1. #1

    Patch 10.1.5 PTR - Build 49824

    Patch 10.1.5 PTR - Build 49824
    A new build is on the way!


    New Icons


    In addition to previous datamining hinting that dragonriding races are coming to Eastern Kingdoms and Outland in the future, holiday icons for other events similar to the Kalimdor Cup have been added for the following continents: Northrend, Pandaria, Draenor, Broken Isles, Great Sea Islands (Kul Tiras & Zandalar) and Shadowlands. Keep in mind this is not an indication that any of these are coming in Patch 10.1.5.



    New Items
    Here are some of the new items added in this build. You can check out the full list on the WoWDB PTR site.

    LevelTypeName
    17JunkStuffed Deviate Scale Pouch
    1JunkKnot Thimblejack's Cache
    1OtherGreater Paracausal Chest
    1QuestSlime Sheathed Shell
    1QuestScareloc Parts
    1QuestAdvanced Titan Gizmo
    1ReagentWartorn Scrap
    1Reagent BagDeviate Scale Pouch
    1Reagent BagConvenient Crate
    70Food & DrinkThunderspine Nest
    1OtherLooter's Purse


    Achievement Changes
    Originally Posted by MMO-Champion
    Appearances
    Collections
    • Never Bothered, Anyway Collect any armor type's Sapphiron's Bane set crafted by players. 10 points. Account Wide. Collect the Sapphiron's Bane crafted set for any armor type. 10 points. Account Wide.

    Battle for Azeroth
    Quests
    • A Bargain of Blood Complete the Blood Gate questline in Zuldazar. 5 points. storyline in Zuldazar. 5 points.
    • Making the Mount Complete the Mechaspider questline. 10 points. storyline. 10 points.
    • The Long Con Complete Roko the Wandering Merchant's questline storyline in Tiragarde Sound. 5 points.

    Covenant Sanctums
    Expansion Features
    • All Spirits Great and Small Complete Lia's questline storyline to restore all of the animal spirits to the Queen's Conservatory. 15 points.

    Dragonflight
    Quests
    • A New Beginning Complete the Old Hatreds questline storyline in the Ohn'ahran Plains. 5 points.
    • Azure Spanner Complete the following questlines storylines in the Azure Span. 10 points.
    • Dracthyr, Awaken Complete the following questlines storylines in the Forbidden Reach. 10 points. Account Wide.
    • Dracthyr, Awaken Complete the following questlines storylines in the Forbidden Reach. 10 points. Account Wide.
    • Embers of Neltharion Complete the following questlines storylines leading up to, and inside, Zaralek Cavern. 10 points.
    • Just Don't Ask Me to Spell It Complete the following questlines in Thaldraszus. 10 points. storylines in Thaldraszus. 10 points.
    • Ohn'a'Roll Complete the following questlines storylines in the Ohn'ahran Plains. 10 points.
    • Waking Hope Complete the following questlines storylines in the Waking Shores. 10 points.

    Dragonflight Dungeon
    Dungeons & Raids
    • A Slime in Need (New) Defeat Blight of Galakrond after allowing a lost slime to hop on your back and then getting hit by Blight Reclamation in Dawn of the Infinites on Mythic difficulty. 10 points.
    • Crunch Time (New) Defeat Chronikar after she shatters an Infused Hourglass with Eon Shatter in Dawn of the Infinite on Mythic difficulty. 10 points.

    Dragonriding
    Expansion Features

    Professions



    Spell Changes
    Originally Posted by MMO-Champion
    Companions
    • Belastrasza Right Click to summon and dismiss Rusziona Call Belastrasza so you can have adventures together. Battle Pet. Battle Pet. Instant.
    • Posidriss Right Click to summon and dismiss Posidriss Call Posidriss so you can have adventures together. Battle Pet. Battle Pet. Instant.
    • Rusziona Right Click to summon and dismiss Rusziona Call Rusziona so you can have adventures together. Battle Pet. Battle Pet. Instant.
    • Zalethgos Right Click to summon and dismiss Zalethgos Call Zalethgos so you can have adventures together. Battle Pet. Battle Pet. Instant.
    • Zhusadormu Right Click to summon and dismiss Zhusadormu Call Zhusadormu so you can have adventures together. Battle Pet. Battle Pet. Instant.

    Item Set Bonuses
    Warlock (Forums, Talent Calculator)

    Death Knight (Forums, Talent Calculator)
    • Reanimation Name changed from "Zombie Explosion" to "Reanimation".
    • Reanimation Name changed from "Zombie Explosion" to "Reanimation".

    Demon Hunter (Forums, Talent Calculator)
    • Chaos Brand - Copy (New) Your damage brands the target, increasing magic damage taken by 5%. 100 yd range. Instant.
    • Chaos Brand - Copy (New) Your damage brands the target, increasing magic damage taken by 5%.
    • Shadow Barrage Rips a hole in time and space, opening a random portal that damages your target: Shadowy Tear Deals [ 436.8% [ 502.3% of Spell Power ] Shadow damage over 14 sec. Unstable Tear Deals [ 374.4% [ 430.6% of Spell Power ] Chaos damage over 6 sec. Chaos Tear Fires a Chaos Bolt, dealing [ 156% [ 179.4% of Spell Power ] Chaos damage. This Chaos Bolt always critically strikes and your critical strike chance increases its damage. Generates 3 Soul Shard Fragments. Instant.

    Druid (Forums, Talent Calculator)
    • Adaptive Swarm Command a swarm that heals [ 157.5% of Spell Power ] or deals [ 150% of Spell Power ] Shadow damage over 12 sec to a target, and increases the effectiveness of your periodic effects on them by 25%. Upon expiration, finds a new target, preferring to alternate between friend and foe up to 3 times. Can't be cast in Travel Form, Flight Form. Shadowlands. Shadowlands. 5% 1% of Base Mana. 40 yd range. Instant. 25 sec cooldown.
    • Astral Influence (Feral, Guardian) Increases the range of all of your abilities by 1 yards. 99 yards.
    • Astral Influence Feral, Guardian: Increases the range of all of your abilities by 1 yards. 99 yards.
    • Barkskin Normal: Your skin becomes as tough as bark, reducing all damage you take by 20% and preventing damage from delaying your spellcasts. Lasts 8 sec. Usable while stunned, frozen, incapacitated, feared, or asleep, and in all shapeshift forms. Verdant Heart: Your skin becomes as tough as bark, reducing all damage you take by 20%, increasing healing received by 20%, and preventing damage from delaying your spellcasts. Lasts 8 sec. Usable while stunned, frozen, incapacitated, feared, or asleep, and in all shapeshift forms. Can't be cast in Flight Form. Instant. 60 sec cooldown.
    • Cyclone Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 6 sec. Only one target can be affected by your Cyclone at a time. Can be cast in Tree of Life Form, Moonkin Form. 6% 1.2% of Base Mana. 20 yd range. 1.7 sec cast.
    • Efflorescence Grows a healing blossom at the target location, restoring [ 23.3% of Spell Power ] health to three injured allies within 10 yards every 2 sec for 30 sec. Limit 1. Can't be cast in Moonkin Form. 17% 3.4% of Base Mana. 40 yd range. Instant.
    • Entangling Roots 6% 1.2% of Base Mana.
    • Hibernate Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin. Can be cast in Tree of Life Form, Moonkin Form. 6% 1.2% of Base Mana. 30 yd range. 1.5 sec cast.
    • Invigorate Refreshes the duration of your active Lifebloom and Rejuvenation effects on the target and causes them to complete 200% faster. Can't be cast in Cat Form, Travel Form, Bear Form, Moonkin Form. 2% 0.4% of Base Mana. 40 yd range. Instant. 20 sec cooldown.
    • Lifebloom Heals the target for [ 225% of Spell Power ] over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for [ 138% of Spell Power ]. May be active on one target at a time. Can be cast in Tree of Life Form. Can't be cast in Cat Form, Travel Form, Bear Form, Moonkin Form. Limited to 1 target. 8% 1.6% of Base Mana. 40 yd range. Instant.
    • Mark of the Wild Infuse a friendly target with the power of the wild, increasing their Versatility by 3% for 60 minutes. If target is in your party or raid, all party and raid members will be affected. 20% 4% of Base Mana. 40 yd range. Instant.
    • Moonfire 6% 1.2% of Base Mana / 4% of Base Mana.
    • Regrowth 17% 3.4% of Base Mana / 10% of Base Mana / 10% of Base Mana / 10% of Base Mana / 10% of Base Mana.
    • Rejuvenation 11% 2.2% of Base Mana / 5% of Base Mana / 5% of Base Mana / 5% of Base Mana / 5% of Base Mana.
    • Remove Corruption Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects. 6.5% 10% of Base Mana. 40 yd range. Instant. 8 sec cooldown.
    • Revive Returns the spirit to the body, restoring a dead target to life with 35% of maximum health and mana. Not castable in combat. Can't be cast in Moonkin Form. 4% 0.8% of Base Mana. 40 yd range. 10 sec cast.
    • Solar Beam Summons a beam of solar light over an enemy target's location, interrupting the target and silencing all enemies within the beam. Lasts 8 sec. Can be cast in Moonkin Form. Can't be cast in Tree of Life Form. 16.8% 3.36% of Base Mana. 40 yd range. Instant. 60 sec cooldown.
    • Soothe Soothes the target, dispelling all enrage effects. 5.6% 1.12% of Base Mana. 40 yd range. Instant. 10 sec cooldown.
    • Starfire Call down a burst of energy, causing [ 87.5% of Spell Power ] Arcane damage to the target, and [ 30.6% of Spell Power ] Arcane damage to all other enemies within 5 yards. Deals reduced damage beyond 8 targets. Can't be cast in Cat Form, Travel Form, Bear Form, Flight Form. 3% 0.6% of Base Mana. 40 yd range. 2.5 sec cast.
    • Starsurge Launch a surge of stellar energies at the target, dealing [ 162% of Spell Power ] Astral damage. Can't be cast in Cat Form, Travel Form, Bear Form, Flight Form. 3% 0.6% of Base Mana. 40 yd range. Instant. 10 sec cooldown.
    • Sunfire 12% 2.4% of Base Mana.
    • Swiftmend Consumes a Regrowth, Wild Growth, or Rejuvenation effect to instantly heal an ally for [ 345% of Spell Power ]. 1 charge. Can be cast in Tree of Life Form. Can't be cast in Cat Form, Travel Form, Bear Form, Moonkin Form. 8% 1.6% of Base Mana / 10% of Base Mana / 10% of Base Mana / 10% of Base Mana. 40 yd range. Instant. 15 sec recharge. 1 charge.
    • Teleport: Moonglade Teleport to the Moonglade. Casting Teleport: Moonglade while in Moonglade will return you back to near your departure point. Can be cast in Tree of Life Form, Moonkin Form. 0.1% 0.02% of Base Mana. 10 sec cast.
    • Tranquility Heals all allies within 40 yards for [ 295% of Spell Power ] over 8 sec. Each heal heals the target for another [ 6.88% of Spell Power ] over 8 sec, stacking. Healing increased by 100% when not in a raid. Can't be cast in Moonkin Form. 18.4% 3.68% of Base Mana. 8 sec cast (Channeled). 3 min cooldown.
    • Wild Growth Heals up to 5 injured allies within 30 yards of the target for [ 94.08% of Spell Power ] over 7 sec. Healing starts high and declines over the duration. Tree of Life: Affects 2 additional targets. Can't be cast in Cat Form, Travel Form, Bear Form, Moonkin Form. 22% 4.4% of Base Mana / 15% of Base Mana / 15% of Base Mana / 15% of Base Mana. 40 yd range. 1.5 sec cast. 10 sec cooldown.
    • Wrath Hurl a ball of energy at the target, dealing [ 57.75% of Spell Power ] Nature damage. Can be cast in Moonkin Form. 1% 0.2% of Base Mana / 4% of Base Mana / 0.2% of Base Mana / 0.2% of Base Mana / 0.2% of Base Mana. 40 yd range. 1.5 sec cast.

    Balance, Feral, Guardian, Initial

    Balance, Feral, Restoration
    • Thorns Sprout thorns for 12 sec on the friendly target. When victim to melee attacks, thorns deals [ 120% of Spell Power ] Nature damage back to the attacker. Attackers also have their movement speed reduced by 50% for 4 sec. PvP Talent. PvP Talent. 18% 3.6% of Base Mana. 40 yd range. Instant. 45 sec cooldown. 1 sec global cooldown. Requires Druid. Requires level 10.

    Initial

    Restoration
    • Balance Affinity (Feral, Guardian) Increases the range of all of your abilities by 1 yards. 99 yards.
    • Cenarion Ward Protects a friendly target for 30 sec. Any damage taken will consume the ward and heal the target for [ 316% of Spell Power ] over 8 sec. Can't be cast in Moonkin Form. Restoration Druid - Level 15 Talent. Restoration Druid - Level 15 Talent. 9.2% 1.84% of Base Mana. 40 yd range. Instant. 30 sec cooldown.
    • Nature's Cure Cures harmful effects on the friendly target, removing all Magic effects. 1 charge. Druid - Restoration Spec. Druid - Restoration Spec. 6.5% 1.3% of Base Mana. 40 yd range. Instant. 8 sec recharge. 1 charge.
    • Nourish Heals a friendly target for [ 223% of Spell Power ]. Receives 300% bonus from Mastery: Harmony. Can't be cast in Cat Form, Travel Form, Aquatic Form, Bear Form, Dire Bear Form, Moonkin Form. Restoration Druid - Level 15 Talent. Restoration Druid - Level 15 Talent. 18% 3.6% of Base Mana. 40 yd range. 2 sec cast.
    • Overgrowth Apply Lifebloom, Rejuvenation, Wild Growth, and Regrowth's heal over time effect to an ally. Restoration Druid - Level 45 Talent. Restoration Druid - Level 45 Talent. 12% 2.4% of Base Mana. 40 yd range. Instant. 60 sec cooldown.
    • Revitalize Returns all dead party members to life with 35% of maximum health and mana. Not castable in combat. Can't be cast in Moonkin Form. Druid - Restoration Spec. Druid - Restoration Spec. 4% 0.8% of Base Mana. 100 yd range. 10 sec cast.

