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  1. #21
    Quote Originally Posted by Teriz View Post


    It's possible.
    I would like this
    Ideas:
    Self Adventuring
    PVP Public Events
    "Steal the shit out of my ideas"

  2. #22
    Quote Originally Posted by Nathanyel View Post
    Is Draconis Mons as mob-less, life-less as those screenshots indicate?
    The GW2 engine has a short draw distance for mobs. There are mobs there.

  3. #23
    yes and the final boss is named Klaus Traphobia.

  4. #24
    The Undying Teriz's Avatar
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    I posted this in the other thread because I found it a little strange;



    It’s items for Warcraft Rumble. The concept of mecha kobolds is quite interesting. If we’re talking about an underground expansion, mecha kobolds are a merging of two underground WC concepts; Kobolds and (potentially) Undermine.

  5. #25
    They already did an expansion with an entire underwater and underground zone. I don't recall either zone being so popular that it warranted turning the theme into an expansion.

  6. #26
    Quote Originally Posted by Nathanyel View Post
    Streamers/content creators are people, too, and thus have dreams and wishes, of which even the well-educated ones don't usually come true.
    All of these streamers and content creators who have close ties to Blizzard already know what the next expansion is, however they've all signed NDA's too. I think it was Taliesin who once said that.

    But yeah it could still very well be possible that Toweliee was either trolling or just posting what he would want to see happen.

    - - - Updated - - -

    Quote Originally Posted by WinningOne View Post
    They already did an expansion with an entire underwater and underground zone. I don't recall either zone being so popular that it warranted turning the theme into an expansion.
    Yeah I doubt we will see an expansion like that, ever. I can imagine that we will probably see another underwater/underground zone though.

  7. #27
    The Undying Teriz's Avatar
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    Quote Originally Posted by RobertMugabe View Post
    All of these streamers and content creators who have close ties to Blizzard already know what the next expansion is, however they've all signed NDA's too. I think it was Taliesin who once said that.

    But yeah it could still very well be possible that Toweliee was either trolling or just posting what he would want to see happen.
    It's also possible that Blizzard gave Toweliee permission to drop the info.

  8. #28
    Quote Originally Posted by Itori View Post
    Underground and underwater zones are garbage in any game. It is incredibly hard to make them fun.
    I can think of a lot of fun underground zones in various games. I mean most "dungeons" are that in RPG's.

    However I agree on the underwater zones. Even if they look cool, they always suck in every game, unless there are no swimming mechanics involved.

  9. #29
    The Undying Teriz's Avatar
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    Quote Originally Posted by WinningOne View Post
    They already did an expansion with an entire underwater and underground zone. I don't recall either zone being so popular that it warranted turning the theme into an expansion.
    It isn't that, it's that Undermine was originally planned as a continent in vanilla WoW and Blizzard never got to do it. They later said after Cataclysm that they want Goblins to see and experience it. That being the case, there's a good chance that an Undermine expansion is on the docket.

  10. #30
    Quote Originally Posted by Teriz View Post
    It's also possible that Blizzard gave Toweliee permission to drop the info.
    Honestly, it could be. It's an easy way to make people talk about WoW again and slowly generate hype.

  11. #31
    Quote Originally Posted by RobertMugabe View Post
    I can think of a lot of fun underground zones in various games. I mean most "dungeons" are that in RPG's.

    However I agree on the underwater zones. Even if they look cool, they always suck in every game, unless there are no swimming mechanics involved.
    After having wrote that I completely forgot about the moria expansion for lord of the rings online. Underground is just hard to do. You can only do mushrooms, luminescent fauna, rocks and crystals so much before it all blends together and gets boring.

  12. #32
    Quote Originally Posted by Itori View Post
    After having wrote that I completely forgot about the moria expansion for lord of the rings online. Underground is just hard to do. You can only do mushrooms, luminescent fauna, rocks and crystals so much before it all blends together and gets boring.
    LotR is grounded by its definition, but I reckon it could be done in WoW given it goes more into the wilder fantasy side

    The way I'd do it

    1: Lost World Enviroment. Think Un'goro, but underground. Big underground enviroment so huge there are clouds and even light. Prehistoric creatures, though earlier than the dinosaurs we already have to make them even weirder. Heck, maybe even some Dark Trolls migrated down here to survive
    2: Azjol'Nerub. Mushrooms, ice, your standard cave stuff but the main draw of the city being the giant empty mutli-layered city, to draw more inspiration from Suramar for big city exploration fun. Just a huge place that was clearly once lived in, now an abandoned shell
    3: Undermine. While at first volcanic, you've also got all the goblin stuff everywhere basically making the whole thing a rickety engineered mess
    4: Titan Tech Area. This is where Azeroth's sleeping or whatever. Big artificial sun like Blackreach. Basically a behind the scenes of the various Titan ruins we've seen elsewhere as we're beneath them, with all the inner workings. Maybe even a few eco dome-esque enviroments they did testing of the Earthern or other creations in
    Last edited by Mecheon; 2023-09-25 at 04:12 AM.

