So you're saying it's okay to get the same result twice in a row when flipping a coin, but it's not okay and "they're out to get you" when you get the same results when you roll the die? Just because RNG works as RNG should and you've been unlucky, it doesn't mean Blizzard is "out to get you".
Your entire argument is defeated by your own earlier claim that you don't care for stats. Just get any belt of the same armor type and item level and you're good. Why would specific items allegedly being a lower drop rate (and I don't see nor recall any evidence of this so-called "disaster" you claim existed) be of any importance to you?2) Uneven drop rates. Situation becomes even worse, when drop rate is shifted from one item to another. You should understand, that all items share total N * 100% drop rate, where N is - number of items, dropped at once. Fair drop rate is N * 100% / M, where M - is amount of items in loot table. But devs can set drop rate of one item to 10%, while other can have 1%. This makes things even worse. I still remember this belt's disaster, when it's drop rate was reported as 12%, while actual drop rate was around 1%.
Yeah, no. You're dead wrong in there. Rares have specific loot drops. Rare X will only drop the 'belt of whining', rare Y will only drop the 'staff of complaining', etc.3) New feature! Duplicate fest! That's when there are 5 possible RNG sources of gear: daily quest, WQ, weekly chest, random chest drop, random rare drop. But all drop exactly the same item, picked on daily/weekly basis.
Why do you care about best in slot, if item level is the only thing that matters and stats are meaningless? Also, did you really play Shadowlands? There was no WF/TF in Shadowlands.And I don't even talk about trinkets. Do you know, that BIS is only possible as WF/TF for them?
And my entire guild at the time (alts included) played TBC from start to end and we never saw a Dragonspine Trophy from Gruul. So what? Again: RNG gonna RNG.But anyway. I still miss 2 str trinkets after playing ZM for months before DF release, when I focused on leveling new race-class combos.
In Shadowlands, every class and their mothers had interrupts or silences. Did you actually play Shadowlands?Flying caster mobs? Terrible idea. Some classes have ranged abilities, that serve pulling purpose only, as they don't deal any damage. Dreadlords' ability, that relies on classes/specs having interrupts? Not all f**king classes/specs have interrupt!