    Evoker
    • Cauterizing Flame Cauterize an ally's wounds, removing all Bleed, Poison, Curse, and Disease effects. Heals for [ 350% of Spell Power ] upon removing any effect. Red. Red. 1.3% of Base Mana. 10% of Base Mana / 10% of Base Mana. 25 yd range. Instant. 60 sec cooldown.
    • Chrono Ward Breath of Eons grants allies When allies deal damage with Temporal Wounds, they gain a shield for 100% of the damage dealt. Absorption cannot exceed 30% of your maximum health.
    • Chrono Ward Breath of Eons grants allies When allies deal damage with Temporal Wounds, they gain a shield for 100% of the damage dealt. Absorption cannot exceed 30% of your maximum health. 100 yd range. Instant.
    • Dreamwalker's Embrace Verdant Embrace tethers you to an ally, increasing movement speed by 40% and causing enemies who pass through the tether to be damaged for [ 50% of Spell Power ] Nature and slowed by 50% for 3 sec slowing and siphoning [ 50% of Spell Power ] life from enemies who come in contact with the tether. The tether lasts up to 10 sec or until you move more than 30 yards away from your ally. Green. Green. 40 yd range. Instant.
    • Dreamwalker's Embrace (Devastation, Preservation) Verdant Embrace tethers you to an ally, increasing movement speed by 40% and causing enemies who pass through the tether to be damaged for [ 50% of Spell Power ] Nature and slowed by 50% for 3 sec. slowing and siphoning [ 50% of Spell Power ] life from enemies who come in contact with the tether.
    • Emerald Blossom Grow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for [ 150% of Spell Power ]. Green. Green. 3 19 / 4.8% of Base Mana. 15% of Base Mana / 15% of Base Mana / 15% of Base Mana. 25 yd range. 1.5 sec cast (Channeled). 30 sec cooldown.
    • Essence Burst (New) Your Living Flame has a 20% chance, and your Azure Strike has a 15% chance, to make your next Eruption cost no Essence. Instant.
    • Essence Gathering Instant. After casting 4 empower spells, gain Essence Burst immediately and another 3 sec later. Instant.
    • Essence Rush Instant. After casting 4 empower spells, gain Essence Burst immediately and another 3 sec later. Instant.
    • Expunge Expunge toxins affecting an ally, removing all Poison effects. Green. Green. 1.3% 10% of Base Mana. 25 yd range. Instant. 8 sec cooldown.
    • Ignition Rush Essence Burst reduces the cast time of Eruption by 30%. 40%.
    • Living Flame Send a flickering flame towards your target, dealing [ 161% of Spell Power ] Fire damage to an enemy or healing an ally for [ 230% of Spell Power ]. Red. Red. 2% of Base Mana / 2% of Base Mana / 2% of Base Mana / 2% 12% of Base Mana / 12% of Base Mana / 12% of Base Mana. 25 yd range. 2 sec cast.
    • Ouroboros Instant. Casting Echo grants one stack of Ouroboros, increasing the healing of your next Emerald Blossom by 30%, stacking up to 5 times. Instant.
    • Plot the Future Deep Breath's cooldown is reduced by 10 sec. Deep Breath grants you Fury of the Aspects for 15 sec after you land, without causing Exhaustion.
    • Swoop Up (New) 100 yd range. Instant. 60 sec cooldown.
    • Time Stop Freeze an ally's timestream for 4 5 sec. While frozen in time they are invulnerable, cannot act, and auras do not progress. You may reactivate Time Stop to end this effect early. PvP Talent. PvP Talent. Instant.
    • Verdant Embrace Fly to an ally and heal them for [ 309.6% of Spell Power ], or heal yourself for the same amount. Green. Green. 3% of Base Mana. 10% of Base Mana / 10% of Base Mana. 25 yd range. Instant. 24 sec cooldown.

    Augmentation, Devastation, Preservation
    • Dreamwalker's Embrace Verdant Embrace tethers you to an ally, increasing movement speed by 40% and causing enemies who pass through the tether to be damaged for [ 50% of Spell Power ] Nature and slowed by 50% for 3 sec slowing and siphoning [ 50% of Spell Power ] life from enemies who come in contact with the tether. The tether lasts up to 10 sec or until you move more than 30 yards away from your ally. PvP Talent. PvP Talent. Requires Evoker. Requires level 10.
    • Time Stop Freeze an ally's timestream for 4 5 sec. While frozen in time they are invulnerable, cannot act, and auras do not progress. You may reactivate Time Stop to end this effect early. PvP Talent. PvP Talent. 25 yd range. Instant. 1.5 min 60 sec cooldown. Requires Evoker. Requires level 10.

    Mage (Forums, Talent Calculator)
    • Controlled Destruction Pyroblast's initial Pyroblast's damage is increased by 5% when the target is above 70% health or below 30% health.
    • Convection Each time Living Bomb explodes it has a 25% 30% chance to reduce its cooldown by 2.0 sec.
    • Feel the Burn Fire Blast increases your Mastery by [ 400% and Phoenix Flames increase your Mastery by [ 600% of mas ]% for 5 sec. This effect stacks up to 3 times.
    • Feel the Burn Fire Blast increases your Mastery by [ 400% and Phoenix Flames increase your Mastery by [ 600% of mas ]% for 5 sec. This effect stacks up to 3 times. Instant.
    • Feel the Burn Fire Blast increases your Mastery by [ 400% and Phoenix Flames increase your Mastery by [ 600% of mas ]% for 5 sec. This effect stacks up to 3 times. Instant.
    • Firemind Consuming Hot Streak grants you 1% 2% increased Intellect for 12 sec. This effect stacks up to 3 times. Instant.
    • Firemind Consuming Hot Streak grants you 1% 2% increased Intellect for 12 sec. This effect stacks up to 3 times.
    • Flame Patch Burning enemies for [ 5.84% [ 5.14% of Spell Power ] Fire damage. 100 yd range. Instant.
    • Flowing Thoughts Magical energy flows through you while in combat, building up to 20% 10% increased damage and then diminishing down to 4% 2% increased damage, cycling every 10 sec. Unlimited range. Instant.
    • Frigid Exposure (New) $@spelldescFrigid Exposure 100 yd range. Instant.
    • Frigid Exposure (New) Your water elemental's abilities apply Frigid Exposure increasing the Frost damage enemies take from you by 2%, up to 20%.
    • Fuel the Fire Flamestrike has a chance equal to 100% of your spell critical strike chance to build up to a Hot Streak.
    • Glacial Assault Your Comet Storm now increases the damage enemies take from you by 2%, up to 10% for 10 sec and Flurry has a 15% chance each hit to call down an icy comet, crashing into your target and nearby enemies for [ 28.98% [ 33.33% of Spell Power ] Frost damage. 100 yd range. Instant.
    • Glacial Assault Your Comet Storm now increases the damage enemies take from you by 2%, up to 10% for 10 sec and Flurry has a 15% chance each hit to call down an icy comet, crashing into your target and nearby enemies for [ 28.98% [ 33.33% of Spell Power ] Frost damage. Instant.
    • Glacial Assault Your Comet Storm now increases the damage enemies take from you by 2%, up to 10% for 10 sec and Flurry has a 15% chance each hit to call down an icy comet, crashing into your target and nearby enemies for [ 28.98% [ 33.33% of Spell Power ] Frost damage.
    • Hyperthermia When Hot Streak activates is consumed, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for 6 sec. Instant.
    • Hyperthermia When Hot Streak activates is consumed, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for 6 sec. Approximately 1.66 procs per minute.
    • Icy Veins Accelerates your spellcasting for 25 sec, granting 30% haste and preventing damage from delaying your spellcasts. Instant. 3 min cooldown. Activating Icy Veins summons a water elemental to your side for it's duration. The water elemental's abilities apply Frigid Exposure increasing the Frost damage enemies take from you by 2%, up to 20%. Instant. 3 min cooldown.
    • Ignite Your target burns for an additional [ 68.4% [ 64.3% of Spell Power ]% over 9 sec of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast, Meteor, and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Fire Blast causes your Ignites to spread to 3 nearby enemies. Unlimited range. Instant.
    • Incanter's Flow Magical energy flows through you while in combat, building up to 20% 10% increased damage and then diminishing down to 4% 2% increased damage, cycling every 10 sec. Unlimited range. Instant.
    • Incanter's Flow Magical energy flows through you while in combat, building up to 20% 10% increased damage and then diminishing down to 4% 2% increased damage, cycling every 10 sec. Mage - Level 30 Talent. Mage - Level 30 Talent.
    • Incanter's Ward Magical energy flows through you while in combat, building up to 20% 10% increased damage and then diminishing down to 4% 2% increased damage, cycling every 10 sec. Unlimited range. Instant.
    • Inflame (New) Hot Streak increases the amount of Ignite damage from Pyroblast or Flamestrike by an additional 10%.
    • Living Bomb The target becomes a Living Bomb, taking [ 44.85% [ 58.32% of Spell Power ] Fire damage over 4 sec, and then exploding to deal an additional [ 24.15% [ 32.08% of Spell Power ] Fire damage to the target and reduced damage to all other enemies within 10 yards. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. 40 yd range. Instant.
    • Living Bomb The target becomes a Living Bomb, taking [ 44.85% [ 58.32% of Spell Power ] Fire damage over 4 sec, and then exploding to deal an additional [ 24.15% [ 32.08% of Spell Power ] Fire damage to the target and reduced damage to all other enemies within 10 yards. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. Unlimited range. Instant.
    • Living Bomb The target becomes a Living Bomb, taking [ 44.85% [ 58.32% of Spell Power ] Fire damage over 4 sec, and then exploding to deal an additional [ 24.15% [ 32.08% of Spell Power ] Fire damage to the target and reduced damage to all other enemies within 10 yards. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. 40 yd range. Instant.
    • Numbing Blast (New) Your Comet Storm now increases the damage enemies take from you by 2%, up to 10% for 10 sec and Flurry has a 15% chance each hit to call down an icy comet, crashing into your target and nearby enemies for [ 33.33% of Spell Power ] Frost damage. Unlimited range. Instant.
    • Summon Water Elemental (New) Accelerates your spellcasting for 25 sec, granting 30% haste and preventing damage from delaying your spellcasts. Activating Icy Veins summons a water elemental to your side for it's duration. The water elemental's abilities apply Frigid Exposure increasing the Frost damage enemies take from you by 2%, up to 20%. Instant.
    • Tempered Flames Pyroblast has a 30% 15% reduced cast time and a 10% increased critical strike chance. The duration of Combustion is reduced by 50%.
    • Unleashed Inferno While Combustion is active your Fireball, Pyroblast, Fire Blast, Scorch, and Phoenix Flames deal 40% 45% increased damage and reduce the cooldown of Combustion by 2.5 sec. 1.25 sec.
    • Water Jet Your Water Elemental can now cast Water Jet: Water Jet Channels a jet of icy water at the target, dealing [ 94.99% [ 166.24% of Spell Power ] Frost damage to the target over 4 sec. Water Jet automatically activates Brain Freeze. Pet. Pet.
    • Water Jet Channels a jet of icy water at the target, dealing [ 94.99% [ 166.24% of Spell Power ] Frost damage to the target over 4 sec. Water Jet automatically activates Brain Freeze. 45 yd range. 4 sec cast (Channeled). 45 sec cooldown. 15 sec cooldown.
    • Waterbolt Deals [ 33.64% Deals [ 50.45% of Spell Power ] Frost damage to the target. 45 yd range. 2.5 sec cast. 1 sec global cooldown.
    • Winter's Blessing (New) Your Haste is increased by 3%. You gain 10% more of the Haste stat from all sources.

    Fire
    • Flame Patch Flamestrike leaves behind a patch of flames that burns enemies within it for [ 46.7% [ 41.1% of Spell Power ] Fire damage over 8 sec. Fire Mage - Level 45 Talent. Fire Mage - Level 45 Talent.
    • Flamestrike Calls down a pillar of fire, burning all enemies within the area for [ 73.52% [ 82.34% of Spell Power ] Fire damage and reducing their movement speed by 20% for 8 sec. Leaves behind a patch of flames that burns enemies within it for [ 46.7% [ 41.1% of Spell Power ] Fire damage over 8 sec. Mage - Fire Spec. Mage - Fire Spec. 2.5% of Base Mana. 40 yd range. 3.5 sec cast.
    • Living Bomb The target becomes a Living Bomb, taking [ 44.85% [ 58.32% of Spell Power ] Fire damage over 4 sec, and then exploding to deal an additional [ 24.15% [ 32.08% of Spell Power ] Fire damage to the target and reduced damage to all other enemies within 10 yards. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. Fire Mage - Level 45 Talent. Fire Mage - Level 45 Talent. 1.5% of Base Mana. 40 yd range. Instant. 30 sec cooldown.
    • Mastery: Ignite Your target burns for an additional [ 68.4% [ 64.3% of Spell Power ]% over 9 sec of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast, Meteor, and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Fire Blast causes your Ignites to spread to 3 nearby enemies. Mage - Fire Spec. Mage - Fire Spec.

    Frost
    • Blizzard Ice shards pelt the target area, dealing [ 105.6% of Spell Power ] Frost damage over 8 sec and reducing movement speed by 50% for 3 sec. Mage - Frost Spec. Mage - Frost Spec. 2.5% of Base Mana. 40 yd range. 8 sec cast (Channeled). 8 sec cooldown.
    • Cold Snap Resets the cooldown of your Ice Barrier, Frost Nova, Cone of Cold, and Ice Block. Instant. 5 min cooldown. Mage - Frost Spec. Mage - Frost Spec. Instant. 5 min cooldown.

    Monk (Forums, Talent Calculator)
    • Weapons of Order (Brewmaster) Additionally, Keg Smash cooldown is reset instantly and enemies hit by Keg Smash or Rising Sun Kick take 8% increased damage from you for 10 sec, stacking up to 4 times.