  13. #33
    Quote Originally Posted by FuxieDK View Post
    Yet, Vashj'ir remains one of the most popular zones in the game.
    That's just straight not true.
    Quote Originally Posted by Addiena
    Whats the saying .. You have two brain cells and they are both fighting for third place !

  14. #34
    The Unstoppable Force Ielenia's Avatar
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    Quote Originally Posted by Teriz View Post
    I posted this in the other thread because I found it a little strange;

    https://media.mmo-champion.com/image...4726846088.jpg

    It’s items for Warcraft Rumble. The concept of mecha kobolds is quite interesting. If we’re talking about an underground expansion, mecha kobolds are a merging of two underground WC concepts; Kobolds and (potentially) Undermine.
    They're just the game's version of 'Ragnaros, Lightlord', frost lich Jaina, death knight Uther, death knight Garrosh and shadowreaper Anduin.

    In other words, those and the game itself shouldn't be taken seriously.
    "Torturing someone is not an evil thing to do if it is done for good reasons" by Varodoc
    "You sit in OG/SW waiting on a Mythic+ queue" by Altmer <- Oh, the pearls in this forum...
    "They sort of did this Dragonriding, which ushered in the Dracthyr race." by Teriz <- the BS some people reach for their narratives...

  15. #35
    Trust me, Towellie doesn't know anything about new wow expansions.

  16. #36
    Quote Originally Posted by WinningOne View Post
    They already did an expansion with an entire underwater and underground zone. I don't recall either zone being so popular that it warranted turning the theme into an expansion.
    The big issue with them is that they designed both those zones to be HUGE.. TOO HUGE, they made Vashj'ir so big that they needed to split it into three separate mini-zones. And Deepholm was just massive that you couldn't get far unless you had a flying mount.

    Ironically, Nazjatar in BFA was just right size but the issue with that one was that they didn't make it an underwater zone and you had to travel around the zone BY FOOT, which was an absolute nightmare because of the trash packs and the vertical inclines were awful. When players unlocked Pathfinder and got BFA Flying unlocked.. suddenly the whole zone was a lot more easier to manage to travel around and it felt great... ALMOST LIKE IT WAS DESIGNED WITH SWIMMING IN MIND. (Sorry for all cap bold words, but it is one of those cases where Blizzard takes a step-forward and has the right idea and then takes another step back when they execute it.)

  17. #37
    As impressive as Undermine can be, there's a reason why places like Nagrand are so popular - fresh air, blue skies, vast grasslands. Being Underground for an entire expansion would get people depressed. I can see it as a hub, though. A central hub. A huge one at that. A city of sorts.

  18. #38
    The Undying Teriz's Avatar
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    Quote Originally Posted by username993720 View Post
    As impressive as Undermine can be, there's a reason why places like Nagrand are so popular - fresh air, blue skies, vast grasslands. Being Underground for an entire expansion would get people depressed. I can see it as a hub, though. A central hub. A huge one at that. A city of sorts.
    People who desire open plains and grasslands can hop on a Zeppelin or a gryphon and fly to such a zone. Every expansion doesn't need a Nagrand-style area.

  19. #39
    Quote Originally Posted by Teriz View Post
    People who desire open plains and grasslands can hop on a Zeppelin or a gryphon and fly to such a zone. Every expansion doesn't need a Nagrand-style area.
    For what purpose?
    Most people hang around the main zones of the expansion. Which, in this case, are all underground. I don't think the entire expansion can center around Undermine. As a potential South Seas expansion, i think it would also involve places above ground like Plunder Isle or Tel Abim. You can't have a monotonous tone to the entire continent, as much of a variety you can think of for Undermine.
    Last edited by username993720; 2023-09-25 at 06:40 AM.

  20. #40
    The Undying Teriz's Avatar
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    Quote Originally Posted by username993720 View Post
    For what purpose?
    Something different instead of rehashed Forest, Plains, Snowy, etc. zones.

    Howabout something different, like Shroom cities?



    Most people hang around the main zones of the expansion. Which, in this case, are all Underground. I don't the entire expansion can center around Undermine. As a potential South Seas expansion, i think it would also involve places above ground like Plunder Isle or Tel Abim. You can't have a monotonous tone to the entire continent, as much as variety you can think of for Undermine.
    You can do a simply google search and see how varied underground zones could be. Anyone saying that an underground continent would be monotonous is simply being disingenuous.

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