1. #1

    Upcoming PvP Tuning With Weekly Maintenance

    Upcoming PvP Tuning With Weekly Maintenance
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    We’ve looked at data and feedback from players over the first week of Season 3 PvP and intend to make some adjustments with scheduled weekly maintenance to address a few classes where we’re seeing over- and underperformance.

    Player versus Player

    • Death Knight
      • Unholy
        • Death Coil damage is now increased by 70% in PvP combat (was 90%).
    • Demon Hunter
      • Havoc
        • Inertia damage bonus reduced to 12% (was 18%) in PvP combat.
        • Elysian Decree damage reduced by 20% in PvP combat.
        • The Hunt initial and periodic damage reduced by 30% (was 20%) in PvP combat.
        • Throw Glaive damage reduced by 10% in PvP combat.
        • Essence Break damage bonus reduced to 50% (was 65%) in PvP combat.
        • Fel Barrage damage reduced by 20% in PvP combat.
    • Druid
      • Restoration
        • Lifebloom periodic healing decreased by 12% in PvP combat.
        • Grove Guardians Nourish healing decreased by 15% in PvP combat.
        • Grove Guardians’ health decreased by 66%.
    • Hunter
      • Marksmanship
        • Rapid Fire damage increased by 20% (was 40%) in PvP combat.
        • Guardians of the Dream 4-piece set now causes your next Rapid Fire to fire 40%
          additional bolts (was 60%) in PvP combat.
        • Arcane Shot damage increased by 35% (25%) in PvP combat.
        • Chimaera Shot damage increased by 35% (25%) in PvP combat.
    • Paladin
      • Holy
        • Mana Regeneration now decreased by 25% (was 55%) in PvP combat.
    • Priest
      • Shadow
        • Increased damage of all abilities by 8% in PvP combat.
        • Mind Trauma’s duration reduced to 15 seconds (was 20 seconds).
    • Mage
      • Blast Wave now snares by 50% for 6 seconds (was 70%) in PvP combat.
      • Arcane
        • Chrono Shift now increases movement speed by 25% (was 50%) in PvP combat.
        • Temporal Shield now heals for 60% of damage taken over 4 sec (was 100%) in PvP
          combat.
      • Fire
        • Ignite damage increased by 20% in PvP combat.
        • Fireball damage increased by 30% (was 12%) in PvP combat.
        • Scorch damage increased by 100% (was 45%) in PvP combat.
        • Glass Cannon (PvP talent) now increases the damage of Ignite, Fireball, and Scorch by 40% (was 100%) and decreases maximum health by 15% (was 20%).
      • Frost
        • Flurry damage increased by 20% (was 8%) in PvP Combat.
        • Frozen Orb damage increased by 75% (was 30%) in PvP combat.
        • Frost Bomb (PvP talent) damage increased by 80%.
        • Ice Lance damage increased by 35% (was 15%) in PvP combat.
        • Comet Storm damage increased by 40% (was 15%) in PvP combat.
        • Freezing Winds now grants Fingers of Frost every 5 seconds (was 3 seconds) in PvP
          combat.
        • Frozen Orb damage now has a 5% chance to grant Fingers of Frost (was 10%) in PvP
          combat.
    • Monk
      • Mistweaver
        • Rising Sun Kick damage decreased by 36% (was 20%) in PvP combat.
        • Blackout Kick (Teachings of the Monastery) damage decreased by 25% in PvP combat.
        • Tiger Palm damage decreased by 20% in PvP combat.
        • Ancient Teachings now transfers 275% of damage done (was 220%) in PvP combat.
    • Rogue
      • Assassination
        • Kingsbane initial and periodic damage now reduced by 20% (was 11%) in PvP combat.
      • Outlaw
        • Crackshot now causes Between the Eyes to Dispatch the target for 50% (was 75%) of
          normal damage when used from Stealth.
      • Subtlety
        • Perforated Veins damage bonus reduced to 40% (was 50%) in PvP combat.
        • Goremaw’s Bite damage reduced by 10% in PvP combat.
    • Shaman
      • Elemental
        • Lightning Bolt now deals 67% increased damage in PvP combat (was 45%).
        • Chain Lightning now deals 15% increased damage in PvP combat.
        • Icefury damage is now increased by 85% in PvP combat.
        • Volcanic Surge now increases the damage of Chain Lightning and Lightning Bolt by 30% (was 50%).

  2. #2
    Outlaw Rogue...completely dead now for PvP...nice

    Demon Hunter...was nice playing a "God" in Battlegrounds...but understandable nerfs.

  3. #3
    fury needs to do good DPS WITHOUT the leggo....getting a leggo should make us slightly OP...come on now blizz

  4. #4
    At least theyre buffing shadow priest somewhere

  5. #5
    Herald of the Titans enigma77's Avatar
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    Dh needs more nerfs this is not enough

  6. #6
    The hate for Frost DK´s

  7. #7
    wow shadow buffs.. pve also pls.. or redesigen our new set...

  8. #8
    Now we need some Havoc nerfs for PvE as well.

  9. #9
    Quote Originally Posted by Daan View Post
    Now we need some Havoc nerfs for PvE as well.
    Figure this is a preview of the pve nerfs coming after rwf ends.

  10. #10

  11. #11
    frost mage changes still glaringly omitting the restoration of the iconic water elementals I see

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