    Paladin (Forums, Talent Calculator)
    • Awakening When you spend Holy Power, gain Your Holy Power spenders generate 1 stack of Awakening. At 12 stacks of Awakening, your next Judgment deals 30% increased damage, will critically strike, and activates Avenging Wrath for 10 sec. Instant.
    • Awakening When you spend Holy Power, gain Your Holy Power spenders generate 1 stack of Awakening. At 12 stacks of Awakening, your next Judgment deals 30% increased damage, will critically strike, and activates Avenging Wrath for 10 sec.
    • Awakening When you spend Holy Power, gain Your Holy Power spenders generate 1 stack of Awakening. At 12 stacks of Awakening, your next Judgment deals 30% increased damage, will critically strike, and activates Avenging Wrath for 10 sec. Instant.
    • Barrier of Faith Imbue a friendly target with a Barrier of Faith, absorbing [ 500% of Spell Power ] damage for 12 sec. For the next 24 sec, Barrier of Faith accumulates 50% of effective healing from your Flash of Light, Holy Light, or Holy Shock spells. Every 6 sec, the accumulated healing becomes an absorb shield. 12% 2.4% of Base Mana. 40 yd range. Instant. 30 sec cooldown.
    • Blessed Focus Glimmer of Light's healing and damage is increased by 10% 20%, but it can only affect 1 target at a time.
    • Blessing of Freedom 7% 1.4% of Base Mana.
    • Blessing of Protection 15% 3% of Base Mana.
    • Blessing of Sacrifice Blesses a party or raid member, reducing their damage taken by 30%, but you suffer 100% of damage prevented. Last 12 sec, or until transferred damage would cause you to fall below 20% health. 1 charge. 7% 1.4% of Base Mana. 40 yd range. Instant. 2 min recharge. 1 charge.
    • Blinding Light Emits dazzling light in all directions, blinding enemies within 10 yds, causing them to wander disoriented for 6 sec. Paladin - Level 30 Talent. Paladin - Level 30 Talent. 6% 1.2% of Base Mana. Instant. 1.5 min cooldown.
    • Bulwark of Order Instant. Avenger's Shield also shields you for 8 sec, absorbing 30% as much damage as it dealt, up to 30% of your maximum health. Instant.
    • Cleanse Toxins Cleanses a friendly target, removing all Poison and Disease effects. 1 charge. 6.5% 10% of Base Mana. 40 yd range. Instant. 8 sec recharge. 1 charge.
    • Crusader Strike 8% 1.6% of Base Mana.
    • Daybreak Absorb your active Glimmer of Lights, triggering their effects at 150% value and restoring 12 Mana over 12 15 Mana over 15 sec, but your healing and damage is decreased by 50%. Instant. 60 sec cooldown.
    • Daybreak Absorb your active Glimmer of Lights, triggering their effects at 150% value and restoring 12 Mana over 12 15 Mana over 15 sec, but your healing and damage is decreased by 50%. Instant.
    • Divine Plea After casting Daybreak, you restore 12 Mana over 12 15 Mana over 15 sec, but your healing and damage is decreased by 50%. Daybreak no longer restores Mana from each Glimmer consumed. Instant.
    • Divine Toll Instantly cast Holy Shock, Avenger's Shield, or Judgment on up to 5 targets within 30 yds. 15% 3% of Base Mana. 30 yd range. Instant. 60 sec cooldown.
    • Flash of Light Expends a large amount of mana to quickly heal a friendly target for [ 202% of Spell Power ]. 22% 10% of Base Mana / 10% of Base Mana / 3.6% of Base Mana / 10% of Base Mana. 40 yd range. 1.5 sec cast.
    • Glimmer of Light Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for [ 192% of Spell Power ] or healed for [ 228% [ 205.2% of Spell Power ]. Glimmer of Light's total healing and damage is increased by 6% for each target affected, but is split evenly between each target. You may have Glimmer of Light on up to 3 targets. 100 yd range. Instant.
    • Glimmer of Light Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for [ 192% of Spell Power ] or healed for [ 228% [ 205.2% of Spell Power ]. Glimmer of Light's total healing and damage is increased by 6% for each target affected, but is split evenly between each target. You may have Glimmer of Light on up to 3 targets. 100 yd range. Instant.
    • Glimmer of Light Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for [ 192% of Spell Power ] or healed for [ 228% [ 205.2% of Spell Power ]. Glimmer of Light's total healing and damage is increased by 6% for each target affected, but is split evenly between each target. You may have Glimmer of Light on up to 3 targets. 100 yd range. Instant.
    • Glimmer of Light Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for [ 192% of Spell Power ] or healed for [ 228% [ 205.2% of Spell Power ]. Glimmer of Light's total healing and damage is increased by 6% for each target affected, but is split evenly between each target. You may have Glimmer of Light on up to 3 targets. Instant.
    • Glimmer of Light Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, targets with Glimmer of Light are damaged for [ 192% of Spell Power ] or healed for [ 228% [ 205.2% of Spell Power ], split evenly among them. Glimmer of Light's total healing and damage is increased by 6% for each target affected. You may have Glimmer of Light on up to 3 targets. When Glimmer of Light is dispelled, its effect is activated at 100% value.
    • Glimmer of Light Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for [ 192% of Spell Power ] or healed for [ 228% [ 205.2% of Spell Power ]. Glimmer of Light's total healing and damage is increased by 6% for each target affected, but is split evenly between each target. You may have Glimmer of Light on up to 3 targets. 100 yd range. Instant.
    • Glistening Radiance Spending Holy Power has a 15% 25% chance to trigger Glimmer of Light's healing and damage.
    • Glorious Dawn Holy Shock has a 10% chance to refund a charge when cast, increasing by 2.0% 1.5% for each Glimmer of Light you have active.
    • Hammer of Justice Stuns the target for 6 sec. 3.5% 0.7% of Base Mana. 10 yd range. Instant. 60 sec cooldown.
    • Hand of Reckoning Commands the attention of an enemy target, forcing them to attack you. 1 charge. 3% 0.6% of Base Mana. 30 yd range. Instant. 8 sec recharge. 1 charge.
    • Holy Shock 13% 2.6% of Base Mana.
    • Judgment 3% 0.6% of Base Mana.
    • Light of Dawn Unleashes a wave of Holy energy, healing up to 5 injured allies within a 15 yd frontal cone for [ 91.48% of Spell Power ]. 3 Holy Power / 6% of Base Mana. Instant. 1.2% of Base Mana. Instant.
    • Light of the Martyr Sacrifice a portion of your own health to instantly heal an ally for [ 210% [ 231% of Spell Power ]. You take damage equal to [ 50 [ 60 + 25% of Spell Power ]% of the healing done. Does not cause your Beacon of Light to be healed. Cannot be cast on yourself. 40 yd range. Instant.
    • Light of the Martyr Sacrifice a portion of your own health to instantly heal an ally for [ 210% [ 231% of Spell Power ]. You take damage equal to [ 50 [ 60 + 25% of Spell Power ]% of the healing done. Does not cause your Beacon of Light to be healed. Cannot be cast on yourself. 9% 1.4% of Base Mana. 40 yd range. Instant.
    • Lightforged Blessing Holy: Denounce heals you and up to 4 nearby allies for 1% of maximum health. Protection, Retribution, Initial: Shield of the Righteous heals you and up to 4 nearby allies for 1% of maximum health.
    • Light's Protection (New) Your allies with Glimmer of Light take 16% reduced damage, split evenly among them.
    • Light's Protection (New) Your Holy Power spenders have a 20% chance to reduce the damage your allies with Glimmer of Light take by 8% for 4 sec. 100 yd range. Instant.
    • Recently Saved by the Light When an ally with your Beacon of Light is damaged below 30% health, they absorb the next [ 400% [ 600% of Spell Power ] damage. You cannot shield the same person this way twice within 60 sec. 100 yd range. Instant.
    • Redemption Brings a dead ally back to life with 35% of maximum health and mana. Cannot be cast when in combat. 4% 0.8% of Base Mana. 40 yd range. 10 sec cast.
    • Repentance Forces an enemy target to meditate, incapacitating them for 60 sec. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants. Limited to 1 target. Paladin - Level 30 Talent. Paladin - Level 30 Talent. 6% 1.2% of Base Mana. 30 yd range. 1.7 sec cast. 15 sec cooldown.
    • Saved by the Light When an ally with your Beacon of Light is damaged below 30% health, they absorb the next [ 400% [ 600% of Spell Power ] damage. You cannot shield the same person this way twice within 60 sec. 100 yd range. Instant.
    • Seal of the Crusader (New) Your auto attacks heal a nearby ally for [ 10% of Attack Power ].
    • Seal of the Crusader (New) Your auto attacks heal a nearby ally for [ 10% of Attack Power ]. 40 yd range. Instant.
    • Turn Evil The power of the Light compels an Undead, Aberration, or Demon target to flee for up to 40 sec. Damage may break the effect. Lesser creatures have a chance to be destroyed. Only one target can be turned at a time. Limited to 1 target. 10.5% 2.1% of Base Mana. 20 yd range. 1.5 sec cast. 15 sec cooldown.
    • Vanguard's Momentum (New) Hammer of Wrath has 1 extra charge and on enemies below 20% health generates 1 additional Holy Power.
    • Veneration Hammer of Wrath heals up to 5 injured allies for 500% 250% of the damage done, split evenly among them. Flash of Light, Holy Light, and Judgment critical strikes reset the cooldown of Hammer of Wrath and make it usable on any target, regardless of their health.
    • Veneration Hammer of Wrath heals up to 5 injured allies for 500% 250% of the damage done, split evenly among them. Flash of Light, Holy Light, and Judgment critical strikes reset the cooldown of Hammer of Wrath and make it usable on any target, regardless of their health.
    • Veneration Hammer of Wrath heals up to 5 injured allies for 500% 250% of the damage done, split evenly among them. Flash of Light, Holy Light, and Judgment critical strikes reset the cooldown of Hammer of Wrath and make it usable on any target, regardless of their health. 10 yd range. Instant.
    • Veneration Hammer of Wrath heals up to 5 injured allies for 500% 250% of the damage done, split evenly among them. Flash of Light, Holy Light, and Judgment critical strikes reset the cooldown of Hammer of Wrath and make it usable on any target, regardless of their health. 100 yd range. Instant.
    • Veneration Hammer of Wrath heals up to 5 injured allies for 500% 250% of the damage done, split evenly among them. Flash of Light, Holy Light, and Judgment critical strikes reset the cooldown of Hammer of Wrath and make it usable on any target, regardless of their health. 100 yd range. Instant.
    • Word of Glory 3 Holy Power / 6% of Base Mana. 1.2% of Base Mana.

    Holy
    • Absolution Returns all dead party members to life with 35% of maximum health and mana. Cannot be cast when in combat. Paladin - Holy Spec. Paladin - Holy Spec. 4% 0.8% of Base Mana. 100 yd range. 10 sec cast.
    • Avenging Crusader You become the ultimate crusader of light for 12 sec. Crusader Strike and Judgment cool down 30% faster and heal up to 5 injured allies for 400% of the damage done, split evenly among them. If Avenging Wrath is known, also increases Judgment, Crusader Strike, and auto-attack damage by 30%. Holy Paladin - Level 45 Talent. Holy Paladin - Level 45 Talent. 5 Holy Power / 18% of Base Mana. Instant. 45 sec cooldown. 3 Holy Power / 3.6% of Base Mana. Instant. 60 sec cooldown.
    • Beacon of Faith Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness. Holy Paladin - Level 50 Talent. Holy Paladin - Level 50 Talent. 3.125% 0.5% of Base Mana. 60 yd range. Instant.
    • Beacon of Light Wrap a single ally in holy energy, causing your heals on other party or raid members to also heal that ally for 30% of the amount healed. Paladin - Holy Spec. Paladin - Holy Spec. 2.5% 0.5% of Base Mana. 60 yd range. Instant.
    • Beacon of Virtue Apply a Beacon of Light to your target and 3 injured allies within 30 yds for 8 sec. All affected allies will be healed for 30% of the amount of your other healing done. Holy Paladin - Level 50 Talent. Holy Paladin - Level 50 Talent. 10% 2% of Base Mana. 40 yd range. Instant. 15 sec cooldown.
    • Cleanse Cleanses a friendly target, removing all Magic effects. 1 charge. Paladin - Holy Spec. Paladin - Holy Spec. 6.5% 1.3% of Base Mana. 40 yd range. Instant. 8 sec recharge. 1 charge.
    • Denounce (New) Casts down the enemy with a bolt of Holy Light, causing [ 220% of Spell Power ] Holy damage and preventing the target from causing critical effects for the next 6 sec. PvP Talent. PvP Talent. 3 Holy Power. 40 yd range. 1.5 sec cast. Requires Paladin. Requires level 10.
    • Divine Plea After casting Daybreak, you restore 12 Mana over 12 15 Mana over 15 sec, but your healing and damage is decreased by 50%. Daybreak no longer restores Mana from each Glimmer consumed. PvP Talent. PvP Talent. Requires Paladin. Requires level 10.
    • Divine Protection Reduces all damage you take by 20% for 8 sec. Usable while stunned. Paladin - Holy Spec. Paladin - Holy Spec. 3.5% 0.7% of Base Mana. Instant. 60 sec cooldown.
    • Glimmer of Light Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for [ 192% of Spell Power ] or healed for [ 228% [ 205.2% of Spell Power ]. Glimmer of Light's total healing and damage is increased by 6% for each target affected, but is split evenly between each target. You may have Glimmer of Light on up to 3 targets. Holy Paladin - Level 50 Talent. Holy Paladin - Level 50 Talent.
    • Holy Light An efficient spell, healing a friendly target for [ 300% of Spell Power ]. Paladin - Holy Spec. Paladin - Holy Spec. 16% 2.4% of Base Mana. 40 yd range. 2.5 sec cast.
    • Holy Paladin Holy Paladin core passive Increases damage/healing by 3%: Arcing Light, Ashen Hallow, Bestow Faith, Divine Toll, Faith in the Light, Flash of Light, Glimmer of Light, Golden Path, Grace of the Justicar, Hallowed Discernment, Holy Light, Holy Prism, Holy Shock, Judgment of Light, Light of Dawn, Light of the Martyr, Light of the Titans, Light's Hammer, Martyr's Breath, Radiant Incandescence, Recompense, Seal of Charity, Seal of Mercy, Shock Barrier, Word of Glory Increases periodic damage/healing by 3%: Arcing Light, Ashen Hallow, Bestow Faith, Divine Toll, Faith in the Light, Flash of Light, Glimmer of Light, Golden Path, Grace of the Justicar, Hallowed Discernment, Holy Light, Holy Shock, Judgment of Light, Light of Dawn, Light of the Martyr, Light of the Titans, Light's Hammer, Martyr's Breath, Radiant Incandescence, Recompense, Seal of Charity, Seal of Mercy, Shock Barrier, Word of Glory Decreases damage/healing by 8%: Adjudication, Ashen Hallow, Avenger's Shield, Avenger's Valor, Avenging Wrath, Blade of Justice, Blade of Vengeance, Blessed Hammer, Blessed Hammers, Boundless Judgment, Consecrated Ground, Consecration, Crusader Strike, Crusader's Fire, Crusading Strikes, Divine Arbiter, Divine Auxiliary, Divine Hammer, Divine Storm, Divine Toll, Divine Vengeance, Execution Sentence, Expurgation, Eye for an Eye, Eye of Tyr, Final Reckoning, Final Verdict, Glimmer of Light, Hallowed Discernment, Hammer of Reckoning, Hammer of Retribution, Hammer of the Righteous, Hammer of Wrath, Holy Prism, Holy Shield, Holy Shock, Inner Light, Judgment, Justicar's Vengeance, Lightforged Blessing, Light's Decree, Light's Hammer, Radiant Decree, Radiant Incandescence, Reckoning, Recompense, Sanctified Wrath, Seal of Wrath, Searing Light, Seething Flames, Shield of the Righteous, Shining Righteousness, Spell Block, Templar Slash, Templar Strike, Templar Strikes, Templar Sweep, Templar's Verdict, Truth's Wake, Tyr's Enforcer, Vanquisher's Hammer, Wake of Ashes, Zeal Decreases damage/healing by 20%: Ashen Hallow, Boundless Judgment, Hallowed Discernment, Hammer of Wrath, Judgment Increases damage/healing by 110%: Consecrated Ground and Consecration Decreases damage/healing by 8%: Afterimage, Faith in the Light, Word of Glory Increases damage/healing by 80%: Hammer of Wrath Increases damage/healing by 25%: Flash of Light Paladin - Holy Spec. Paladin - Holy Spec.
    • Judgment Judges the target, dealing [ 112.5% of Spell Power ] Holy damage. Generates 1 Holy Power. 1 charge. Paladin - Holy Spec. Paladin - Holy Spec. 12% 2.4% of Base Mana. 30 yd range. Instant. 12 sec recharge. 1 charge.
    • Saved by the Light When an ally with your Beacon of Light is damaged below 30% health, they absorb the next [ 400% [ 600% of Spell Power ] damage. You cannot shield the same person this way twice within 60 sec. Holy Paladin - Level 25 Talent. Holy Paladin - Level 25 Talent.
    • Shield of the Righteous Slams enemies in front of you with your shield, causing [ 55.25% of Attack Power ] Holy damage, and reducing the cooldown of Crusader Strike by 2 sec. Requires Shield. Paladin - Holy Spec. Paladin - Holy Spec. 3 Holy Power. Melee range. Instant. 1 sec cooldown.

    Holy & Initial
    • Holy Prism Fires a beam of light that scatters to strike a clump of targets. If the beam is aimed at an enemy target, it deals [ 150% of Spell Power ] Holy damage and radiates [ 175% of Spell Power ] healing to 5 allies within 15 yds. If the beam is aimed at a friendly target, it heals for [ 350% of Spell Power ] and radiates [ 90% of Spell Power ] Holy damage to 5 enemies within 15 yds. Paladin - Level 25 Talent. Paladin - Level 25 Talent. 13% 2.6% of Base Mana. 40 yd range. Instant. 20 sec cooldown.
    • Light's Hammer Hurls a Light-infused hammer to the ground, dealing [ 20.5% of Spell Power ] Holy damage to nearby enemies and healing up to 6 nearby allies for [ 40% of Spell Power ], every 2 sec for 14 sec. Paladin - Level 15 Talent. Paladin - Level 15 Talent. 18% 3.6% of Base Mana. 40 yd range. Instant. 60 sec cooldown.

