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  1. #241
    The Lightbringer Grazrug's Avatar
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    Everything can work if Blizzard puts enough resources in it. And it would be against established lore if any ogre mage doesn't have two heads.

  2. #242
    Quote Originally Posted by username993720 View Post
    Then, putting a player helmet on an NPC isn't a good example. And, spacing the heads apart would solve the problem because once you fit a helm on one head, it's obviously going to fit on the other.
    Show me an example of that then.

  3. #243
    Quote Originally Posted by Triceron View Post
    Show me an example of that then.
    I'm not an editor.

  4. #244
    Quote Originally Posted by username993720 View Post
    I'm not an editor.
    You sure aren't.

  5. #245
    Quote Originally Posted by Triceron View Post
    You sure aren't.
    Let me ask you this:
    Why didn't they rant about dev time back in the day? When they made new races and classes? Maybe because they were more invested in the product and more hardworking?

  6. #246
    Quote Originally Posted by username993720 View Post
    Let me ask you this:
    Why didn't they rant about dev time back in the day? When they made new races and classes? Maybe because they were more invested in the product and more hardworking?
    Why didn't they have 2H Ogres back in the day? Would you say because they cut corners and are lazy?

    They sure enough did it for an April Fools Joke.


    Dev time back then was also very different from dev time today. You don't seem to understand that many things have changed, and they were working with maybe only hundreds of gear and items, whereas today they are working with thousands. As each expansion adds more and more gear, every single piece needs to be adjusted to fit every new race in the game. And while they have tools to help with scaling, there are still always going to be cases where they need to adjust things manually.

    Why do you think we've gotten so few actual new races since Cataclysm? MoP presented a single race, Pandaren. BFA was the next to add new races, and most are based on existing skeletons and proportions of Player Races, so not many custom modifications required. Kul Tirans were known to be the most work required, and they were a last-minute addition. Then we have Dracthyr, who don't even support Gear in their main form.

    Cata was practically the last time we had a proper Alliance and Horde race together in any expansion. If we have Ogres, they're probably not going to be added as a neutral race, so I would assume there would also be a new Alliance race to consider. And yes, devs did talk about Kul Tiran requiring a lot of work, and you can even see this documented in WoWpedia.

    Blizzard were not originally certain that they would be able to pull off Kul Tirans as an allied race from a technical and artistic point of view. Making a new playable race from scratch is one of the most time-consuming parts of an expansion's development, and as a result most allied races are variants of existing races. Kul Tirans are an exception to this norm, as they have a completely unique model with a new animation rig. In terms of art resources, this made them just as costly to create as, for example, the pandaren in Mists of Pandaria and more time-consuming than every other allied race combined. Because of this uncertainty, only Dark Iron dwarves and Zandalari trolls were announced as post-launch allied races at BlizzCon 2017. However, as development of Battle for Azeroth progressed, the team felt increasingly bad about this and felt that since the main story of 8.0 revolved around befriending the Zandalari and Kul Tirans, having both races become playable was what the story deserved. They realized that they could make Kul Tirans playable if they stretched, but it wasn't going to be able to happen until patch 8.1.5. Once this was settled, it made the most sense from a story perspective to pair the Kul Tirans with Zandalari. Thus, Zandalari were moved back until 8.1.5 so they could be released alongside Kul Tirans, while Mag'har orcs, originally slated for 8.1.5, were moved forward to 8.0 as the Horde equivalent to Dark Irons.[9]

    If this happened today, you would probably be complaining that Blizzard was lazy and cut corners for not having Kul Tirans out at launch.
    Last edited by Triceron; 2023-09-19 at 06:21 AM.

  7. #247
    The Insane Val the Moofia Boss's Avatar
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    Non-bipedal races. Give us Nerubains, Tol'vir, Centaurs (not the Dragonflight kind), Naga, etc.

  8. #248
    Quote Originally Posted by Triceron View Post
    Why didn't they have 2H Ogres back in the day? Would you say because they cut corners and are lazy?

    They sure enough did it for an April Fools Joke.
    Because they didn't have the tech they have now:
    Chris Metzen has stated in an interview that he would like ogres to be playable one day along with naga and goblins (the latter of which became a playable race in Cataclysm). During an interview in 2012 the developers stated that "We considered them for Cataclysm instead of goblins. Figuring out the females and the two-headed mages would be (fun!) challenges. Maybe someday."

