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  1. #181
    Quote Originally Posted by Lazarel View Post
    I don't like this take and I don't think Old content should stay where it is exaclty like it is now. Wow feels extremely bloated right now putting off new players. While I don't agree to make an entire new game form scratch.
    Keeping adding new content over new content is a short term solution for an addicted playerbase, but what do you do when those people slowly quit the game?
    You're seeing the problem but I believe you're misinterpreting it.
    The first nine years of the game was all about an addicted playerbase that kept paying on their respective subscriptions without cancelation.
    Nowadays it's all about playing and paying for a month or two and canceling the subscription. And Blizz has no one to blame but themselves for what should be realistically seen as an immense loss of annual revenue. They created the situation they're in now.
    Quote Originally Posted by Lazarel View Post
    That's why I would like for wow to get a revamp expansion and update the old world to make it fresh and less bloated but keep most dungeons, rewards and legacy achievements for people to farm.
    They need to reinvent the wheel. And to me that means overhauling everything about the game. Make one curious about every zone, from the environment, to the in-zone stories. No more rush! rush! to max level, no more buying boosts (worst idea ever for keeping interested players subbed.) Keep players interested in their respective race and class.

  2. #182
    Pit Lord Beet's Avatar
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    Quote Originally Posted by exsanguinate View Post
    should consider that wow 2 would be made by those who made shadowlands and are in charge for the current game. Let that sink for a minute. I can't see how it could ever happen.
    Yeah that’s why I don’t want it unless Metzen somehow got full control of it. I don’t like the work done by the current developers. I don’t like the art either. Seeing the dracthyr as a furry(scalie) instead of looking like actual Warcraft dragonoids was enough for me to get over the art design. I didn’t even need to see the artists Twitter where they admit they designed it after tumblr scalie shit to know it was scalie influenced lmao

    I also know the WoW 2 would be full of microtransaction garbage and battle passes since the player base stopped boycotting it and embraced it. It’s quite hilarious, if you go watch old videos it’s amazing when you realize the community used to be so happy we paid a monthly sub for WoW because it kept all the store shit out of the game. Whereas we knew f2p games had to have it. But now look, WoW uses the model of a f2p game while also charging a sub fee lmfao

    Yeah this Blizzard is -nothing- like the old Blizzard. Somehow they did more with less, it’s wild.

  3. #183
    People seem to not grasp that WoW 2 already happened. Cataclysm was effectively WoW 2.0 At this point we're probably at about WoW 4.x

    Because changes happen gradually, patch by patch and expansion by expansion, they can call it the same game when it's clearly not.

    Sequels for currently popular online games are usually a big fail. It's much safer to just morph your game gradually over time.

  4. #184
    Merely a Setback FelPlague's Avatar
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    Quote Originally Posted by NineSpine View Post
    We get a season every 3 months. Which season are you talking about?
    reminder, destiny 2 is doing fine.
    Quote Originally Posted by Varodoc View Post
    My ideas are objectively good

  5. #185
    Quote Originally Posted by McNeil View Post
    It would be ideal if they can rehire some of the old guard that made OG WoW great, they kind of got Metzen back already. The current WoW team don’t even seem to like anything involving war… in a game called Warcraft. They are playing it way too safe to avoid any more controversies and in return the game gets bland and boring.
    Battle for Azeroth was literally a war. And you do remember that the OG crew were sex pests right?


    What this really is about is people who are blinded by nostalgia and the feeling of playing the game for the firswt time. NOBODY is ever going to be able to bring that back. Alsol that OG crew than everyone lionized has their share of BS stuff as well. What really made those games great was the first time you ever stepped foot in that world like that. It had nothing to do with the content of the game.

    - - - Updated - - -

    Quote Originally Posted by GabrielKnight View Post
    This. I'm having an absolute blast in HC, I thought it was going to be horrible but I can't stop playing. Not sure how long is going to last, but for the moment, I'm enjoying it like never before. The game is just so good, it's proof that you don't need to put out content all the time, just do something right and it'll be timeless.

    Also, everybody is friendly and willing to socialize, make groups, and help each other. The whole "OMG people won't want to socialize anymore!" is such a lame argument, you just have to provide the need for it.
    You only speak for you. And the people who are with are a fraction of what plays retail. YOu will NEVER get numbers like you did years ago by focgin them to socialize.

  6. #186
    Quote Originally Posted by rrayy View Post
    Battle for Azeroth was literally a war. And you do remember that the OG crew were sex pests right?


    What this really is about is people who are blinded by nostalgia and the feeling of playing the game for the firswt time. NOBODY is ever going to be able to bring that back. Alsol that OG crew than everyone lionized has their share of BS stuff as well. What really made those games great was the first time you ever stepped foot in that world like that. It had nothing to do with the content of the game.
    Yep. people want that first time feeling again. First time creating a level 1 human and go out into the world. We will never get that again. The closest thing we can get to that is by playing classic.

    I get that itch now and again. Thing is, now I can scratch it.

    For us that experienced wow all those years ago for the first time, we will never get that feeling again. For so many reasons.

  7. #187
    Quote Originally Posted by rrayy View Post
    You only speak for you. And the people who are with are a fraction of what plays retail. YOu will NEVER get numbers like you did years ago by focgin them to socialize.
    And Blizz will never get those numbers now. Period. It's a basic principle in business that when you lose old customers they don't tend to return. I'm sure Blizz is aware of this hence "classic." But that's just to keep the company treading water until they can find a way to regrow their customer base. Another tactic is "Game Pass." But to me that's just a way to lower the attrition rate..

  8. #188
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    Quote Originally Posted by Zaqwert View Post
    People seem to not grasp that WoW 2 already happened. Cataclysm was effectively WoW 2.0 At this point we're probably at about WoW 4.x

    Because changes happen gradually, patch by patch and expansion by expansion, they can call it the same game when it's clearly not.

    Sequels for currently popular online games are usually a big fail. It's much safer to just morph your game gradually over time.
    Sequel for MMORPG usually means a drastical change of core mechanics. Cata did not change the core of WoW. To be honest, not a single WoW expansion did change a core of WoW. It is still an MMO from 2004.

    The difference between WoW2 and WoW1 should be of the same scale as a difference between Guild Wars 2 and Guild Wars 1. So the only reason for Blizz to make a WoW2 is to change it's core gameplay, like combat, for example.

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