    Initial

    Protection
    • Judgment Judges the target, dealing [ 112.5% of Spell Power ] Holy damage. Generates 1 Holy Power. 1 charge. Paladin - Protection Spec. Paladin - Protection Spec. 3% 0.6% of Base Mana. 30 yd range. Instant. 12 sec recharge. 1 charge.

    Retribution
    • Divine Protection Reduces all damage you take by 20% for 8 sec. Usable while stunned. Paladin - Retribution Spec. Paladin - Retribution Spec. 3.5% 0.7% of Base Mana. Instant. 60 sec cooldown.

    Priest (Forums, Talent Calculator)
    • Essence Devourer Attacks from your Shadowfiend siphon life from enemies, healing a nearby injured ally for [ 110% of Spell Power ]. Your Mindbender's attacks siphon [ 60% of Spell Power ] life from enemies Attacks from your Mindbender siphon life from enemies, healing a nearby injured ally for [ 60% of Spell Power . Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Instant.
    • Essence Devourer Attacks from your Shadowfiend siphon life from enemies, healing a nearby injured ally for [ 110% of Spell Power ]. Your Mindbender's attacks siphon [ 60% of Spell Power ] life from enemies Attacks from your Mindbender siphon life from enemies, healing a nearby injured ally for [ 60% of Spell Power . Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Instant.
    • Essence Devourer Attacks from your Shadowfiend siphon life from enemies, healing a nearby injured ally for [ 110% of Spell Power ]. Your Mindbender's attacks siphon [ 60% of Spell Power ] life from enemies. Attacks from your Mindbender siphon life from enemies, healing a nearby injured ally for [ 60% of Spell Power ].
    • Flash Heal A fast spell that heals an ally for [ 203% of Spell Power ]. Can be cast in Shadowform, Spirit of Redemption. 3.6% of Base Mana / 10% of Base Mana / 3.6% of Base Mana. 10% of Base Mana. 40 yd range. 1.5 sec cast.
    • Mind Blast 1.6% of Base Mana / 0.25% of Base Mana / 0.25% of Base Mana. 4% of Base Mana.
    • Power Word: Shield 2.4% of Base Mana / 3.1% of Base Mana / 10% of Base Mana. 10% of Base Mana.
    • Purify Disease Removes all Disease effects from a friendly target. 1 charge. Can be cast in Shadowform, Spirit of Redemption. 1.3% 10% of Base Mana. 40 yd range. Instant. 8 sec recharge. 1 charge.
    • Shadow Word: Pain 1.8% of Base Mana / 0.3% of Base Mana / 0.3% of Base Mana. 2% of Base Mana.
    • Smite 0.4% of Base Mana / 0.2% of Base Mana. 3% of Base Mana.

    Initial

    Shaman (Forums, Talent Calculator)
    • Ancestral Spirit Returns the spirit to the body, restoring a dead target to life with 35% of maximum health and mana. Cannot be cast when in combat. 4% 0.8% of Base Mana. 40 yd range. 10 sec cast.
    • Bloodlust Increases haste by [ 30 + 25% of Spell Power ]% for all party and raid members for 40 sec. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for 10 min. 2% 0.4% of Base Mana. Instant. 5 min cooldown.
    • Capacitor Totem Summons a totem at the target location that gathers electrical energy from the surrounding air and explodes after 2 sec, stunning all enemies within 8 yards for 3 sec. 10% 2% of Base Mana. 40 yd range. Instant. 60 sec cooldown. 1 sec global cooldown.
    • Chain Lightning Hurls a lightning bolt at the enemy, dealing [ 63.5% of Spell Power ] Nature damage and then jumping to additional nearby enemies. Affects 3 total targets. Generates 4 Maelstrom per target hit. 1% 0.2% of Base Mana. 40 yd range. 2 sec cast.
    • Cleanse Spirit Removes all Curse effects from a friendly target. 6.5% 10% of Base Mana. 40 yd range. Instant. 8 sec cooldown.
    • Crash Lightning Electrocutes all enemies in front of you, dealing [ 16% of Attack Power + 16% of Off-hand Attack Power ] Nature damage. Hitting 2 or more targets enhances your weapons for 12 sec, causing Stormstrike, Ice Strike, and Lava Lash to also deal [ 16% of Attack Power + 16% of Off-hand Attack Power ] Nature damage to all targets in front of you. Damage reduced beyond 6 targets. Requires Melee Weapon. 1% 0.2% of Base Mana. Melee range. Instant. 12 sec cooldown.
    • Earthbind Totem Summons a totem at the target location for 20 sec that slows the movement speed of enemies within 10 yards by 50%. 2.5% 0.5% of Base Mana. 40 yd range. Instant. 30 sec cooldown. 1 sec global cooldown.
    • Fire Elemental Calls forth a Greater Fire Elemental to rain destruction on your enemies for 30 sec. While the Fire Elemental is active, Flame Shock deals damage 33% faster, and newly applied Flame Shocks last 100% longer. 1 charge. 5% 1% of Base Mana. 40 yd range. Instant. 2.5 min recharge. 1 charge.
    • Flame Shock 1.5% 0.3% of Base Mana.
    • Frost Shock Chills the target with frost, causing [ 63% of Spell Power ] Frost damage and reducing the target's movement speed by 50% for 6 sec. 1% 0.2% of Base Mana. 40 yd range. Instant.
    • Greater Purge Purges the enemy target, removing 2 beneficial Magic effects. 20% 3% of Base Mana / 21% of Base Mana / 21% of Base Mana. 30 yd range. Instant. 12 sec cooldown.
    • Healing Rain Blanket the target area in healing rains, restoring [ 174.9% of Spell Power ] health to up to 6 allies over 10 sec. 21.6% 4.32% of Base Mana. 40 yd range. 2 sec cast. 10 sec cooldown.
    • Healing Surge A quick surge of healing energy that restores [ 313.72% of Spell Power ] of a friendly target's health. 24% 4.8% of Base Mana / 10% of Base Mana / 10% of Base Mana / 10% of Base Mana. 40 yd range. 1.5 sec cast.
    • Healing Tide Totem Summons a totem at your feet for 10 sec, which pulses every 2 sec, healing all party or raid members within 40 yards for [ 43.75% of Spell Power ]. Healing increased by 100% when not in a raid. 5.6% 1.12% of Base Mana. Instant. 3 min cooldown. 1 sec global cooldown.
    • Healing Wave An efficient wave of healing energy that restores [ 349.8% of Spell Power ] of a friendly target’s health. 15% 3% of Base Mana. 40 yd range. 2.5 sec cast.
    • Heroism Increases haste by [ 30 + 25% of Spell Power ]% for all party and raid members for 40 sec. Allies receiving this effect will become Exhausted and unable to benefit from Heroism or Time Warp again for 10 min. 2% 0.4% of Base Mana. Instant. 5 min cooldown.
    • Lava Burst Hurls molten lava at the target, dealing [ 97.2% of Spell Power ] Fire damage. Lava Burst will always critically strike if the target is affected by Flame Shock. Generates 10 Maelstrom. 1 charge. 2.5% 0.5% of Base Mana. 40 yd range. 2 sec cast. 8 sec recharge. 1 charge.
    • Lava Lash Charges your off-hand weapon with lava and burns your target, dealing [ 109% of Attack Power ] Fire damage. Damage is increased by 100% if your offhand weapon is imbued with Flametongue Weapon. Requires One-Handed Melee Weapon. 0.8% 0.16% of Base Mana. Melee range. Instant. 18 sec cooldown.
    • Lightning Bolt 1% 0.2% of Base Mana.
    • Lightning Shield 1.5% 0.3% of Base Mana.
    • Poison Cleansing Totem Summons a totem at your feet that removes all Poison effects from a nearby party or raid member within 30 yards every 1.5 sec for 6 sec. 2.5% 0.5% of Base Mana. 40 yd range. Instant. 45 sec cooldown. 1 sec global cooldown.
    • Primal Strike An instant weapon strike that causes (34% of weapon damage) Physical damage. Requires Melee Weapon. 9.4% 1.88% of Base Mana. Melee range. Instant.
    • Primordial Wave Blast your target with a Primordial Wave, dealing [ 65% of Spell Power ] Shadow damage and apply Flame Shock to an enemy, or heal an ally for [ 65% of Spell Power ]. Your next Healing Wave will also hit all targets affected by your Riptide for 150% of normal damage. 1 charge. Shadowlands. Shadowlands. 3% 0.6% of Base Mana. 40 yd range. Instant. 45 sec recharge. 1 charge.
    • Purge Purges the enemy target, removing 1 beneficial Magic effects. 10% 2% of Base Mana / 14% of Base Mana / 14% of Base Mana. 30 yd range. Instant.
    • Riptide Restorative waters wash over a friendly target, healing them for [ 170% of Spell Power ] and an additional [ 132% of Spell Power ] over 18 sec. 1 charge. 8% 1.6% of Base Mana. 40 yd range. Instant. 6 sec recharge. 1 charge.
    • Spirit Link Totem Summons a totem at the target location for 6 sec, which reduces damage taken by all party and raid members within 10 yards by 10%. Immediately and every 1 sec, the health of all affected players is redistributed evenly. 1 charge. 11% 2.2% of Base Mana. 40 yd range. Instant. 3 min recharge. 1 sec global cooldown. 1 charge.
    • Spiritwalker's Grace Calls upon the guidance of the spirits for 15 sec, permitting movement while casting Shaman spells. Castable while casting. Increases movement speed by 20%. 14.1% 2.82% of Base Mana. Instant. 2 min cooldown.
    • Stoneskin Totem Summons a totem at your feet for 15 sec that grants 10% physical damage reduction to you and the 4 allies nearest to the totem within 30 yards. 1.5% 0.3% of Base Mana. Instant. 30 sec cooldown. 1 sec global cooldown.
    • Stormstrike 2% 0.4% of Base Mana.
    • Swirling Currents Increases the healing done by Healing Stream Totem by 40%. 12%.
    • Tranquil Air Totem Summons a totem at your feet for 20 sec that prevents cast pushback and reduces the duration of all incoming interrupt effects by 50% for you and the 4 allies nearest to the totem within 30 yards. 1.5% 0.3% of Base Mana. Instant. 60 sec cooldown. 1 sec global cooldown.
    • Tremor Totem Summons a totem at your feet that shakes the ground around it for 10 sec, removing Fear, Charm and Sleep effects from party and raid members within 30 yards. 2.3% 0.46% of Base Mana. Instant. 60 sec cooldown. 1 sec global cooldown.
    • Windfury Totem Summons a totem at your feet for 2 min. Party members within 30 yds have a 20% chance when they auto-attack to swing an extra time. 1.5% 0.3% of Base Mana. Instant. 1 sec global cooldown.

    Elemental
    • Icefury Hurls frigid ice at the target, dealing [ 163.35% of Spell Power ] Frost damage and causing your next 4 Frost Shocks to deal 225% increased damage and generate 14 Maelstrom. Generates 25 Maelstrom. Elemental Shaman - Level 45 Talent. Elemental Shaman - Level 45 Talent. 3% 0.6% of Base Mana. 40 yd range. 2 sec cast. 30 sec cooldown.
    • Liquid Magma Totem Summons a totem at the target location that erupts dealing [ 99% of Spell Power ] Fire damage and applying Flame Shock to 3 enemies within 8 yards. Continues hurling liquid magma at a random nearby target every 1 sec for 6 sec, dealing [ 58.3% of Spell Power ] Fire damage to all enemies within 8 yards. Elemental Shaman - Level 35 Talent. Elemental Shaman - Level 35 Talent. 3.5% 0.7% of Base Mana. 40 yd range. Instant. 60 sec cooldown. 1 sec global cooldown.
    • Storm Elemental Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies for 30 sec. While the Storm Elemental is active, each time you cast Lightning Bolt or Chain Lightning, the cast time of Lightning Bolt and Chain Lightning is reduced by 3%, stacking up to 10 times. 1 charge. Elemental Shaman - Level 35 Talent. Elemental Shaman - Level 35 Talent. 1% of Base Mana. 40 yd range. Instant. 2.5 min recharge. 1 charge.

    Elemental & Enhancement
    • Earth Shield Protects the target with an earthen shield, increasing your healing on them by 20% and healing them for [ 70.1% of Spell Power ] when they take damage. This heal can only occur once every few seconds. Maximum 9 charges. Earth Shield can only be placed on one target at a time. Only one Elemental Shield can be active on the Shaman. Enhancement/Elemental Shaman - Level 30 Talent. Enhancement/Elemental Shaman - Level 30 Talent. 10% 2% of Base Mana / 5% of Base Mana / 5% of Base Mana. 40 yd range. Instant.
    • Elemental Blast 2.75% 0.55% of Base Mana / 90 Maelstrom.

    Elemental, Enhancement, Restoration
    • Counterstrike Totem Summons a totem at your feet for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker. PvP Talent. PvP Talent. 3% 0.6% of Base Mana. 40 yd range. Instant. 45 sec cooldown. 1 sec global cooldown. Requires Shaman. Requires level 10.
    • Grounding Totem Summons a totem at your feet that will redirect all harmful spells cast within 30 yards on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec. PvP Talent. PvP Talent. 5.9% 1.18% of Base Mana. Instant. 30 sec cooldown. 1 sec global cooldown. Requires Shaman. Requires level 10.
    • Skyfury Totem Summons a totem at your feet for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec. PvP Talent. PvP Talent. 3% 0.6% of Base Mana. Instant. 40 sec cooldown. 1 sec global cooldown. Requires Shaman. Requires level 10.

    Enhancement
    • Fire Nova Erupt a burst of fiery damage from all targets affected by your Flame Shock, dealing [ 39.4% of Attack Power ] Flamestrike damage to up to 6 targets within 8 yds of your Flame Shock targets. Enhancement Shaman - Level 35 Talent. Enhancement Shaman - Level 35 Talent. 1% 0.2% of Base Mana. Melee range. Instant. 15 sec cooldown.
    • Ice Strike Strike your target with an icy blade, dealing [ 103.5% of Attack Power ] Frost damage and snaring them by 50% for 6 sec. Ice Strike increases the damage of your next Frost Shock by 100%. Requires One-Handed Axes, One-Handed Maces, Fist Weapons. Enhancement Shaman - Level 25 Talent. Enhancement Shaman - Level 25 Talent. 3.3% 0.66% of Base Mana. Melee range. Instant. 15 sec cooldown.
    • Sundering Shatters a line of earth in front of you with your main hand weapon, causing [ 184% of Attack Power ] Flamestrike damage and Incapacitating any enemy hit for 2 sec. Requires Melee Weapon. Enhancement Shaman - Level 45 Talent. Enhancement Shaman - Level 45 Talent. 6% 1.2% of Base Mana. Instant. 40 sec cooldown.

    Initial

    Initial & Restoration
    • Cloudburst Totem Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 30% of all healing done while it was active, divided evenly among targets. Casting this spell a second time recalls the totem and releases the healing. Shaman - Level 45 Talent. Shaman - Level 45 Talent. 8.6% 1.72% of Base Mana. Instant. 1 sec cooldown. 1 sec global cooldown.

