that lasts forever, sort of like Warlock green fire.
    Tie it into content and it’ll be an easy win.
    You can't make every ability ever green though. Some abilities have to be cycled out, which would make them a waste of art assets.


    You don’t need a new class skin for every single race/class combo lol.
    You wouldn't need that much for it to still be a ton of work. Take your Nerubian class skin ideas; You were saying that we could change Cyclone to Webs, reskin feral charge into a burrow attack, and turn Force of Nature into Nightmare swarm. So what if Druids lose Cyclone again? What if they lose Feral Charge? Further, what if Zalandari druids want more Dino-centric attacks since the bugs got more insect based-attacks? Well now you need to make new ability skins for them as well. That's way more work than simply giving Druids the same abilities across the board, which they're currently doing.

    This won’t affect class balance lol. Warlock green fire never did. Neither did cosmetic glyphs
    When you say that you're going to turn Force of Nature into Nightmare Swarm, that effects balance.

    - - - Updated - - -

    Quote Originally Posted by Ielenia View Post
    You're the one saying "give it a form without letting it use any sort of abilities". Forsaken druids can easily have their abilities re-themed for the nerubians with glyphs.

    Glyphs.
    Blizzard couldn't even be pressed to make Druid dinosaur forms anything other than reskinned Cat and Bear forms, and you think they're going to give Forsaken a Crypt Lord form along with an entire set of reskinned abilities?

    That's laughable.

    Also this is right back to one druid race getting something no other druid race is getting. Dinomancer Druids won't be happy if Forsaken get an actual new form and unique abilities when all they got was a reptile version of Bears and Cats.

    It doesn't matter that they're different classes. Your argument was that druids shouldn't be able to turn into nerubians because they're intelligent beings, to which I pointed out that the intelligence of the form they're turning into doesn't matter because classes like DHs and shamans turn into intelligent creatures.
    Which is part of their lore. Druids turning into intelligent beings isn't part of their lore. Their lore is turning into beasts.

  4. #284
    Quote Originally Posted by Teriz View Post
    You can't make every ability ever green though. Some abilities have to be cycled out, which would make them a waste of art assets.
    Which is the same with every new spell visuals they ever make for raids, dungeons, borrowed power, new spells they just remove a patch or two later, etc.


    You can't make every ability ever green though. Some abilities have to be cycled out, which would make them a waste of art assets.
    You wouldn't need that much for it to still be a ton of work. Take your Nerubian class skin ideas; You were saying that we could change Cyclone to Webs, reskin feral charge into a burrow attack, and turn Force of Nature into Nightmare swarm. So what if Druids lose Cyclone again? What if they lose Feral Charge?
    Blizzard puts a lot of effort into things that’re phased out the next expansion anyways. (Sometimes they’re phased away in a following patch)

    Better to put effort into a system that the community clearly wants in some way, that isn’t guaranteed to go away.

    If abilities are removed, then they lose the abilities, simple as.


    Further, what if Zalandari druids want more Dino-centric attacks since the bugs got more insect based-attacks?
    Then they just wouldn’t use the class skin that changed their abilities in the first place?
    A Zandalari won’t be forced to use a nightmare/insect based class skin anyways.


    When you say that you're going to turn Force of Nature into Nightmare Swarm, that effects balance.
    How? Turn three trees into three bugs. They’d have the same damage and abilities.
    Quote Originally Posted by Teriz View Post
    The point is that what Paladins are doing can rather easily be considered hi-tech artificing.
    Lightborne/Guardian of Ancient Kings race concept

  5. #285
    Quote Originally Posted by Teriz View Post
    Uh take it up with Blizzard? That's a cool form that Druids should have. Also Zalandari Druids should get more (and better) Dinosaur forms, like actual Raptors, Direhorns, and Devilsaurs.
    Agreed!

    Should be quite possible once they start opening up more race comboes and customizations and ease away from just giving everyone bears and boomkins. Just a matter of time.

  6. #286
    The Undying Teriz's Avatar
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    Quote Originally Posted by Nightshade711 View Post
    Which is the same with every new spell visuals they ever make for raids, dungeons, borrowed power, new spells they just remove a patch or two later, etc.
    Yeah, but its just one spell. If that spell has multiple versions in multiple races, you're doing that work multiple times over.


