I'd say as a customization option it should be fine. If they wanted a lore justification, they could just say it is remnants of the old Fel Horde from Outland that have opted to no longer take in Fel energy but still bear the extended mutations from their previous exposures (e.g. red skin, scales, spikes, etc.) I'm all for further customization options for every playable race, really. The more the merrier.
"We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see." ― Tom Stoppard, Rosencrantz and Guildenstern are Dead
I'm actually drawing from rl history. And while it's debatable as to whether Marcus Aurelius really did come up with "Strength and Honor" for the Legions, "Blood and Honor" ("Blut und Ehre") however was the slogan for the "Hitler Youth." Which holds an ideal that I felt fel orcs would embrace.
Great point. Wouldn't want to miss these options.
Lorewise, they are the remnants of the "Horde of Draenor" ... I mean they are this way because they had the bad luck of being on the wrong side of the Dark Portal when it was shut. No reason to not let them join the fray again, if they keep their honor.
Would also make give us some interesting future developments regarding the recently revitalised clans. I mean some(Bleeding Hollow, Shattered Hand, Dragonmaw) might enlarge massively if they accept them, others(Shadowmoon, Thunderlords, Laughing Skull) might be recreated.
Well that's one way to utterly rape the identity of the Horde.
The blood curse of Mannoroth made even Grom Hellscream into Mannoroth's bitch, he had to be captured and purged by the efforts of an entire army and even then it culminated in his death while killjng Mannoroth, ultimately ending the blood pact by that means.
Fel orcs are like mindslaves to the demons, the green variety is the free one.
For someone who claims to appreciate the Horde you very eagerly suggest butchering the orcs' identity just because "I want red skin too!".
This is a signature of an ailing giant, boundless in pride, wit and strength.
Yet also as humble as health and humor permit.
Furthermore, I consider that Carthage Slam must be destroyed.
This was the case in Warcraft 3. In WoW we've seen Orcs keeping their red skin even when the source of the corruption has been removed (killing Mannoroth/Magtheridon). So there is no reason why the Horde can't have friendly red skin Orcs in their ranks. You can already see friendly red skin Orc NPCs around the Dark Portal.
I think a main reason not to bring the red orcs into the fold right now is a good number of them are likely to be Dragonmaw. We helped the Nether Drakes escape them. The Dragonflight expansion likely isn't considered the right time to let them join.
I'll repeat myself from another thread.
We need story about Outland to be destroyed at last. Last survivors must go to Azeroth. Orcs (both our Mag'Hars and red ones) should come to Durotar. Maybe for red ones there will be quest chain akin man'ari. Draenei (Kurenai and broken) to Exodar. Orgi'la ogres, Last people of Arrakoa. Find new home.
Sporregar can come to Swamps of Sorrow to start new home.
Etherials flee.
Tempest Keep comes to Azeroth. Maybe satelites (Botanica, Mechanar and Alcatraz) to draenei, Tempest Keep to Blood Elves.
Others just perish in Nether.
Your pedanticism is completely unwarranted.
On topic: If you wanted to justify Fel Orcs as an orc customization, it really isn't that hard. Here's an example I roll with (wink wink, nudge nudge, Blizzard agent hiding in the shadows).
Ever since warchief Bladefist's death, the Fel Horde has been in complete disarray. Without a force like the Illidari to command them, and no suitable warrior to take the reins of this chaotic garn of an organization, the remnants of the Fel Horde have begun infighting. Severely. Clan versus clan; warband versus warband. While most clans are out to dominate one-another or simply try and survive in a post-Legion/post-Illidari Outland, others still have the ideals of their former masters in mind.
A group of fel orc remnants tries to attack Thrallmar, but is intercepted by a warband of feuding Fel Orcs that decimate them entirely. Seeking to exploit this, Thrallmar's forces make a tenuous alliance with this warband, and over time, "induct" them into the Horde; that is, allow them to fight alongside their less-corrupted cousins and new allies in exchange for doing some of the dirtiest, most violent work there is for a warrior of the Horde to do. After all, the Fel Horde's orcs are roided-out and constantly seeking bloodshed.
If you ask me, that's a solid concept to handwave "you can play red orcs with spikes now if you want".
The World of Warcraft lore and gameplay mechanics can change over time with expansions and updates, so it's possible that new content or customization options have been introduced since then.
I think that with current development of races (man'ari as example) - that would be more about really sad orcs that after we killed Illidan, Kargath and Magtheridon was exiled by their more cruel members. And found shelter near Thrallmar or in Nagrand near our Mag'hars. Quest or two - and they are wery sorry and want to redeem themselfs.
I love Outland, with its portals and position in the Nether having huge potential, but at this point, I would rather have it merge with AU Draenor. It would be a nightmare to redo as old as it is and it is bad from the perspective of the storylines to keep both around, also it would give us a whole world to explore.
Yet, having some Outland-inhabitants move to Azeroth, like it is hinted with more Mag'har and Mok'nathal(in the Orc-Heritage-Questline) or the Netherwings(if the ptr is true) or just the Botani/Saberon from BfA would be a great way to change some zones in a possible revamp.
You'd need a hack writer for that.
To me, the Outlands encompass an area that's far too large to destroy simply on a whim. Entropy may eventually do just that, but like any world it'll take millenia.
I do have a story involving the Outlands. But it's not one you want to hear.