    Restoration
    • Ancestral Protection Totem Summons a totem at the target location for 30 sec. All allies within 20 yards of the totem gain 10% increased health. If an ally dies, the totem will be consumed to allow them to Reincarnate with 20% health and mana. Cannot reincarnate an ally who dies to massive damage. Restoration Shaman - Level 35 Talent. Restoration Shaman - Level 35 Talent. 11% 2.2% of Base Mana. 40 yd range. Instant. 5 min cooldown. 1 sec global cooldown.
    • Ancestral Vision Returns all dead party members to life with 35% of maximum health and mana. Cannot be cast when in combat. Shaman - Restoration Spec. Shaman - Restoration Spec. 4% 0.8% of Base Mana. 100 yd range. 10 sec cast.
    • Earthen Wall Totem Summons a totem at the target location with Total Health health for 15 sec. [ 35% of Spell Power ] damage from each attack against allies within 10 yards of the totem is redirected to the totem. Restoration Shaman - Level 35 Talent. Restoration Shaman - Level 35 Talent. 11% 2.2% of Base Mana. 40 yd range. Instant. 60 sec cooldown. 1 sec global cooldown.
    • Earthgrab Totem Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 8 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction. Restoration Shaman - Level 30 Talent. Restoration Shaman - Level 30 Talent. 2.5% 0.5% of Base Mana. 35 yd range. Instant. 30 sec cooldown. 1 sec global cooldown.
    • Purify Spirit Removes all Magic effects from a friendly target. 1 charge. Shaman - Restoration Spec. Shaman - Restoration Spec. 6.5% 1.3% of Base Mana. 40 yd range. Instant. 8 sec recharge. 1 charge.
    • Unleash Life Unleash elemental forces of Life, healing a friendly target for [ 190% of Spell Power ] and increasing the effect of your next healing spell. Riptide, Healing Wave, or Healing Surge: 35% increased healing. Chain Heal: 15% increased healing and bounces to 1 additional targets. Healing Rain or Downpour: Affects 2 additional targets. Wellspring: 40% of overhealing done is converted to an absorb effect. 1 charge. Restoration Shaman - Level 15 Talent. Restoration Shaman - Level 15 Talent. 4% 0.8% of Base Mana. 40 yd range. Instant. 15 sec recharge. 1 charge.
    • Wellspring Creates a surge of water that flows forward, healing friendly targets in a wide arc in front of you for [ 133% of Spell Power ]. Restoration Shaman - Level 50 Talent. Restoration Shaman - Level 50 Talent. 20% 4% of Base Mana. 30 yd range. 1.5 sec cast. 20 sec cooldown.

    Warlock (Forums, Talent Calculator)
    • Call Dreadstalkers Calls down a demonic meteor full of Wild Imps which burst forth to attack the target. Deals up to [ 71.3% [ 89.1% of Spell Power ] Shadowflame damage on impact to all enemies within 8 yds of the target and summons up to 3 Wild Imps, based on Soul Shards consumed. Unlimited range. Instant.
    • Call Dreadstalkers Calls down a demonic meteor full of Wild Imps which burst forth to attack the target. Deals up to [ 71.3% [ 89.1% of Spell Power ] Shadowflame damage on impact to all enemies within 8 yds of the target and summons up to 3 Wild Imps, based on Soul Shards consumed. Unlimited range. Instant.
    • Call Dreadstalkers Calls down a demonic meteor full of Wild Imps which burst forth to attack the target. Deals up to [ 71.3% [ 89.1% of Spell Power ] Shadowflame damage on impact to all enemies within 8 yds of the target and summons up to 3 Wild Imps, based on Soul Shards consumed. Unlimited range. Instant.
    • Chaos Barrage Rips a hole in time and space, opening a random portal that damages your target: Shadowy Tear Deals [ 436.8% [ 502.3% of Spell Power ] Shadow damage over 14 sec. Unstable Tear Deals [ 374.4% [ 430.6% of Spell Power ] Chaos damage over 6 sec. Chaos Tear Fires a Chaos Bolt, dealing [ 156% [ 179.4% of Spell Power ] Chaos damage. This Chaos Bolt always critically strikes and your critical strike chance increases its damage. Generates 3 Soul Shard Fragments. 100 yd range. Instant.
    • Chaos Barrage Rips a hole in time and space, opening a random portal that damages your target: Shadowy Tear Deals [ 436.8% [ 502.3% of Spell Power ] Shadow damage over 14 sec. Unstable Tear Deals [ 374.4% [ 430.6% of Spell Power ] Chaos damage over 6 sec. Chaos Tear Fires a Chaos Bolt, dealing [ 156% [ 179.4% of Spell Power ] Chaos damage. This Chaos Bolt always critically strikes and your critical strike chance increases its damage. Generates 3 Soul Shard Fragments. Instant.
    • Chaos Barrage Deals [ 15.6% Deals [ 17.94% of Spell Power ] Chaos damage. 100 yd range. Instant.
    • Chaos Bolt Rips a hole in time and space, opening a random portal that damages your target: Shadowy Tear Deals [ 436.8% [ 502.3% of Spell Power ] Shadow damage over 14 sec. Unstable Tear Deals [ 374.4% [ 430.6% of Spell Power ] Chaos damage over 6 sec. Chaos Tear Fires a Chaos Bolt, dealing [ 156% [ 179.4% of Spell Power ] Chaos damage. This Chaos Bolt always critically strikes and your critical strike chance increases its damage. Generates 3 Soul Shard Fragments. Instant.
    • Chaos Bolt Fires a Chaos Bolt, dealing [ 156% [ 179.4% of Spell Power ] Chaos damage. This Chaos Bolt always critically strikes and your critical strike chance increases its damage. 100 yd range. Instant.
    • Chaos Tear Fires a Chaos Bolt, dealing [ 156% [ 179.4% of Spell Power ] Chaos damage. This Chaos Bolt always critically strikes and your critical strike chance increases its damage. 60 yd range. Instant.
    • Crashing Chaos (New) Summon Infernal increases the damage of your next 8 casts of Chaos Bolt by 25% or your next 8 casts of Rain of Fire by 35%.
    • Crashing Chaos (New) Summon Infernal increases the damage of your next 8 casts of Chaos Bolt by 25% or your next 8 casts of Rain of Fire by 35%. Instant.
    • Demonbolt Send the fiery soul of a fallen demon at the enemy, causing [ 73.4% [ 88.08% of Spell Power ] Shadowflame damage. 40 yd range. Instant.
    • Demonbolt Send the fiery soul of a fallen demon at the enemy, causing [ 73.4% [ 88.08% of Spell Power ] Shadowflame damage. 2% of Base Mana. 40 yd range. 4.5 sec cast.
    • Demonbolt Send the fiery soul of a fallen demon at the enemy, causing [ 73.4% [ 88.08% of Spell Power ] Shadowflame damage. 40 yd range. Instant.
    • Hand of Gul'dan Calls down a demonic meteor full of Wild Imps which burst forth to attack the target. Deals up to [ 71.3% [ 89.1% of Spell Power ] Shadowflame damage on impact to all enemies within 8 yds of the target and summons up to 3 Wild Imps, based on Soul Shards consumed. Unlimited range. Instant.
    • Hand of Gul'dan Calls down a demonic meteor full of Wild Imps which burst forth to attack the target. Deals up to [ 71.3% [ 89.1% of Spell Power ] Shadowflame damage on impact to all enemies within 8 yds of the target and summons up to 3 Wild Imps, based on Soul Shards consumed. 100 yd range. Instant.
    • Hand of Gul'dan Calls down a demonic meteor full of Wild Imps which burst forth to attack the target. Deals up to [ 71.3% [ 89.1% of Spell Power ] Shadowflame damage on impact to all enemies within 8 yds of the target and summons up to 3 Wild Imps, based on Soul Shards consumed. Unlimited range. Instant.
    • Implosion Demonic forces suck all of your Wild Imps toward the target, and then cause them to violently explode, dealing [ 33% [ 37.95% of Spell Power ] Shadowflame damage to all enemies within 8 yards. 2% of Base Mana. 40 yd range. Instant.
    • Implosion Demonic forces suck all of your Wild Imps toward the target, and then cause them to violently explode, dealing [ 33% [ 37.95% of Spell Power ] Shadowflame damage to all enemies within 8 yards. 100 yd range. Instant.
    • Implosion Demonic forces suck all of your Wild Imps toward the target, and then cause them to violently explode, dealing [ 33% [ 37.95% of Spell Power ] Shadowflame damage to all enemies within 8 yards. 100 yd range. Instant.
    • Malefic Impact Name changed from "Dirty Hands" to "Malefic Impact".
    • Seed of Corruption Embeds a demon seed in the enemy target that will explode after 12 sec, dealing [ 52.5% of Spell Power ] Shadow damage to all enemies within 10 yards and applying Corruption to them. The seed will detonate early if the target is hit by other detonations, or takes [ 50% of Shadow Spell Power ] damage from your spells. 1 Soul Shard. 40 yd range. 2.5 sec cast. 2 sec cast.
    • Shadow Bolt Sends a shadowy bolt at the enemy, causing [ 62.4% [ 71.76% of Spell Power ] Shadow damage. 100 yd range. Instant.
    • Shadowy Tear Deals [ 436.8% Deals [ 502.3% of Spell Power ] Shadow damage over 14 sec. 60 yd range. Instant.
    • Totem Mastery Calls down a demonic meteor full of Wild Imps which burst forth to attack the target. Deals up to [ 71.3% [ 89.1% of Spell Power ] Shadowflame damage on impact to all enemies within 8 yds of the target and summons up to 3 Wild Imps, based on Soul Shards consumed. Unlimited range. Instant.
    • Unstable Affliction Afflicts up to 3 targets with [ 184% [ 202.4% of Spell Power ] Shadow damage over 16 sec. If dispelled, deals [ 552% [ 607.2% of Spell Power ] damage to the dispeller and silences them for 4 sec. Generates 1 Soul Shards if the target dies while afflicted. Limited to 3 targets. 1% of Base Mana. 40 yd range. 1.5 sec cast.
    • Unstable Affliction Afflicts one target with [ 184% [ 202.4% of Spell Power ] Shadow damage over 16 sec. If dispelled, deals [ 552% [ 607.2% of Spell Power ] damage to the dispeller and silences them for 4 sec. Limited to 1 target. 1% of Base Mana. 40 yd range. 1.5 sec cast.
    • Unstable Affliction Afflicts one target with [ 184% [ 202.4% of Spell Power ] Shadow damage over 16 sec. If dispelled, deals [ 552% [ 607.2% of Spell Power ] damage to the dispeller and silences them for 4 sec. Unlimited range. Instant.
    • Unstable Tear Deals [ 374.4% Deals [ 430.6% of Spell Power ] Chaos damage over 6 sec. Instant.
    • Wild Imp Calls down a demonic meteor full of Wild Imps which burst forth to attack the target. Deals up to [ 71.3% [ 89.1% of Spell Power ] Shadowflame damage on impact to all enemies within 8 yds of the target and summons up to 3 Wild Imps, based on Soul Shards consumed. 100 yd range. Instant.
    • Wild Imp Calls down a demonic meteor full of Wild Imps which burst forth to attack the target. Deals up to [ 71.3% [ 89.1% of Spell Power ] Shadowflame damage on impact to all enemies within 8 yds of the target and summons up to 3 Wild Imps, based on Soul Shards consumed. 100 yd range. Instant.

    Affliction
    • Rampant Afflictions Unstable Affliction can now be applied to up to 3 targets. but its damage is reduced by 25%. PvP Talent. PvP Talent. Requires Warlock. Requires level 10.
    • Rot and Decay Each time your Drain Life deals damage, it Shadow Bolt damage increases the duration of your Unstable Affliction, Corruption and Agony on the target by 1 Agony, and Siphon Life on the target by 3.0 sec. Drain Soul and Drain Life damage increases the duration of your Unstable Affliction, Corruption, Agony, and Siphon Life on the target by 1.0 sec. PvP Talent. PvP Talent. Requires Warlock. Requires level 10.

    Demonology
    • Bilescourge Bombers Tear open a portal to the nether above the target location, from which several Bilescourge will pour out of and crash into the ground over 6 sec, dealing [ 27.6% of Spell Power ] Shadow damage to all enemies within 8 yards. Demonology Warlock - Level 15 Talent. Demonology Warlock - Level 15 Talent. 2 Soul Shard. 40 yd range. Instant. 30 sec cooldown.
    • Hand of Gul'dan Calls down a demonic meteor full of Wild Imps which burst forth to attack the target. Deals up to [ 71.3% [ 89.1% of Spell Power ] Shadowflame damage on impact to all enemies within 8 yds of the target and summons up to 3 Wild Imps, based on Soul Shards consumed. Warlock - Demonology Spec. Warlock - Demonology Spec. 1 Soul Shard. 40 yd range. 1.5 sec cast.

    Warrior (Forums, Talent Calculator)
    Arms
    • Arms Warrior Increases damage/healing by 7%: [DND] Cosmetic Heroic Leap (Dest), Ancient Aftershock, Annihilator, Bladestorm, Bladestorm Off-Hand, Bloodbath, Bloodcraze, Bloodthirst, Bloodthirst Heal, Charge, Cleave, Colossus Smash, Crushing Advance, Crushing Blow, Deep Wounds, Demolition, Devastator, Dive Attack, Dragon Charge, Dragon Roar, Dreadnaught, Earthen Smash, Execute, Execute Off-Hand, Furious Slash, FX Bladestorm, Gushing Wound, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Intercept, Iron Fortress, Learn Execute, Martial Prowess, Mastery: Deep Wounds, Max A FX Testing Warrior Spear - (1) Skill, Max A FX Testing Warrior Spear - (2) Damage, Mortal Strike, Nature's Fury, Odyn's Fury, Onslaught, Overpower, Physical Shockwave, Raging Blow, Rampage, Ravager, Reckless Flurry, Rend, Revenge, Revenge!, Seismic Wave, Shattering Throw, Shield Charge, Shield Slam, Shockwave, Sidearm, Siegebreaker, Skullsplitter, Slam, Spear of Bastion, Storm Bolt, Storm of Swords, Thrashing Blades, Thunder Clap, Thunderous Aftershocks, Thunderous Roar, Thunderous Roar - TEST, Titanic Throw, Victory Rush, Warbreaker, Warbringer, Whirlwind, Whirlwind Off-Hand, Wrecking Throw Increases periodic damage/healing by 7%: [DND] Cosmetic Heroic Leap (Dest), Ancient Aftershock, Annihilator, Bladestorm, Bladestorm Off-Hand, Bloodbath, Bloodcraze, Bloodthirst, Bloodthirst Heal, Charge, Cleave, Colossus Smash, Crushing Advance, Crushing Blow, Deep Wounds, Demolition, Devastator, Dive Attack, Dragon Charge, Dragon Roar, Dreadnaught, Earthen Smash, Execute, Execute Off-Hand, Furious Slash, FX Bladestorm, Gushing Wound, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Intercept, Iron Fortress, Learn Execute, Martial Prowess, Mastery: Deep Wounds, Max A FX Testing Warrior Spear - (1) Skill, Max A FX Testing Warrior Spear - (2) Damage, Mortal Strike, Nature's Fury, Odyn's Fury, Onslaught, Overpower, Physical Shockwave, Raging Blow, Rampage, Ravager, Reckless Flurry, Rend, Revenge, Revenge!, Seismic Wave, Shattering Throw, Shield Charge, Shield Slam, Shockwave, Sidearm, Siegebreaker, Skullsplitter, Slam, Spear of Bastion, Storm Bolt, Storm of Swords, Thrashing Blades, Thunder Clap, Thunderous Aftershocks, Thunderous Roar, Thunderous Roar - TEST, Titanic Throw, Victory Rush, Warbreaker, Warbringer, Whirlwind, Whirlwind Off-Hand, Wrecking Throw Increases damage/healing by 40%: Slam and Storm of Swords Warrior - Arms Spec. Warrior - Arms Spec.