    Blizzard puts a lot of effort into things that’re phased out the next expansion anyways. (Sometimes they’re phased away in a following patch)

    Better to put effort into a system that the community clearly wants in some way, that isn’t guaranteed to go away.

    If abilities are removed, then they lose the abilities, simple as.
    Or not bother and use those art assets to give Druids more forms like the one you posted above.


    Then they just wouldn’t use the class skin that changed their abilities in the first place?
    A Zandalari won’t be forced to use a nightmare/insect based class skin anyways.
    No, I'm saying a Zandalari druid is going to want what the Forsaken druid got, and thus you begin the cycle where everyone wants their own set of abilities to match their forms.


    How? Turn three trees into three bugs. They’d have the same damage and abilities.
    That isn't Nightmare Swarm though. Nightmare Swarm spawns eggs and the caster decides when to hatch them. The longer the caster waits, the stronger the spiderlings get, and they gain abilities. They also utilize poison, something Druids don't have.

    FoN just taunts and the treants attack with melee.

  7. #287
    The Unstoppable Force Ielenia's Avatar
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    Quote Originally Posted by Teriz View Post
    Blizzard couldn't even be pressed to make Druid dinosaur forms anything other than reskinned Cat and Bear forms, and you think they're going to give Forsaken a Crypt Lord form along with an entire set of reskinned abilities?
    And before the Zandalari druids, we would be saying that Blizzard would never give druid forms anything that isn't a bear or a cat. But now we got dinosaurs. Not only that, but the Zandalari balance form is not the moonkin model and uses the 'high arakkoa' model from WoD so precedent exists to give druid forms different models to specific races.

    Their lore is turning into beasts.
    Except the Kul'tiran druids, who turn into wicker constructs? Did you forget about them?
    "Torturing someone is not an evil thing to do if it is done for good reasons" by Varodoc
    "You sit in OG/SW waiting on a Mythic+ queue" by Altmer <- Oh, the pearls in this forum...
    "They sort of did this Dragonriding, which ushered in the Dracthyr race." by Teriz <- the BS some people reach for their narratives...

  8. #288
    The Undying Teriz's Avatar
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    Quote Originally Posted by Ielenia View Post
    And before the Zandalari druids, we would be saying that Blizzard would never give druid forms anything that isn't a bear or a cat. But now we got dinosaurs.
    Which are just bears and cats.

    Not only that, but the Zandalari balance form is not the moonkin model and uses the 'high arakkoa' model from WoD so precedent exists to give druid forms different models to specific races.
    Whoop dee doo. Using that model wasn't too pressing because it already had casting animations. It looks exactly like the high arakkoa model too.

    You're saying a company that is doing that is going to give a Druid race a Crypt Lord model and reskinned abilities?

    Except the Kul'tiran druids, who turn into wicker constructs? Did you forget about them?
    Wicker bears and cats are still just bears and cats with a coat of paint.

  9. #289
    Quote Originally Posted by Teriz View Post
    Yeah, but its just one spell. If that spell has multiple versions in multiple races, you're doing that work multiple times over.
    Oh the humanity, doing the work you’re getting paid for.
    You’re acting like they’ve only got one VFX artist on their whole team.

    Or not bother and use those art assets to give Druids more forms like the one you posted above.
    Exactly, they could use the art assets to give them new forms. Like Nerubian inspired Druid forms.
    Not like Blizzard is opposed to giving druids new/different skeletons for their forms.


    No, I'm saying a Zandalari druid is going to want what the Forsaken druid got, and thus you begin the cycle where everyone wants their own set of abilities to match their forms.
    Then they can roll a Forsaken if they want the Forsaken’s class Druid forms.
    Or use the class skin if it’s a class skin.

    That isn't Nightmare Swarm though. Nightmare Swarm spawns eggs and the caster decides when to hatch them. The longer the caster waits, the stronger the spiderlings get, and they gain abilities. They also utilize poison, something Druids don't have.

