Originally Posted by
Loveliest
Zaralek mobs and WQs are disgusting but I never had this feeling in SL. I do like the sniffen quests, too bad there's only 3 per week.
To elaborate:
* mobs that have a million health and shield themselves for 400k each time, non interruptable, 3 stacks so pretty much non dispellable too
* mobs that knockback a mile away
* mobs with full 8s stun
* mobs immune to damage that put 4 totem that you have to individually target and kill; good luck figuring out what if you pull 3 of these
* all mobs seem to have a form of healing or absorb
* world quests don't tell you clearly what to do; like the one where you get a mushroom, feed a snail and loot the shell; need external websites
* world quests with small areas and low respawn like the viper one where if there are 3 players there aren't enough mobs
Some things are ok, but there's enough frustration on reset day when I do a bunch of these. Soon 20 and i'll be done thank god...
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Pretty sure it doesn't drop gear. Never seen anyone in my grp get any (EU).