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  1. #581
    The Insane Ielenia's Avatar
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    Quote Originally Posted by Teriz View Post
    Like I said, there's zero reason a Nerubian spiderlord couldn't resemble that picture, and there's zero reason a Nerubian leader wouldn't have spider-like abilities. It's totally within the thematics of the race, the potential expansion concept, the hero character, and the potential class.
    And therein lies the double-standard. It fits your narrative, therefore it's just 140% "Blizzard approved" a-ok to change everything as many times and as much as needed to make them fit. But the moment something similar is offered for something else that doesn't already have your own personal stamp of approval, then you'll argue until you're blue in the face that it's not possible, arguing against any and all evidence to the contrary.

    Lorewalker Cho having any connection with a literal ghost in stratholme from which to build a class from? Laughable.
    The fact you keep referring to it as a "ghost" as if that somehow invalidates the existence of the character in the lore is what really is "laughable" here.
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  2. #582
    Quote Originally Posted by Teriz View Post
    The concept is based on Nerubians and a possible history of their empire. Again, in my concept we have the living Nerubians being pincered by the Undead and the Old Gods. Out of desperation they seek aid from the factions, and they decide to use ancient magics to allow specialized mystics the ability to take on the forms and powers of their ancient rulers. The specialization corresponds with each form (like the druid class).

    We already know that Nerubians have Spiderlords who are otherwise known as Crypt Lords in undeath. That establishes the connection to the WC3/HotS hero. That explains the tank spec.

    You connect the Mantid concept since Nerubians and Mantid are both Aqir, and it stands to reason that in the distant past the two would have crossed paths. In my concept, a Mantid warlord infiltrated the Nerubian empire and conquered it for a brief time. No different than in real history where new enemies emerge with new technology and tactics that the existing empire was not prepared for. With amber and sound abilities, the Nerubians could have had a Mantid-based usurper king. That explains the RDPS spec.

    Finally the Broodmother concept is merely taking the Nerubian's spider background and making a spec out of it. Nerubian units including the Crypt Lord had web abilities, and the ability to summon smaller minions and even spiders. I'm simply utilizing Renferals' abilities in my concept, because if Blizzard made a spec based on spider abilities, they'd probably use that example. Frankly a Nerubian spider queen makes more sense than Nerubians having a beetle king. That explains the Healing/Support spec.

    Where's the disconnection?
    Ah, so this has zero connection to Druid of the Nightmare at all then. Okay, makes more sense.

    So again, my previous point stands. THere is no desire for this class concept, which you've newly created. If it is SOL, then there is no significant loss anywhere. This is clearly not a Druid of the Nightmare, and we would not be missing out on Druid of the Nightmare concepts if this specific Nerubian/Mantid-centric concept was passed up.

    Except there's already a class that merges those concepts together; The Hunter class.
    If one were to adopt the Elf customizations as representation of the concept, then yes. If not, then Wailing isn't going to make a Dark Ranger out of a Tauren Hunter.

    There is nuance in what and how it can be represented.

    Again, give it time. This is the first time such a class has been brought forward, and again it simply wasn't thought possible until we got Dracthyr Evokers.
    So what is the point in asking what the outcome is of a first-such-class being SOL? Nothing is lost then, because it's a new concept no one had been asking for. That is different from Evokers, where we have very clear demand for a Dragon-based class for practically a decade.

    If you want me to give you an answer that changes with time, then yes, give it time. Right now? I don't think anyone cares if it never happens.

    Again, where's the impetus to create a spec's worth of glyphs just to create a spider druid? It simply isn't there. However, there is a desire for a Azjol Nerub/Spider Kingdom expansion, and with that expansion, an impetus to create a race/class that fits its theme. This concept fits that theme perfectly.
    Why is a spec worth of glyphs needed?


    A Druid having a Crypt Lord form cosmetic, for absolutely no lore reason and without any gameplay representation, would still satisfy this. No new abilities, no new glyphs, just the form and attack animations. Just like how they gave us Flame Cat form, and literally no one demands a Druid of the Flame class or its gameplay beyond this.

    It would go a very long way in having a playable Crypt Lord represented, and such a form can be given further connections through the addition of new races in the future; one possible one being Nerubian Druids.
    Last edited by Triceron; Yesterday at 05:51 PM.

  3. #583
    Merely a Setback Teriz's Avatar
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    Quote Originally Posted by Ielenia View Post
    And therein lies the double-standard. It fits your narrative, therefore it's just 140% "Blizzard approved" a-ok to change everything as many times and as much as needed to make them fit. But the moment something similar is offered for something else that doesn't already have your own personal stamp of approval, then you'll argue until you're blue in the face that it's not possible, arguing against any and all evidence to the contrary.
    .
    Except your example is not similar. It's not even in the same ballpark.

    - - - Updated - - -

    Quote Originally Posted by Triceron View Post
    Ah, so this has zero connection to Druid of the Nightmare at all then. Okay, makes more sense.