    Fury
    • Fury Warrior Increases damage/healing by 5%: [DND] Cosmetic Heroic Leap (Dest), Ancient Aftershock, Annihilator, Bladestorm, Bladestorm Off-Hand, Bloodbath, Bloodcraze, Bloodthirst, Bloodthirst Heal, Charge, Cleave, Colossus Smash, Crushing Advance, Crushing Blow, Deep Wounds, Demolition, Devastator, Dive Attack, Dragon Charge, Dragon Roar, Dreadnaught, Earthen Smash, Execute, Execute Off-Hand, Furious Slash, FX Bladestorm, Gushing Wound, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Intercept, Iron Fortress, Learn Execute, Martial Prowess, Max A FX Testing Warrior Spear - (1) Skill, Max A FX Testing Warrior Spear - (2) Damage, Mortal Strike, Nature's Fury, Odyn's Fury, Onslaught, Overpower, Physical Shockwave, Raging Blow, Rampage, Ravager, Reckless Flurry, Rend, Revenge, Revenge!, Seismic Wave, Shattering Throw, Shield Charge, Shield Slam, Shockwave, Sidearm, Siegebreaker, Skullsplitter, Slam, Spear of Bastion, Storm Bolt, Storm of Swords, Thrashing Blades, Thunder Clap, Thunderous Aftershocks, Thunderous Roar, Thunderous Roar - TEST, Titanic Throw, Victory Rush, Warbringer, Whirlwind, Whirlwind Off-Hand, Wrecking Throw Increases periodic damage/healing by 5%: [DND] Cosmetic Heroic Leap (Dest), Ancient Aftershock, Annihilator, Bladestorm, Bladestorm Off-Hand, Bloodbath, Bloodcraze, Bloodthirst, Bloodthirst Heal, Charge, Cleave, Colossus Smash, Crushing Advance, Crushing Blow, Deep Wounds, Demolition, Devastator, Dive Attack, Dragon Charge, Dragon Roar, Dreadnaught, Earthen Smash, Execute, Execute Off-Hand, Furious Slash, FX Bladestorm, Gushing Wound, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Intercept, Iron Fortress, Learn Execute, Martial Prowess, Max A FX Testing Warrior Spear - (1) Skill, Max A FX Testing Warrior Spear - (2) Damage, Mortal Strike, Nature's Fury, Odyn's Fury, Onslaught, Overpower, Physical Shockwave, Raging Blow, Rampage, Ravager, Reckless Flurry, Rend, Revenge, Revenge!, Seismic Wave, Shattering Throw, Shield Charge, Shield Slam, Shockwave, Sidearm, Siegebreaker, Skullsplitter, Slam, Spear of Bastion, Storm Bolt, Storm of Swords, Thrashing Blades, Thunder Clap, Thunderous Aftershocks, Thunderous Roar, Thunderous Roar - TEST, Titanic Throw, Victory Rush, Warbringer, Whirlwind, Whirlwind Off-Hand, Wrecking Throw Warrior - Fury Spec. Warrior - Fury Spec.

    Covenant Abilities
    Paladin (Forums, Talent Calculator)
    • Blessing of Autumn Bless an ally for 30 sec, causing their cooldowns to recover 30% faster. Blessing of the Seasons: Turns to Winter after use. Night Fae. Night Fae. 5% 1% of Base Mana. 40 yd range. Instant. 45 sec cooldown.
    • Blessing of Spring Bless an ally for 30 sec, increasing their healing done by 15% and healing received by 30%. Blessing of the Seasons: Turns to Summer after use. Night Fae. Night Fae. 5% 1% of Base Mana. 40 yd range. Instant. 45 sec cooldown.
    • Blessing of Summer Bless an ally for 30 sec, causing their attacks to have a 40% chance to deal 30% additional damage as Holy. Blessing of the Seasons: Turns to Autumn after use. Night Fae. Night Fae. 5% 1% of Base Mana. 40 yd range. Instant. 45 sec cooldown.
    • Blessing of Winter Bless a friendly healer for 30 sec, restoring 1% mana every 2 sec. Blessing of the Seasons: Turns to Spring after use. Night Fae. Night Fae. 5% 1% of Base Mana. 40 yd range. Instant. 45 sec cooldown.

    Item Effects
    • Accelerating Sandglass (New) Your attacks drain the Hourglass, giving you a chance to gain 0 Haste up to 0 times before the sand runs out. Once the glass is empty, your next offensive ability performs a flurry of Accelerated Strikes, dealing 0 Physical damage per stack and flipping the Hourglass to begin the cycle anew. Approximately 15 procs per minute.
    • Chain Heal Heals the friendly target for [ 231% of Spell Power ], then jumps up to 15 yards to heal the 3 most injured nearby allies. Healing is reduced by 30% with each jump. 30% 6% of Base Mana / 15% of Base Mana / 15% of Base Mana / 15% of Base Mana. 40 yd range. 2.5 sec cast.
    • Completely Safe Rockets Throw in a seemingly endless supply of tiny rockets into your quiver. Your auto-attacks have a chance to fire one of these rockets which explodes on impact to deal 0 Fire damage in a small radius around the target. Lasts 60 min. Requires Ranged Weapon. 2 sec cast.
    • Completely Safe Rockets Throw in a seemingly endless supply of tiny rockets into your quiver. Your auto-attacks have a chance to fire one of these rockets which explodes on impact to deal 0 Fire damage in a small radius around the target. Lasts 60 min. Requires Ranged Weapon. 2 sec cast.
    • Completely Safe Rockets Throw in a seemingly endless supply of tiny rockets into your quiver. Your auto-attacks have a chance to fire one of these rockets which explodes on impact to deal 0 Fire damage in a small radius around the target. Lasts 60 min. Requires Ranged Weapon. 2 sec cast.
    • Desecrate with Cursed Cloth Name changed from "Desecrate with Cloth" to "Desecrate with Cursed Cloth". Desecrate Repair a piece of Lamented Crusader's equipment with corrupted materials, partially restoring it to its former glory. The resulting item will become Bind on Account and the desecration can be purified by a Mage, Priest, or Warlock who is willing to acquire the necessary reagents. 1.5 5 sec cast. Reagents: Cursed Cloth.
    • Desecrate with Languished Leather Name changed from "Desecrate with Leather" to "Desecrate with Languished Leather". Desecrate Repair a piece of Lamented Crusader's equipment with corrupted materials, partially restoring it to its former glory. The resulting item will become Bind on Account and the desecration can be purified by a Druid or Rogue who is willing to acquire the necessary reagents. 1.5 5 sec cast. Reagents: Languished Leather.
    • Desecrate with Scourged Scales Name changed from "Desecrate with Scales" to "Desecrate with Scourged Scales". Desecrate Repair a piece of Lamented Crusader's equipment with corrupted materials, partially restoring it to its former glory. The resulting item will become Bind on Account and the desecration can be purified by a Hunter or Shaman who is willing to acquire the necessary reagents. 1.5 5 sec cast. Reagents: Scourged Scales.
    • Desecrate with Undeath Metal Name changed from "Desecrate with Metal" to "Desecrate with Undeath Metal". Desecrate Repair a piece of Lamented Crusader's equipment with corrupted materials, partially restoring it to its former glory. The resulting item will become Bind on Account and the desecration can be purified by a Paladin or Warrior who is willing to acquire the necessary reagents. 1.5 5 sec cast. Reagents: Undeath Metal.
    • Gift of the Ravenous Black Gryphon Name changed from "Gift of the White War Wolf" to "Gift of the Ravenous Black Gryphon".
    • Grimoire of the Abyssal Unlocks the Abyssal pet customization option in the Barber Shop. 1.5 sec cast. 5 sec cast.
    • Grimoire of the Shadow Succubus Unlocks the Shadow Succubus pet customization option in the Barber Shop. 1.5 sec cast. 5 sec cast.
    • Grimoire of the Shivarra Unlocks the Shivarra pet customization option in the Barber Shop. 1.5 sec cast. 5 sec cast.
    • Grimoire of the Terrorguard Unlocks the Terrorguard pet customization option in the Barber Shop. 1.5 sec cast. 5 sec cast.
    • Grimoire of the Voidlord Unlocks the Voidlord pet customization option in the Barber Shop. 1.5 sec cast. 5 sec cast.
    • Grimoire of the Wrathguard Unlocks the Wrathguard pet customization option in the Barber Shop. 1.5 sec cast. 5 sec cast.
    • Healing Stream Totem Summons a totem at your feet for 15 sec that heals an injured party or raid member within 40 yards for [ 47% of Spell Power ] every 2 sec. If you already know Healing Stream Totem, instead gain 1 additional charges of Healing Stream Totem. 9% 1.8% of Base Mana / 5% of Base Mana / 5% of Base Mana / 5% of Base Mana. Instant. 1 sec global cooldown.
    • Incarnate Death Let the power of the Scourge course through and corrupt you, consuming all Lost Souls and transforming into a Lich 100 yd range. 2 sec cast. 2.5 min cooldown.
    • Lifegiver's Garms Name changed from "Overgrown Garms" to "Lifegiver's Garms".
    • Potion Cauldron of Power Creates a cauldron that raid members can use to acquire Fleeting Elemental Potions of Power. When consumed, their primary stat is increased by 0 for 30 sec. Cauldron has 120 uses and each provides 5 potions. The cauldron lasts for 20 min. Melee range. 3 sec cast. 3 min cooldown. 10 sec cooldown.
    • Potion Cauldron of Power Creates a cauldron that raid members can use to acquire Fleeting Elemental Potions of Power. When consumed, their primary stat is increased by 0 for 30 sec. Cauldron has 120 uses and each provides 5 potions. The cauldron lasts for 20 min. Melee range. 3 sec cast. 3 min 10 sec cooldown. 3 sec global cooldown.
    • Potion Cauldron of Power Creates a cauldron that raid members can use to acquire Fleeting Elemental Potions of Power. When consumed, their primary stat is increased by 0 for 30 sec. Cauldron has 120 uses and each provides 5 potions. The cauldron lasts for 20 min. Melee range. 3 sec cast. 3 min cooldown. 10 sec cooldown.
    • Prepare Draconic Phial Cauldron Place a cauldron that allows party and raid members to take phials of their choosing from among the recipes known by the alchemist who placed the cauldron. The cauldron lasts for 3 min and has 40 charges; each charge gives 2 phials. Melee range. 1 sec cast. 3 min cooldown. 10 sec cooldown.
    • Prepare Draconic Phial Cauldron Place a cauldron that allows party and raid members to take phials of their choosing from among the recipes known by the alchemist who placed the cauldron. The cauldron lasts for 3 min and has 40 charges; each charge gives 2 phials. Melee range. 1 sec cast. 3 min cooldown. 10 sec cooldown.
    • Prepare Draconic Phial Cauldron Place a cauldron that allows party and raid members to take phials of their choosing from among the recipes known by the alchemist who placed the cauldron. The cauldron lasts for 3 min and has 40 charges; each charge gives 2 phials. Melee range. 1 sec cast. 3 min cooldown. 10 sec cooldown.
    • Prepare Potion Cauldron of Ultimate Power Creates a cauldron that raid members can use to acquire Fleeting Elemental Potions of Ultimate Power. When consumed, their primary stat is increased by 0 for 30 sec. Cauldron has 120 uses and each provides 5 potions. The cauldron lasts for 20 min. Melee range. 3 sec cast. 3 min cooldown. 10 sec cooldown.
    • Prepare Potion Cauldron of Ultimate Power Creates a cauldron that raid members can use to acquire Fleeting Elemental Potions of Ultimate Power. When consumed, their primary stat is increased by 0 for 30 sec. Cauldron has 1 uses and each provides 5 potions. The cauldron lasts for 20 min. Melee range. 3 sec cast. 3 min cooldown. 10 sec cooldown.
    • Prepare Potion Cauldron of Ultimate Power Creates a cauldron that raid members can use to acquire Fleeting Elemental Potions of Ultimate Power. When consumed, their primary stat is increased by 0 for 30 sec. Cauldron has 120 uses and each provides 5 potions. The cauldron lasts for 20 min. Melee range. 3 sec cast. 3 min 10 sec cooldown. 3 sec global cooldown.
    • Prophetic Stonescale (New)
    • Prophetic Stonescale (New) Sustaining fatal damage throws you 10 seconds into the past, restoring up to 0 health lost during that time. Enemies that struck you during that window of time deal 20% less damage to you, in addition to your Haste being increased by 0 for 12 sec. This effect can only occur once every 8 min.
    • pscar test trinket Your attacks drain the Hourglass, giving you a chance to gain [small] Haste up to 30 times before the sand runs out. Once the glass is empty, your next offensive ability consumes all of the bonus haste to perform an Accelerated Strike, dealing [small] Physical damage per stack and flipping the Hourglass to begin the cycle again. Instant. 2 min cooldown. Gaze into the mirror's depths, inviting a version of your future self to fight alongside you for 20 seconds. You grant yourself [moderate] of your highest secondary stat, and a unique benefit based on your role. Instant. 3 min cooldown.