    FoN just taunts and the treants attack with melee.
    For that specific boss sure.
    The it’d simply be reworked to be a FoN (or denizen of the dream) reskin if anything.
    Denizen of the Dream actually works mechanically similar to your idea for passively summoning beetles as a Crypt Lord.

    - - - Updated - - -

    Quote Originally Posted by Teriz View Post
    Whoop dee doo. Using that model wasn't too pressing because it already had casting animations. It looks exactly like the high arakkoa model too.

    You're saying a company that is doing that is going to give a Druid race a Crypt Lord model and reskinned abilities?
    Um, I don’t know if you know this… but Nerubians also have casting and melee animations that’d be used in Nerubian inspired forms.
    Quote Originally Posted by Teriz View Post
    The point is that what Paladins are doing can rather easily be considered hi-tech artificing.
    Lightborne/Guardian of Ancient Kings race concept

  10. #290
    The Undying Teriz's Avatar
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    Quote Originally Posted by Nightshade711 View Post
    Oh the humanity, doing the work you’re getting paid for.
    You’re acting like they’ve only got one VFX artist on their whole team.
    It isn't that. It's that you're tacking on work that will only get more intensive over time, really isn't necessary, and will give few dividends in the long run.

    Exactly, they could use the art assets to give them new forms. Like Nerubian inspired Druid forms.
    Not like Blizzard is opposed to giving druids new/different skeletons for their forms.
    But they have no reason to do that when they can simply give Forsaken tainted animals. It's far less work and far more appropriate.

    Then they can roll a Forsaken if they want the Forsaken’s class Druid forms.
    Or use the class skin if it’s a class skin.
    What if they like their Dino form but just wants the reskinned abilities like the bug druids are getting? Are they SoL?

    For that specific boss sure.
    The it’d simply be reworked to be a FoN (or denizen of the dream) reskin if anything.
    And that's why this doesn't work, because we constantly have to restrict concepts to an unrelated ability. If this were a new Nerubian class, the player could actually get Nightmare Swarm and not worry about being locked under a druid spell. It's like you're trying to change WoW into SWTOR.

  11. #291
    Quote Originally Posted by Teriz View Post
    What if they like their Dino form but just wants the reskinned abilities like the bug druids are getting? Are they SoL?
    Form customizations are done through Barbershop.

    Abilities are modified through Glyphs.

  12. #292
    The Unstoppable Force Ielenia's Avatar
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    Quote Originally Posted by Teriz View Post
    Which are just bears and cats.
    Wrong. The ankylosaur might use the bear skeleton, but it's a completely new model that is different than the normal druid bear form. On top of that, the Zandalari druid's Feral spec form is not a cat at all, model, skeleton or animations: it is a raptor. So yes, here we have Blizzard giving a specific druid race something unique that the others do not have.

    Whoop dee doo. Using that model wasn't too pressing because it already had casting animations. It looks exactly like the high arakkoa model too.
    And you don't think nerubians have attack and casting animations?

    You're saying a company that is doing that is going to give a Druid race a Crypt Lord model and reskinned abilities?
    Why not?

    Wicker bears and cats are still just bears and cats with a coat of paint.
    Except we're not talking about "coat of paints" or game mechanics. You set the conversation to be about the lore:
    Quote Originally Posted by Teriz View Post
    Which is part of their lore. Druids turning into intelligent beings isn't part of their lore. Their lore is turning into beasts.
    "Torturing someone is not an evil thing to do if it is done for good reasons" by Varodoc
    "You sit in OG/SW waiting on a Mythic+ queue" by Altmer <- Oh, the pearls in this forum...
    "They sort of did this Dragonriding, which ushered in the Dracthyr race." by Teriz <- the BS some people reach for their narratives...

  13. #293
    Quote Originally Posted by Teriz View Post
    It isn't that. It's that you're tacking on work that will only get more intensive over time, really isn't necessary, and will give few dividends in the long run.
    I don’t see how it gets more intensive.
    You’re the one making a false assumption that they’d make one for every single race/class combo.

    But they have no reason to do that when they can simply give Forsaken tainted animals. It's far less work and far more appropriate.
    Not necessarily. They might not even have to add many new animations to the Nerubian forms.
    Given all of the animations that the base Nerubian skeleton has been given in almost every expansion since Vanilla.

