If you want to get an idea of the scale, then @4:09:23 you can see me open the map for reference and then fly across the width of an expansion map (they are almost always rectangular like this) in a few seconds.
The maps used to take a lot longer to traverse because we didn't have mounts and had to navigate around mountains or climb layers. Then PoF added mounts like the rabbit that can leap up cliffs, which made getting around easy, and then they added the griffon which allows you to soar across a map in seconds. So the world feels a lot smaller. WoW zones are so huge that even with dragonriding it can still take a couple minutes to fly across a zone.
It's hard to make a direct comparison because GW2 map use up lot more of their volume. The designers love using vertical space. Not as apparent in the vanilla maps, those were designed without all the mobility options introduced after core GW2.
Can't really say what's actually bigg but imagine if a GW2 map is the same size as a WoW but like 3 WoW maps layered on top of one another and twice as dense.
Seems more like Legion zones. Small but very dense. Maybe more dense than Legion even but thats the comparison im making in my mind.
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Seems like Dragon riding might be faster than GW2 flying. Also that black Dragon is ugly lol. Its like its covered in black spell effects. Not sure if thats the point but. Ill probably redownload the game. I own the base game and maybe 1 expansion from a deal, so I prob have a ton of content to play with no sub which is nice.
Forget what I said, the Ranger spear looks really good. I'm sold.
https://www.guildwars2.com/en/news/s...d-necromancer/
And associated blog post with some additional info in there.
I'm intrigued by this for my guardian and it might shake up my builds a bit. Doubt it'll replace mace/shield or staff for primary support/boons, but might be a nice option for a more power-based hybrid dps/support build? Will have to see, though unsure if there's stats to support that (Condi firebrand can cheese that via traits to get some nice healing power/concentration).
Ranger spear animations automatically transitioning from being thrown at range to swung in melee is cool. Wish ranger axes had that capability.
Last edited by Val the Moofia Boss; 2024-06-06 at 07:48 PM.
I really wish this game would click for me but something about it always feels wrong.
tbh I felt this same way. I think the 1-80 leveling experience is really weird. I'd personally suggest boosting a character to 80, doing the base game campaign and immediately jumping into the expansions. The exploration, combat, and story is a lot better in the expansions. I had tried getting into Guild Wars 2 3 times before it finally clicked when I did that.
Every time I've played GW2 I've always bounced off because of the movement in combat. If I left click on something I just stand there doing nothing until I hit skills, right clicking starts the auto-attack but my movement is so swayed that I have the worst time clicking on the mob I want. I imagine there's some settings that would fix this, but I don't know what they are. The movement is still terrible out of combat, but I can suffer through that. In combat it just becomes intolerable for me.
It's a shame, because otherwise I dig this game. But that underwater feel to movement just kills it for me.
He/Him
https://www.guildwars2.com/en/news/s...-and-engineer/
Spear blog post for warrior, thief, and engi.
Really like the warrior thief engi set.
I knew the warrior was going to only emulate paragon from gw1, it's a shame they won't be able to wield a shield at at the same time.
Nice video editing transitions.
Man, the really closed with the best.
Mesmers got the melee they wanted.
Eles got a ranged.
And I got a new condi weapon for my rev and it's awesome.