    Professions
    Blacksmithing
    • Axe of Sundered Bone Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Large Opal x 16, Arcanite Bar x 8, Thorium Bar x 60, Essence of Undeath x 8.
    • Belt of the Mentor Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Truesilver Bar x 45, Arcanite Bar x 8, Azerothian Diamond x 4, Essence of Undeath x 30.
    • Blade of the Fallen Seraph Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Enchanted Thorium Bar x 30, Pristine Black Diamond x 2, Frozen Rune x 8, Large Brilliant Shard x 20, Essence of Undeath x 16.
    • Blade of Unholy Might Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Arcanite Bar x 20, Gold Bar x 40, Golden Pearl x 4, Essence of Undeath x 20.
    • Bracers of Vengeance Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Thorium Bar x 30, Gold Bar x 6, Large Opal x 2, Arcanite Bar x 6.
    • Darrowdirk Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Thorium Bar x 30, Truesilver Bar x 6, Golden Pearl x 2, Righteous Orb x 4.
    • Darrowshire Protector Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Truesilver Bar x 12, Righteous Orb x 8, Azerothian Diamond x 6, Red Dye x 30.
    • Dawn of Demise Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Large Fang x 8, Enchanted Thorium Bar x 16, Essence of Undeath x 20, Dark Rune x 6, Arcanite Bar x 12.
    • Death's Gamble Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Essence of Undeath x 40, Huge Emerald x 20, Ghost Dye x 60, Arcanite Bar x 12.
    • Edict of the Redeemed Crusader Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Arcanite Bar x 14, Large Opal x 12, Huge Emerald x 12.
    • Feet Picklers Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Thorium Bar x 30, Gold Bar x 6, Large Opal x 2, Arcanite Bar x 6, Blue Sapphire x 6.
    • Gauntlets of the Unrelenting Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Blood of Innocents, Steel Weapon Chain x 2, Star Ruby x 4, Arcanite Bar x 8, Dark Rune x 2.
    • Harbinger of Death Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Dense Grinding Stone x 40, Arcanite Bar x 8, Pristine Black Diamond x 6, Essence of Undeath x 16.
    • Icebane Coif Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 14, Thorium Bar x 32, Arcanite Bar x 4, Essence of Water x 8.
    • Icebane Leggings Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 7, Thorium Bar x 16, Arcanite Bar x 2, Essence of Water x 4.
    • Icebane Mantle Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 10, Thorium Bar x 24, Arcanite Bar x 3, Essence of Water x 6.
    • Icebane Trudgers Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 5, Thorium Bar x 12, Arcanite Bar x 2, Essence of Water x 2.
    • Icebane Waistguard Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 5, Thorium Bar x 12, Arcanite Bar x 2, Essence of Water x 2.
    • Ichor Slicer Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Arcanite Bar x 2, Dense Grinding Stone x 2, Huge Emerald x 6, Huge Venom Sac x 10.
    • Intrepid Shortblade Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Thorium Bar x 12, Silver Bar x 8, Gold Bar x 2, Dense Grinding Stone x 4.
    • Midnight's Graze Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Enchanted Thorium Bar x 36, Large Brilliant Shard x 12, Guardian Stone x 6, Star Ruby x 12, Arcanite Bar x 6.
    • Mirah's Lullaby Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Truesilver Bar x 20, Guardian Stone x 3, Righteous Orb x 5.
    • Plated Construct's Ribcage Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Truesilver Bar x 36, Arcanite Bar x 6, Azerothian Diamond x 8, Essence of Undeath x 15, Ghost Dye x 40.
    • Sacred Guardian Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Truesilver Bar x 28, Righteous Orb x 5.
    • Shade's Blade Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Enchanted Thorium Bar x 30, Pristine Black Diamond x 2, Dark Rune x 8, Large Brilliant Shard x 20, Essence of Undeath x 16.
    • Strength of Menethil Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Frozen Rune x 12, Righteous Orb x 12, Enchanted Thorium Bar x 30, Arcanite Bar x 20.
    • Stygian Shield Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Gold Bar x 20, Arcanite Bar x 6, Ghost Dye x 16, Large Opal x 20.
    • The Face of Doom Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Truesilver Bar x 16, Guardian Stone x 9, Blue Sapphire x 12, Frozen Rune x 7, Arcanite Bar x 12.
    • The Final Dream Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Essence of Undeath x 30, Dark Rune x 12, Arcanite Bar x 10.
    • The Plague Belcher Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Arcanite Bar x 16, Azerothian Diamond x 12, Pristine Black Diamond x 4, Enchanted Leather x 8, Essence of Undeath x 24.
    • Undeath Metal 3.5 sec cast. Reagents: Placeholder. Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Phylacterweave, Arcanite Bar x 10, Wartorn Scrap, Essence of Undeath x 6, Dark Rune x 2, Frozen Rune.
    • Valiant Shortblade Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Thorium Bar x 12, Silver Bar x 2, Gold Bar x 8, Dense Grinding Stone x 4.
    • Warsword of Caer Darrow Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Truesilver Bar x 60, Righteous Orb x 4, Dense Grinding Stone x 8.
    • Weaver's Fang Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Enchanted Thorium Bar x 24, Arcanite Bar x 6, Star Ruby x 16, Golden Pearl x 2.
    • Widow's Weep Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Arcanite Bar x 12, Gold Bar x 30, Huge Emerald x 8, Essence of Undeath x 12.

    Enchanting
    • Magebane Nexus Enchanting. Enchanting. 3.5 sec cast. Reagents: Placeholder. Greater Eternal Essence x 20, Righteous Orb, Dark Rune x 4, Simple Wood.
    • Smokesworth's Fireshooter Enchanting. Enchanting. 3.5 sec cast. Reagents: Placeholder. Large Brilliant Shard x 8, Essence of Fire, Simple Wood.
    • Stormwatcher Enchanting. Enchanting. 3.5 sec cast. Reagents: Placeholder. Azerothian Diamond x 2, Large Brilliant Shard x 18, Enchanted Thorium Bar x 12, Light Feather x 4.

    Engineering
    • Refurbished Purifier Engineering. Engineering. 3.5 sec cast. Reagents: Placeholder. Delicate Arcanite Converter x 4, Arcanite Bar x 6, Thorium Tube x 2, Deadly Scope, Unstable Trigger.
    • Replaced Servo Arm Engineering. Engineering. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Essence of Undeath x 20, Delicate Arcanite Converter x 12, Unstable Trigger x 20, Gyrochronatom x 16, Fused Wiring x 200.
    • Skullstone Bludgeon Engineering. Engineering. 3.5 sec cast. Reagents: Placeholder. Arclight Spanner, Whirring Bronze Gizmo x 5, Truesilver Bar x 6, Essence of Undeath x 6, Thorium Widget x 3.

    Inscription
    • Encased Frigid Heart Inscription. Inscription. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 16, Arcanite Bar x 6, Dark Rune x 20, Truesilver Bar x 16, Essence of Undeath x 20.
    • Grimoire of the Abyssal Craft a Grimoire of the Abyssal. Inscription. Inscription. 1.5 sec cast. Reagents: Light Parchment, Sallow Pigment x 2, Roseate Pigment x 70.
    • Grimoire of the Terrorguard Craft a Grimoire of the Terrorguard. Inscription. Inscription. 1.5 sec cast. Reagents: Light Parchment, Sallow Pigment x 2, Roseate Pigment x 70. Warbinder's Ink x 3.
    • Shifting Sliver Inscription. Inscription. 3.5 sec cast. Reagents: Placeholder. Truesilver Bar x 8, Blue Sapphire x 16, Righteous Orb x 8, Huge Emerald x 10, Large Brilliant Shard x 8.
    • Soulscryer Inscription. Inscription. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 12, Blue Sapphire x 20, Gold Bar x 12, Essence of Undeath x 40, Simple Wood.
    • Wanderer's Guide Inscription. Inscription. 3.5 sec cast. Reagents: Placeholder. Bronze Bar x 30, Large Opal x 2.

    Jewelcrafting
    • Frostwyrm's Frigid Stare Jewelcrafting. Jewelcrafting. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Frozen Rune x 8, Blue Sapphire x 10, Essence of Undeath x 40, Ghost Dye x 15.
    • Frostwyrm's Icy Gaze Jewelcrafting. Jewelcrafting. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Frozen Rune x 8, Pristine Black Diamond x 2, Essence of Undeath x 40, Ghost Dye x 15.
    • Gem of the Nerubians Jewelcrafting. Jewelcrafting. 3.5 sec cast. Reagents: Placeholder. Large Opal x 14, Arcanite Bar x 8, Gold Bar x 8.

    Leatherworking
    • Displacement Boots Leatherworking. Leatherworking. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Enchanted Leather x 40, Rugged Leather x 20, Cured Rugged Hide x 12, Dark Rune x 8, Rune Thread x 10.
    • Helm of Lingering Power Leatherworking. Leatherworking. 3.5 sec cast. Reagents: Placeholder. Huge Emerald x 4, Rugged Leather x 20, Cured Rugged Hide x 12, Turtle Scale x 32, Rune Thread x 6.
    • Icy Scale Crown Leatherworking. Leatherworking. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 14, Heavy Scorpid Scale x 48, Essence of Water x 4, Cured Rugged Hide x 8, Ironweb Spider Silk x 8.
    • Icy Scale Leggings Leatherworking. Leatherworking. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 7, Heavy Scorpid Scale x 24, Essence of Water x 2, Cured Rugged Hide x 4, Ironweb Spider Silk x 4.
    • Icy Scale Shoulderpads Leatherworking. Leatherworking. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 10, Heavy Scorpid Scale x 36, Essence of Water x 3, Cured Rugged Hide x 6, Ironweb Spider Silk x 6.
    • Icy Scale Stompers Leatherworking. Leatherworking. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 5, Heavy Scorpid Scale x 16, Essence of Water x 2, Cured Rugged Hide x 3, Ironweb Spider Silk x 4.
    • Icy Scale Waistwrap Leatherworking. Leatherworking. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 5, Heavy Scorpid Scale x 16, Essence of Water x 2, Cured Rugged Hide x 3, Ironweb Spider Silk x 4.
    • Languished Leather 3.5 sec cast. Reagents: Placeholder. Leatherworking. Leatherworking. 3.5 sec cast. Reagents: Phylacterweave, Enchanted Leather x 40, Wartorn Scrap, Essence of Undeath x 6, Dark Rune x 2, Frozen Rune.
    • Lucien's Lost Soles Leatherworking. Leatherworking. 3.5 sec cast. Reagents: Placeholder. Rugged Leather x 16, Cured Rugged Hide x 4, Essence of Undeath x 6, Rune Thread x 6.
    • Nerubian Persuader Leatherworking. Leatherworking. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Star Ruby x 4, Ironweb Spider Silk x 20, Essence of Undeath x 12, Arcanite Bar x 8.
    • Polar Belt Leatherworking. Leatherworking. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 5, Enchanted Leather x 12, Essence of Water x 2, Cured Rugged Hide x 3, Ironweb Spider Silk x 4.
    • Polar Footwarmers Leatherworking. Leatherworking. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 5, Enchanted Leather x 12, Essence of Water x 2, Cured Rugged Hide x 3, Ironweb Spider Silk x 4.
    • Polar Helm Leatherworking. Leatherworking. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 14, Enchanted Leather x 32, Essence of Water x 4, Cured Rugged Hide x 8, Ironweb Spider Silk x 8.
    • Polar Leggings Leatherworking. Leatherworking. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 7, Enchanted Leather x 16, Essence of Water x 2, Cured Rugged Hide x 4, Ironweb Spider Silk x 4.
    • Polar Spaulders Leatherworking. Leatherworking. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 10, Enchanted Leather x 24, Essence of Water x 3, Cured Rugged Hide x 6, Ironweb Spider Silk x 6.
    • Sanctified Leather Hat Leatherworking. Leatherworking. 3.5 sec cast. Reagents: Placeholder. Enchanted Leather x 20, Cured Rugged Hide x 6, Blue Dye x 6, Rune Thread x 6.
    • Scourged Scales 3.5 sec cast. Reagents: Placeholder. Leatherworking. Leatherworking. 3.5 sec cast. Reagents: Phylacterweave, Enchanted Leather x 40, Wartorn Scrap, Essence of Undeath x 6, Dark Rune x 2, Frozen Rune.
    • Skyfury Headdress Leatherworking. Leatherworking. 3.5 sec cast. Reagents: Placeholder. Blue Sapphire, Huge Emerald x 2, Black Dragonscale x 16, Enchanted Leather x 30, Cured Rugged Hide x 8.

    Tailoring
    • Bindings of the Harvested Soul Tailoring. Tailoring. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Essence of Undeath x 10, Felcloth x 8, Bolt of Runecloth x 6, Frozen Rune x 4, Dark Rune x 5.
    • Cursed Cloth 3.5 sec cast. Reagents: Placeholder. Tailoring. Tailoring. 3.5 sec cast. Reagents: Phylacterweave, Felcloth x 20, Wartorn Scrap, Essence of Undeath x 6, Dark Rune x 2, Frozen Rune.
    • Glacial Chapeau Tailoring. Tailoring. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 14, Bolt of Runecloth x 16, Essence of Water x 12, Ironweb Spider Silk x 16.
    • Glacial Epaulets Tailoring. Tailoring. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 10, Bolt of Runecloth x 12, Essence of Water x 9, Ironweb Spider Silk x 12.
    • Glacial Footwear Tailoring. Tailoring. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 5, Bolt of Runecloth x 4, Essence of Water x 4, Ironweb Spider Silk x 4.
    • Glacial Leggings Tailoring. Tailoring. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 7, Bolt of Runecloth x 8, Essence of Water x 6, Ironweb Spider Silk x 8.
    • Glacial Tether Tailoring. Tailoring. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 5, Bolt of Runecloth x 4, Essence of Water x 4, Ironweb Spider Silk x 4.
    • Necrotic Gown Tailoring. Tailoring. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Essence of Undeath x 40, Felcloth x 20, Bolt of Runecloth x 12, Frozen Rune x 12, Dark Rune x 15.
    • Peculiar Glacial Mantle Tailoring. Tailoring. 3.5 sec cast. Reagents: Placeholder. Frozen Rune x 10, Bolt of Runecloth x 12, Essence of Water x 9, Ironweb Spider Silk x 12.
    • Shroud of Forbidden Magic Tailoring. Tailoring. 3.5 sec cast. Reagents: Placeholder. Wartorn Scrap, Essence of Undeath x 100, Felcloth x 50, Large Brilliant Shard x 60, Dark Rune x 25, Ghost Dye x 20.

    Raid & Dungeon Abilities
    • Corrosion Blight corrodes a player, inflicting 10 Nature damage on initial impact and causing Corroded Armor. The affected player becomes increasingly corroded over time, inflicting 4 Nature damage every 2 sec and causing an additional application an additional 8 Nature damage every 1.5 sec for 6 sec. Transfers to another player on contact. Blight Reclamation consumes this affliction. Unlimited range. Instant.
    • Crushing Onslaught Each melee attack landed by Iridikron overwhelms his target with crushing force, increasing Physical damage taken by 25% 20% for 3 sec. This effect stacks. Unlimited range. Instant.
    • Dragonfire Traps Zskarn activates several nearby Dragonfire Traps that inflict 15 Fire damage every 1 sec for 6 sec to all players within 10 11 yards of the trap. This effect stacks. Instant.
    • Dragonfire Traps (New) Zskarn activates several nearby Dragonfire Traps that inflict 15 Fire damage every 1 sec for 6 sec to all players within 6 yards of the trap. This effect stacks. Instant.
    • Exhausted Chromie is exhausted and defenseless after using Timeline Protection, increasing her damage taken by 1,500% 2,000%. If she is protected from Stonecracker Barrage, she overcomes her exhaustion. Instant.



    Strings Changes
    Originally Posted by MMO-Champion
    • CONTENT_TRACKING_DISABLED_TOOLTIP_PROMPT (New) - Tracking currently unavailable
    • HUD_EDIT_MODE_SETTING_TIMER_BARS_SIZE (New) - Size
    • HUD_EDIT_MODE_SETTING_VEHICLE_SEAT_INDICATOR_SIZE (New) - Size
    • HUD_EDIT_MODE_TIMER_BARS_LABEL (New) - Duration Bars
    • HUD_EDIT_MODE_VEHICLE_SEAT_INDICATOR_LABEL (New) - Vehicle Seats
    • RPE_TOOLTIP_LINE2 - - Requires lvl 10-60 level 10-60
    • UNITNAME_SUMMON_TITLE52 - %s, Hand of the Lich King



    Misc Changes
    Originally Posted by MMO-Champion
    Char Customization Options
    Unknown Unknown
    • New customization options for Dragonriding mounts.

    Character Titles
    • %s Unparalleled (New)

    Currency Types
    Hidden
    • Soridormi's Recognition - Name changed from "Timewalkers" to "Soridormi's Recognition". Grants Reputation with the Timewalkers. Soridormi.

    Factions
    Valdrakken Accord
    • Soridormi - Name changed from "Timewalkers" to "Soridormi". Soridormi's timewalkers travel the timeways and defend our world against limitless alternatives. When our timeline is under temporal assault or falling apart, Soridori is the commander who holds everything together.