  9. #249
    Quote Originally Posted by username993720 View Post
    Because they didn't have the tech they have now:
    Chris Metzen has stated in an interview that he would like ogres to be playable one day along with naga and goblins (the latter of which became a playable race in Cataclysm). During an interview in 2012 the developers stated that "We considered them for Cataclysm instead of goblins. Figuring out the females and the two-headed mages would be (fun!) challenges. Maybe someday."
    Yep, a 10+ year old statement for the very last time we officially got Alliance and Horde races that weren't 'Allied races'.

  10. #250
    Quote Originally Posted by Triceron View Post
    Dev time back then was also very different from dev time today. You don't seem to understand that many things have changed, and they were working with maybe only hundreds of gear and items, whereas today they are working with thousands. As each expansion adds more and more gear, every single piece needs to be adjusted to fit every new race in the game. And while they have tools to help with scaling, there are still always going to be cases where they need to adjust things manually.
    They also increased in staff.

    Why do you think we've gotten so few actual new races since Cataclysm? MoP presented a single race, Pandaren.
    Whose monk animations had to be applied to every race.

    BFA was the next to add new races, and most are based on existing skeletons and proportions of Player Races, so not many custom modifications required. Kul Tirans were known to be the most work required, and they were a last-minute addition.
    I believe they introduced Kul Tirans just for this case - to bring in playable Ogres.

    Then we have Dracthyr, who don't even support Gear in their main form.
    And how satisfying is that? Meanwhile, Worgens, who are literally the same shtick, support all player gear.

    Cata was practically the last time we had a proper Alliance and Horde race together in any expansion. If we have Ogres, they're probably not going to be added as a neutral race, so I would assume there would also be a new Alliance race to consider. And yes, devs did talk about Kul Tiran requiring a lot of work, and you can even see this documented in WoWpedia.
    I'd bring in the Vrykul. They already did a lot of work on their female rig with the Kyrian.

    Blizzard were not originally certain that they would be able to pull off Kul Tirans as an allied race from a technical and artistic point of view. Making a new playable race from scratch is one of the most time-consuming parts of an expansion's development, and as a result most allied races are variants of existing races. Kul Tirans are an exception to this norm, as they have a completely unique model with a new animation rig. In terms of art resources, this made them just as costly to create as, for example, the pandaren in Mists of Pandaria and more time-consuming than every other allied race combined. Because of this uncertainty, only Dark Iron dwarves and Zandalari trolls were announced as post-launch allied races at BlizzCon 2017. However, as development of Battle for Azeroth progressed, the team felt increasingly bad about this and felt that since the main story of 8.0 revolved around befriending the Zandalari and Kul Tirans, having both races become playable was what the story deserved. They realized that they could make Kul Tirans playable if they stretched, but it wasn't going to be able to happen until patch 8.1.5. Once this was settled, it made the most sense from a story perspective to pair the Kul Tirans with Zandalari. Thus, Zandalari were moved back until 8.1.5 so they could be released alongside Kul Tirans, while Mag'har orcs, originally slated for 8.1.5, were moved forward to 8.0 as the Horde equivalent to Dark Irons.[9]

    If this happened today, you would probably be complaining that Blizzard was lazy and cut corners for not having Kul Tirans out at launch.
    Did it pay off? Certainly did:



    Quote Originally Posted by Triceron View Post
    Yep, a 10+ year old statement for the very last time we officially got Alliance and Horde races that weren't 'Allied races'.
    You know who else was an april fool's joke? The Pandaren.

  11. #251
    We need rehaul of character creation, removing allied races as concept. Put them to main race.
    HE, VE, BE are same race, NE and NB too. Orcs, Dwarves, Gnomes, Taurens, Humans. Megre them to main race. Heritage quest for sub-races. New Sub-races.
    Nok'Nathal as sub-race of orcs. Worgens and Kul-Tirans are same humans, just a bit different.

  12. #252
    Quote Originally Posted by username993720 View Post
    What?
    You're completely off.
    Hardly. You people are just upset that you can't freely be hateful, ignorant bigots. "Whaaa, there's a black woman as vice president, I'm tired of this woke shit!" "Whaaaaaa, someone told me I can't call people faggots, I'm tired of this woke shit!" "Whaaaaaaaaaaa, people are telling me I should treat everyone decently like a human being, I'm tired of this woke shit!" "WHAAAAA, I'm the only one who's allowed to do whatever I want, not you, I'm tired of this woke shit!!!!!!!!!"

    The fact that you don't understand that's what you're advocating only exemplifies the point that much more.