    Same can be said for a lot of things.
    “It’d less work to give paladins the base charger” (which they used to do)

    How would it be “far more appropriate”? Especially since you don’t know the lore on how an Undead Druid would work when blizzard chooses to implement them.

    What if they like their Dino form but just wants the reskinned abilities like the bug druids are getting? Are they SoL?
    Then it’s likely they could have it, because you can customize Druid forms in the barber shop.
    It’s why I can have the Werebear form on my Zandalari Druid if I want it.



    And that's why this doesn't work, because we constantly have to restrict concepts to an unrelated ability. If this were a new Nerubian class, the player could actually get Nightmare Swarm and not worry about being locked under a druid spell. It's like you're trying to change WoW into SWTOR.
    How doesn’t it work exactly?
    You’re talking about summoning minions, especially passively earlier in the thread. The visuals don’t matter.

    They’ve reworked abilities before but kept their name. Take Retribution Aura for example which started as a “deal holy damage to melee attackers.” Same counts for “nightmare swarm”
    Quote Originally Posted by Teriz View Post
    The point is that what Paladins are doing can rather easily be considered hi-tech artificing.
    Lightborne/Guardian of Ancient Kings race concept

  14. #294
    The Undying Teriz's Avatar
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    Quote Originally Posted by Triceron View Post
    Form customizations are done through Barbershop.

    Abilities are modified through Glyphs.
    So we are to believe that Zalandari Druids are also getting reskinned abilities?

  15. #295
    Quote Originally Posted by Teriz View Post
    So we are to believe that Zalandari Druids are also getting reskinned abilities?
    If they want to use the glyphs (or hypothetical class skins)
    Then yes. There is no reason they couldn’t those those reskinned abilities.
    Last edited by Nightshade711; 2023-05-26 at 02:51 AM.
    Quote Originally Posted by Teriz View Post
    The point is that what Paladins are doing can rather easily be considered hi-tech artificing.
    Lightborne/Guardian of Ancient Kings race concept

  16. #296
    The Undying Teriz's Avatar
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    Quote Originally Posted by Ielenia View Post
    Wrong. The ankylosaur might use the bear skeleton, but it's a completely new model that is different than the normal druid bear form.


    Still just a reskinned bear.

    On top of that, the Zandalari druid's Feral spec form is not a cat at all, model, skeleton or animations: it is a raptor. So yes, here we have Blizzard giving a specific druid race something unique that the others do not have.


    A raptor eh?

    Shouldn't it look more like this?



    instead of more like this?



    And you don't think nerubians have attack and casting animations?
    Sure, but the abilities will match the reskinned Arakkoa. It's not going to match the nerubian.

    Why not?
    See the Raptor example above.

    Except we're not talking about "coat of paints" or game mechanics. You set the conversation to be about the lore:
    No, I was talking about coats of paint in this particular conversation.

  17. #297
    Quote Originally Posted by Nightshade711 View Post
    Not necessarily. They might not even have to add many new animations to the Nerubian forms.
    Given all of the animations that the base Nerubian skeleton has been given in almost every expansion since Vanilla.
    The best thing about it is it opens up to using plenty of existing models we just don't have access to.

    Direhorns, Crypt Lords, Nuizao style Oxen, etc. The customizations are broad enough that anyone could pick and choose the cosmetics they want.

    Then it’s likely they could have it, because you can customize Druid forms in the barber shop.
    It’s why I can have the Werebear form on my Zandalari Druid if I want it.
    To be honest, if they bring back some of the old removed spells like Insect Swarm, Faerie Fire and Thorns, it would go a very long way to bridging in Crypt Lords.

    Even if Guardian Moonfire got a visual glyph to look like Insect Swarm, it would greatly sell the look and feel.


    I still think they should have leaned Balance more towards Nature spells rather than Moon and Sun, but that's another conversation.

    - - - Updated - - -

    Quote Originally Posted by Teriz View Post
    So we are to believe that Zalandari Druids are also getting reskinned abilities?
    I'm explaining how the Form customizations and ability glyphs works right now, which you seem to be very uninformed about

    Not sure what my beliefs have to do with your ignorance on how Druids actually swap their form visuals.

