1. #1

    Seeds of Renewal PTR Development Notes - December 8, 2023

    Seeds of Renewal PTR Development Notes - December 8, 2023
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Bel'ameth
    • Many Night Elves are now starting to arrive in Bel’ameth and Belanaar harbor to settle in their new homes. In addition to these new hubs, explore other areas across the island to find new night elf cosmetic treasures.

    Azerothian Archives
    • Azerothian Archives should now be available for testing, including the public scenario “The Big Dig: Traitor’s Rest”.

    Dragonriding Available Worldwide
    • Dragonriding mount speed outside of the Dragon Isles increased to 85% of their maximum speeds (was 80%).

    Classes
    • MAGE
      • Shifting Power is now Arcane damage (was Nature).
    • MONK
      • Mistweaver
        • Ancient Teachings now additionally increases Stamina by 5% while active.
        • Teachings of the Monastery now highlights Blackout Kick on the action bar when it reaches max stacks.
        • Thunder Focus Tea now has additional functionality with Expel Harm, causing it to transfer 25% more healing to damage and create a Chi Cocoon on yourself.
        • Tea of Plenty now has the possibility to grant Expel Harm and Enveloping Mist instead of Essence Font and Renewing Mist.
        • Secret Infusion now has additional functionality with Expel Harm, granting Versatility.
        • Faeline Stomp has been renamed to Jadefire Stomp.
        • Awakened Faeline has been renamed to Awakened Jadefire.
      • Windwalker
        • Faeline Stomp has been renamed to Jadefire Stomp.
        • Faeline Harmony has been renamed to Jadefire Harmony.
        • Way of the Fae has been renamed to Path of Jade.
        • Fae Exposure has been renamed to Jadefire Brand.
    • ROGUE
      • Echoing Reprimand changes to Physical damage (was Arcane) and damage increased by 43% to account for armor.
    • WARRIOR
      • Spear of Bastion has been renamed to Champion’s Spear.
      • Elysian Might has been renamed to Champion’s Might.
      • Piercing Verdict has been renamed to Piercing Challenge.

    Player Versus Player
    • SHAMAN
      • Enhancement
        • Developers’ note: We’re removing a previous PvP reduction to the base damage of Lightning Bolt and Chain Lightning and focusing the reduction on spells triggered during Ascendance to target burst damage.
        • Lightning Bolts and Chain Lightnings triggered by Thorim’s Invocation now deal 30% reduced damage in PvP combat.
        • Thorim’s Invocation now increases the damage of Lightning Bolt and Chain Lightning by 20% in PvP combat (was 10%).
    • WARRIOR
      • Fury
        • Slaughterhouse (PvP Talent) now triggers off of Odyn’s Fury and Onslaught damage, in addition to Rampage damage.

    User Interface and Accessibility
    • The Trading Post catalogue now displays a list of all items included in a bundle.
      • Each item is a clickable button that will preview it on your character
      • Multiple items can be selected and previewed together if they occupy different slots.

  2. #2
    Kind of odd time to randomly step in and de-shadowlands abilities.

  3. #3
    i feel like the "big dig" will be renamed before it hits live

  4. #4
    Quote Originally Posted by Luthorite View Post
    Oh for god sake why even nerf Dragonriding in old world? Just have it at regular speed. It really isn't hurting anything.
    it could be a loading thing,some if not all older zones have this weird loading of assets,sometimes i cant see them load unless you get close to them

  5. #5
    Quote Originally Posted by deenman View Post
    it could be a loading thing,some if not all older zones have this weird loading of assets,sometimes i cant see them load unless you get close to them
    And also you would go all over Kalimdor in no time, the difference in size is too high to maintain the speed.

  6. #6
    Quote Originally Posted by Myradin View Post
    Kind of odd time to randomly step in and de-shadowlands abilities.
    Let's hope they'll eventually edit the visuals as well. Some classes have jarringly clashing ex-shadowlands abilities like Havocs The Hunt, which does not fit well with the rest of the kits visuals.

  7. #7
    Quote Originally Posted by Phinx View Post
    Let's hope they'll eventually edit the visuals as well. Some classes have jarringly clashing ex-shadowlands abilities like Havocs The Hunt, which does not fit well with the rest of the kits visuals.
    Most (if not all) covenant abilities will be changed this patch. Convoke, The hunt, insect swarm, shifting power, faeline stomp to name a few.

  8. #8
    Renaming abilities and changing visuals. De-shadowlands it all!

  9. #9
    Hey i liked stomping on my fae lines.

  10. #10
    Quote Originally Posted by meheez View Post
    Hey i liked stomping on my fae lines.
    There will be glyphs for the Shadowlands versions of the affected spells.

  11. #11
    Quote Originally Posted by Phinx View Post
    Let's hope they'll eventually edit the visuals as well. Some classes have jarringly clashing ex-shadowlands abilities like Havocs The Hunt, which does not fit well with the rest of the kits visuals.
    They did that in the previous built, here they started changing names as well.

  12. #12
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    Quote Originally Posted by Luthorite View Post
    Oh for god sake why even nerf Dragonriding in old world? Just have it at regular speed. It really isn't hurting anything.
    Because you'd fly over EK or Kalimdor too quickly. Those continents weren't made with the idea of dragonriding in mind.

  13. #13
    Quote Originally Posted by Myradin View Post
    Kind of odd time to randomly step in and de-shadowlands abilities.
    What time would be better than the end of an xpac where they can concentrate on side things like names and visuals of spells?

  14. #14
    Quote Originally Posted by Puri View Post
    What time would be better than the end of an xpac where they can concentrate on side things like names and visuals of spells?
    In this case it's kinda odd, with the shadowlandsy tree being in azeroth now and azeroth acting through it, it would have made sense for the first time to actually still be able to use shadowlands powers here. But If they change the elements and effects of those spells I won't complain, with the exceptions of dk-maldraxxus and druid-ardenweald abilities, none of them really fit the classes anyway. I'm glad if shifting power starts looking like an actual mage spell, not some random trinket effect.
    You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.

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