    So again, my previous point stands. THere is no desire for this class concept, which you've newly created. If it is SOL, then there is no significant loss anywhere. This is clearly not a Druid of the Nightmare, and we would not be missing out on Druid of the Nightmare concepts if this specific Nerubian/Mantid-centric concept was passed up.
    Well you would be missing out, because no other class can emulate the Druid of the Nightmare like Elereth Renferal.


    A Druid having a Crypt Lord form cosmetic, for absolutely no lore reason, would already satisfy this. No new abilities, no new glyphs, just the form and attack animations.
    Yeah, I completely disagree. It would be viewed as a lazy cop-out on Blizzard's part, and it wouldn't make sense.

    ALso;

    https://twitter.com/Manaborne/status...QiQIP2uXQ&s=19

    That's interesting, and its found in Zaralek Caverns.
    Last edited by Teriz; Yesterday at 06:23 PM.

  4. #584
    Quote Originally Posted by Teriz View Post

    Well you would be missing out, because no other class can emulate the Druid of the Nightmare like Elereth Renferal.
    I think I can live

    Yeah, I completely disagree. It would be viewed as a lazy cop-out on Blizzard's part, and it wouldn't make sense.
    Considering you already feel that way about Demon Hunters only having 2 specs, there's no real appeal to what you think makes sense. I'm not 100% satisfied with DH either, but I'm happy for everyone who enjoys the class. I personally think it works even as a 2 spec class, I just don't think it was worth removing Meta on Warlocks for since they mechanically worked very differently. My 2 cents.

  5. #585
    Merely a Setback Teriz's Avatar
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    Quote Originally Posted by Triceron View Post
    I think I can live



    Considering you already feel that way about Demon Hunters only having 2 specs, there's no real appeal to what you think makes sense. I'm not 100% satisfied with DH either, but I'm happy for everyone who enjoys the class. I personally think it works even as a 2 spec class, I just don't think it was worth removing Meta on Warlocks for since they mechanically worked very differently. My 2 cents.
    Well Blizzard just dropped a Nerubian clue in Zaralek Caverns about a Queen Moaj’arak. Could be something, could be nothing. We’ll see.
    Last edited by Teriz; Yesterday at 06:40 PM.

  6. #586
    Quote Originally Posted by Teriz View Post
    Well Blizzard just dropped a Nerubian clue in Zaralek Caverns about a Queen Moaj’arak. Could be something, could be nothing. We’ll see.
    Maybe a raid boss, I could see that happening for a future raid.

  7. #587
    The Insane Ielenia's Avatar
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    Quote Originally Posted by Teriz View Post
    Except your example is not similar. It's not even in the same ballpark.
    Except they're are more closely related than races and ideas that barely even remotely connected. Again: "Blizzard can do anything they want, retcon any lore, no matter how new or old, to make my ideas work. But if your ideas don't fit perfectly into my-- I'm sorry, Blizzard's design, then they will never work." That is your argument.

    "Rules for thee but not for me."
    Quote Originally Posted by Varodoc View Post
    Torturing someone is not an evil thing to do if it is done for good reasons and as a last, drastic measure.
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    You will never win an argument with me
    Remember kids: if you feel you have to constantly repeat "you lost the argument", then chances are, they're not the one 'losing' the argument there.

  8. #588
    Merely a Setback Teriz's Avatar
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    Quote Originally Posted by Triceron View Post
    Maybe a raid boss, I could see that happening for a future raid.
    I can’t, since we’ve already had a raid for Zalarek Cavern, and 10.2 deals with the Emerald Dream supposedly.

    Blizzard hinted that Zalarek Caverns could lead to more underground content in the future. I assumed it was either Undermine or Azjol Nerub. This clue gives the latter a leg up. Also interesting to find Nerubian material in the Dragon Isles.

    - - - Updated - - -

    Quote Originally Posted by Ielenia View Post
    Except they're are more closely related than races and ideas that barely even remotely connected.
    A Nerubian spiderlord has no connection with spider abilities? Also they revealed a Nerubian queen for the first time. A Broodmother as a Spiderqueen makes sense.
    Last edited by Teriz; Yesterday at 09:00 PM.

  9. #589
    Quote Originally Posted by Teriz View Post
    I can’t, since we’ve already had a raid for Zalarek Cavern, and 10.2 deals with the Emerald Dream supposedly.

    Blizzard hinted that Zalarek Caverns could lead to more underground content in the future. I assumed it was either Undermine or Azjol Nerub. This clue gives the latter a leg up. Also interesting to find Nerubian material in the Dragon Isles.
    Which is what I said. Future raid boss for a future raid.

    Which means anything. Depending on the expansion cycle, it could be a new class, a new race, or nothing at all.

  10. #590
    Merely a Setback Teriz's Avatar
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    Quote Originally Posted by Triceron View Post
    Which is what I said. Future raid boss for a future raid.

    Which means anything. Depending on the expansion cycle, it could be a new class, a new race, or nothing at all.
    I really can’t imagine a scenario where if we’re getting a Nerubian expansion we’re not getting at least a new race for the Nerubians. If we’re getting a new race, I really can’t imagine a scenario where we don’t get the Crypt Lord class, since it’s that race’s hero character.

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