I posted this in the other thread because I found it a little strange;
It’s items for Warcraft Rumble. The concept of mecha kobolds is quite interesting. If we’re talking about an underground expansion, mecha kobolds are a merging of two underground WC concepts; Kobolds and (potentially) Undermine.
They already did an expansion with an entire underwater and underground zone. I don't recall either zone being so popular that it warranted turning the theme into an expansion.
All of these streamers and content creators who have close ties to Blizzard already know what the next expansion is, however they've all signed NDA's too. I think it was Taliesin who once said that.
But yeah it could still very well be possible that Toweliee was either trolling or just posting what he would want to see happen.
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Yeah I doubt we will see an expansion like that, ever. I can imagine that we will probably see another underwater/underground zone though.
It isn't that, it's that Undermine was originally planned as a continent in vanilla WoW and Blizzard never got to do it. They later said after Cataclysm that they want Goblins to see and experience it. That being the case, there's a good chance that an Undermine expansion is on the docket.
LotR is grounded by its definition, but I reckon it could be done in WoW given it goes more into the wilder fantasy side
The way I'd do it
1: Lost World Enviroment. Think Un'goro, but underground. Big underground enviroment so huge there are clouds and even light. Prehistoric creatures, though earlier than the dinosaurs we already have to make them even weirder. Heck, maybe even some Dark Trolls migrated down here to survive
2: Azjol'Nerub. Mushrooms, ice, your standard cave stuff but the main draw of the city being the giant empty mutli-layered city, to draw more inspiration from Suramar for big city exploration fun. Just a huge place that was clearly once lived in, now an abandoned shell
3: Undermine. While at first volcanic, you've also got all the goblin stuff everywhere basically making the whole thing a rickety engineered mess
4: Titan Tech Area. This is where Azeroth's sleeping or whatever. Big artificial sun like Blackreach. Basically a behind the scenes of the various Titan ruins we've seen elsewhere as we're beneath them, with all the inner workings. Maybe even a few eco dome-esque enviroments they did testing of the Earthern or other creations in
Last edited by Mecheon; 2023-09-25 at 04:12 AM.
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Trust me, Towellie doesn't know anything about new wow expansions.
The big issue with them is that they designed both those zones to be HUGE.. TOO HUGE, they made Vashj'ir so big that they needed to split it into three separate mini-zones. And Deepholm was just massive that you couldn't get far unless you had a flying mount.
Ironically, Nazjatar in BFA was just right size but the issue with that one was that they didn't make it an underwater zone and you had to travel around the zone BY FOOT, which was an absolute nightmare because of the trash packs and the vertical inclines were awful. When players unlocked Pathfinder and got BFA Flying unlocked.. suddenly the whole zone was a lot more easier to manage to travel around and it felt great... ALMOST LIKE IT WAS DESIGNED WITH SWIMMING IN MIND. (Sorry for all cap bold words, but it is one of those cases where Blizzard takes a step-forward and has the right idea and then takes another step back when they execute it.)
As impressive as Undermine can be, there's a reason why places like Nagrand are so popular - fresh air, blue skies, vast grasslands. Being Underground for an entire expansion would get people depressed. I can see it as a hub, though. A central hub. A huge one at that. A city of sorts.
For what purpose?
Most people hang around the main zones of the expansion. Which, in this case, are all underground. I don't think the entire expansion can center around Undermine. As a potential South Seas expansion, i think it would also involve places above ground like Plunder Isle or Tel Abim. You can't have a monotonous tone to the entire continent, as much of a variety you can think of for Undermine.
Last edited by username993720; 2023-09-25 at 06:40 AM.
Something different instead of rehashed Forest, Plains, Snowy, etc. zones.
Howabout something different, like Shroom cities?
You can do a simply google search and see how varied underground zones could be. Anyone saying that an underground continent would be monotonous is simply being disingenuous.Most people hang around the main zones of the expansion. Which, in this case, are all Underground. I don't the entire expansion can center around Undermine. As a potential South Seas expansion, i think it would also involve places above ground like Plunder Isle or Tel Abim. You can't have a monotonous tone to the entire continent, as much as variety you can think of for Undermine.