  18. #298
    The Undying Teriz's Avatar
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    Quote Originally Posted by Nightshade711 View Post
    I don’t see how it gets more intensive.
    You’re the one making a false assumption that they’d make one for every single race/class combo.

    Not necessarily. They might not even have to add many new animations to the Nerubian forms.
    Given all of the animations that the base Nerubian skeleton has been given in almost every expansion since Vanilla.

    Same can be said for a lot of things.
    “It’d less work to give paladins the base charger” (which they used to do)

    How would it be “far more appropriate”? Especially since you don’t know the lore on how an Undead Druid would work when blizzard chooses to implement them.

    Then it’s likely they could have it, because you can customize Druid forms in the barber shop.
    It’s why I can have the Werebear form on my Zandalari Druid if I want it.
    You know, I'd be more apt to believe this entire argument if the Zalandari forms weren't still called Cat and Bear forms.

    Blizzard can't be pressed to change the name of the Zalandari druid forms and you seriously believe they're going to do what you're talking about here?

    Give me a break.



    How doesn’t it work exactly?
    You’re talking about summoning minions, especially passively earlier in the thread. The visuals don’t matter.
    It's not the visuals, it's the mechanics. The spawning of the eggs, the ability to time when those eggs hatch, and the minions you get from the ability, which is loaded with flavor. You strip that away, and it simply becomes bland and boring.

    A new class is the superior option.

  19. #299
    The Unstoppable Force Ielenia's Avatar
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    Quote Originally Posted by Teriz View Post
    Still just a reskinned bear.
    It's not just reskinned. It's entirely remodeled. Something that was "reskinned" just had its textures changes. The Zandalari tank form is a complete remodel.

    A raptor eh?
    That's my bad. I did a Google Image search for 'feral zandalari cat' and the raptor one was the first couple that showed up.

    Sure, but the abilities will match the reskinned Arakkoa. It's not going to match the nerubian.
    Why wouldn't they? Better yet: how wouldn't they?

    See the Raptor example above.
    It doesn't address the question. I'll repeat: why wouldn't Blizzard give forsaken druids a different Guardian, Feral and Balance forms?

    No, I was talking about coats of paint in this particular conversation.
    No, you were specifically talking about lore. Try to keep up. You said:
    Quote Originally Posted by Teriz View Post
    Which is part of their lore. Druids turning into intelligent beings isn't part of their lore. Their lore is turning into beasts.
    To which I responded with:
    Quote Originally Posted by Ielenia View Post
    Except the Kul'tiran druids, who turn into wicker constructs? Did you forget about them?
    And you responded with:
    Quote Originally Posted by Teriz View Post
    Wicker bears and cats are still just bears and cats with a coat of paint.
    To which I finally responded with:
    Quote Originally Posted by Ielenia View Post
    Except we're not talking about "coat of paints" or game mechanics. You set the conversation to be about the lore:
    Showcasing how you're doing a bait-and-switch here.
    "Torturing someone is not an evil thing to do if it is done for good reasons" by Varodoc
    "You sit in OG/SW waiting on a Mythic+ queue" by Altmer <- Oh, the pearls in this forum...
    "They sort of did this Dragonriding, which ushered in the Dracthyr race." by Teriz <- the BS some people reach for their narratives...

  20. #300
    The Undying Teriz's Avatar
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    Quote Originally Posted by Ielenia View Post
    It's not just reskinned. It's entirely remodeled. Something that was "reskinned" just had its textures changes. The Zandalari tank form is a complete remodel.
    And yet it's still called Bear Form.

    Why wouldn't they? Better yet: how wouldn't they?
    Because it's doing celestial nature magic. I'm not aware of Nerubians being capable of performing that type of magic.

    It doesn't address the question. I'll repeat: why wouldn't Blizzard give forsaken druids a different Guardian, Feral and Balance forms?
    They would, This one;



    No, you were specifically talking about lore. Try to keep up. You said:

    To which I responded with:

    And you responded with:

    To which I finally responded with:

    Showcasing how you're doing a bait-and-switch here.
    Okay, but they're still just Bears and Cats with a different coat of paint. Same animations, same abilities, same purpose.

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