
Originally Posted by
Luck4
More important than exploring new places is telling a good story, and the only way to achieve a good story using the playable race's lore, is by changing their status quo, that's why there's so much talk about Time Skip/World Revamp/WoW 2/and even Warcraft 4 because Blizzard already used all the good/popular stories; as was said by other posters the last pieces of Warcraft established lore was wrapped in BFA, this is so true that to make Shadowlands work they needed to change so much stuff that many players and content creator agreed that it did more harm than good for the whole franchise.
If a World Revamp is such a waste of resources and impossible to make, then I would say that, at the very least, Blizzard should make a side game to progress the lore further and change the status quo of Azeroth, so we can have places that make sense to visit, charismatic heroes to follow, popular villains to kill, and good stories to make us eager to know how it ends.