  13. #253
    Quote Originally Posted by Rocksteady 87 View Post
    Hardly. You people are just upset that you can't freely be hateful, ignorant bigots. "Whaaa, there's a black woman as vice president, I'm tired of this woke shit!" "Whaaaaaa, someone told me I can't call people faggots, I'm tired of this woke shit!" "Whaaaaaaaaaaa, people are telling me I should treat everyone decently like a human being, I'm tired of this woke shit!" "WHAAAAA, I'm the only one who's allowed to do whatever I want, not you, I'm tired of this woke shit!!!!!!!!!"

    The fact that you don't understand that's what you're advocating only exemplifies the point that much more.
    Tell me, how many video games, tv shows and movies are great after being inserted with this "progressiveness"?

  14. #254
    Quote Originally Posted by username993720 View Post
    Tell me, how many video games, tv shows and movies are great after being inserted with this "progressiveness"?
    All of them, but only when the moderators/community managers actually kick you people out of the chats and keep you from vomiting up all the hate. Sadly, you keep coming back like the diseased plague you are.

    Seriously, "anti-woke" people are just upset that they can't go around spewing hate. That's it. Period. End of discussion. You're mad you can't openly hate people.

    Also, just... LOL... at your comeback to my previous reply was "but what games are better when I can't be hateful in them?!?!?!!?!" Not that you aren't hateful, ignorant bigots. But... blah blah, video games, blah blah.

    <just shakes his head>

  15. #255
    Quote Originally Posted by username993720 View Post
    Today's society.
    Yea...these days you can't say anything without being labeled the opposing extreme.

  16. #256
    Pit Lord Z3ROR's Avatar
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    Quote Originally Posted by Triceron View Post
    To be very frank, I wish they would just forgoe the multiple genders option for certain races, and allow all Ogres to be single gender options and be done with it. Like I get how people like their options and all, but if they're already going the way of removing every Male and Female option and turning into 'Body 1' and 'Body 2' then they might as well just forgoe it entirely for certain races that make more sense being playable through one gender.

    I'm all for a female Ogre option if one makes sense, but to me it's just unnecessary extra work for something that no one's really asking for. Having single gender races would help open things up to other races that don't have obvious sexual dimorphism, like Murlocs.
    I totally agree with this. I can see a race with only one body type coming at some point and Ogres would a good candidate for that.

    Don't have any wishes for new races though. I think we have enough races already. Same for classes as well. If Blizzard wants to shake things up with races, i think it would be cool if regardless of the race we choose, we can decide in which starting zone we want to start giving the race we choose a different racial trait as well. For example: An Undead chooses to start in Mulgore instead gets a different racial trait of Cannibalize that works on Beasts instead Human/undead.

  17. #257
    Still want alliance Sethrak.

  18. #258
    Ogres probably aren’t going to happen.
    Barely anyone wants to play a fat lumbering oaf.

  19. #259
    Quote Originally Posted by Rocksteady 87 View Post
    All of them, but only when the moderators/community managers actually kick you people out of the chats and keep you from vomiting up all the hate. Sadly, you keep coming back like the diseased plague you are.

    Seriously, "anti-woke" people are just upset that they can't go around spewing hate. That's it. Period. End of discussion. You're mad you can't openly hate people.

    Also, just... LOL... at your comeback to my previous reply was "but what games are better when I can't be hateful in them?!?!?!!?!" Not that you aren't hateful, ignorant bigots. But... blah blah, video games, blah blah.

    <just shakes his head>
    Yea, let's look at Disney's remakes or Netflix's adaptations and the controvesies they cause. Really popular and successful indeed. And if we're talking about Warcraft:


    Quote Originally Posted by Nightshade711 View Post
    Ogres probably aren’t going to happen.
    Barely anyone wants to play a fat lumbering oaf.
    Are you kidding? These guys are a must-have Horde race.

  20. #260
    Quote Originally Posted by Shadowferal View Post
    Yea...these days you can't say anything without being labeled the opposing extreme.
    Oh fuck off with this "both sides are the same" bullshit. Calling fascists out is not the same as being called a decent human being by said fascists. (Which is all "woke" means when they say it.)

    Quote Originally Posted by username993720 View Post
    Yea, let's look at Disney's remakes or Netflix's adaptations and the controvesies they cause. Really popular and successful indeed.
    I love it. Still not denying that you're just whining because you can't be a hate-filled racist, misogynistic, fascist bigot in any way whatsoever. Just "I saw a gay person in my video game and a black person in my movie, mommy, make it go away!!!!!!!"

    And if we're talking about Warcraft:
    No, not that! Anything but that! How did you discover my kryptonite? Some random dipshit Youtube video I'm not even going to bother to click because it's a fucking random dipshit Youtube video! Nooooooooooo! I'm melting, melting!!!!

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