Some info about the next expansion! Happy BlizzCon Eve all
Voyage to Avaloren
- New Continent - Avaloren: There are six new zones (making this continent a bit larger than DI). This includes a max-level zone with some story mechanics similar to Suramar; some other zones that stand out are Hjalmar (an autumnal vrykul fjord), Agg'orand (ancient desert with a mixed ogre race), Uu'kote Clifflands (ancient taunka tribe in giant canyon with some forested areas)
- Capital = Khaz Algar, Algari/earthen/dwarven city carved into a mountain separating Kingslocke and Starwrought Peaks; ancient seal in a temple in the back of the city keeps void-like powers in Starwrought Peaks from encroaching on the rest of Avaloren
- New Races: Algari and Agg'ora for Alliance/Horde respectively; vrykul + taunka allied races coming later
- Dungeons and Raids: 10 new dungeons and an 8-boss raid at launch
- New Dynamic Riding Species: Old mounts will gradually receive the dynamic flying option, and eight new mount species will be available on Avaloren to unlock/customize/etc.
- Class Orders: Classes will unite with their class orders to reestablish class halls (new and old) across all of Azeroth; some places are the same but graphically updated, some are new to account for story changes (personal favorite is the new Rogue class hall in a black market beneath Booty Bay); meant to be evergreen and added to over time, but there'll be some fun campaigns in 11.0
- No new specs or classes

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