Originally Posted by
Amnaught
That tweaking your talents here is going to change your Undead Dark Ranger into a Sentinel. Totally different vibe, not the same character. It's like race changing mid raid.
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Exactly! On top of additional talents... that can be differently flavored while still doing equivalent things.
Like, take Ashen Hallow from Shadowlands.
People who liked the playstyle of Ashen Hallow on their Paladin **had** to choose an evil vampire theme. Why would it have been so terrible to have the gameplay choice (Ashen Hallow, or Divine Toll, Vanquisher's Hammer, Blessing of the Seasons) ON TOP of the fantasy choice? As in, giving Ashen Hallow the (already ingame!) spell visual effect choice of Kyrian, Necrolord, or Night Fae? Literally throw in a reference to how covenants recreate each others spells with their own mana as the story progresses, unlocking the glyphs through Renown. Wouldve been awesome. Still would be.
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They learned the wrong lesson.
They should absolutely be swappable on the fly.... gameplay-wise. Fantasy-wise, you should be quest-locked into a covenant, and that covenant earns spells in a different order but with a consistent theme.
So like at Renown 1 as a Venthyr Paladin youd get Ashen Hallow. At Renown 20 as a Kyrian Paladin, youd get "Bastion Hallow" that does the same thing but is white instead of red.
Being locked into a Covenant made it feel like a bigger deal, fantasy-wise. That part was awesome. Gettijg locked out of BIS spells was not awesome.
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They learned the wrong lesson.
They should absolutely be swappable on the fly.... gameplay-wise. Fantasy-wise, you should be quest-locked into a covenant, and that covenant earns spells in a different order but with a consistent theme.
So like at Renown 1 as a Venthyr Paladin youd get Ashen Hallow. At Renown 20 as a Kyrian Paladin, youd get "Bastion Hallow" that does the same thing but is white instead of red.
Being locked into a Covenant made it feel like a bigger deal, fantasy-wise. That part was awesome. Gettijg locked out of BIS spells was not awesome. Being gameplay-punished for choosing Sentinel or Dark Ranger when you want to be the opposite is dumb.
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Glyphs are the most sustainable option. Let Dark Rangers use Dark Ranger versions of Sentinel spells.
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Spec should be locked permanently per character, too :P