    Map Areas
    Dawn of the Infinite
    • Dawn of the Infinite > Crossroads of Fate (New)
    • Dawn of the Infinite > Galakrond's Fall (New)
    • Dawn of the Infinite > Gelid Caverns (New)
    • Dawn of the Infinite > Immemorial Battlefield (New)
    • Dawn of the Infinite > Infinite Conflux (New)
    • Dawn of the Infinite > Iridikron's Precipice (New)
    • Dawn of the Infinite > Locus of Eternity (New)
    • Dawn of the Infinite > Millenia's Threshold (New)
    • Dawn of the Infinite > Murozond's Rise (New)
    • Dawn of the Infinite > Sanctum of Chronology (New)
    • Dawn of the Infinite > Shifting Sands (New)
    • Dawn of the Infinite > Spoke of Endless Winter (New)
    • Dawn of the Infinite > Temporal Vestibule (New)
    • Dawn of the Infinite > The Flowing Forest (New)
    • Dawn of the Infinite > The Timeways (New)
    • Dawn of the Infinite > Twisting Approach (New)

    Dragon Isles
    • The Azure Span > Blue Dragon Choice (New)

    Map Difficulties
    • 10.1.5 Time Rifts - Black Empire (Azq'roth) - Normal Scenario (New) - Max players: 5.
    • 10.1.5 Time Rifts - Demon (Azewrath) - Normal Scenario (New) - Max players: 5.
    • 10.1.5 Time Rifts - Robot (A.Z.E.R.O.T.H.) - Normal Scenario (New) - Max players: 5.
    • 10.1.5 Time Rifts - Scourge (Azmourne) - Normal Scenario (New) - Max players: 5.
    • 10.1.5 Time Rifts - Titan (Ulderoth) - Normal Scenario (New) - Max players: 5.
    • Dawn of the Infinite - Mythic Keystone (New) - Max players: 5.
    • Northrend > 10.1.5 Time Rifts - Murloc (Azmerloth) - Normal Scenario (New) - Max players: 5.
    • Zandalar > 10.1.5 Time Rifts - HvA (The Warlands) - Normal Scenario (New) - Max players: 5.

    Maps
    10
    • 10.1.5 Time Rifts - Black Empire (Azq'roth) - Directory: 2593. Type: Instance. Scenario.
    • 10.1.5 Time Rifts - Demon (Azewrath) - Directory: 2595. Type: Instance. Scenario.
    • 10.1.5 Time Rifts - Robot (A.Z.E.R.O.T.H.) - Directory: 2587. Type: Instance. Scenario.
    • 10.1.5 Time Rifts - Scourge (Azmourne) - Directory: 2639. Type: Instance. Scenario.
    • 10.1.5 Time Rifts - Titan (Ulderoth) - Directory: 2635. Type: Instance. Scenario.
    • Northrend > 10.1.5 Time Rifts - Murloc (Azmerloth) - Directory: 2586. Type: Instance. Scenario.
    • Zandalar > 10.1.5 Time Rifts - HvA (The Warlands) - Directory: 2634. Type: Instance. Scenario.

    Mounts
    Flying Mounts
    • Felstorm Dragon - Flying Mount. Felstorm Dragon. "After their defeat by the hand of the Burning Legion, some dragons willfully joined the side of the demons." "The Burning Legion defeated dragons in a distant timeway. These foul fel wyrms chose corruption and servitude over destruction." Source: Vendor: Time Rift Vendor Zone: Dragon Isles Cost: X Paracausal Flakes
    • Gold-Toed Albatross - Flying Mount. Gold-Toed Albatross. "A never before seen variant, born from the staff "Soaring from a distant timeway, this never-before-seen avian variant was born in a world of order." Source: Vendor: Time Rift Vendor Zone: Dragon Isles Cost: X Paracausal Flakes
    • Ravenous Black Gryphon - Flying Mount. Ravenous Black Gryphon. "Once-proud creatures, corrupted by war. The sound of its feathered wings, are now an omen of encroaching "War corrupted these once-proud creatures. The susurration of their wings now whispers omens of imminent demise." Source: Vendor: Time Rift Vendor Zone: Dragon Isles Cost: X Paracausal Flakes

    Ground Mounts
    • Perfected Juggernaut - Ground Mount. Perfected Juggernaut. "If perfection "Perfection, like beauty is in the eye of the beholder, eyesight must but eyesight can be surgically enhanced." Source: Vendor: Time Rift Vendor Zone: Dragon Isles Cost: X Paracausal Flakes
    • Sulfur Hound - Ground Mount. Sulfur Hound. "Subjugating the elements and making dogs of their lords was but a stepping stone for the Black Empire. And the dog of a dog will "The Black Empire subjugated these humbled and hateful hounds. Utterly obedient, they still serve the strong." Source: Vendor: Time Rift Vendor Zone: Dragon Isles Cost: X Paracausal Flakes
    • Valiance - Ground Mount. Valiance. "Most undead steeds have their riders chosen for them. Valiance, on the other hand, chooses its own rider." Source: Drop: Valiance Location: Naxxramas Discovery: Valiance Location: Naxxramas
    • White War Wolf - Ground Mount. White War Wolf. "A wolf trained only to hunt down and kill "Can a wolf's hunger ever be satiated? Lupine brutes seek and devour the enemies of the Horde." Source: Vendor: Time Rift Vendor Zone: Dragon Isles Cost: X Paracausal Flakes

    Unknown Types
    • Scourgebound Vanquisher - Unknown Type. Scourgebound Vanquisher. "Raised for one purpose and one purpose only: to spread plague and death over "Once bound in service to the Scourge, Vanquishers spread death, disease, and destruction across Azeroth." Source: Vendor: Time Rift Vendor Zone: Dragon Isles Cost: X Paracausal Flakes

    Scenarios
    Time Rift!
    • 05: CENRRRN CIRRGL! - Name changed from "05: CNRRRN CRRGL!" to "05: CENRRRN CIRRGL!". Deal with the Cnrrrn Crrgl murloc druids. Cenrrrn Cirrgl murloc druids.
    • 07: Scareloc Parts - Name changed from "07: Construct the Scareloc" to "07: Scareloc Parts". Construct the Scareloc. Gather materials to construct a Scareloc.
    • 105: Guns of the Blood Horde - Build a Blood Horde Gun Rack for your allies to use. you and your allies to use.
    • 107: Guns of the Great Glorious Alliance - Build a Great Glorious Alliance Gun Rack for your allies to use. you and your allies to use.
    • 130: Group Task: Magnetic Personality - Name changed from "130: Magnetic Personality" to "130: Group Task: Magnetic Personality".
    • 131: Group Task: Worst Gentleman Robot Butler - Name changed from "131: Worst Gentleman Robot Butler" to "131: Group Task: Worst Gentleman Robot Butler".
    • 132: Group Task: Power Up The Alpha Pylon - Name changed from "132: Power Up The Alpha Pylon" to "132: Group Task: Power Up The Alpha Pylon".
    • 133: Group Task: GIFTS and PAIN - Name changed from "133: GIFTS and PAIN" to "133: Group Task: GIFTS and PAIN".
    • 134: Group Task: Binary Scrapheap - Name changed from "134: Binary Scrapheap" to "134: Group Task: Binary Scrapheap".
    • 135: Group Task: GREETINGS, CREATOR - Name changed from "135: GREETINGS, CREATOR" to "135: Group Task: GREETINGS, CREATOR".
    • 136: Group Task: Machines are the Future - Name changed from "136: Machines are the Future" to "136: Group Task: Machines are the Future".
    • 137: Group Task: Slim Chance We Survive - Name changed from "137: Slim Chance We Survive" to "137: Group Task: Slim Chance We Survive".
    • 144: Scareloc (New) - Build a Scareloc for you and your allies to use.
    • 145: Purification Forge (New) - Build a Purification Forge for you and your allies to use.
    • 146: Into the Rift! - Name changed from "144: Into the Rift!" to "146: Into the Rift!".
    • 21: Slime Pool Construction - Build an Azmerloth Slime Pool.for you and your allies to use.
    • 36: Mutations For All - Name changed from "36: Purification Forge" to "36: Mutations For All". Construct Gather materials to build a Purification Forge.
    • 43: The Call to Cull - Name changed from "43: Scourge - Solo Task 01" to "43: The Call to Cull". Scourge - Solo Task 01 Destroy the Plagued Grain.
    • 44: Cadaver Clearance - Name changed from "44: Scourge - Solo Task 02" to "44: Cadaver Clearance". Scourge - Solo Task 02 Dispose of Bloodfeast's Corpse.
    • 45: The Last Librarian - Name changed from "45: Scourge - Solo Task 03" to "45: The Last Librarian". Scourge - Solo Task 03 Destroy the Book of Kel'Thuzad.
    • 46: The Forgotten Depths - Name changed from "46: Scourge - Solo Task 04" to "46: The Forgotten Depths". Scourge - Solo Task 04 Kick the Frozen Heart into the Time Rift.
    • 47: The Ring of Valor - Name changed from "47: Scourge - Solo Task 05" to "47: The Ring of Valor". Scourge - Solo Task 05 Defeat the Rotted Gladiator.
    • 48: Freezer Born - Name changed from "48: Scourge - Solo Task 06" to "48: Freezer Born". Scourge - Solo Task 06 Send the Rotting Colossus back in time.
    • 49: Spirit Sprites - Name changed from "49: Scourge - Solo Task 07" to "49: Spirit Sprites". Scourge - Solo Task 07 Send the Unborn Val'kyr back in time.
    • 50: Never a King - Name changed from "50: Scourge - Solo Task 08" to "50: Never a King". Scourge - Solo Task 08 Free Bolvar Fordragon.
    • 51: Group Task: In Service of the King - Name changed from "51: Scourge - Group Task 01" to "51: Group Task: In Service of the King". Scourge - Group Task 01 Investigate the Frozen Time Rift.
    • 52: Group Task: Court of Bones - Name changed from "52: Scourge - Group Task 02" to "52: Group Task: Court of Bones". Scourge - Group Task 02 Defeat the Shackled Flames of the Betrayer.
    • 53: Group Task: Always a Windrunner - Name changed from "53: Scourge - Group Task 03" to "53: Group Task: Always a Windrunner". Scourge - Group Task 03 Defeat The Banshee Queen.
    • 54: Group Task: The Last Paladin - Name changed from "54: Scourge - Group Task 04" to "54: Group Task: The Last Paladin". Scourge - Group Task 04 Defeat Uther the Deathbringer.
    • 55: Group Task: Assault on the Light - Name changed from "55: Scourge - Group Task 05" to "55: Group Task: Assault on the Light". Scourge - Group Task 05 Destroy the Phylactery of the Zealot.
    • 56: Group Task: The Darkener Slayer - Name changed from "56: Scourge - Group Task 06" to "56: Group Task: The Darkener Slayer". Scourge - Group Task 06 Defeat Lord Thassarian.
    • 57: Group Task: The Awakened Queen - Name changed from "57: Scourge - Group Task 07" to "57: Group Task: The Awakened Queen". Scourge - Group Task 07 Defeat Queen Angerboda.
    • 58: Group Task: A Hollow Defeat - Name changed from "58: Scourge - Group Task 08" to "58: Group Task: A Hollow Defeat". Scourge - Group Task 08 Defeat the Fallen Swarm Lord.
    • 59: Fallen From Grace - Name changed from "60: Fallen From Grace" to "59: Fallen From Grace". Eliminate Legion forces. A group of Shu'halo and their guards are corrupting the environment with fel. - Eliminate as many of them as you can.
    • 60: Fallen Guardians - Name changed from "61: Fallen Guards" to "60: Fallen Guardians". Eliminate Legion forces. A group of felbolgs and their guards are corrupting our lands with fel - eliminate as many as you can.
    • 61: Fallen Children - Name changed from "59: Fallen Children" to "61: Fallen Children". Eliminate Legion forces. Fel-touched Kaldorei and their guards are surveying the area - interfere their work by eliminating as many as you can.
    • 64: Slaying the Slayer - Name changed from "64: Wake of the Ravager" to "64: Slaying the Slayer". Find and slay the Ravager Slayer.
    • 65: Down with the Grid - Name changed from "65: Down with the grid" to "65: Down with the Grid". Destroy Fel Pylons to subotage the Legion's power grid. chaos grid.
    • 67: A Core Problem - Remove the core of the Legion Consoles Remove Legion Console cores
    • 68: Not for Consumption - Name changed from "68: Demon - Solo Task 07" to "68: Not for Consumption". Demon - Solo Task 07 Collect four fel pinecones.
    • 69: Clogged - Name changed from "69: Demon - Solo Task 08" to "69: Clogged". Demon - Solo Task 08 Put the fel pinecones in the devastator cannon's ventilation shaft.
    • 70: Group Task: Servant of Kruul - Name changed from "70: Servant of Kruul" to "70: Group Task: Servant of Kruul".
    • 71: Group Task: Ursoc the Destroyer - Name changed from "71: Ursoc the Destroyer" to "71: Group Task: Ursoc the Destroyer".
    • 72: Group Task: Watch the Watcher - Name changed from "72: Watch the Watcher" to "72: Group Task: Watch the Watcher". Kill Fel Watcher MAra.
    • 73: Group Task: Stopping the Spread - Name changed from "73: Stopping the Spread" to "73: Group Task: Stopping the Spread". Destroy Fel Spreaders.
    • 74: Group Task: Brink of Destruction - Name changed from "74: Brink of Destruction" to "74: Group Task: Brink of Destruction".
    • 75: Group Task: Fel of the Land - Name changed from "75: Fel of the Land" to "75: Group Task: Fel of the Land".
    • 92: Group Task: Void Prisons - Name changed from "92: Black Empire - Group Task 04" to "92: Group Task: Void Prisons". Black Empire - Group Task 04 Destroy the void prisons
    • 93: Group Task: Twilight Prophet Cho'gall - Name changed from "93: Black Empire - Group Task 05" to "93: Group Task: Twilight Prophet Cho'gall". Black Empire - Group Task 05 Kill Twilight Prophet Cho'gall.
    • 94: Group Task: Void Eater Shad'har - Name changed from "94: Black Empire - Group Task 06" to "94: Group Task: Void Eater Shad'har". Black Empire - Group Task 06 Kill Void Eater Shad'har.
    • 95: Group Task: Dest'Agath the Corrupted - Name changed from "95: Black Empire - Group Task 07" to "95: Group Task: Dest'Agath the Corrupted". Black Empire - Group Task 07 Kill Dest'Agath the Corrupted.
    • 96: Group Task: Supreme General Pa'valak - Name changed from "96: Black Empire - Group Task 08" to "96: Group Task: Supreme General Pa'valak". Black Empire - Group Task 08 Kill Supreme General Pa'valak.
    Last edited by Lumy; 2023-05-31 at 11:18 PM.

  2. #2
    Whats that shadow barrage ability for DH? New ability? Or has it just been too long since I played my DH?

  3. #3
    Bloodsail Admiral Nuvuk's Avatar
    10+ Year Old Account
    Join Date
    Jun 2011
    Location
    Alaska
    Posts
    1,201
    Holup, there will be a pumpkin candy bucket off hand? Hell yea. I only wish that hallowed helm wasnt relegated to hallows end.

  4. #4
    Quote Originally Posted by bmjclark View Post
    Whats that shadow barrage ability for DH? New ability? Or has it just been too long since I played my DH?
    Dunno. Maybe it's Vengeance spell ... Anyway the state of the DH is pathetic atm so my hope for something useful is very low.

  5. #5
    Quote Originally Posted by bmjclark View Post
    Whats that shadow barrage ability for DH? New ability? Or has it just been too long since I played my DH?

    think its something new..

    they are just like.. throw stuff at us.. and see.. when they should Fix the Talent tree first..

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •